1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38
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CensusPurge.Nil -> False
0x00 -> False
CensusPurge.NonMinimal -> True
0x01 -> True
AngleAlg.Default -> False
0x0000 -> False
AngleAlg.Tree -> True
0x0010 -> True
HyperList.Default -> False
0x0000 -> False
HyperList.Vertex -> True
0x0004 -> True
HyperAlg.Default -> False
0x0000 -> False
HyperAlg.VertexDD -> True
0x0020 -> True
NormalList.Default -> False
0x0000 -> False
NormalList.Fundamental -> True
0x0008 -> True
NormalAlg.Default -> False
0x0000 -> False
NormalAlg.VertexTree -> True
0x0010 -> True
SurfaceExport.Nil -> False
0x0000 -> False
SurfaceExport.Name -> True
0x0001 -> True
NormalCoords.Standard -> True
NormalCoords.Quad -> True
TriangleType.Unknown -> True
TriangleType.Parachute -> True
9 embedded, vertex surfaces (Standard normal (tri-quad))
9 embedded, vertex surfaces (Standard normal (tri-quad))
9 embedded, vertex surfaces (Standard normal (tri-quad))
9 embedded, fundamental surfaces (Standard normal (tri-quad))
39 embedded / immersed / singular, vertex surfaces (Standard normal (tri-quad))
59 embedded / immersed / singular, fundamental surfaces (Standard normal (tri-quad))
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