File: ArenaWindow.h

package info (click to toggle)
realtimebattle 1.0.8-14
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 6,476 kB
  • ctags: 4,790
  • sloc: cpp: 22,023; ansic: 9,551; sh: 4,602; makefile: 1,309; java: 738; yacc: 288; sed: 16
file content (143 lines) | stat: -rw-r--r-- 5,410 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
/*
RealTimeBattle, a robot programming game for Unix
Copyright (C) 1998-2000  Erik Ouchterlony and Ragnar Ouchterlony

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/

#ifndef __ARENA_WINDOW__
#define __ARENA_WINDOW__

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

#ifndef NO_GRAPHICS

#include "Vector2D.h"

struct _GtkWidget;
typedef struct _GtkWidget GtkWidget;
union _GdkEvent;
typedef union _GdkEvent GdkEvent;
struct _GdkEventKey;
typedef struct _GdkEventKey GdkEventKey;
struct _GdkEventExpose;
typedef struct _GdkEventExpose GdkEventExpose;
struct _GdkColor;
typedef struct _GdkColor GdkColor;
typedef void* gpointer;
typedef int gint;


class ArenaWindow
{
public:
  ArenaWindow                      ( const int default_width  = -1,
                                     const int default_height = -1,
                                     const int default_x_pos  = -1,
                                     const int default_y_pos  = -1 );
  ~ArenaWindow                     ();

  void set_window_title            ();

  static gboolean hide_window          ( GtkWidget* widget, GdkEvent* event,
                                     class ArenaWindow* arenawindow_p );
  static void show_window          ( GtkWidget* widget,
                                     class ArenaWindow* arenawindow_p );
  static void no_zoom              ( GtkWidget* widget,
                                     class ArenaWindow* arenawindow_p );
  static void zoom_in              ( GtkWidget* widget,
                                     class ArenaWindow* arenawindow_p );
  static void zoom_out             ( GtkWidget* widget,
                                     class ArenaWindow* arenawindow_p );
  static gint redraw               ( GtkWidget* widget,
                                     GdkEventExpose* event,
                                     class ArenaWindow* arenawindow_p );
  static gint keyboard_handler     ( GtkWidget *widget, GdkEventKey *event,
                                     class ArenaWindow* arenawindow_p );


  inline int boundary2pixel_x      ( const double x );
  inline int boundary2pixel_y      ( const double y );


  void clear_area                  ();
  void draw_everything             ();
  void draw_moving_objects         ( const bool clear_objects_first );
  void drawing_area_scale_changed  ( const bool change_da_value = false );
  void draw_circle                 ( const Vector2D& center,
                                     const double radius,
                                     GdkColor& colour,
                                     const bool filled );
  void draw_arc                    ( const Vector2D& center, 
                                     const double inner_radius, const double outer_radius,
                                     const double angle1, const double angle2,
                                     GdkColor& colour );
  void draw_line                   ( const Vector2D& start,
                                     const Vector2D& direction,
                                     const double length, 
                                     const double thickness,
                                     GdkColor& colour );
  void draw_line                   ( const Vector2D& start,
                                     const Vector2D& direction,
                                     const double length, 
                                     GdkColor& colour );
  void draw_rectangle              ( const Vector2D& start,
                                     const Vector2D& end,
                                     GdkColor& colour,
                                     const bool filled );

  GtkWidget* get_drawing_area      () { return drawing_area; }
  GtkWidget* get_scrolled_window   () { return scrolled_window; }
  GtkWidget* get_window_p          () { return window_p; }
  bool is_window_shown             () { return window_shown; }
  void set_window_shown            ( bool win_shown );
  int get_zoom                     () { return zoom; }
  void set_zoom                    ( int z ) { zoom = z; }
  double get_drawing_area_scale    () { return drawing_area_scale; }

private:

  GtkWidget* window_p;
  GtkWidget* scrolled_window;
  GtkWidget* drawing_area;

  Vector2D scrolled_window_size;
  int zoom; // The zoom when pressed on one of the zoombuttons
  double drawing_area_scale;

  bool window_shown;
};

#include "ArenaController.h"

inline int
ArenaWindow::boundary2pixel_x( const double x )
{
  return (int)( ( x - the_arena.get_boundary()[0][0] ) * 
                drawing_area_scale + 0.5 );
}

inline int
ArenaWindow::boundary2pixel_y( const double y )
{
  return (int)( ( the_arena.get_boundary()[1][1] - y ) * 
                drawing_area_scale + 0.5 );
}

#endif 

#endif