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/**************************************************************************
* *
* Regina - A Normal Surface Theory Calculator *
* Computational Engine *
* *
* Copyright (c) 1999-2025, Ben Burton *
* For further details contact Ben Burton (bab@debian.org). *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* *
* As an exception, when this program is distributed through (i) the *
* App Store by Apple Inc.; (ii) the Mac App Store by Apple Inc.; or *
* (iii) Google Play by Google Inc., then that store may impose any *
* digital rights management, device limits and/or redistribution *
* restrictions that are required by its terms of service. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
/*! \file link/tangle.h
* \brief Deals with 2-tangles in the 3-ball.
*/
#ifndef __REGINA_TANGLE_H
#ifndef __DOXYGEN
#define __REGINA_TANGLE_H
#endif
#include "link/link.h"
#include "utilities/listview.h"
namespace regina {
/**
* Represents a 2-tangle in the 3-ball. Regina does not allow closed
* components in a tangle; in other words, a tangle in Regina is a
* proper embedding of exactly two arcs in the 3-ball with the
* corresponding four endpoints attached to four marked points on
* the 3-ball boundary.
*
* Regina stores tangles as projections onto a disc. The four endpoints
* of the tangle are fixed at four special points on the disc boundary,
* located at the top-left, top-right, bottom-left, and bottom-right.
*
* Each tangle has a _type_, indicating how the four endpoints are
* connected. The three possible types are:
*
* - _horizontal_, indicating that the two top endpoints are connected,
* and the two bottom endpoints are connected;
*
* - _vertical_, indicating that the two left endpoints are connected,
* and the two right endpoints are connected;
*
* - _diagonal_, indicating that the top-left and bottom-right endpoints
* are connected, and the bottom-left and top-right endpoints are connected.
*
* Internally, Regina numbers the two strings 0 and 1: string 0 will
* always be the one attached to the top-left endpoint.
* Regina also assigns each string an orientation: for a
* horizontal or diagonal tangle this will always be from left to right,
* and for a vertical tangle this will always be from top to bottom.
*
* When traversing a tangle, if you reach one of the endpoints of a string
* then the corresponding return value of Crossing::next() or
* Crossing::prev() (whichever is relevant) will be a null strand reference.
*
* Note that, although Regina can work with both classical and virtual knots
* and links, it only considers tangles in the classical sense. That is,
* Regina's tangles always live within the 3-ball, and their diagrams are
* always projections onto a disc.
*
* This class implements C++ move semantics and adheres to the C++ Swappable
* requirement. It is designed to avoid deep copies wherever possible,
* even when passing or returning objects by value.
*
* \ingroup link
*/
class Tangle : public Output<Tangle> {
private:
char type_;
/**< Indicates how the four endpoints connect; this will be
one of the symbols `-`, `|` or `x`,
representing a horizontal, vertical or diagonal type as
described in the class notes. */
MarkedVector<Crossing> crossings_;
/**< The crossings in this tangle. */
StrandRef end_[2][2];
/**< The member `end_[s][i]` store the crossings
closest to the two endpoints of string \a s, where
endpoint <i>i</i>=0 is at the beginning of the string
(following its orientation), and the endpoint <i>i</i>=1
is at the end of the string.
If a string has no crossings at all, then the two
endpoints in this array will be null references. */
public:
/**
* \name Constructors and Destructors
*/
/*@{*/
/**
* Constructs the zero tangle.
*
* This is the horizontal tangle with no crossings.
*/
Tangle();
/**
* Constructs a tangle from the given number of twists.
*
* If \a twists is positive, then the new tangle will consist of
* \a twists positive twists, stacked from left to right.
* If \a twists is negative, then the new tangle will consist of
* -(\a twists) negative twists, likewise stacked from left to right.
* If \a twists is zero, then the new tangle will be a
* horizontal tangle with no crossings at all.
*
* In all cases, this is equivalent to calling the rational
* tangle constructor Tangle(\a twists, 1).
*
* \param twists the number of twists to perform; this may be
* positive, negative or zero.
*/
Tangle(int twists);
/**
* Constructs a rational tangle with the given parameters.
* Here we use the following convention (following the
* description that Adams gives in _The Knot Book_):
*
* - the zero tangle is horizontal with no crossings;
* - the infinity tangle is vertical with no crossings;
* - the +1 tangle is diagonal with one crossing, where
* the upper string runs from bottom-left to top-right.
*
* \pre The given arguments are coprime.
*
* \param num the numerator of the rational number that
* describes this tangle.
* \param den the denominator of the rational number that
* describes this tangle; this may be 0 (representing the
* infinity tangle).
*/
Tangle(int num, int den);
/**
* Creates a tangle from two parallel copies of a classical knot.
*
* Specifically, the new tangle will consist of two parallel copies
* of the given knot diagram, which will be broken just before
* the starting strand as returned by `knot.component(0)`.
*
* The two resulting endpoints that appear just before the
* starting strand will form the top-left and bottom-left
* endpoints of this tangle, and the endpoints on the other side
* of the break (which will be just after the parallel copies of the
* final strand `knot.component(0).prev()`) will form the
* top-right and bottom-right endpoints of this tangle.
*
* The tangle will contain `4 * knot.size()` crossings in total.
*
* \pre The given link is classical, and it contains exactly one
* component (i.e., it is actually a knot, and not empty or a
* multiple-component link).
*
* \param knot the knot to break and duplicate to form this tangle.
