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import rdtest
import renderdoc as rd
class GL_Entry_Points(rdtest.TestCase):
demos_test_name = 'GL_Entry_Points'
def check_capture(self):
sdf = self.controller.GetStructuredFile()
# The marker name, and the calls that we expect to follow it
expected = {
'First Test': ['glUniform1ui'],
'Second Test': ['glVertexAttribBinding', 'glProgramUniform4f'],
'Third Test': ['glVertexArrayAttribBinding', 'glUniform4f'],
}
for test in expected.keys():
marker: rd.DrawcallDescription = self.find_draw(test)
draw: rd.DrawcallDescription = marker.next
calls = []
ev: rd.APIEvent
for ev in draw.events:
# skip any events up to and including the marker itself
if ev.eventId <= marker.eventId:
continue
calls.append(sdf.chunks[ev.chunkIndex].name)
for i in range(len(expected[test])):
if expected[test][i] != calls[i]:
raise rdtest.TestFailureException('After marker {} got call {} but expected {}'
.format(test, calls[i], expected[test][i]))
rdtest.log.success("API calls are as expected")
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