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/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of https://github.com/facebook/zstd.
* An additional grant of patent rights can be found in the PATENTS file in the
* same directory.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License version 2 as published by the
* Free Software Foundation. This program is dual-licensed; you may select
* either version 2 of the GNU General Public License ("GPL") or BSD license
* ("BSD").
*/
#ifndef ZSTD_H
#define ZSTD_H
/* ====== Dependency ======*/
/*-*****************************************************************************
* Introduction
*
* zstd, short for Zstandard, is a fast lossless compression algorithm,
* targeting real-time compression scenarios at zlib-level and better
* compression ratios. The zstd compression library provides in-memory
* compression and decompression functions. The library supports compression
* levels from 1 up to ZSTD_maxCLevel() which is 22. Levels >= 20, labeled
* ultra, should be used with caution, as they require more memory.
* Compression can be done in:
* - a single step, reusing a context (described as Explicit memory management)
* - unbounded multiple steps (described as Streaming compression)
* The compression ratio achievable on small data can be highly improved using
* compression with a dictionary in:
* - a single step (described as Simple dictionary API)
* - a single step, reusing a dictionary (described as Fast dictionary API)
******************************************************************************/
/*====== Helper functions ======*/
/**
* enum ZSTD_ErrorCode - zstd error codes
*
* Functions that return size_t can be checked for errors using ZSTD_isError()
* and the ZSTD_ErrorCode can be extracted using ZSTD_getErrorCode().
*/
typedef enum {
ZSTD_error_no_error,
ZSTD_error_GENERIC,
ZSTD_error_prefix_unknown,
ZSTD_error_frameParameter_unsupported,
ZSTD_error_frameParameter_windowTooLarge,
ZSTD_error_dstSize_tooSmall,
ZSTD_error_srcSize_wrong,
ZSTD_error_corruption_detected,
ZSTD_error_checksum_wrong,
ZSTD_error_tableLog_tooLarge,
ZSTD_error_maxSymbolValue_tooLarge,
ZSTD_error_maxSymbolValue_tooSmall,
ZSTD_error_dictionary_corrupted,
ZSTD_error_dictionary_wrong,
ZSTD_error_maxCode
} ZSTD_ErrorCode;
/**
* ZSTD_maxCLevel() - maximum compression level available
*
* Return: Maximum compression level available.
*/
int ZSTD_maxCLevel(void);
/**
* ZSTD_compressBound() - maximum compressed size in worst case scenario
* @srcSize: The size of the data to compress.
*
* Return: The maximum compressed size in the worst case scenario.
*/
size_t ZSTD_compressBound(size_t srcSize);
/**
* ZSTD_isError() - tells if a size_t function result is an error code
* @code: The function result to check for error.
*
* Return: Non-zero iff the code is an error.
*/
static __attribute__((unused)) unsigned int ZSTD_isError(size_t code)
{
return code > (size_t)-ZSTD_error_maxCode;
}
/**
* ZSTD_getErrorCode() - translates an error function result to a ZSTD_ErrorCode
* @functionResult: The result of a function for which ZSTD_isError() is true.
*
* Return: The ZSTD_ErrorCode corresponding to the functionResult or 0
* if the functionResult isn't an error.
*/
static __attribute__((unused)) ZSTD_ErrorCode ZSTD_getErrorCode(
size_t functionResult)
{
if (!ZSTD_isError(functionResult))
return (ZSTD_ErrorCode)0;
return (ZSTD_ErrorCode)(0 - functionResult);
}
/**
* enum ZSTD_strategy - zstd compression search strategy
*
* From faster to stronger.
*/
typedef enum {
ZSTD_fast,
ZSTD_dfast,
ZSTD_greedy,
ZSTD_lazy,
ZSTD_lazy2,
ZSTD_btlazy2,
ZSTD_btopt,
ZSTD_btopt2
} ZSTD_strategy;
/**
* struct ZSTD_compressionParameters - zstd compression parameters
* @windowLog: Log of the largest match distance. Larger means more
* compression, and more memory needed during decompression.
* @chainLog: Fully searched segment. Larger means more compression, slower,
* and more memory (useless for fast).
* @hashLog: Dispatch table. Larger means more compression,
* slower, and more memory.
