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// Tribal by JoJo (maps/tribal)
// Config generated by Red Eclipse
// Variables stored in map file, may be uncommented here, or changed from editmode.
// adaptivesample 2
// aircoast 25.0
// ambient 0x2A2026
// blurlms 2
// blurskylight 0
// bumperror 3
// causticcontrast 0.6
// causticmillis 75
// causticscale 100
// cloudblend 0.5
// cloudbox ""
// cloudclip 0.5
// cloudcolour 0xFFFFFF
// cloudfade 0.8
// cloudglare 0
// cloudheight 0.5
// cloudlayer "skyboxes/clouds01"
// cloudlayerblend 0.125
// cloudlayercolour 0xFFFFFF
// cloudlayerglare 0
// cloudoffsetx 0.0
// cloudoffsety 0.0
// cloudscale 1.0
// cloudscrollx 0.02
// cloudscrolly 0.0
// cloudsubdiv 16
// edgetolerance 8
// envfade 0.2
// envheight 0.2
// envlayer ""
// envlayerblend 1.0
// envlayercolour 0xFFFFFF
// envlayerglare 0
// envmapradius 128
// envoffsetx 0.0
// envoffsety 0.0
// envscale 1.0
// envscrollx 0.0
// envscrolly 0.0
// envsubdiv 16
// floorcoast 7.5
// floorz 0.867
// fog 4000
// fogcolour 0x281E1E
// fogdomecap 0
// fogdomeclip 1.0
// fogdomeclouds 1
// fogdomecolour 0x000000
// fogdomeheight -0.5
// fogdomemax 0.0
// fogdomemin 0.0
// glass2colour 0x2080C0
// glass3colour 0x2080C0
// glass4colour 0x2080C0
// glasscolour 0x2080C0
// grassanimmillis 3000
// grassanimscale 0.03
// grassblend 1.0
// grasscolour 0xFFFFFF
// grassheight 4
// grassscale 2
// gravity 50.0
// hurtdamage 3
// hurtdelay 1000
// hurtresidual 0
// illumlevel 0.0
// illumradius 0
// lava2colour 0xFF4400
// lava2fog 50
// lava3colour 0xFF4400
// lava3fog 50
// lava4colour 0xFF4400
// lava4fog 50
// lavacolour 0xFF4400
// lavafog 50
// lerpangle 44
// lerpsubdiv 2
// lerpsubdivsize 4
// lerptjoints 1
// lightcompress 3
// lighterror 1
// lightlod 0
// lightprecision 87
// lightprecisionquick 2048
// liquidcoast 10.0
// liquidextinguish 0.25
// liquidspeed 0.85
// liquidsubmerge 0.75
// lmaa 3
// lmshadows 2
// mapauthor "JoJo"
// mapbalance 0
// mapmusic "sounds/music/track_07"
// maptitle "Tribal"
// maxplayers 24
// minimapclip 0
// minimapcolour 0x000000
// minimapheight 0
// numplayers 10
// obitdeath ""
// obitfall ""
// obithurt ""
// obitlava ""
// obitlava2 ""
// obitlava3 ""
// obitlava4 ""
// obitwater ""
// obitwater2 ""
// obitwater3 ""
// obitwater4 ""
// refractclear 0
// refractsky 0
// shadowmapambient 0x000000
// shadowmapangle 0
// skybgcolour 0x000000
// skybgglare 0
// skyblend 1.0
// skybox "freezurbern/tropic"
// skycolour 0xE0A177
// skyglare 0
// skylight 0x000000
// skytexture 1
// skytexturelight 1
// slidecoast 40.0
// slopez 0.5
// spincloudlayer 0.0
// spinclouds 0.0
// spinenvlayer 0.0
// spinsky 0.0
// stairheight 4.1
// stepspeed 1.0
// vertwater 1
// wallz 0.2
// water2colour 0x103060
// water2fallcolour 0x000000
// water2fog 150
// water2spec 150
// water3colour 0x103060
// water3fallcolour 0x000000
// water3fog 150
// water3spec 150
// water4colour 0x103060
// water4fallcolour 0x000000
// water4fog 150
// water4spec 150
// watercolour 0x103060
// waterfallcolour 0x000000
// waterfog 150
// waterlod 1
