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/* -*-objc-*-
GSAutoLayoutStandardManager.m
Copyright (C) 2002 Free Software Foundation, Inc.
Author: Nicola Pero <n.pero@mi.flashnet.it>
Date: April 2002
This file is part of GNUstep Renaissance
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "GSAutoLayoutStandardManager.h"
#include "GSAutoLayoutManagerPrivate.h"
#ifndef GNUSTEP
# include <Foundation/Foundation.h>
#else
# include <Foundation/NSArray.h>
# include <Foundation/NSEnumerator.h>
# include <Foundation/NSSet.h>
# include <Foundation/NSString.h>
# include <Foundation/NSValue.h>
#endif
/* for ceil */
#include <math.h>
#define min(X, Y) ((X) < (Y) ? (X) : (Y))
#define max(X, Y) ((X) < (Y) ? (Y) : (X))
@interface GSAutoLayoutManagerColumn : NSObject
{
@public
BOOL _expand;
float _minimumLength;
float _length;
}
@end
@implementation GSAutoLayoutManagerColumn
@end
@implementation GSAutoLayoutStandardManager
- (id) init
{
_columns = [NSMutableArray new];
return [super init];
}
- (void) dealloc
{
RELEASE (_columns);
[super dealloc];
}
- (BOOL) internalUpdateMinimumLayout
{
/* Determine the number of columns. */
NSEnumerator *e = [_lines objectEnumerator];
GSAutoLayoutManagerLine *line;
int i, numberOfColumns = 0;
/* Arrays holding the lines/segments with _span != 1, so that we can
* later on manage them. */
NSMutableArray *specialSegments = [NSMutableArray new];
NSMutableArray *specialSegmentIndexes = [NSMutableArray new];
[_columns removeAllObjects];
while ((line = [e nextObject]) != nil)
{
int columns = 0;
int count = [line->_segments count];
for (i = 0; i < count; i++)
{
GSAutoLayoutManagerSegment *segment;
segment = [line->_segments objectAtIndex: i];
if (segment->_span > 1)
{
[specialSegments addObject: segment];
[specialSegmentIndexes addObject:
[NSNumber numberWithInt: columns]];
}
columns += segment->_span;
}
numberOfColumns = max(columns, numberOfColumns);
}
for (i = 0; i < numberOfColumns; i++)
{
GSAutoLayoutManagerColumn *c = [GSAutoLayoutManagerColumn new];
[_columns addObject: c];
RELEASE (c);
}
/* Now determine the minimum length of each column, ignoring
* special segments. */
e = [_lines objectEnumerator];
while ((line = [e nextObject]) != nil)
{
int j, count = [line->_segments count];
/* i holds the segment number, and j the column number.
* If the segment always span a single column, i == j;
* otherwise, j can be bigger than i. */
for (i = j = 0; i < count; i++)
{
GSAutoLayoutManagerSegment *segment;
segment = [line->_segments objectAtIndex: i];
if (segment->_span > 1)
{
/* ignore. */
}
else
{
GSAutoLayoutManagerColumn *column;
float minSegmentLength;
minSegmentLength = segment->_minBorder
+ segment->_minimumContentsLength
+ segment->_maxBorder;
column = [_columns objectAtIndex: j];
column->_minimumLength = max(column->_minimumLength,
minSegmentLength);
if (segment->_alignment == GSAutoLayoutExpand
|| segment->_alignment == GSAutoLayoutWeakExpand)
{
column->_expand = YES;
}
}
j += segment->_span;
}
}
/* Now take into account special segments. */
{
int count = [specialSegments count];
for (i = 0; i < count; i++)
{
GSAutoLayoutManagerSegment *segment;
int j, index;
float length = 0;
int columnsWhichExpand = 0;
float segmentMinimumLength;
segment = [specialSegments objectAtIndex: i];
index = [(NSNumber *)[specialSegmentIndexes objectAtIndex: i]
intValue];
segmentMinimumLength = segment->_minBorder
+ segment->_minimumContentsLength + segment->_maxBorder;
/* Compute the total length of the columns spanned by this
* segment. */
for (j = 0; j < segment->_span; j++)
{
GSAutoLayoutManagerColumn *column;
column = [_columns objectAtIndex: index + j];
length += column->_minimumLength;
if (column->_expand)
{
columnsWhichExpand++;
}
}
/* If it's not enough to display the segment, expand the
* columns. */
if (length < segmentMinimumLength)
{
/* If some columns are marked as expanding, expand them rather
* than the columns not marked as expanding. */
if (columnsWhichExpand > 0)
{
float enlargeBy = (segmentMinimumLength - length)
/ columnsWhichExpand;
for (j = 0; j < segment->_span; j++)
{
GSAutoLayoutManagerColumn *column;
column = [_columns objectAtIndex: index + j];
if (column->_expand)
{
column->_minimumLength += enlargeBy;
}
}
}
else
{
/* Else expands all columns of the same amount to
* distribute the ugliness on all columns. */
float enlargeBy = (segmentMinimumLength - length)
/ segment->_span;
for (j = 0; j < segment->_span; j++)
{
