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/**************************************************************************
* *
* Regina - A Normal Surface Theory Calculator *
* Computational Engine *
* *
* Copyright (c) 1999-2008, Ben Burton *
* For further details contact Ben Burton (bab@debian.org). *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* You should have received a copy of the GNU General Public *
* License along with this program; if not, write to the Free *
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, *
* MA 02110-1301, USA. *
* *
**************************************************************************/
/* end stub */
/*! \file nvector.h
* \brief Deals with vectors of elements of various types.
*/
#ifndef __NVECTOR_H
#ifndef __DOXYGEN
#define __NVECTOR_H
#endif
#include <iostream>
namespace regina {
/**
* \weakgroup maths
* @{
*/
template <class T>
class NVector;
// The operator << template needs to be defined before NVector itself.
// Otherwise the friend declaration inside the NVector class does not
// compile under gcc4.
/**
* Writes the given vector to the given output stream.
* The vector will be written on a single line with elements separated
* by a single space. No newline will be written.
*
* \ifacespython Not present.
*
* @param out the output stream to which to write.
* @param vector the vector to write.
* @return a reference to \a out.
*/
template <class T>
std::ostream& operator << (std::ostream& out, const NVector<T>& vector) {
unsigned size = vector.size();
if (size == 0)
return out;
out << vector[0];
for (unsigned i=1; i<size; i++)
out << ' ' << vector[i];
return out;
}
/**
* A vector of elements from a given ring T.
* Various mathematical vector operations are available.
* This is a virtual base class for a variety of concrete
* implementations, allowing for efficient representations of
* sparse, dense and other specialty vectors. Different vector
* subclasses based upon the same ring T can happily
* interact with each other.
*
* This class and its subclasses are written with bulky types
* in mind (such as arbitrary precision integers), so that a minimum of
* new objects need to be created and a minimum of operations are
* performed.
*
* \pre Type T has a copy constructor. That is,
* if \c a and \c b are of type T, then \c a can be initialised to the value
* of \c b using <tt>a(b)</tt>.
* \pre Type T has a default constructor. That is,
* an object of type T can be declared with no arguments. No specific
* default value is required.
* \pre Type T allows for operators <tt>=</tt>, <tt>==</tt>, <tt>+=</tt>,
* <tt>-=</tt> and <tt>*=</tt>.
* \pre Type T has a long integer constructor. That is, if \c a is of type T,
* then \c a can be initialised to a long integer \c l using <tt>a(l)</tt>.
* \pre An element \c t of type T can be written to an output stream
* \c out using the standard expression <tt>out << t</tt>.
*
* \ifacespython Not present.
*/
template <class T>
class NVector {
public:
static T zero;
/**< Zero in the underlying number system.
* This would be \c const if it weren't for the fact that
* some compilers don't like this. It should never be
* modified! */
static T one;
/**< One in the underlying number system.
* This would be \c const if it weren't for the fact that
* some compilers don't like this. It should never be
* modified! */
static T minusOne;
/**< Negative one in the underlying number system.
* This would be \c const if it weren't for the fact that
* some compilers don't like this. It should never be
* modified! */
public:
/**
* Destroys the vector.
*/
virtual ~NVector() {
}
/**
* Makes a newly allocated clone of this vector.
* The clone will be of the same subclass of NVector as
* this vector.
*
* @return a clone of this vector.
*/
virtual NVector<T>* clone() const = 0;
/**
* Returns the number of elements in the vector.
*
* @return the vector size.
*/
virtual unsigned size() const = 0;
/**
* Returns the element at the given index in the vector.
* A constant reference to the element is returned; the element
* may not be altered.
*
* \pre \c index is between 0 and size()-1 inclusive.
*
* @param index the vector index to examine.
* @return the vector element at the given index.
*/
virtual const T& operator[](unsigned index) const = 0;
/**
* Sets the element at the given index in the vector to the
* given value.
*
* \pre \c index is between 0 and size()-1 inclusive.
*
* @param index the vector index to examine.
* @param value the new value to assign to the element.
* @return the vector element at the given index.
*/
virtual void setElement(unsigned index, const T& value) = 0;
/**
* Determines if this vector is equal to the given vector.
* The default implementation simply compares elements one at a
* time.
*
* \pre This and the given vector have the same size.
*
* @param compare the vector with which this will be compared.
* @return \c true if and only if the this and the given vector
* are equal.
