1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99
|
/**************************************************************************
* *
* Regina - A Normal Surface Theory Calculator *
* Computational Engine *
* *
* Copyright (c) 1999-2025, Ben Burton *
* For further details contact Ben Burton (bab@debian.org). *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* *
* As an exception, when this program is distributed through (i) the *
* App Store by Apple Inc.; (ii) the Mac App Store by Apple Inc.; or *
* (iii) Google Play by Google Inc., then that store may impose any *
* digital rights management, device limits and/or redistribution *
* restrictions that are required by its terms of service. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
#include "triangulation/detail/algebra-impl.h"
#include "triangulation/detail/isosig-impl.h"
#include "triangulation/detail/moves-impl.h"
#include "triangulation/detail/skeleton-impl.h"
#include "triangulation/detail/triangulation-impl.h"
#include "triangulation/dim4.h"
namespace regina::detail {
template std::string TriangulationBase<4>::isoSigFrom
<IsoSigPrintable<4>>(size_t, const Perm<5>&, Isomorphism<4>*) const;
template std::string TriangulationBase<4>::isoSig<
IsoSigClassic<4>, IsoSigPrintable<4>>() const;
template std::pair<std::string, Isomorphism<4>>
TriangulationBase<4>::isoSigDetail<
IsoSigClassic<4>, IsoSigPrintable<4>>() const;
template Triangulation<4> TriangulationBase<4>::fromIsoSig(const std::string&);
template size_t TriangulationBase<4>::isoSigComponentSize(const std::string&);
template AbelianGroup TriangulationBase<4>::homology<1>() const;
template AbelianGroup TriangulationBase<4>::homology<2>() const;
template AbelianGroup TriangulationBase<4>::homology<3>() const;
template MatrixInt TriangulationBase<4>::boundaryMap<1>() const;
template MatrixInt TriangulationBase<4>::boundaryMap<2>() const;
template MatrixInt TriangulationBase<4>::boundaryMap<3>() const;
template MatrixInt TriangulationBase<4>::boundaryMap<4>() const;
template MatrixInt TriangulationBase<4>::dualBoundaryMap<1>() const;
template MatrixInt TriangulationBase<4>::dualBoundaryMap<2>() const;
template MatrixInt TriangulationBase<4>::dualBoundaryMap<3>() const;
template MatrixInt TriangulationBase<4>::dualBoundaryMap<4>() const;
template MatrixInt TriangulationBase<4>::dualToPrimal<0>() const;
template MatrixInt TriangulationBase<4>::dualToPrimal<1>() const;
template MatrixInt TriangulationBase<4>::dualToPrimal<2>() const;
template MatrixInt TriangulationBase<4>::dualToPrimal<3>() const;
template const GroupPresentation& TriangulationBase<4>::group() const;
template void TriangulationBase<4>::calculateSkeleton();
template void TriangulationBase<4>::cloneSkeleton(const TriangulationBase<4>&);
template void TriangulationBase<4>::clearBaseProperties();
template void TriangulationBase<4>::swapBaseData(TriangulationBase<4>&);
template bool TriangulationBase<4>::internalPachner(Face<4, 0>*, bool, bool);
template bool TriangulationBase<4>::internalPachner(Face<4, 1>*, bool, bool);
template bool TriangulationBase<4>::internalPachner(Face<4, 2>*, bool, bool);
template bool TriangulationBase<4>::internalPachner(Face<4, 3>*, bool, bool);
template bool TriangulationBase<4>::internalPachner(Face<4, 4>*, bool, bool);
template bool TriangulationBase<4>::internal20(Face<4, 0>*, bool, bool);
template bool TriangulationBase<4>::internal20(Face<4, 1>*, bool, bool);
template bool TriangulationBase<4>::internal20(Face<4, 2>*, bool, bool);
template bool TriangulationBase<4>::internalShellBoundary(Simplex<4>*,
bool, bool);
template void TriangulationBase<4>::writeTextShort(std::ostream&) const;
template void TriangulationBase<4>::writeTextLong(std::ostream&) const;
template void TriangulationBase<4>::reorderBFS(bool);
template Triangulation<4> TriangulationBase<4>::doubleCover() const;
template Triangulation<4> TriangulationBase<4>::doubleOverBoundary() const;
template void TriangulationBase<4>::subdivide();
template bool TriangulationBase<4>::makeIdeal();
template std::string TriangulationBase<4>::source(Language) const;
template void TriangulationBase<4>::writeDot(std::ostream&, bool) const;
} // namespace regina::detail
|