*/
Tangle(const Link& knot);
/**
* Constructs a new copy of the given tangle.
*
* \param copy the tangle to copy.
*/
Tangle(const Tangle& copy);
/**
* Moves the given tangle into this new tangle.
* This is a fast (constant time) operation.
*
* All crossings that belong to \a src will be moved into this tangle,
* and so any Crossing pointers or StrandRef object will remain valid.
* Likewise, all cached properties will be moved into this tangle.
*
* The tangle that is passed (\a src) will no longer be usable.
*
* \param src the tangle to move.
*/
Tangle(Tangle&& src) noexcept;
/**
* Destroys this tangle.
*
* The Crossing objects contained in this tangle will also be destroyed.
*/
~Tangle();
/*@}*/
/**
* \name Crossings and Strings
*/
/*@{*/
/**
* Returns the type of this tangle.
*
* This will be one of the characters `-`, `|` or
* `x`, indicating a horizontal, vertical or diagonal type as
* described in the class notes.
*
* \return the type of this crossing.
*/
char type() const;
/**
* Returns the number of crossings in this tangle.
*
* \return the number of crossings.
*/
size_t size() const;
/**
* Returns a pointer to the crossing at the given index within
* this tangle.
*
* For a tangle with \a n crossings, the crossings are numbered
* from 0 to <i>n</i>-1 inclusive.
*
* \warning If some crossings are added or removed then the indices
* of other crossings might change. If you wish to track a particular
* crossing through such operations then you should use the pointer
* to the relevant Crossing object instead.
*
* \param index the index of the requested crossing. This must
* be between 0 and size()-1 inclusive.
* \return the crossing at the given index.
*/
Crossing* crossing(size_t index) const;
/**
* Returns an object that allows iteration through and random access
* to all crossings within this tangle.
*
* The object that is returned is lightweight, and can be happily
* copied by value. The C++ type of the object is subject to change,
* so C++ users should use \c auto (just like this declaration does).
*
* The returned object is guaranteed to be an instance of ListView,
* which means it offers basic container-like functions and supports
* range-based \c for loops. Note that the elements of the list
* will be pointers, so your code might look like:
*
* \code{.cpp}
* for (Crossing* c : tangle.crossings()) { ... }
* \endcode
*
* The object that is returned will remain up-to-date and valid for as
* long as the tangle exists: even as crossings are added and/or
* removed, it will always reflect the crossings that are currently in
* the tangle. Nevertheless, it is recommended to treat this object as
* temporary only, and to call crossings() again each time you need it.
*
* \return access to the list of all crossings.
*/
auto crossings() const;
/**
* Returns the crossing closest to the beginning of the given string.
*
* Recall from the class notes that string 0 is always attached
* to the top-left endpoint. Recall also that strings are
* oriented from left-to-right for a horizontal or diagonal tangle,
* and from top-to-bottom for a vertical tangle.
*
* \param string indicates which of the two strings in this
* tangle to query; this must be either 0 or 1.
* \return the crossing closest to the beginning of the given string,
* or a null reference if the given string contains no crossings.
*/
StrandRef begin(int string) const;
/**
* Returns the crossing closest to the end of the given string.
*
* Recall from the class notes that string 0 is always attached
* to the top-left endpoint. Recall also that strings are
* oriented from left-to-right for a horizontal or diagonal tangle,
* and from top-to-bottom for a vertical tangle.
*
* \param string indicates which of the two strings in this
* tangle to query; this must be either 0 or 1.
* \return the crossing closest to the end of the given string,
* or a null reference if the given string contains no crossings.
*/
StrandRef end(int string) const;
/**
* Determines if this tangle is combinatorially identical to the
* given tangle.
*
* Here "identical" means that:
*
* - the tangles are of the same type and have the same number of
* crossings;
*
* - the same numbered crossings are positive and negative in both
* tangles;
*
* - the corresponding strings in each tangle pass through the same
* under/over-strands of the same numbered crossings in the same
* order.
*
* \param other the tangle to compare with this.
* \return \c true if and only if the two tangles are
* combinatorially identical.
*/
bool operator == (const Tangle& other) const;
/**
* Translates a crossing from some other tangle into the corresponding
* crossing in this tangle.
*
* Typically this routine would be used when the given crossing comes
* from a tangle that is combinatorially identical to this, and you
* wish to obtain the corresponding crossing in this tangle.
*
* Specifically: if \a other refers to crossing number \a k of some
* other tangle, then the return value will refer to crossing
* number \a k of this tangle.
*
* This routine behaves correctly even if \a other is a null pointer.
*
* \pre This tangle contains at least as many crossings as the tangle
* containing \a other (though, as noted above, in typical scenarios
* both tangles would actually be combinatorially identical).
*
* \param other the crossing to translate.
* \return the corresponding crossing in this tangle.
*/
Crossing* translate(Crossing* other) const;
/**
* Translates a strand reference from some other tangle into the
* corresponding strand reference from this tangle.
*
* Typically this routine would be used when the given strand comes
* from a tangle that is combinatorially identical to this, and you wish
* to obtain the corresponding strand in this tangle.
*
* Specifically: if \a other refers to some strand (upper or lower)
* of crossing number \a k of some other tangle, then the return
* value will refer to the same strand (upper or lower) of
* crossing number \a k of this tangle.
*
* This routine behaves correctly even if \a other is a null reference.