// waterspec 150
// watersubdiv 3
// yawcloudlayer 0
// yawclouds 0
// yawenvlayer 0
// yawsky 0
texture water "textures/waterfall.jpg" 0 0 0 1.000000
texture 1 "textures/waterfall.jpg"
texture 1 "textures/watern.jpg"
texture 1 "textures/waterdudv.jpg"
texture 1 "textures/waterfalln.jpg"
texture 1 "textures/waterfalldudv.jpg"
texture lava "textures/lava.jpg" 0 0 0 1.000000
texture 1 "textures/lava.jpg"
setshader stdworld
texture c "textures/sky" 0 0 0 1.000000 // 0
setshader bumpspecmapworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 1
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.750000 0.250000 0.125000
setshader bumpspecmapworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 2
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.250000 0.750000 0.125000
setshader bumpspecmapworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 3
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.125000 0.250000 0.750000
setshader bumpspecmapworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 4
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.750000 0.750000 0.250000
setshader bumpspecmapworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 5
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.750000 0.250000 0.750000
setshader bumpspecmapworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture c "trak/trak6/tile3.jpg" 0 0 0 0.250000 // 6
texture n "trak/trak6/tile3_nm.png"
texture s "trak/trak6/tile3_gloss.jpg"
texcolor 0.900000 0.900000 0.900000
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak4/brick1.jpg" 0 0 0 1.000000 // 7
texture n "trak/trak4/brick1_nm.png"
texture s "trak/trak4/brick1_s.jpg"
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak4/brick2.jpg" 0 0 0 1.000000 // 8
texture n "trak/trak4/brick2_nm.png"
texture s "trak/trak4/brick2_s.jpg"
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak4/concrete5a.jpg" 0 0 0 1.000000 // 9
texture n "trak/trak4/concrete5_nm.png"
texture s "trak/trak4/concrete5_s.jpg"
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak4/door1a.jpg" 0 0 0 1.000000 // 10
texture n "trak/trak4/door1_nm.png"
texture s "trak/trak4/door1_s.jpg"
setshader bumpspecmapparallaxglowworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak5/light2a.jpg" 0 0 0 0.500000 // 11
texture n "trak/trak5/light2_n.png"
texture s "trak/trak5/light2_s.jpg"
texture g "trak/trak5/light2a_g.jpg"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak5/base1b.jpg" 0 0 0 0.500000 // 12
texture n "trak/trak5/base1_n.png"
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.500000 0.500000 0.500000 0.000000
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak5/ceil1a.jpg" 0 0 0 0.500000 // 13
texture n "trak/trak5/ceil1_n.png"
texture s "trak/trak5/ceil1_s.jpg"
setshader bumpspecparallaxworld
setshaderparam specscale 0.100000 0.100000 0.100000 0.100000
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak5/pipez1a.jpg" 0 0 0 0.250000 // 14
texture n "trak/trak5/pipez1_n.png"
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak7/pipe1.jpg" 0 0 0 0.500000 // 15
texture s "trak/trak7/pipe1_gloss.jpg"
