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/*
* Additional functions to support LodePNG for use in rEFInd
*
* copyright (c) 2013 by by Roderick W. Smith, and distributed
* under the terms of the GNU GPL v3, or (at your option) any
* later version.
*
* See http://lodev.org/lodepng/ for the original LodePNG.
*
*/
/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "global.h"
#include "../refind/screen.h"
#include "../refind/lib.h"
#include "lodepng.h"
// EFI's equivalent of realloc requires the original buffer's size as an
// input parameter, which the standard libc realloc does not require. Thus,
// I've modified lodepng_malloc() to allocate more memory to store this data,
// and lodepng_realloc() can then read it when required. Because the size is
// stored at the start of the allocated area, these functions are NOT
// interchangeable with the standard EFI functions; memory allocated via
// lodepng_malloc() should be freed via lodepng_free(), and myfree() should
// NOT be used with memory allocated via AllocatePool() or AllocateZeroPool()!
void* lodepng_malloc(size_t size) {
void *ptr;
ptr = AllocateZeroPool(size + sizeof(size_t));
if (ptr) {
*(size_t *) ptr = size;
return ((size_t *) ptr) + 1;
} else {
return NULL;
}
} // void* lodepng_malloc()
void lodepng_free (void *ptr) {
if (ptr) {
ptr = (void *) (((size_t *) ptr) - 1);
MyFreePool(ptr);
}
} // void lodepng_free()
static size_t report_size(void *ptr) {
if (ptr)
return * (((size_t *) ptr) - 1);
else
return 0;
} // size_t report_size()
void* lodepng_realloc(void *ptr, size_t new_size) {
size_t *new_pool;
size_t old_size;
new_pool = lodepng_malloc(new_size);
if (new_pool && ptr) {
old_size = report_size(ptr);
MyCopyMem(new_pool, ptr, (old_size < new_size) ? old_size : new_size);
}
return new_pool;
} // lodepng_realloc()
// Finds length of ASCII string, which MUST be NULL-terminated.
int MyStrlen(const char *InString) {
int Length = 0;
if (InString) {
while (InString[Length] != '\0')
Length++;
}
return Length;
} // int MyStrlen()
VOID *MyMemSet(VOID *s, int c, size_t n) {
SetMem(s, c, n);
return s;
}
VOID *MyMemCpy(void *__restrict __dest, const void *__restrict __src, size_t __n) {
MyCopyMem(__dest, __src, __n);
return __dest;
}
typedef struct _lode_color {
UINT8 red;
UINT8 green;
UINT8 blue;
UINT8 alpha;
} lode_color;
EG_IMAGE * egDecodePNG(IN UINT8 *FileData, IN UINTN FileDataLength, IN UINTN IconSize, IN BOOLEAN WantAlpha) {
EG_IMAGE *NewImage = NULL;
unsigned Error, Width, Height;
EG_PIXEL *PixelData;
lode_color *LodeData;
UINTN i;
Error = lodepng_decode_memory((unsigned char **) &PixelData, &Width, &Height, (unsigned char*) FileData,
(size_t) FileDataLength, LCT_RGBA, 8);
if (Error) {
return NULL;
}
// allocate image structure and buffer
NewImage = egCreateImage(Width, Height, WantAlpha);
if (NewImage == NULL)
return NULL;
// The following really should never happen; just being paranoid....
if ((NewImage->Width != Width) || (NewImage->Height != Height)) {
egFreeImage(NewImage);
return NULL;
}
LodeData = (lode_color *) PixelData;
// Annoyingly, EFI and LodePNG use different ordering of RGB values in
// their pixel data representations, so we've got to adjust them....
for (i = 0; i < (NewImage->Height * NewImage->Width); i++) {
NewImage->PixelData[i].r = LodeData[i].red;
NewImage->PixelData[i].g = LodeData[i].green;
NewImage->PixelData[i].b = LodeData[i].blue;
if (WantAlpha)
NewImage->PixelData[i].a = LodeData[i].alpha;
}
lodepng_free(PixelData);
return NewImage;
} // EG_IMAGE * egDecodePNG()
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