*
* \pre This tangle contains at least as many crossings as the tangle
* containing \a other (though, as noted above, in typical scenarios
* both tangles would actually be combinatorially identical).
*
* \param other the strand reference to translate.
* \return the corresponding strand reference for this tangle.
*/
StrandRef translate(const StrandRef& other) const;
/*@}*/
/**
* \name Editing
*/
/*@{*/
/**
* Sets this to be a (deep) copy of the given tangle.
*
* \param src the tangle to copy.
* \return a reference to this tangle.
*/
Tangle& operator = (const Tangle& src);
/**
* Moves the contents of the given tangle into this tangle.
* This is a fast (constant time) operation.
*
* All crossings that belong to \a src will be moved into this tangle,
* and so any Crossing pointers or StrandRef object will remain valid.
* Likewise, all cached properties will be moved into this tangle.
*
* The tangle that is passed (\a src) will no longer be usable.
*
* \param src the tangle to move.
* \return a reference to this tangle.
*/
Tangle& operator = (Tangle&& src) noexcept;
/**
* Swaps the contents of this and the given tangle.
*
* All crossings that belong to this tangle will be moved to \a other,
* and all crossings that belong to \a other will be moved to this
* tangle. Likewise, all cached properties will be swapped.
*
* In particular, any Crossing pointers or references and any
* StrandRef objects will remain valid.
*
* This routine will behave correctly if \a other is in fact
* this tangle.
*
* \param other the tangle whose contents should be swapped with this.
*/
void swap(Tangle& other) noexcept;
/**
* Adds a twist to the right-hand end of this tangle.
*
* \param sign either 1 if we should perform a positive twist
* (dragging the bottom-right endpoint up over the top-right endpoint),
* or -1 if we should perform a negative twist (dragging the
* bottom-right endpoint up beneath the top-right endpoint).
*/
void twist(int sign = 1);
/**
* Rotates this tangle by 90 degrees.
*
* \param direction either 1 if the tangle should be rotated
* clockwise, or -1 if the tangle should be rotated anticlockwise.
*/
void turn(int direction = 1);
/**
* Switches the upper and lower strands of every crossing in the
* tangle.
*
* This operation corresponds to reflecting the tangle through
* the plane on which the diagram is drawn.
*/
void changeAll();
/**
* If possible, performs a type I Reidemeister move to remove a
* crossing at the given location.
* If such a move is not allowed, then this routine does nothing.
*
* This tangle diagram will be changed directly.
*
* Unlike links, which implement the full suite of Reidemeister
* moves, tangles (at present) only offer the simplifying versions
* of Reidemeister moves I and II.
*
* The behaviour of this routine is identical to the r1()
* routine in the Link class; see Link::r1() for further details.
*
* \pre The given crossing is either a null pointer, or else some
* crossing in this tangle.
*
* \param crossing identifies the crossing to be removed. See
* Link::r1(Crossing*) for details on exactly how this will be
* interpreted.
* \return \c true if and only if the requested move was able to
* be performed.
*/
bool r1(Crossing* crossing);
/**
* If possible, performs a type II Reidemeister move to remove two
* crossings at the given location.
* If such a move is not allowed, then this routine does nothing.
*
* This tangle diagram will be changed directly.
*
* Unlike links, which implement the full suite of Reidemeister
* moves, tangles (at present) only offer the simplifying versions
* of Reidemeister moves I and II.
*
* The behaviour of this routine is identical to the r2()
* routine in the Link class; see Link::r2() for further details.
*
* \pre The given strand reference is either a null reference,
* or else refers to some strand of some crossing in this tangle.
*
* \param arc identifies one of the arcs of the bigon about which the
* move will be performed. See Link::r2(StrandRef) for details on
* exactly how this will be interpretered.
* \return \c true if and only if the requested move was able to
* be performed.
*/
bool r2(StrandRef arc);
/**
* If possible, performs a type II Reidemeister move to remove two
* crossings at the given location.
* If such a move is not allowed, then this routine does nothing.
*
* This tangle diagram will be changed directly.
*
* Unlike links, which implement the full suite of Reidemeister
* moves, tangles (at present) only offer the simplifying versions
* of Reidemeister moves I and II.
*
* The behaviour of this routine is identical to the r2()
* routine in the Link class; see Link::r2() for further details.
*
* \pre The given crossing is either a null pointer, or else some
* crossing in this tangle.
*
* \param crossing identifies the crossing at the beginning of the
* "upper" arc that features in this move. See Link::r2(Crossing*)
* for details on exactly how this will be interpreted.
* \return \c true if and only if the requested move was able to
* be performed.
*/
bool r2(Crossing* crossing);
/**
* Determines whether it is possible to perform a type I Reidemeister
* move at the given location to remove a crossing.
*
* Unlike links, which implement the full suite of Reidemeister
* moves, tangles (at present) only offer the simplifying versions
* of Reidemeister moves I and II.
*
* For more detail on type I moves and when they can be performed,
* see Link::r1(Crossing*).
*
* \pre The given crossing is either a null pointer, or else some
* crossing in this tangle.
*
* \param crossing identifies the candidate crossing to be removed.
* See Link::r1(Crossing*) for details on exactly how this will
* be interpreted.
* \return \c true if and only if the requested move can be performed.
*/
bool hasR1(Crossing* crossing) const;
/**
* Determines whether it is possible to perform a type II Reidemeister
* move at the given location to remove two crossings.