texture n "trak/trak7/pipe1_nm.png"
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak7/vent1.jpg" 0 0 0 0.500000 // 16
texture s "trak/trak7/vent1_gloss.jpg"
texture n "trak/trak7/vent1_nm.png"
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
setshaderparam parallaxscale 0.040000 -0.020000 0.000000 0.000000
texture c "trak/trak7/wallplain1.png" 0 0 0 0.500000 // 17
texture s "trak/trak7/wallplain1_gloss.png"
texture n "trak/trak7/wallplain1_nm.png"
setshader bumpspecmapworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture c "appleflap/danger.jpg" 0 0 0 1.000000 // 18
texture n "appleflap/danger_nm.jpg"
texture s "appleflap/danger_spec.jpg"
setshader bumpspecmapparallaxworld
texture c "luckystrike/redflag_right.jpg" 0 0 0 1.000000 // 19
texture n "luckystrike/flag_right_n.jpg"
texture s "luckystrike/flag_right_s.jpg"
texture z "luckystrike/flag_right_z.jpg"
setshader bumpspecmapparallaxworld
texture c "wicked/wickedrock15.jpg" 0 0 0 1.000000 // 20
texture n "wicked/wickedrock15n.jpg"
texture z "wicked/wickedrock15z.jpg"
texture s "wicked/wickedrock15s.jpg"
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.250000 0.250000 0.250000 0.000000
texture c "torley/glass/first.png" 0 0 0 1.000000 // 21
texture n "torley/glass/first_n.png"
texture s "torley/glass/first_s.png"
texture z "torley/glass/first_z.png"
setshader glowworld
setshaderparam glowcolor 0.200000 0.200000 0.600000 0.000000
texture c "jojo/grid02.jpg" 0 0 0 1.000000 // 22
texture g "jojo/grid02_g.jpg"
texcolor 0.200000 0.200000 0.600000
setshader bumpspecmapparallaxworld
setshaderparam specscale 0.200000 0.200000 0.200000 0.000000
texture c "jojo/ladder01.png" 0 0 0 0.250000 // 23
texture n "jojo/ladder01_n.png"
texture s "jojo/ladder01.png"
texture z "jojo/ladder01.png"
setshader glowworld
setshaderparam glowcolor 0.200000 0.500000 0.200000 0.000000
texture c "jojo/interface01.png" 0 0 0 0.250000 // 24
texture g "jojo/interface01.png"
texcolor 0.200000 0.500000 0.200000
setshader glowworld
setshaderparam glowcolor 0.900000 0.400000 0.000000 0.000000
texture c "jojo/interface02.png" 0 0 0 0.250000 // 25
texture g "jojo/interface02.png"
texcolor 1.000000 0.400000 0.900000
setshader glowworld
setshaderparam glowcolor 0.400000 0.900000 0.000000 0.000000
texture c "jojo/interface03.png" 0 0 0 0.250000 // 26
texture g "jojo/interface03.png"
texcolor 0.400000 0.900000 0.000000
setshader bumpspecparallaxworld
setshaderparam specscale 0.000000 0.000000 0.000000 0.000000
setshaderparam parallaxscale 0.010000 0.010000 0.010000 0.000000
texture c "jojo/sand01.png" 0 0 0 1.000000 // 27
texture n "jojo/sand01_n.png"
texture z "jojo/sand01_z.png"
setshader bumpspecparallaxworld
setshaderparam specscale 0.000000 0.000000 0.000000 0.000000
setshaderparam parallaxscale 0.010000 0.010000 0.010000 0.000000
texture c "jojo/redrock04.png" 0 0 0 1.000000 // 28
texture n "jojo/redrock04_n.png"
texture z "jojo/redrock04_z.png"
setshader bumpspecmapparallaxglowworld
setshaderparam glowcolor 0.800000 0.800000 0.800000 0.000000
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete06.png" 0 0 0 0.500000 // 29
