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// Red Eclipse: Default Map Settings
// This file is executed when you create a new map, or if a map does not supply its own config file.
loop i 4 [
texture [water@(+ $i 1)] "textures/waterfall.jpg"
texture 1 "textures/waterfall.jpg"
if (>= $i 2) [
texture 1 "snipergoth/watern.jpg"
texture 1 "snipergoth/waterdudv.jpg"
] [
texture 1 "textures/watern.jpg"
texture 1 "textures/waterdudv.jpg"
]
texture 1 "textures/waterfalln.jpg"
texture 1 "textures/waterfalldudv.jpg"
texture [lava@(+ $i 1)] "textures/lava.jpg" 0 0 0 1
texture 1 "textures/lava.jpg"
texture [glass@(+ $i 1)] "textures/glass.jpg" 0 0 0 8
texture 1 "textures/watern.jpg"
texture 1 "textures/waterdudv.jpg"
]
setshader stdworld
texture 0 "textures/sky.png"
texture 0 "textures/default.png" 0 0 0 0.5
setshader bumpspecmapworld
setshaderparam "specscale" 0.25 0.25 0.25
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 1
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
setshader bumpspecmapworld
setshaderparam "specscale" 0.25 0.25 0.25
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 2
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.75 0.25 0.125
setshader bumpspecmapworld
setshaderparam "specscale" 0.25 0.25 0.25
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 3
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.25 0.75 0.125
setshader bumpspecmapworld
setshaderparam "specscale" 0.25 0.25 0.25
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 4
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.125 0.25 0.75
setshader bumpspecmapworld
setshaderparam "specscale" 0.25 0.25 0.25
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 5
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.75 0.75 0.25
setshader bumpspecmapworld
setshaderparam "specscale" 0.25 0.25 0.25
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 6
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.75 0.25 0.75
setshader bumpspecmapworld
setshaderparam "specscale" 0.25 0.25 0.25
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 7
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.9 0.9 0.9
exec "config/map/textures.cfg"
exec "config/map/models.cfg"
exec "config/map/sounds.cfg"
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