*
* Unlike links, which implement the full suite of Reidemeister
* moves, tangles (at present) only offer the simplifying versions
* of Reidemeister moves I and II.
*
* For more detail on type II moves and when they can be performed,
* see Link::r2(StrandRef).
*
* \pre The given strand reference is either a null reference,
* or else refers to some strand of some crossing in this tangle.
*
* \param arc identifies one of the arcs of the bigon about which the
* candidate move would be performed. See Link::r2(StrandRef)
* for details on exactly how this will be interpretered.
* \return \c true if and only if the requested move can be performed.
*/
bool hasR2(StrandRef arc) const;
/**
* Determines whether it is possible to perform a type II Reidemeister
* move at the given location to remove two crossings.
*
* Unlike links, which implement the full suite of Reidemeister
* moves, tangles (at present) only offer the simplifying versions
* of Reidemeister moves I and II.
*
* For more detail on type II moves and when they can be performed,
* see Link::r2(Crossing*).
*
* \pre The given crossing is either a null pointer, or else some
* crossing in this tangle.
*
* \param crossing identifies the crossing at the beginning of
* the "upper" arc that features in this candidate move.
* See Link::r2(Crossing*) for details on exactly how this will be
* interpreted.
* \return \c true if and only if the requested move can be performed.
*/
bool hasR2(Crossing* crossing) const;
/**
* If possible, returns the diagram obtained by performing a type I
* Reidemeister move at the given location to remove a crossing.
* If such a move is not allowed, then this routine returns no value.
*
* This tangle diagram will not be changed.
*
* Unlike links, which implement the full suite of Reidemeister
* moves, tangles (at present) only offer the simplifying versions
* of Reidemeister moves I and II.
*
* For more detail on type I moves and when they can be performed,
* see Link::r1(Crossing*).
*
* \pre The given crossing is either a null pointer, or else some
* crossing in this tangle.
*
* \param crossing identifies the crossing to be removed.
* See Link::r1(Crossing*) for details on exactly how this will
* be interpreted.
* \return The new tangle diagram obtained by performing the requested
* move, or no value if the requested move cannot be performed.
*/
std::optional<Tangle> withR1(Crossing* crossing) const;
/**
* If possible, returns the diagram obtained by performing a type II
* Reidemeister move at the given location to remove two crossings.
* If such a move is not allowed, then this routine returns no value.
*
* This tangle diagram will not be changed.
*
* Unlike links, which implement the full suite of Reidemeister
* moves, tangles (at present) only offer the simplifying versions
* of Reidemeister moves I and II.
*
* For more detail on type II moves and when they can be performed,
* see Link::r2(StrandRef).
*
* \pre The given strand reference is either a null reference,
* or else refers to some strand of some crossing in this tangle.
*
* \param arc identifies one of the arcs of the bigon about
* which the move will be performed. See Link::r2(StrandRef)
* for details on exactly how this will be interpretered.
* \return The new tangle diagram obtained by performing the requested
* move, or no value if the requested move cannot be performed.
*/
std::optional<Tangle> withR2(StrandRef arc) const;
/**
* If possible, returns the diagram obtained by performing a type II
* Reidemeister move at the given location to remove two crossings.
* If such a move is not allowed, then this routine returns no value.
*
* This tangle diagram will not be changed.
*
* Unlike links, which implement the full suite of Reidemeister
* moves, tangles (at present) only offer the simplifying versions
* of Reidemeister moves I and II.
*
* For more detail on type II moves and when they can be performed,
* see Link::r2(Crossing*).
*
* \pre The given crossing is either a null pointer, or else some
* crossing in this tangle.
*
* \param crossing identifies the crossing at the beginning of
* the "upper" arc that features in this move.
* See Link::r2(Crossing*) for details on exactly how this will be
* interpreted.
* \return The new tangle diagram obtained by performing the requested
* move, or no value if the requested move cannot be performed.
*/
std::optional<Tangle> withR2(Crossing* crossing) const;
/**
* Deprecated routine that tests for and optionally performs a type I
* Reidemeister move to remove a crossing.
*
* For more detail on type I moves and when they can be performed,
* see Link::r1(Crossing*).
*
* This routine will always _check_ whether the requested move is
* allowed. If it is, and if the argument \a perform is \c true,
* this routine will also _perform_ the move.
*
* \deprecated If you just wish to test whether such a move is possible,
* call hasR1(). If you wish to both check and perform the move,
* call r1() without the two additional boolean arguments.
*
* \pre The given crossing is either a null pointer, or else some
* crossing in this tangle.
*
* \param crossing identifies the crossing to be removed. See
* Link::r1(Crossing*) for details on exactly how this will be
* interpreted.
* \param ignored an argument that is ignored. In earlier versions of
* Regina this argument controlled whether we check if the move can be
* performed; however, now this check is done always.
* \param perform \c true if we should actually perform the move,
* assuming the move is allowed.
* \return \c true if and only if the requested move could be performed.
*/
[[deprecated]] bool r1(Crossing* crossing,
bool ignored, bool perform = true);
/**
* Deprecated routine that tests for and optionally performs a type II
* Reidemeister move to remove two crossings.
*
* For more detail on type II moves and when they can be performed,
* see Link::r2(StrandRef).
*
* This routine will always _check_ whether the requested move is
* allowed. If it is, and if the argument \a perform is \c true,
* this routine will also _perform_ the move.