* @searchLog: Number of searches. Larger means more compression and slower.
* @searchLength: Match length searched. Larger means faster decompression,
* sometimes less compression.
* @targetLength: Acceptable match size for optimal parser (only). Larger means
* more compression, and slower.
* @strategy: The zstd compression strategy.
*/
typedef struct {
unsigned int windowLog;
unsigned int chainLog;
unsigned int hashLog;
unsigned int searchLog;
unsigned int searchLength;
unsigned int targetLength;
ZSTD_strategy strategy;
} ZSTD_compressionParameters;
/**
* struct ZSTD_frameParameters - zstd frame parameters
* @contentSizeFlag: Controls whether content size will be present in the frame
* header (when known).
* @checksumFlag: Controls whether a 32-bit checksum is generated at the end
* of the frame for error detection.
* @noDictIDFlag: Controls whether dictID will be saved into the frame header
* when using dictionary compression.
*
* The default value is all fields set to 0.
*/
typedef struct {
unsigned int contentSizeFlag;
unsigned int checksumFlag;
unsigned int noDictIDFlag;
} ZSTD_frameParameters;
/**
* struct ZSTD_parameters - zstd parameters
* @cParams: The compression parameters.
* @fParams: The frame parameters.
*/
typedef struct {
ZSTD_compressionParameters cParams;
ZSTD_frameParameters fParams;
} ZSTD_parameters;
/**
* ZSTD_getCParams() - returns ZSTD_compressionParameters for selected level
* @compressionLevel: The compression level from 1 to ZSTD_maxCLevel().
* @estimatedSrcSize: The estimated source size to compress or 0 if unknown.
* @dictSize: The dictionary size or 0 if a dictionary isn't being used.
*
* Return: The selected ZSTD_compressionParameters.
*/
ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel,
unsigned long long estimatedSrcSize, size_t dictSize);
/**
* ZSTD_getParams() - returns ZSTD_parameters for selected level
* @compressionLevel: The compression level from 1 to ZSTD_maxCLevel().
* @estimatedSrcSize: The estimated source size to compress or 0 if unknown.
* @dictSize: The dictionary size or 0 if a dictionary isn't being used.
*
* The same as ZSTD_getCParams() except also selects the default frame
* parameters (all zero).
*
* Return: The selected ZSTD_parameters.
*/
ZSTD_parameters ZSTD_getParams(int compressionLevel,
unsigned long long estimatedSrcSize, size_t dictSize);
/*-**************************
* Streaming
***************************/
/**
* struct ZSTD_inBuffer - input buffer for streaming
* @src: Start of the input buffer.
* @size: Size of the input buffer.
* @pos: Position where reading stopped. Will be updated.
* Necessarily 0 <= pos <= size.
*/
typedef struct ZSTD_inBuffer_s {
const void *src;
size_t size;
size_t pos;
} ZSTD_inBuffer;
/**
* struct ZSTD_outBuffer - output buffer for streaming
* @dst: Start of the output buffer.
* @size: Size of the output buffer.
* @pos: Position where writing stopped. Will be updated.
* Necessarily 0 <= pos <= size.
*/
typedef struct ZSTD_outBuffer_s {
void *dst;
size_t size;
size_t pos;
} ZSTD_outBuffer;
/*-*****************************************************************************
* Streaming decompression - HowTo
*
* A ZSTD_DStream object is required to track streaming operations.
* Use ZSTD_initDStream() to initialize a ZSTD_DStream object.
* ZSTD_DStream objects can be re-used multiple times.
*
* Use ZSTD_decompressStream() repetitively to consume your input.
* The function will update both `pos` fields.
* If `input->pos < input->size`, some input has not been consumed.
* It's up to the caller to present again remaining data.
* If `output->pos < output->size`, decoder has flushed everything it could.
* Returns 0 iff a frame is completely decoded and fully flushed.
* Otherwise it returns a suggested next input size that will never load more
* than the current frame.
******************************************************************************/
/**
* ZSTD_DStreamWorkspaceBound() - memory needed to initialize a ZSTD_DStream
* @maxWindowSize: The maximum window size allowed for compressed frames.
*
* Return: A lower bound on the size of the workspace that is passed to
* ZSTD_initDStream().
