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/*
* Normaliz
* Copyright (C) 2007-2022 W. Bruns, B. Ichim, Ch. Soeger, U. v. d. Ohe
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* As an exception, when this program is distributed through (i) the App Store
* by Apple Inc.; (ii) the Mac App Store by Apple Inc.; or (iii) Google Play
* by Google Inc., then that store may impose any digital rights management,
* device limits and/or redistribution restrictions that are required by its
* terms of service.
*/
#ifndef NORMALIZ_SIGNED_DEC_H
#define NORMALIZ_SIGNED_DEC_H
#include "libnormaliz/general.h"
#include "libnormaliz/matrix.h"
#include "libnormaliz/dynamic_bitset.h"
namespace libnormaliz {
using namespace std;
//---------------------------------------------------------------------------
// Class for the computation of multiplicities via signed decompoasition
template <typename Integer>
class SignedDec {
template <typename>
friend class Full_Cone;
public:
bool verbose;
vector<pair<dynamic_bitset, dynamic_bitset> >* SubfacetsBySimplex;
size_t size_hollow_triangulation;
size_t dim;
size_t nr_gen;
int omp_start_level;
mpq_class multiplicity;
mpz_class int_multiplicity;
long decimal_digits;
bool approximate;
mpz_class approx_denominator;
Integer GradingDenom;
string Polynomial;
// nmz_float EuclideanIntegral;
mpq_class Integral, VirtualMultiplicity;
nmz_float RawEuclideanIntegral;
long DegreeOfPolynomial;
Matrix<Integer> Generators;
Matrix<Integer> Embedding; // transformation on the primal side back to cone coordinates
// Matrix<mpz_class> Genererators_mpz;
vector<Integer> GradingOnPrimal;
// Matrix<mpz_class> GradingOnPrimal_mpz;
Matrix<Integer> CandidatesGeneric;
vector<Integer> Generic;
vector<Integer> GenericComputed;
Matrix<Integer> SimplexDataUnitMat;
vector<Matrix<Integer> > SimplexDataWork;
vector<Matrix<Integer> > DualSimplex;
void first_subfacet(const dynamic_bitset& Subfacet,
const bool compute_multiplicity,
Matrix<Integer>& PrimalSimplex,
mpz_class& MultPrimal,
vector<Integer>& DegreesPrimal,
Matrix<Integer>& ValuesGeneric);
void next_subfacet(const dynamic_bitset& Subfacet_next,
const dynamic_bitset& Subfacet_start,
const Matrix<Integer>& PrimalSimplex,
const bool compute_multiplicity,
const mpz_class& MultPrimal,
mpz_class& NewMult,
const vector<Integer>& DegreesPrimal,
vector<Integer>& NewDegrees,
const Matrix<Integer>& ValuesGeneric,
Matrix<Integer>& NewValues);
SignedDec();
SignedDec(vector<pair<dynamic_bitset, dynamic_bitset> >& SFS,
const Matrix<Integer>& Gens,
const vector<Integer> Grad,
const int osl);
bool FindGeneric();
bool ComputeMultiplicity();
bool ComputeIntegral(const bool do_virt);
};
class HollowTriangulation {
template <typename>
friend class Full_Cone;
vector<pair<dynamic_bitset, dynamic_bitset> > Triangulation_ind; // triangulation encoded by bitsets
size_t nr_gen, dim;
bool verbose;
size_t make_hollow_triangulation_inner(const vector<size_t>& Selection,
const vector<key_t>& PatternKey,
const dynamic_bitset& Pattern);
size_t refine_and_process_selection(vector<size_t>& Selection,
const vector<key_t>& PatternKey,
const dynamic_bitset& Pattern,
size_t& nr_subfacets);
size_t extend_selection_pattern(vector<size_t>& Selection,
const vector<key_t>& PatternKey,
const dynamic_bitset& Pattern,
size_t& nr_subfacets);
size_t make_hollow_triangulation();
HollowTriangulation(vector<pair<dynamic_bitset, dynamic_bitset> >& TriInd, const size_t d, const size_t ng, bool verb);
};
} // namespace libnormaliz
#endif // NMZ_CHUNK_H
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