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import rdtest
import struct
import renderdoc as rd
class D3D12_Discard_Zoo(rdtest.Discard_Zoo):
demos_test_name = 'D3D12_Discard_Zoo'
internal = False
def __init__(self):
rdtest.Discard_Zoo.__init__(self)
def check_capture(self):
self.check_textures()
draw = self.find_draw("TestStart")
self.check(draw is not None)
self.controller.SetFrameEvent(draw.eventId, True)
# Check the buffer
for res in self.controller.GetResources():
if res.name == "Buffer":
data: bytes = self.controller.GetBufferData(res.resourceId, 0, 0)
self.check(all([b == 0x88 for b in data]))
draw = self.find_draw("TestEnd")
self.check(draw is not None)
self.controller.SetFrameEvent(draw.eventId, True)
# Check the buffer
for res in self.controller.GetResources():
if res.name == "Buffer":
data: bytes = self.controller.GetBufferData(res.resourceId, 0, 0)
data_u32 = struct.unpack_from('=256L', data, 0)
self.check(all([u == 0xD15CAD3D for u in data_u32]))
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