*/
size_t ZSTD_DStreamWorkspaceBound(size_t maxWindowSize);
/**
* struct ZSTD_DStream - the zstd streaming decompression context
*/
typedef struct ZSTD_DStream_s ZSTD_DStream;
/*===== ZSTD_DStream management functions =====*/
/**
* ZSTD_initDStream() - initialize a zstd streaming decompression context
* @maxWindowSize: The maximum window size allowed for compressed frames.
* @workspace: The workspace to emplace the context into. It must outlive
* the returned context.
* @workspaceSize: The size of workspace.
* Use ZSTD_DStreamWorkspaceBound(maxWindowSize) to determine
* how large the workspace must be.
*
* Return: The zstd streaming decompression context.
*/
ZSTD_DStream *ZSTD_initDStream(size_t maxWindowSize, void *workspace,
size_t workspaceSize);
/*===== Streaming decompression functions =====*/
/**
* ZSTD_resetDStream() - reset the context using parameters from creation
* @zds: The zstd streaming decompression context to reset.
*
* Resets the context using the parameters from creation. Skips dictionary
* loading, since it can be reused.
*
* Return: Zero or an error, which can be checked using ZSTD_isError().
*/
size_t ZSTD_resetDStream(ZSTD_DStream *zds);
/**
* ZSTD_decompressStream() - streaming decompress some of input into output
* @zds: The zstd streaming decompression context.
* @output: Destination buffer. `output.pos` is updated to indicate how much
* decompressed data was written.
* @input: Source buffer. `input.pos` is updated to indicate how much data was
* read. Note that it may not consume the entire input, in which case
* `input.pos < input.size`, and it's up to the caller to present
* remaining data again.
*
* The `input` and `output` buffers may be any size. Guaranteed to make some
* forward progress if `input` and `output` are not empty.
* ZSTD_decompressStream() will not consume the last byte of the frame until
* the entire frame is flushed.
*
* Return: Returns 0 iff a frame is completely decoded and fully flushed.
* Otherwise returns a hint for the number of bytes to use as the input
* for the next function call or an error, which can be checked using
* ZSTD_isError(). The size hint will never load more than the frame.
*/
size_t ZSTD_decompressStream(ZSTD_DStream *zds, ZSTD_outBuffer *output,
ZSTD_inBuffer *input);
/**
* ZSTD_DStreamInSize() - recommended size for the input buffer
*
* Return: The recommended size for the input buffer.
*/
size_t ZSTD_DStreamInSize(void);
/**
* ZSTD_DStreamOutSize() - recommended size for the output buffer
*
* When the output buffer is at least this large, it is guaranteed to be large
* enough to flush at least one complete decompressed block.
*
* Return: The recommended size for the output buffer.
*/
size_t ZSTD_DStreamOutSize(void);
/* --- Constants ---*/
#define ZSTD_MAGICNUMBER 0xFD2FB528 /* >= v0.8.0 */
#define ZSTD_MAGIC_SKIPPABLE_START 0x184D2A50U
#define ZSTD_CONTENTSIZE_UNKNOWN (0ULL - 1)
#define ZSTD_CONTENTSIZE_ERROR (0ULL - 2)
#define ZSTD_WINDOWLOG_MAX_32 27
#define ZSTD_WINDOWLOG_MAX_64 27
#define ZSTD_WINDOWLOG_MAX \
((unsigned int)(sizeof(size_t) == 4 \
? ZSTD_WINDOWLOG_MAX_32 \
: ZSTD_WINDOWLOG_MAX_64))
#define ZSTD_WINDOWLOG_MIN 10
#define ZSTD_HASHLOG_MAX ZSTD_WINDOWLOG_MAX
#define ZSTD_HASHLOG_MIN 6
#define ZSTD_CHAINLOG_MAX (ZSTD_WINDOWLOG_MAX+1)
#define ZSTD_CHAINLOG_MIN ZSTD_HASHLOG_MIN
#define ZSTD_HASHLOG3_MAX 17
#define ZSTD_SEARCHLOG_MAX (ZSTD_WINDOWLOG_MAX-1)
#define ZSTD_SEARCHLOG_MIN 1
/* only for ZSTD_fast, other strategies are limited to 6 */
#define ZSTD_SEARCHLENGTH_MAX 7
/* only for ZSTD_btopt, other strategies are limited to 4 */
#define ZSTD_SEARCHLENGTH_MIN 3
#define ZSTD_TARGETLENGTH_MIN 4
#define ZSTD_TARGETLENGTH_MAX 999
/* for static allocation */
#define ZSTD_FRAMEHEADERSIZE_MAX 18
#define ZSTD_FRAMEHEADERSIZE_MIN 6
static const size_t ZSTD_frameHeaderSize_prefix = 5;
static const size_t ZSTD_frameHeaderSize_min = ZSTD_FRAMEHEADERSIZE_MIN;
static const size_t ZSTD_frameHeaderSize_max = ZSTD_FRAMEHEADERSIZE_MAX;
/* magic number + skippable frame length */
static const size_t ZSTD_skippableHeaderSize = 8;
/*-*************************************
* Compressed size functions
**************************************/
/**
* ZSTD_findFrameCompressedSize() - returns the size of a compressed frame
* @src: Source buffer. It should point to the start of a zstd encoded frame
* or a skippable frame.
