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/**************************************************************************
* *
* Regina - A Normal Surface Theory Calculator *
* Computational Engine *
* *
* Copyright (c) 1999-2008, Ben Burton *
* For further details contact Ben Burton (bab@debian.org). *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* You should have received a copy of the GNU General Public *
* License along with this program; if not, write to the Free *
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, *
* MA 02110-1301, USA. *
* *
**************************************************************************/
/* end stub */
#include <sstream>
#include "triangulation/nperm.h"
namespace regina {
const NPerm allPermsS4[24] = {
NPerm(0,1,2,3), NPerm(0,1,3,2), NPerm(0,2,3,1), NPerm(0,2,1,3),
NPerm(0,3,1,2), NPerm(0,3,2,1), NPerm(1,0,3,2), NPerm(1,0,2,3),
NPerm(1,2,0,3), NPerm(1,2,3,0), NPerm(1,3,2,0), NPerm(1,3,0,2),
NPerm(2,0,1,3), NPerm(2,0,3,1), NPerm(2,1,3,0), NPerm(2,1,0,3),
NPerm(2,3,0,1), NPerm(2,3,1,0), NPerm(3,0,2,1), NPerm(3,0,1,2),
NPerm(3,1,0,2), NPerm(3,1,2,0), NPerm(3,2,1,0), NPerm(3,2,0,1)
};
const unsigned allPermsS4Inv[24] = {
0, 1, 4, 3,
2, 5, 6, 7,
12, 19, 18, 13,
8, 11, 20, 15,
16, 23, 10, 9,
14, 21, 22, 17
};
const NPerm orderedPermsS4[24] = {
NPerm(0,1,2,3), NPerm(0,1,3,2), NPerm(0,2,1,3), NPerm(0,2,3,1),
NPerm(0,3,1,2), NPerm(0,3,2,1), NPerm(1,0,2,3), NPerm(1,0,3,2),
NPerm(1,2,0,3), NPerm(1,2,3,0), NPerm(1,3,0,2), NPerm(1,3,2,0),
NPerm(2,0,1,3), NPerm(2,0,3,1), NPerm(2,1,0,3), NPerm(2,1,3,0),
NPerm(2,3,0,1), NPerm(2,3,1,0), NPerm(3,0,1,2), NPerm(3,0,2,1),
NPerm(3,1,0,2), NPerm(3,1,2,0), NPerm(3,2,0,1), NPerm(3,2,1,0)
};
const NPerm allPermsS3[6] = {
NPerm(0,1,2,3), NPerm(0,2,1,3),
NPerm(1,2,0,3), NPerm(1,0,2,3),
NPerm(2,0,1,3), NPerm(2,1,0,3)
};
const unsigned allPermsS3Inv[6] = {
0, 1,
4, 3,
2, 5
};
const NPerm orderedPermsS3[6] = {
NPerm(0,1,2,3), NPerm(0,2,1,3),
NPerm(1,0,2,3), NPerm(1,2,0,3),
NPerm(2,0,1,3), NPerm(2,1,0,3)
};
const NPerm allPermsS2[2] = {
NPerm(0,1,2,3), NPerm(1,0,2,3)
};
const unsigned allPermsS2Inv[2] = {
0, 1
};
bool NPerm::isPermCode(unsigned char code) {
unsigned char mask = 0;
for (int i = 0; i < 4; i++)
mask |= (1 << ((code >> (2 * i)) & 3));
// mask |= (1 << imageOf(i));
return (mask == 15);
}
int NPerm::sign() const {
// The code is a little non-obvious, but this routine needs to be
// streamlined since it gets called a _lot_ during census generation.
unsigned char matches = 0;
if ((code & 0x03) == 0x00)
++matches;
if ((code & 0x0c) == 0x04)
++matches;
if ((code & 0x30) == 0x20)
++matches;
if ((code & 0xc0) == 0xc0)
++matches;
if (matches == 4)
return 1;
if (matches == 2)
return -1;
if (matches == 1)
return 1;
if ( code == 0xb1 /* 2301 */ ||
code == 0x1b /* 0123 */ ||
code == 0x4e /* 1032 */)
return 1;
return -1;
}
int NPerm::compareWith(const NPerm& other) const {
for (int i = 0; i < 4; i++) {
if (imageOf(i) < other.imageOf(i))
return -1;
if (imageOf(i) > other.imageOf(i))
return 1;
}
return 0;
}
std::string NPerm::toString() const {
char ans[5];
for (int i = 0; i < 4; i++)
ans[i] = '0' + imageOf(i);
ans[4] = 0;
return ans;
}
NPerm faceOrdering(int face) {
switch(face) {
case 0:
return NPerm(1,2,3,0);
case 1:
return NPerm(0,2,3,1);
case 2:
return NPerm(0,1,3,2);
case 3:
return NPerm(0,1,2,3);
}
return NPerm();
}
NPerm edgeOrdering(int edge) {
switch(edge) {
case 0:
return NPerm(0,1,2,3);
case 1:
return NPerm(0,2,3,1);
case 2:
return NPerm(0,3,1,2);
case 3:
return NPerm(1,2,0,3);
case 4:
return NPerm(1,3,2,0);
case 5:
return NPerm(2,3,0,1);
}
return NPerm();
}
std::string faceDescription(int face) {
return faceDescription(faceOrdering(face));
}
std::string faceDescription(const NPerm& p) {
std::string ans;
ans += ('0' + p[0]);
ans += ('0' + p[1]);
ans += ('0' + p[2]);
return ans;
}
std::string edgeDescription(int edge) {
return edgeDescription(edgeOrdering(edge));
}
std::string edgeDescription(const NPerm& p) {
std::string ans;
ans += ('0' + p[0]);
ans += ('0' + p[1]);
return ans;
}
} // namespace regina
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