*
* \deprecated If you just wish to test whether such a move is possible,
* call hasR2(). If you wish to both check and perform the move,
* call r2() without the two additional boolean arguments.
*
* \pre The given strand reference is either a null reference,
* or else refers to some strand of some crossing in this tangle.
*
* \param arc identifies one of the arcs of the bigon about which the
* move will be performed. See Link::r2(StrandRef) for details on
* exactly how this will be interpretered.
* \param ignored an argument that is ignored. In earlier versions of
* Regina this argument controlled whether we check if the move can be
* performed; however, now this check is done always.
* \param perform \c true if we should actually perform the move,
* assuming the move is allowed.
* \return \c true if and only if the requested move could be performed.
*/
[[deprecated]] bool r2(StrandRef arc,
bool ignored, bool perform = true);
/**
* Deprecated routine that tests for and optionally performs a type II
* Reidemeister move to remove two crossings.
*
* For more detail on type II moves and when they can be performed,
* see Link::r2(Crossing*).
*
* This routine will always _check_ whether the requested move is
* allowed. If it is, and if the argument \a perform is \c true,
* this routine will also _perform_ the move.
*
* \deprecated If you just wish to test whether such a move is possible,
* call hasR2(). If you wish to both check and perform the move,
* call r2() without the two additional boolean arguments.
*
* \pre The given crossing is either a null pointer, or else some
* crossing in this tangle.
*
* \param crossing identifies the crossing at the beginning of the
* "upper" arc that features in this move. See Link::r2(Crossing*)
* for details on exactly how this will be interpreted.
* \param ignored an argument that is ignored. In earlier versions of
* Regina this argument controlled whether we check if the move can be
* performed; however, now this check is done always.
* \param perform \c true if we should actually perform the move,
* assuming the move is allowed.
* \return \c true if and only if the requested move could be performed.
*/
[[deprecated]] bool r2(Crossing* crossing,
bool ignored, bool perform = true);
/**
* Uses type I and II Reidemeister moves to reduce the tangle
* monotonically to some local minimum number of crossings.
* Type III Reidemeister moves (which do not reduce the number of
* crossings) are not used in this routine.
*
* Unlike links, tangle do not (at present) offer stronger
* simplification routines (such as the much better
* Link::simplify() and Link::simplifyExhaustive()).
*
* \warning The implementation of this routine (and therefore
* its results) may change between different releases of Regina.
*
* \param perform \c true if we are to perform the
* simplifications, or \c false if we are only to investigate
* whether simplifications are possible (defaults to \c true).
* \return if \a perform is \c true, this routine returns
* \c true if and only if the link was changed to
* reduce the number of crossings; if \a perform is \c false,
* this routine returns \c true if and only if it determines
* that it is capable of performing such a change.
*/
bool simplifyToLocalMinimum(bool perform = true);
/*@}*/
/**
* \name Algebra on Tangles
*/
/*@{*/
/**
* Adds the given tangle to the right-hand side of this tangle.
*
* In Conway's notation, if this tangle is \a t, then this
* routine converts this into (\a t + \a other).
*
* Specifically: this routine will attach the two right-hand
* endpoints of this tangle to the two left-hand endpoints of a
* copy of \a other.
*
* This tangle will be changed directly. The tangle \a other
* (passed as the argumet) will be left unchanged.
*
* It is allowed to pass this tangle as \a other.
*
* \pre It is not the case that both this and _other_ are
* vertical tangles (which would cause the addition to create a
* closed link component).
*
* \param other the tangle to add to this.
*/
void add(const Tangle& other);
/**
* Reflects this tangle through the diagonal axis running from
* the top-left to bottom-right corners of the diagram.
*
* In Conway's notation, this negates the tangle.
*/
void negate();
/**
* Encloses this tangle with the four given tangles in a box
* configuration.
*
* The five tangles will be connected as shown, with this tangle
* in the centre:
\verbatim
\ /
O---O
/ \ / \
| O |
\ / \ /
O---O
/ \
\endverbatim
*
* The top-left corner of the argument \a topLeft will become
* the top-left corner of the resulting tangle, and so on for
* the other three corners.
*
* This tangle will be changed directly. The other four other tangles
* (passed as arguments) will be left unchanged.
*
* You may use the same tangle for multiple arguments, and you
* may even use this tangle for one or more arguments.
*
* \pre Every string in all five tangles (the four arguments and
* this) has at least one crossing.
* \pre None of the five tangles (the four arguments and this)
* have types that would result in a closed link component after
* this operation is performed.
*
* \param topLeft the tangle to connect to the top-left corner of this.
* \param topRight the tangle to connect to the top-right corner of
* this.
* \param bottomLeft the tangle to connect to the bottom-left corner
* of this.
* \param bottomRight the tangle to connect to the bottom-right corner
* of this.
*/
void box(const Tangle& topLeft, const Tangle& topRight,
const Tangle& bottomLeft, const Tangle& bottomRight);
/**
* Forms the numerator closure of this tangle.
*
* This is the link created by joining the two top endpoints of
* this tangle, and also joining the two bottom endpoints.
*
* \return the numerator closure of this tangle.
*/
Link numClosure() const;
/**
* Forms the denominator closure of this tangle.
*
* This is the link created by joining the two left endpoints of
* this tangle, and also joining the two right endpoints.
*
* \return the denominator closure of this tangle.
