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/*
* Network interface for RealTimeBattle clients
* Copyright (C) 2005 Volker Stroebel <volker@planetpenguin.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef __CLIENT_INTERFACE_H_
#define __CLIENT_INTERFACE_H_
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifndef NO_NETWORK
#include <memory>
#include <iostream>
#include <list>
using namespace std;
/**
* A class that represents a connection to a client
* and parses all commands that the client sends to the core
*/
class ClientConnection
{
public:
ClientConnection(int sd);
~ClientConnection();
bool loop();
int send(const char* message, int len);
protected:
int _socket;
char _buffer[4097]; // this is the standard size of a piped connection
bool _initialized;
bool _master;
string _line;
bool parse_line(string &message);
void parse_command(const char command,const string& data);
};
/**
* A singleton that manages the network socket of the server
* and stores a list of all connected clients
*/
class ClientInterface
{
public:
~ClientInterface();
static ClientInterface* Instance() throw(bad_exception);
void loop();
int send(const char* message, int len);
static void set_port(int port);
void set_accepting(bool state=true);
protected:
ClientInterface();
int _sd;
static int port;
bool _is_accepting;
list<ClientConnection*> _clients;
static auto_ptr<ClientInterface> _instance;
};
#endif // NO_NETWORK
#endif // __CLIENT_INTERFACE_H_
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