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#ifndef RFL_RENAME_HPP_
#define RFL_RENAME_HPP_
#include <algorithm>
#include <string_view>
#include <tuple>
#include <type_traits>
#include <utility>
#include "Literal.hpp"
#include "default.hpp"
#include "internal/StringLiteral.hpp"
namespace rfl {
/// Used to assign a new name to a field, which is different from the name
/// inside the struct.
template <internal::StringLiteral _name, class T>
struct Rename {
/// The underlying type.
using Type = T;
/// The name of the field.
using Name = rfl::Literal<_name>;
Rename() : value_(Type()) {}
Rename(const Type& _value) : value_(_value) {}
Rename(Type&& _value) noexcept : value_(std::move(_value)) {}
Rename(Rename<_name, T>&& _field) noexcept = default;
Rename(const Rename<_name, Type>& _field) = default;
template <class U>
Rename(const Rename<_name, U>& _field) : value_(_field.get()) {}
template <class U>
Rename(Rename<_name, U>&& _field) : value_(_field.get()) {}
template <class U, typename std::enable_if<std::is_convertible_v<U, Type>,
bool>::type = true>
Rename(const U& _value) : value_(_value) {}
template <class U, typename std::enable_if<std::is_convertible_v<U, Type>,
bool>::type = true>
Rename(U&& _value) noexcept : value_(std::forward<U>(_value)) {}
template <class U, typename std::enable_if<std::is_convertible_v<U, Type>,
bool>::type = true>
Rename(const Rename<_name, U>& _field) : value_(_field.value()) {}
/// Assigns the underlying object to its default value.
template <class U = Type,
typename std::enable_if<std::is_default_constructible_v<U>,
bool>::type = true>
Rename(const Default&) : value_(Type()) {}
~Rename() = default;
/// The name of the field, for internal use.
constexpr static const internal::StringLiteral name_ = _name;
/// Returns the underlying object.
const Type& get() const { return value_; }
/// Returns the underlying object.
Type& operator()() { return value_; }
/// Returns the underlying object.
const Type& operator()() const { return value_; }
/// Assigns the underlying object.
auto& operator=(const Type& _value) {
value_ = _value;
return *this;
}
/// Assigns the underlying object.
auto& operator=(Type&& _value) noexcept {
value_ = std::move(_value);
return *this;
}
/// Assigns the underlying object.
template <class U, typename std::enable_if<std::is_convertible_v<U, Type>,
bool>::type = true>
auto& operator=(const U& _value) {
value_ = _value;
return *this;
}
/// Assigns the underlying object to its default value.
template <class U = Type,
typename std::enable_if<std::is_default_constructible_v<U>,
bool>::type = true>
auto& operator=(const Default&) {
value_ = Type();
return *this;
}
/// Assigns the underlying object.
Rename<_name, T>& operator=(const Rename<_name, T>& _field) = default;
/// Assigns the underlying object.
Rename<_name, T>& operator=(Rename<_name, T>&& _field) = default;
/// Assigns the underlying object.
template <class U>
auto& operator=(const Rename<_name, U>& _field) {
value_ = _field.get();
return *this;
}
/// Assigns the underlying object.
template <class U>
auto& operator=(Rename<_name, U>&& _field) {
value_ = std::forward<T>(_field.value_);
return *this;
}
/// Assigns the underlying object.
void set(const Type& _value) { value_ = _value; }
/// Assigns the underlying object.
void set(Type&& _value) { value_ = std::move(_value); }
/// Returns the underlying object.
Type& value() { return value_; }
/// Returns the underlying object.
const Type& value() const { return value_; }
/// The underlying value.
Type value_;
};
} // namespace rfl
#endif
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