*/
Link denClosure() const;
/*@}*/
/**
* \name Output
*/
/*@{*/
/**
* Writes a short text representation of this tangle to the
* given output stream.
*
* \nopython Use str() instead.
*
* \param out the output stream to which to write.
*/
void writeTextShort(std::ostream& out) const;
/**
* Writes a detailed text representation of this tangle to the
* given output stream.
*
* \nopython Use detail() instead.
*
* \param out the output stream to which to write.
*/
void writeTextLong(std::ostream& out) const;
/*@}*/
/**
* \name Exporting Tangles
*/
/*@{*/
/**
* Outputs this tangle in Regina's own brief write-only format.
* This format is concise, but contains enough information to
* manually reconstruct the complete tangle.
*
* This format cannot (yet) be used to read tangles back into Regina,
* and so it is not good for external storage, or for passing tangles
* between different programs (or even different instances of Regina).
* It was originally designed for use with the test suite, where it
* was used to ensure that tangles with being created and/or manipulated
* correctly.
*
* The output will contain the following elements, separated by
* single spaces:
*
* - one of the symbols `-`, `|` or `x`,
* indicating that the tangle is of horizontal, vertical or
* diagonal type respectively (as described in the class notes);
*
* - a sequence of signs (`+` or `-`), concatenated
* together, giving the signs of the crossings in order from
* crossing 0 to crossing size()-1;
*
* - a description of string 0 and then string 1. Each string
* will be written in the form `( a b c ... )`, indicating
* the crossings that are encountered as we follow the string
* in the forward direction from its starting endpoint. Each element
* \a a, \a b, \a c and so on will be written in the format used by
* the StrandRef class: either `^n` when passing over
* crossing \a n, or `_n` when passing under crossing \a n.
*
* For example, the rational tangle 3/2 as returned by
* Tangle(3,2) will give the following brief output:
*
\verbatim
| --+ ( _0 ^1 ) ( ^2 _1 ^0 _2 )
\endverbatim
*
* As a special case, if the tangle contains no crossings then
* the output will contain just one space, not two consecutive spaces,
* between the type symbol and the string descriptions (since
* the sequence of crossing signs that would normally sit between them
* will be empty).
*
* The string will not end in a newline.
*
* There is also a variant of brief() that writes directly to an
* output stream.
*
* \return a description of this tangle in Regina's brief format.
*/
std::string brief() const;
/**
* Writes this tangle in Regina's own brief format to the given
* output stream.
*
* See brief() for a full description of Regina's brief format,
* as well as its limitations.
*
* The output from this routine is precisely the string that
* would be returned by brief(). In particular, the output does
* not contain any newlines.
*
* See also brief(), which returns the brief format as a string.
*
* \nopython Instead use the variant brief(), which takes no arguments
* and returns a string.
*
* \param out the output stream to which to write.
*/
void brief(std::ostream& out) const;
/**
* Outputs an oriented Gauss code for this tangle.
*
* Oriented Gauss codes for tangles are an extension of oriented
* Gauss codes for knots. Whilst oriented Gauss codes for knots
* are used elsewhere (they are based on a format used by
* Andreeva et al.), these codes for tangles are specific to Regina
* (so you should not expect other software to understand them).
*
* For a full explanation of how oriented Gauss codes work for tangles,
* see the documentation for fromOrientedGauss(const std::string&),
* which imports tangles in this format.
*
* The string that is returned will not contain any newlines.
*
* \note There is another variant of this routine that, instead
* of returning a string, writes directly to an output stream.
*
* \return an oriented Gauss code for this tangle.
*/
std::string orientedGauss() const;
/**
* Writes an oriented Gauss code for this tangle to the given output
* stream.
*
* Oriented Gauss codes for tangles are an extension of oriented
* Gauss codes for knots. Whilst oriented Gauss codes for knots
* are used elsewhere (they are based on a format used by
* Andreeva et al.), these codes for tangles are specific to Regina
* (so you should not expect other software to understand them).
*
* For a full explanation of how oriented Gauss codes work for tangles,
* see the documentation for fromOrientedGauss(const std::string&),
* which imports tangles in this format.
*
* The output will not contain any newlines.
*
* \note There is another variant of this routine that, instead
* of using an output stream, simply returns a string.
*
* \nopython Instead use the variant orientedGauss(), which takes no
* arguments and returns a string.
*
* \param out the output stream to which to write.
*/
void orientedGauss(std::ostream& out) const;
/*@}*/
/**
* \name Building Tangles
*/
/*@{*/
/**
* Creates a new tangle from an oriented Gauss code.
*
* Oriented Gauss codes for tangles are an extension of oriented
* Gauss codes for knots. Whilst oriented Gauss codes for knots
* are used elsewhere (they are based on a format used by
* Andreeva et al.), these codes for tangles are specific to Regina
* (so you should not expect other software to understand them).
*
* The format works as follows:
*
* - Label the crossings arbitrarily as 1, 2, ..., \a n.
*
* - Write one of the tokens `-`, `|` or `x` to
* represent a horizontal, vertical or diagonal tangle respectively.
*
* - Start at the top-left endpoint and follow this string to
* its other endpoint. At every crossing that you pass, write a
* token of the form `+<k`, `-<k`, `+>k` or `->k`, where:
*
* * the symbol `+` indicates that you are passing over the
* crossing labelled \a k, and the symbol `-` indicates
* that you are passing under the crossing labelled \a k;
*
* * the symbol `<` indicates that the other strand of
* the crossing passes from right to left, and `>`
* indicates that the other strand passes from left to right;
*
* * \a k is replaced with the integer crossing label.
