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/*
RealTimeBattle, a robot programming game for Unix
Copyright (C) 1998-2000 Erik Ouchterlony and Ragnar Ouchterlony
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software Foundation,
Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __ARENA_WINDOW__
#define __ARENA_WINDOW__
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#ifndef NO_GRAPHICS
#include "Vector2D.h"
struct _GtkWidget;
typedef struct _GtkWidget GtkWidget;
union _GdkEvent;
typedef union _GdkEvent GdkEvent;
struct _GdkEventKey;
typedef struct _GdkEventKey GdkEventKey;
struct _GdkEventExpose;
typedef struct _GdkEventExpose GdkEventExpose;
struct _GdkColor;
typedef struct _GdkColor GdkColor;
typedef void* gpointer;
typedef int gint;
class ArenaWindow
{
public:
ArenaWindow ( const int default_width = -1,
const int default_height = -1,
const int default_x_pos = -1,
const int default_y_pos = -1 );
~ArenaWindow ();
void set_window_title ();
static gboolean hide_window ( GtkWidget* widget, GdkEvent* event,
class ArenaWindow* arenawindow_p );
static void show_window ( GtkWidget* widget,
class ArenaWindow* arenawindow_p );
static void no_zoom ( GtkWidget* widget,
class ArenaWindow* arenawindow_p );
static void zoom_in ( GtkWidget* widget,
class ArenaWindow* arenawindow_p );
static void zoom_out ( GtkWidget* widget,
class ArenaWindow* arenawindow_p );
static gint redraw ( GtkWidget* widget,
GdkEventExpose* event,
class ArenaWindow* arenawindow_p );
static gint keyboard_handler ( GtkWidget *widget, GdkEventKey *event,
class ArenaWindow* arenawindow_p );
inline int boundary2pixel_x ( const double x );
inline int boundary2pixel_y ( const double y );
void clear_area ();
void draw_everything ();
void draw_moving_objects ( const bool clear_objects_first );
void drawing_area_scale_changed ( const bool change_da_value = false );
void draw_circle ( const Vector2D& center,
const double radius,
GdkColor& colour,
const bool filled );
void draw_arc ( const Vector2D& center,
const double inner_radius, const double outer_radius,
const double angle1, const double angle2,
GdkColor& colour );
void draw_line ( const Vector2D& start,
const Vector2D& direction,
const double length,
const double thickness,
GdkColor& colour );
void draw_line ( const Vector2D& start,
const Vector2D& direction,
const double length,
GdkColor& colour );
void draw_rectangle ( const Vector2D& start,
const Vector2D& end,
GdkColor& colour,
const bool filled );
GtkWidget* get_drawing_area () { return drawing_area; }
GtkWidget* get_scrolled_window () { return scrolled_window; }
GtkWidget* get_window_p () { return window_p; }
bool is_window_shown () { return window_shown; }
void set_window_shown ( bool win_shown );
int get_zoom () { return zoom; }
void set_zoom ( int z ) { zoom = z; }
double get_drawing_area_scale () { return drawing_area_scale; }
private:
GtkWidget* window_p;
GtkWidget* scrolled_window;
GtkWidget* drawing_area;
Vector2D scrolled_window_size;
int zoom; // The zoom when pressed on one of the zoombuttons
double drawing_area_scale;
bool window_shown;
};
#include "ArenaController.h"
inline int
ArenaWindow::boundary2pixel_x( const double x )
{
return (int)( ( x - the_arena.get_boundary()[0][0] ) *
drawing_area_scale + 0.5 );
}
inline int
ArenaWindow::boundary2pixel_y( const double y )
{
return (int)( ( the_arena.get_boundary()[1][1] - y ) *
drawing_area_scale + 0.5 );
}
#endif
#endif
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