texture n "jojo/concrete06_n2.png"
texture s "jojo/concrete06_s.png"
texture z "jojo/concrete06_z.png"
texture g "jojo/concrete06_g.png"
setshader stdworld
texture c "textures/sky.png" 0 0 0 1.000000 // 30
setshader bumpworld
texture c "jojo/grass07.png" 0 0 0 1.000000 // 31
texture n "jojo/grass07_n.png"
setshader bumpspecparallaxworld
setshaderparam specscale 0.000000 0.000000 0.000000 0.000000
setshaderparam parallaxscale 0.010000 0.010000 0.010000 0.000000
texture c "jojo/snow01.png" 0 0 0 1.000000 // 32
texture n "jojo/snow01_n.png"
texture z "jojo/snow01_z.png"
setshader bumpspecparallaxworld
setshaderparam specscale 0.000000 0.000000 0.000000 0.000000
setshaderparam parallaxscale 0.010000 0.010000 0.010000 0.000000
texture c "jojo/redrock02.png" 0 0 0 1.000000 // 33
texture n "jojo/redrock01_n.png"
texture z "jojo/redrock01_z.png"
setshader bumpspecparallaxworld
setshaderparam specscale 0.000000 0.000000 0.000000 0.000000
setshaderparam parallaxscale 0.010000 0.010000 0.010000 0.000000
texture c "jojo/snow02.png" 0 0 0 1.000000 // 34
texture n "jojo/sand01_n.png"
texture z "jojo/sand01_z.png"
setshader bumpspecmapparallaxglowworld
setshaderparam glowcolor 1.000000 0.200000 0.200000 0.000000
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concreteomega.png" 0 0 0 0.500000 // 35
texture n "jojo/concreteomega_n2.png"
texture s "jojo/concreteomega_s.png"
texture z "jojo/concreteomega_z.png"
texture g "jojo/concreteomega_g.png"
setshader bumpspecmapparallaxglowworld
setshaderparam glowcolor 0.200000 0.200000 1.000000 0.000000
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concretealpha.png" 0 0 0 0.500000 // 36
texture n "jojo/concretealpha_n2.png"
texture s "jojo/concretealpha_s.png"
texture z "jojo/concretealpha_z.png"
texture g "jojo/concretealpha_g.png"
setshader bumpspecmapparallaxworld
setshaderparam parallaxscale 0.002000 0.002000 0.002000 0.000000
setshaderparam specscale 3.000000 3.000000 3.000000 0.000000
texture c "jojo/concrete02.png" 0 0 0 0.500000 // 37
texture n "jojo/concrete02_n2.png"
texture s "jojo/concrete02_s.png"
texture z "jojo/concrete02_z.png"
setshader bumpworld
texture c "jojo/grass02.png" 0 0 0 1.000000 // 38
texture n "jojo/grass02_n.png"
mmodel "jojo/teambeta"
mmodel "jojo/teamalpha"
mmodel "jojo/grass01"
mmodel "jojo/bush01"
mmodel "jojo/grate01"
mmodel "jojo/teamomega"
mmodel "jojo/teamalpha"
mmodel "jojo/grate01"
mmodel "jojo/grate02"
mmodel "jojo/barrel01"
mmodel "luckystrike/plant"
mmodel "luckystrike/door1"
mmodel "luckystrike/door2"
mmodel "luckystrike/lamp01"
mmodel "luckystrike/fan01"
mmodel "luckystrike/jumpad"
mmodel "luckystrike/banner01"
mmodel "vegetation/bush01"
mmodel "vegetation/tree00"
mmodel "vegetation/tree01"
mmodel "vegetation/tree02"
mmodel "vegetation/tree03"
mmodel "vegetation/tree04"
mmodel "vegetation/tree05"
mmodel "vegetation/tree06"
mmodel "vegetation/tree07"
mmodel "vegetation/tree08"
mmodel "vegetation/tree09"
mmodel "vegetation/tree10"
mmodel "vegetation/tree11"
mmodel "vegetation/tree12"
mmodel "vegetation/weeds"