*
* - Write the token `_` to indicate that the first string has
* finished.
*
* - Start at the beginning of the other string (for horizontal
* or diagonal tangles, this is the bottom-left endpoint, and
* for vertical tangles this is the top-right endpoint). As before,
* follow this string to its other endpoint, writing a token of
* the form `+<k`, `-<k`, `+>k` or `->k` at every
* crossing that you pass.
*
* Be aware that, once the tangle has been constructed, the crossings
* 1, ..., \a n will have been reindexed as 0, ..., <i>n</i>-1
* (since every Tangle object numbers its crossings starting from 0).
*
* As an example, you can construct the rational tangle -3/4
* using the following code:
*
\verbatim
| -<1 +>2 -<3 +>4 _ -<5 -<4 +>3 -<2 +>1 +>5
\endverbatim
*
* There are two variants of this routine. This variant takes a
* single string, where the tokens have been combined together and
* separated by whitespace. The other variant takes a sequence of
* tokens, defined by a pair of iterators.
*
* In this variant (the string variant), the given string may
* contain additional leading or trailing whitespace.
*
* \warning While this routine does some error checking on the input,
* these checks are not exhaustive. In particular, it does _not_ test
* for the viability of the diagram (i.e., whether the given crossings
* with the given signs actually produce a tangle of the given type
* with the correct endpoints). Of course non-viable inputs are not
* allowed, and it is currently up to the user to enforce this.
*
* \exception InvalidArgument The input was not a valid oriented
* Gauss code. As noted above, the checks performed here are
* not exhaustive.
*
* \param str an oriented Gauss code for a tangle, as described above.
* \return the resulting tangle.
*/
static Tangle fromOrientedGauss(const std::string& str);
/**
* Creates a new tangle from an oriented Gauss code.
*
* Oriented Gauss codes for tangles are an extension of oriented
* Gauss codes for knots. Whilst oriented Gauss codes for knots
* are used elsewhere (they are based on a format used by
* Andreeva et al.), these codes for tangles are specific to Regina
* (so you should not expect other software to understand them).
*
* See fromOrientedGauss(const std::string&) for a detailed
* description of this format as it is used in Regina.
*
* There are two variants of this routine. The other variant
* (fromOrientedGauss(const std::string&), which offers more
* detailed documentation) takes a single string, where the tokens
* have been combined together and separated by whitespace. This
* variant takes a sequence of tokens, defined by a pair of iterators.
*
* \pre \a Iterator is a random access iterator type.
*
* \pre Dereferencing such an iterator produces either a
* C-style string (which can be cast to `const char*`) or a
* C++-style string (which can be cast to `const std::string&`).
*
* \pre The tokens in the input sequence do not contain any whitespace.
*
* \warning While this routine does some error checking on the input,
* these checks are not exhaustive. In particular, it does _not_ test
* for the viability of the diagram (i.e., whether the given crossings
* with the given signs actually produce a tangle of the given type
* with the correct endpoints). Of course non-viable inputs are not
* allowed, and it is currently up to the user to enforce this.
*
* \exception InvalidArgument The input did not describe a valid
* oriented Gauss code. As noted above, the checks performed here
* are not exhaustive.
*
* \python Instead of a pair of begin and past-the-end
* iterators, this routine takes a Python list of strings.
*
* \param begin an iterator that points to the beginning of the
* sequence of tokens for an oriented Gauss code.
* \param end an iterator that points past the end of the
* sequence of tokens for an oriented Gauss code.
* \return the resulting tangle.
*/
template <typename Iterator>
static Tangle fromOrientedGauss(Iterator begin, Iterator end);
/*@}*/
private:
/**
* Reverses the orientation of the given string.
* This will make all necessary edits to all Crossing objects,
* but will not touch the internal \a end_ array.
*/
void reverse(int string);
/**
* Indicates that the strand immediately before \a oldDest should
* now be followed by \a newDest. This does the correct thing
* even if \a oldDest is at the beginning of a string, and/or if
* \a newDest is a null reference. The relevant \a next_ array
* (or \a end_[i][0] if necessary) will be adjusted accordingly.
*
* Note that that the \a prev_ array at \a newDest (or \a end_[i][1]
* if \a newDest is null) will not be touched. That is, this routine
* may result in inconsistent connections.
*
* \pre The argument \a oldDest is not a null strand reference.
*/
void rerouteTo(const StrandRef& oldDest, const StrandRef& newDest);
/**
* Indicates that the strand immediately after \a oldSrc should
* now be preceded by \a newSrc. This does the correct thing
* even if \a oldSrc is at the end of a string, and/or if
* \a newSrc is a null reference. The relevant \a prev_ array
* (or \a end_[i][1] if necessary) will be adjusted accordingly.
*
* Note that that the \a next_ array at \a newSrc (or \a end_[i][0]
* if \a newSrc is null) will not be touched. That is, this routine
* may result in inconsistent connections.
*
* \pre The argument \a oldSrc is not a null strand reference.
*/
void rerouteFrom(const StrandRef& oldSrc, const StrandRef& newSrc);
/**
* Internal to box().
*
* Coverts a corner of this tangle into a (string, end) pair.
*/
void endForCorner(int corner, int& string, int& end);
/**
* Internal to box().