*/
virtual bool operator == (const NVector<T>& compare) const {
unsigned tot = size();
for (unsigned i=0; i<tot; i++)
if (! ((*this)[i] == compare[i]))
return false;
return true;
}
/**
* Sets this vector equal to the given vector.
*
* \pre This and the given vector have the same size.
*
* @param cloneMe the vector whose value shall be assigned to this
* vector.
*/
virtual void operator = (const NVector<T>& cloneMe) = 0;
/**
* Adds the given vector to this vector.
*
* \pre This and the given vector have the same size.
*
* @param other the vector to add to this vector.
*/
virtual void operator += (const NVector<T>& other) = 0;
/**
* Subtracts the given vector from this vector.
*
* \pre This and the given vector have the same size.
*
* @param other the vector to subtract from this vector.
*/
virtual void operator -= (const NVector<T>& other) = 0;
/**
* Multiplies this vector by the given scalar.
*
* @param factor the scalar with which this will be multiplied.
*/
virtual void operator *= (const T& factor) = 0;
/**
* Calculates the dot product of this vector and the given vector.
* The default implementation simply runs through the two
* vectors multiplying elements in pairs.
*
* \pre This and the given vector have the same size.
*
* @param other the vector with which this will be multiplied.
* @return the dot product of this and the given vector.
*/
virtual T operator * (const NVector<T>& other) const {
T ans(0L);
unsigned tot = size();
T term;
for (unsigned i=0; i<tot; i++) {
term = (*this)[i];
term *= other[i];
ans += term;
}
return ans;
}
/**
* Negates every element of this vector.
*/
virtual void negate() = 0;
/**
* Returns the norm of this vector.
* This is the dot product of the vector with itself.
* The default implementation simply runs through the elements
* squaring each one in turn.
*
* @return the norm of this vector.
*/
virtual T norm() const {
T ans(0L);
unsigned tot = size();
T term;
for (unsigned i=0; i<tot; i++) {
term = (*this)[i];
term *= (*this)[i];
ans += term;
}
return ans;
}
/**
* Returns the sum of all elements of this vector.
* The default implementation simply runs through the elements
* adding each one in turn.
*
* @return the sum of the elements of this vector.
*/
virtual T elementSum() const {
T ans(0L);
unsigned tot = size();
for (unsigned i=0; i<tot; i++)
ans += (*this)[i];
return ans;
}
/**
* Adds the given multiple of the given vector to this vector.
*
* \pre This and the given vector have the same size.
*
* @param other the vector a multiple of which will be added to
* this vector.
* @param multiple the multiple of \a other to be added to this
* vector.
*/
virtual void addCopies(const NVector<T>& other,
const T& multiple) = 0;
/**
* Subtracts the given multiple of the given vector to this vector.
*
* \pre This and the given vector have the same size.
*
* @param other the vector a multiple of which will be
* subtracted from this vector.
* @param multiple the multiple of \a other to be subtracted
* from this vector.
*/
virtual void subtractCopies(const NVector<T>& other,
const T& multiple) = 0;
/**
* Returns a newly created vector that is a linear combination
* of this vector and another given vector.
* The vector returned will be
* <tt>myCoeff * this + yourCoeff * you</tt>.
*
* The new vector will initially be created by cloning this
* vector, which will thus determine its specific NVector
* subclass.
*
* @param myCoeff the coefficient of this vector in the linear
* combination.
* @param you the other vector to combine with this.
* @param yourCoeff the coefficient of \a you in the linear
* combination.
*/
NVector<T>* makeLinComb(const T& myCoeff,
const NVector<T>& you, const T& yourCoeff) const {
NVector<T>* ans = clone();
ans *= myCoeff;
ans->addCopies(you, yourCoeff);
}
friend std::ostream& operator << <> (std::ostream& out,
const NVector<T>& vector);
};
template <class T>
T NVector<T>::zero(0L);
/**< Zero in the underlying number system.
* This would be \c const if it weren't for the fact that
* some compilers don't like this. It should never be
* modified! */
template <class T>
T NVector<T>::one(1L);
/**< One in the underlying number system.
* This would be \c const if it weren't for the fact that
* some compilers don't like this. It should never be
* modified! */
template <class T>
T NVector<T>::minusOne(-1L);
/**< Negative one in the underlying number system.
* This would be \c const if it weren't for the fact that
* some compilers don't like this. It should never be
* modified! */
/*@}*/
} // namespace regina
#endif
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