mmodel "mikeplus64/lampthing"
mmodel "mikeplus64/crate"
mmodel "mikeplus64/rock"
mmodel "mikeplus64/pillar"
mmodel "mikeplus64/jar/empty"
mmodel "mikeplus64/jar/milk"
mmodel "mikeplus64/jar/goop"
mmodel "mikeplus64/drum/red"
mmodel "mikeplus64/drum/blue"
mmodel "mikeplus64/wittlewamp"
mapsound "sounds/ambience/alienwind"
mapsound "sounds/ambience/blowwind"
mapsound "sounds/ambience/cavedrip"
mapsound "sounds/ambience/creek"
mapsound "sounds/ambience/cycadas"
mapsound "sounds/ambience/distant_cars"
mapsound "sounds/ambience/dizzywind"
mapsound "sounds/ambience/electro"
mapsound "sounds/ambience/fire"
mapsound "sounds/ambience/forest1"
mapsound "sounds/ambience/forest2"
mapsound "sounds/ambience/forest3"
mapsound "sounds/ambience/cycadas"
mapsound "sounds/ambience/cycadas"
mapsound "sounds/ambience/hollowwind"
mapsound "sounds/ambience/hum"
mapsound "sounds/ambience/jumppad1"
mapsound "sounds/ambience/jumppad2"
mapsound "sounds/ambience/jumppad3"
mapsound "sounds/ambience/lava1"
mapsound "sounds/ambience/lava2"
mapsound "sounds/ambience/lavarumble1"
mapsound "sounds/ambience/lavarumble2"
mapsound "sounds/ambience/machine1"
mapsound "sounds/ambience/machine2"
mapsound "sounds/ambience/nightcrickets"
mapsound "sounds/ambience/pneumatic"
mapsound "sounds/ambience/river"
mapsound "sounds/ambience/switch"
mapsound "sounds/ambience/teleport"
mapsound "sounds/ambience/wastewind"
mapsound "sounds/ambience/water"
mapsound "sounds/ambience/waterfall1"
mapsound "sounds/ambience/waterfall2"
mapsound "sounds/ambience/waterfall3"
mapsound "sounds/ambience/waterfall_deep"
mapsound "sounds/ambience/waterfall_huge"
mapsound "sounds/ambience/waterfall_indoor"
mapsound "sounds/ambience/waterfall_medium"
mapsound "sounds/ambience/wind"
mapsound "sounds/ambience/morph/ambient1"
mapsound "sounds/ambience/morph/ambient2"
mapsound "sounds/ambience/morph/ambient3"
mapsound "sounds/ambience/morph/ambient4"
mapsound "sounds/ambience/morph/ambient5"
mapsound "sounds/ambience/morph/ambient6"
mapsound "sounds/ambience/morph/ambient7"
mapsound "sounds/ambience/morph/ambient8"
mapsound "sounds/ambience/morph/ambient9"
mapsound "sounds/ambience/morph/ambient10"
mapsound "sounds/ambience/morph/criticalcore"
mapsound "sounds/ambience/morph/door"
mapsound "sounds/ambience/morph/machine1"
mapsound "sounds/ambience/morph/machine2"
mapsound "sounds/ambience/morph/machine3"
mapsound "sounds/ambience/morph/machine4"
mapsound "sounds/ambience/morph/machine5"
mapsound "sounds/ambience/morph/machine6"
mapsound "sounds/ambience/morph/machine7"
mapsound "sounds/ambience/morph/machine8"
mapsound "sounds/ambience/morph/machine9"
mapsound "sounds/ambience/morph/machine10"
mapsound "sounds/ambience/morph/machine11"
mapsound "sounds/ambience/morph/machine12"
mapsound "sounds/ambience/morph/machine13"
mapsound "sounds/ambience/morph/machine14"
mapsound "sounds/ambience/morph/machine15"
mapsound "sounds/ambience/morph/machine16"
mapsound "sounds/ambience/morph/outdoorsignal"
mapsound "sounds/ambience/morph/rain"
mapsound "sounds/ambience/morph/stormbolts"
mapsound "sounds/ambience/morph/stormrain"