* @srcSize: The size of the source buffer. It must be at least as large as the
* size of the frame.
*
* Return: The compressed size of the frame pointed to by `src` or an error,
* which can be check with ZSTD_isError().
* Suitable to pass to ZSTD_decompress() or similar functions.
*/
size_t ZSTD_findFrameCompressedSize(const void *src, size_t srcSize);
/*-*************************************
* Decompressed size functions
**************************************/
/**
* struct ZSTD_frameParams - zstd frame parameters stored in the frame header
* @frameContentSize: The frame content size, or 0 if not present.
* @windowSize: The window size, or 0 if the frame is a skippable frame.
* @dictID: The dictionary id, or 0 if not present.
* @checksumFlag: Whether a checksum was used.
*/
typedef struct {
unsigned long long frameContentSize;
unsigned int windowSize;
unsigned int dictID;
unsigned int checksumFlag;
} ZSTD_frameParams;
/**
* ZSTD_getFrameParams() - extracts parameters from a zstd or skippable frame
* @fparamsPtr: On success the frame parameters are written here.
* @src: The source buffer. It must point to a zstd or skippable frame.
* @srcSize: The size of the source buffer. `ZSTD_frameHeaderSize_max` is
* always large enough to succeed.
*
* Return: 0 on success. If more data is required it returns how many bytes
* must be provided to make forward progress. Otherwise it returns
* an error, which can be checked using ZSTD_isError().
*/
size_t ZSTD_getFrameParams(ZSTD_frameParams *fparamsPtr, const void *src,
size_t srcSize);
/*-*****************************************************************************
* Block functions
*
* Block functions produce and decode raw zstd blocks, without frame metadata.
* Frame metadata cost is typically ~18 bytes, which can be non-negligible for
* very small blocks (< 100 bytes). User will have to take in charge required
* information to regenerate data, such as compressed and content sizes.
*
* A few rules to respect:
* - Compressing and decompressing require a context structure
* + Use ZSTD_initCCtx() and ZSTD_initDCtx()
* - It is necessary to init context before starting
* + compression : ZSTD_compressBegin()
* + decompression : ZSTD_decompressBegin()
* + variants _usingDict() are also allowed
* + copyCCtx() and copyDCtx() work too
* - Block size is limited, it must be <= ZSTD_getBlockSizeMax()
* + If you need to compress more, cut data into multiple blocks
* + Consider using the regular ZSTD_compress() instead, as frame metadata
* costs become negligible when source size is large.
* - When a block is considered not compressible enough, ZSTD_compressBlock()
* result will be zero. In which case, nothing is produced into `dst`.
* + User must test for such outcome and deal directly with uncompressed data
* + ZSTD_decompressBlock() doesn't accept uncompressed data as input!!!
* + In case of multiple successive blocks, decoder must be informed of
* uncompressed block existence to follow proper history. Use
* ZSTD_insertBlock() in such a case.
******************************************************************************/
/* Define for static allocation */
#define ZSTD_BLOCKSIZE_ABSOLUTEMAX (128 * 1024)
#endif /* ZSTD_H */
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