*
* Coverts a (string, end) pair into a corner of this tangle.
*/
int cornerForEnd(int string, int end);
/**
* Internal to fromOrientedGauss().
*
* This routine examines a single token in an oriented Gauss code.
* If the token contains exactly one character, then it returns
* that character; otherwise it returns 0.
*/
static char extractChar(const char* s);
/**
* Internal to fromOrientedGauss().
*
* This routine examines a single token in an oriented Gauss code.
* If the token contains exactly one character, then it returns
* that character; otherwise it returns 0.
*/
static char extractChar(const std::string& s);
/**
* Implements testing for and/or performing Reidemeister moves.
* See r1() for details on what the location arguments mean.
*
* \pre The arguments \a check and \a perform are not both \c false.
* \pre If \a perform is \c true but \a check is \c false, then
* it must be known in advance that this move can be performed
* at the given location.
*
* \param check indicates whether we should check whether the move can
* be performed.
* \param perform indicates whether we should actually perform the
* move, assuming any requested checks are successful.
* \return \c true if the requested checks pass, or if \a check was
* \c false (which means no checks were performed at all).
*/
bool internalR1(Crossing* crossing, bool check, bool perform);
/**
* Implements testing for and/or performing Reidemeister moves.
* See r2() for details on what the location arguments mean.
*
* \pre The arguments \a check and \a perform are not both \c false.
* \pre If \a perform is \c true but \a check is \c false, then
* it must be known in advance that this move can be performed
* at the given location.
*
* \param check indicates whether we should check whether the move can
* be performed.
* \param perform indicates whether we should actually perform the
* move, assuming any requested checks are successful.
* \return \c true if the requested checks pass, or if \a check was
* \c false (which means no checks were performed at all).
*/
bool internalR2(StrandRef arc, bool check, bool perform);
};
/**
* Swaps the contents of the two given tangles.
*
* This global routine simply calls Tangle::swap(); it is provided so
* that Tangle meets the C++ Swappable requirements.
*
* See Tangle::swap() for more details.
*
* \param lhs the tangle whose contents should be swapped with \a rhs.
* \param rhs the tangle whose contents should be swapped with \a lhs.
*
* \ingroup link
*/
void swap(Tangle& lhs, Tangle& rhs) noexcept;
// Inline functions for Tangle
inline Tangle::Tangle() : type_('-') {
// By default, crossings_ is empty and each end_[i][j] is a null reference.
}
inline Tangle::~Tangle() {
for (Crossing* c : crossings_)
delete c;
}
inline char Tangle::type() const {
return type_;
}
inline size_t Tangle::size() const {
return crossings_.size();
}
inline Crossing* Tangle::crossing(size_t index) const {
return crossings_[index];
}
inline auto Tangle::crossings() const {
return ListView(crossings_);
}
inline StrandRef Tangle::begin(int string) const {
return end_[string][0];
}
inline StrandRef Tangle::end(int string) const {
return end_[string][1];
}
inline Crossing* Tangle::translate(Crossing* other) const {
return (other ? crossings_[other->index()] : nullptr);
}
inline StrandRef Tangle::translate(const StrandRef& other) const {
return (other.crossing() ?
crossings_[other.crossing()->index()]->strand(other.strand()) :
StrandRef(nullptr, other.strand()));
}
inline bool Tangle::r1(Crossing* crossing) {
return internalR1(crossing, true, true);
}
inline bool Tangle::r2(StrandRef arc) {
return internalR2(arc, true, true);
}
inline bool Tangle::r2(Crossing* crossing) {
return internalR2(StrandRef(crossing, 1), true, true);
}
inline bool Tangle::hasR1(Crossing* crossing) const {
return const_cast<Tangle*>(this)->internalR1(crossing, true, false);
}
inline bool Tangle::hasR2(StrandRef arc) const {
return const_cast<Tangle*>(this)->internalR2(arc, true, false);
}
inline bool Tangle::hasR2(Crossing* crossing) const {
return const_cast<Tangle*>(this)->internalR2(StrandRef(crossing, 1),
true, false);
}
inline std::optional<Tangle> Tangle::withR1(Crossing* crossing) const {
if (! hasR1(crossing))
return {};
std::optional<Tangle> ans(std::in_place, *this);
ans->internalR1(ans->translate(crossing), false, true);
return ans;
}
inline std::optional<Tangle> Tangle::withR2(StrandRef arc) const {
if (! hasR2(arc))
return {};
std::optional<Tangle> ans(std::in_place, *this);
ans->internalR2(ans->translate(arc), false, true);
return ans;
}
inline std::optional<Tangle> Tangle::withR2(Crossing* crossing) const {
if (! hasR2(crossing))
return {};
std::optional<Tangle> ans(std::in_place, *this);
ans->internalR2(StrandRef(ans->translate(crossing), 1), false, true);
return ans;
}
inline bool Tangle::r1(Crossing* crossing, bool, bool perform) {
return internalR1(crossing, true, perform);
}
inline bool Tangle::r2(StrandRef arc, bool, bool perform) {
return internalR2(arc, true, perform);
}
inline bool Tangle::r2(Crossing* crossing, bool, bool perform) {
return internalR2(StrandRef(crossing, 1), true, perform);
}
inline void swap(Tangle& lhs, Tangle& rhs) noexcept {
lhs.swap(rhs);
}
} // namespace regina
#include "link/gauss-tangle-impl.h"
#endif
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