mapsound "sounds/ambience/morph/stormwind"
mapsound "sounds/ambience/morph/wind1"
mapsound "sounds/ambience/morph/wind2"
mapsound "sounds/ambience/alienwind"
mapsound "sounds/ambience/blowwind"
mapsound "sounds/ambience/cavedrip"
mapsound "sounds/ambience/creek"
mapsound "sounds/ambience/cycadas"
mapsound "sounds/ambience/distant_cars"
mapsound "sounds/ambience/dizzywind"
mapsound "sounds/ambience/electro"
mapsound "sounds/ambience/fire"
mapsound "sounds/ambience/forest1"
mapsound "sounds/ambience/forest2"
mapsound "sounds/ambience/forest3"
mapsound "sounds/ambience/cycadas"
mapsound "sounds/ambience/cycadas"
mapsound "sounds/ambience/hollowwind"
mapsound "sounds/ambience/hum"
mapsound "sounds/ambience/jumppad1"
mapsound "sounds/ambience/jumppad2"
mapsound "sounds/ambience/jumppad3"
mapsound "sounds/ambience/lava1"
mapsound "sounds/ambience/lava2"
mapsound "sounds/ambience/lavarumble1"
mapsound "sounds/ambience/lavarumble2"
mapsound "sounds/ambience/machine1"
mapsound "sounds/ambience/machine2"
mapsound "sounds/ambience/nightcrickets"
mapsound "sounds/ambience/pneumatic"
mapsound "sounds/ambience/river"
mapsound "sounds/ambience/switch"
mapsound "sounds/ambience/teleport"
mapsound "sounds/ambience/wastewind"
mapsound "sounds/ambience/water"
mapsound "sounds/ambience/waterfall1"
mapsound "sounds/ambience/waterfall2"
mapsound "sounds/ambience/waterfall3"
mapsound "sounds/ambience/waterfall_deep"
mapsound "sounds/ambience/waterfall_huge"
mapsound "sounds/ambience/waterfall_indoor"
mapsound "sounds/ambience/waterfall_medium"
mapsound "sounds/ambience/wind"
mapsound "sounds/ambience/morph/ambient1"
mapsound "sounds/ambience/morph/ambient2"
mapsound "sounds/ambience/morph/ambient3"
mapsound "sounds/ambience/morph/ambient4"
mapsound "sounds/ambience/morph/ambient5"
mapsound "sounds/ambience/morph/ambient6"
mapsound "sounds/ambience/morph/ambient7"
mapsound "sounds/ambience/morph/ambient8"
mapsound "sounds/ambience/morph/ambient9"
mapsound "sounds/ambience/morph/ambient10"
mapsound "sounds/ambience/morph/criticalcore"
mapsound "sounds/ambience/morph/door"
mapsound "sounds/ambience/morph/machine1"
mapsound "sounds/ambience/morph/machine2"
mapsound "sounds/ambience/morph/machine3"
mapsound "sounds/ambience/morph/machine4"
mapsound "sounds/ambience/morph/machine5"
mapsound "sounds/ambience/morph/machine6"
mapsound "sounds/ambience/morph/machine7"
mapsound "sounds/ambience/morph/machine8"
mapsound "sounds/ambience/morph/machine9"
mapsound "sounds/ambience/morph/machine10"
mapsound "sounds/ambience/morph/machine11"
mapsound "sounds/ambience/morph/machine12"
mapsound "sounds/ambience/morph/machine13"
mapsound "sounds/ambience/morph/machine14"
mapsound "sounds/ambience/morph/machine15"
mapsound "sounds/ambience/morph/machine16"
mapsound "sounds/ambience/morph/outdoorsignal"
mapsound "sounds/ambience/morph/rain"
mapsound "sounds/ambience/morph/stormbolts"
mapsound "sounds/ambience/morph/stormrain"
mapsound "sounds/ambience/morph/stormwind"
mapsound "sounds/ambience/morph/wind1"
mapsound "sounds/ambience/morph/wind2"
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