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/**************************************************************************
* *
* Regina - A Normal Surface Theory Calculator *
* Computational Engine *
* *
* Copyright (c) 1999-2008, Ben Burton *
* For further details contact Ben Burton (bab@debian.org). *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* You should have received a copy of the GNU General Public *
* License along with this program; if not, write to the Free *
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, *
* MA 02110-1301, USA. *
* *
**************************************************************************/
/* end stub */
/*! \file nvectorunit.h
* \brief Deals with unit vectors of various types.
*/
#ifndef __NVECTORUNIT_H
#ifndef __DOXYGEN
#define __NVECTORUNIT_H
#endif
#include "maths/nvector.h"
#include "maths/nvectordense.h"
namespace regina {
/**
* \weakgroup maths
* @{
*/
/**
* An exception thrown when a unit vector is modified. See the
* NVectorUnit class notes for why this should never happen.
*/
class NVectorUnit_Illegal_Modification {
};
/**
* A unit vector of type T. A unit vector has every coordinate
* set to 0 except for a single coordinate which is 1.
*
* A unit vector takes almost no storage space and provides very fast
* operations. It should \e never be modified! The modification
* routines (such as <tt>=</tt>, <tt>+=</tt> and so on)
* throw exceptions, since a modified
* unit vector will probably no longer be a unit vector. It is
* recommended to declare any unit vector as \c const for a safeguard.
*
* Since a cloned vector might be modified, clone() will
* return a new NVectorDense instead of a new NVectorUnit.
*
* The primary reason for having this class is for its dot product,
* which is exceptionally fast since all it need do is look up the
* corresponding coordinate of the other vector.
*
* \pre See the preconditions for NVector<T>.
*
* \ifacespython Not present.
*/
template <class T>
class NVectorUnit : public NVector<T> {
protected:
unsigned vectorSize;
/**< The size of the vector, possibly including zero
* elements. */
unsigned direction;
/**< The coordinate that is 1 instead of 0. */
public:
/**
* Creates a new unit vector with 1 in the given coordinate
* position. All other positions will contain 0.
*
* \pre The given coordinate is between 0 and size()-1 inclusive.
*
* @param newVectorSize the number of elements in the new
* vector.
* @param coordinate the coordinate in which the 1 will appear.
*/
NVectorUnit(unsigned newVectorSize, unsigned coordinate) :
vectorSize(newVectorSize), direction(coordinate) {
}
virtual NVector<T>* clone() const {
NVector<T>* ans = new NVectorDense<T>(vectorSize,
NVector<T>::zero);
ans->setElement(direction, NVector<T>::one);
return ans;
}
virtual unsigned size() const {
return vectorSize;
}
virtual const T& operator[](unsigned index) const {
if (index == direction)
return NVector<T>::one;
else
return NVector<T>::zero;
}
virtual void setElement(unsigned, const T&) {
throw NVectorUnit_Illegal_Modification();
}
virtual void operator = (const NVector<T>&) {
throw NVectorUnit_Illegal_Modification();
}
virtual void operator += (const NVector<T>&) {
throw NVectorUnit_Illegal_Modification();
}
virtual void operator -= (const NVector<T>&) {
throw NVectorUnit_Illegal_Modification();
}
virtual void operator *= (const T&) {
throw NVectorUnit_Illegal_Modification();
}
virtual T operator * (const NVector<T>& other) const {
return other[direction];
}
virtual void negate() {
throw NVectorUnit_Illegal_Modification();
}
virtual T norm() const {
return NVector<T>::one;
}
virtual T elementSum() const {
return NVector<T>::one;
}
virtual void addCopies(const NVector<T>&, const T&) {
throw NVectorUnit_Illegal_Modification();
}
virtual void subtractCopies(const NVector<T>&, const T&) {
throw NVectorUnit_Illegal_Modification();
}
};
/*@}*/
} // namespace regina
#endif
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