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resetvanity
// zone: unique definition that can each only hold one vanity
// model: vanity model folder
// name: friendly name for viewing
// tag: tag on player where vanity attaches
// cond: bitwise: 1 = not on first person body, 2 = not on headless model (and makes a projectile)
// style: add folder for: 1= player priv level, 2 = player model
// zone model name tag cond style // zone name
addvanity 0 "badge" "badge" "tag_badge" 1 1 // chest
addvanity 0 "chestplate" "chestplate" "tag_badge" 1 // chest
addvanity 1 "monocle/classy" "classy monocle" "tag_eyepiece" 3 // eyes
addvanity 1 "monocle/bionic" "bionic monocle" "tag_eyepiece" 3 // eyes
addvanity 1 "eye" "eye" "tag_eyepiece" 3 // eyes
addvanity 1 "microeye" "microeye" "tag_glasses" 3 // eyes
addvanity 1 "nightvision" "night vision" "tag_glasses" 3 // eyes
addvanity 1 "retroglasses" "retro glasses" "tag_glasses" 3 2 // eyes
addvanity 2 "tophat/felt" "felt tophat" "tag_headtop" 3 // head
addvanity 2 "tophat/metal" "metal tophat" "tag_headtop" 3 // head
addvanity 2 "crown" "crown" "tag_headtop" 3 // head
addvanity 2 "brain" "brain" "tag_headtop" 3 // head
addvanity 2 "afro" "afro" "tag_headtop" 3 // head
addvanity 2 "prophat" "propeller" "tag_headtop" 3 // head
addvanity 2 "witchhat" "witch hat" "tag_headtop" 3 // head
addvanity 2 "pumpkin" "pumpkin" "tag_headtop" 3 // head
addvanity 3 "cap" "cap" "tag_headtop" 3 // forehead
addvanity 3 "horns" "horns" "tag_headtop" 3 // forehead
addvanity 4 "foxears" "fox ears" "tag_headtop" 3 // ears
addvanity 4 "antenna/right" "antenna right" "tag_headtop" 3 // ears
addvanity 4 "antenna/left" "antenna left" "tag_headtop" 3 // ears
addvanity 4 "headphones" "headphones" "tag_headtop" 3 // ears
addvanity 5 "mask" "mask" "tag_headtop" 3 // face
addvanity 5 "moustache" "moustache" "tag_moustache" 3 // face
addvanity 6 "wings" "wings" "tag_wings" 1 // back
addvanity 6 "guitar" "guitar" "tag_back" 1 // back
addvanity 6 "blade" "blade" "tag_back" 1 // back
addvanity 6 "blade/twin" "twin blade" "tag_back" 1 // back
addvanity 6 "prongs" "prongs" "tag_wings" 1 // back
addvanity 6 "disc" "disc" "tag_wings" 1 // back
addvanity 6 "staff" "staff" "tag_back" 1 // back
addvanity 7 "boots/right" "boots right" "tag_rtoe" // right foot
addvanity 7 "boots2/right" "boots2 right" "tag_rtoe" // right foot
addvanity 7 "raptor/right" "raptor foot right" "tag_rtoe" // right foot
addvanity 8 "boots/left" "boots left" "tag_ltoe" // left foot
addvanity 8 "boots2/left" "boots2 left" "tag_ltoe" // left foot
addvanity 8 "raptor/left" "raptor foot left" "tag_ltoe" // left foot
addvanity 9 "panda" "shoulder panda" "tag_rshoulder" 1 // right shoulder
addvanity 9 "shoulder/right" "shoulder right" "tag_rshoulder" 1 // right shoulder
addvanity 9 "shoulder2/right" "shoulder2 right" "tag_rshoulder" 1 // right shoulder
addvanity 9 "shoulder3/right" "shoulder3 right" "tag_rshoulder" 1 // right shoulder
addvanity 9 "rat/rat_right" "rat" "tag_rshoulder" 1 2 // right shoulder
addvanity 10 "shoulder/left" "shoulder left" "tag_lshoulder" 1 // left shoulder
addvanity 10 "shoulder2/left" "shoulder2 left" "tag_lshoulder" 1 // left shoulder
addvanity 10 "shoulder3/left" "shoulder3 left" "tag_lshoulder" 1 // left shoulder
addvanity 10 "rat/rat_left" "rat" "tag_lshoulder" 1 2 // left shoulder
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