1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
|
/**************************************************************************
* *
* Regina - A Normal Surface Theory Calculator *
* Python Interface *
* *
* Copyright (c) 1999-2025, Ben Burton *
* For further details contact Ben Burton (bab@debian.org). *
* *
* This program is free software; you can redistribute it and/or *
* modify it under the terms of the GNU General Public License as *
* published by the Free Software Foundation; either version 2 of the *
* License, or (at your option) any later version. *
* *
* As an exception, when this program is distributed through (i) the *
* App Store by Apple Inc.; (ii) the Mac App Store by Apple Inc.; or *
* (iii) Google Play by Google Inc., then that store may impose any *
* digital rights management, device limits and/or redistribution *
* restrictions that are required by its terms of service. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <https://www.gnu.org/licenses/>. *
* *
**************************************************************************/
namespace pybind11 { class module_; }
void addBoundaryComponent4(pybind11::module_& m, pybind11::module_& internal);
void addComponent4(pybind11::module_& m, pybind11::module_& internal);
void addEdge4(pybind11::module_& m, pybind11::module_& internal);
void addExample4(pybind11::module_& m);
void addIsomorphism4(pybind11::module_& m);
void addPentachoron4(pybind11::module_& m);
void addTetrahedron4(pybind11::module_& m, pybind11::module_& internal);
void addTriangle4(pybind11::module_& m, pybind11::module_& internal);
void addTriangulation4(pybind11::module_& m, pybind11::module_& internal);
void addVertex4(pybind11::module_& m, pybind11::module_& internal);
void addDim4Classes(pybind11::module_& m, pybind11::module_& internal) {
addBoundaryComponent4(m, internal);
addComponent4(m, internal);
addVertex4(m, internal);
addEdge4(m, internal);
addTriangle4(m, internal);
addTetrahedron4(m, internal);
addPentachoron4(m);
addIsomorphism4(m);
addTriangulation4(m, internal);
addExample4(m);
}
|