GSAutoLayoutManagerColumn *column;
column = [_columns objectAtIndex: index + j];
column->_minimumLength += enlargeBy;
}
}
}
/* If the segment needs to expand, but unfortunately no column
* expands ... */
if ((segment->_alignment == GSAutoLayoutExpand
|| segment->_alignment == GSAutoLayoutWeakExpand)
&& columnsWhichExpand == 0)
{
/* Then mark all columns as expanding to distribute the
* ugliness between all the columns. */
for (j = 0; j < segment->_span; j++)
{
GSAutoLayoutManagerColumn *column;
column = [_columns objectAtIndex: index + j];
column->_expand = YES;
}
}
}
}
/* Now do the minimum layout. */
_minimumLength = 0;
e = [_lines objectEnumerator];
while ((line = [e nextObject]) != nil)
{
int j, count = [line->_segments count];
float lineLength = 0;
/* i holds the segment number, and j the column number. */
for (i = j = 0; i < count; i++)
{
GSAutoLayoutManagerSegment *segment;
int startColumn = j;
segment = [line->_segments objectAtIndex: i];
(segment->_minimumLayout).position = lineLength;
(segment->_minimumLayout).length = 0;
for (; j < startColumn + segment->_span; j++)
{
GSAutoLayoutManagerColumn *column;
column = [_columns objectAtIndex: j];
(segment->_minimumLayout).length += column->_minimumLength;
}
lineLength += (segment->_minimumLayout).length;
/* We do not need to layout segment contents inside the
segment in the minimum layout ... it's not needed. */
}
_minimumLength = max(lineLength, _minimumLength);
}
/* Cache the number of expanding columns. */
_numberOfExpandingColumns = 0;
for (i = 0; i < numberOfColumns; i++)
{
GSAutoLayoutManagerColumn *column = [_columns objectAtIndex: i];
if (column->_expand)
{
_numberOfExpandingColumns++;
}
}
/* TODO - really check if something changed or not and return NO if
* not. */
return YES;
}
- (BOOL) internalUpdateLayout
{
NSEnumerator *e;
GSAutoLayoutManagerLine *line;
float enlargeBy;
int i, numberOfColumns = [_columns count];
if (_length < _minimumLength)
{
/* We are being constrained below our minimum size ... adopt the
* minimum layout for views. */
enlargeBy = 0;
}
else
{
if (_numberOfExpandingColumns == 0)
{
enlargeBy = 0;
}
else
{
enlargeBy = (_length - _minimumLength) / _numberOfExpandingColumns;
}
}
for (i = 0; i < numberOfColumns; i++)
{
GSAutoLayoutManagerColumn *column = [_columns objectAtIndex: i];
if (column->_expand)
{
column->_length = column->_minimumLength + enlargeBy;
}
else
{
column->_length = column->_minimumLength;
}
}
/* Now do the layout. */
e = [_lines objectEnumerator];
while ((line = [e nextObject]) != nil)
{
int j, count = [line->_segments count];
float lineLength = 0;
/* i holds the segment number, and j the column number. */
for (i = j = 0; i < count; i++)
{
GSAutoLayoutManagerSegment *segment;
int startColumn = j;
GSAutoLayoutSegmentLayout s;
segment = [line->_segments objectAtIndex: i];
(segment->_layout).position = lineLength;
(segment->_layout).length = 0;
for (; j < startColumn + segment->_span; j++)
{
GSAutoLayoutManagerColumn *column;
column = [_columns objectAtIndex: j];
(segment->_layout).length += column->_length;
}
lineLength += (segment->_layout).length;
/* Now place the segment contents inside the segment. */
/* First, start with the segment, then remove the fixed
* borders. */
s = segment->_layout;
s.position += segment->_minBorder;
s.length -= segment->_minBorder + segment->_maxBorder;
/* Now, align the segment contents in the resulting space. */
switch (segment->_alignment)
{
case GSAutoLayoutExpand:
case GSAutoLayoutWeakExpand:
break;
case GSAutoLayoutAlignMin:
s.length = segment->_minimumContentsLength;
break;
case GSAutoLayoutAlignMax:
s.position += s.length - segment->_minimumContentsLength;
s.length = segment->_minimumContentsLength;
break;
case GSAutoLayoutAlignCenter:
default:
s.position += ((s.length - segment->_minimumContentsLength) / 2);
s.length = segment->_minimumContentsLength;
break;
}
/* Save the results of our computations. */
segment->_contentsLayout = s;
}
}
/* TODO - only return YES if something changed in the layout ! */
return YES;
}
- (void) setMinimumLength: (float)min
alignment: (GSAutoLayoutAlignment)flag
minBorder: (float)minBorder
maxBorder: (float)maxBorder
span: (float)span
ofSegmentAtIndex: (int)segment
inLine: (id)line
{
[super setMinimumLength: min
alignment: flag
minBorder: minBorder
maxBorder: maxBorder
span: ceilf (span)
ofSegmentAtIndex: segment
inLine: line];
}
@end
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