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import rdtest
import renderdoc as rd
class GL_Mesh_Zoo(rdtest.TestCase):
demos_test_name = 'GL_Mesh_Zoo'
def __init__(self):
rdtest.TestCase.__init__(self)
self.zoo_helper = rdtest.Mesh_Zoo()
def check_capture(self):
self.zoo_helper.check_capture(self.capture_filename, self.controller)
# Test GL-only thing with geometry shader only and completely no-op vertex shader
draw = self.zoo_helper.find_draw("Geom Only").next
self.controller.SetFrameEvent(draw.eventId, False)
pos: rd.MeshFormat = self.controller.GetPostVSData(0, 0, rd.MeshDataStage.VSOut)
# vertex output should be completely empty
self.check(pos.vertexByteStride == 0)
self.check(pos.numIndices == 0)
self.check(self.controller.GetBufferData(pos.vertexResourceId, 0, 0) == bytes())
gsout_ref = {
0: {
'gl_Position': [-0.4, -0.4, 0.5, 1.0],
'col': [1.0, 0.0, 0.0, 1.0],
},
1: {
'gl_Position': [0.6, -0.6, 0.5, 1.0],
'col': [1.0, 0.0, 0.0, 1.0],
},
2: {
'gl_Position': [-0.5, 0.5, 0.5, 1.0],
'col': [1.0, 0.0, 0.0, 1.0],
},
}
self.check_mesh_data(gsout_ref, self.get_postvs(draw, rd.MeshDataStage.GSOut))
# Test GL-only thing with geometry shader only and completely no-op vertex shader
multibase = self.zoo_helper.find_draw("Multi Draw").next.parent
self.controller.SetFrameEvent(multibase.children[-1].eventId, False)
baseVertex = [10, 11]
baseInstance = [20, 22]
for d, draw in enumerate(multibase.children):
draw: rd.DrawcallDescription
self.controller.SetFrameEvent(draw.eventId, False)
pipe: rd.PipeState = self.controller.GetPipelineState()
shad: rd.ShaderReflection = pipe.GetShaderReflection(rd.ShaderStage.Vertex)
builtins = [sig.systemValue for sig in shad.inputSignature if sig.systemValue != rd.ShaderBuiltin.Undefined]
self.check(rd.ShaderBuiltin.BaseInstance in builtins)
self.check(rd.ShaderBuiltin.BaseVertex in builtins)
self.check(rd.ShaderBuiltin.DrawIndex in builtins)
bv = baseVertex[d]
bi = baseInstance[d]
for inst in range(draw.numInstances):
multi_ref = {
0: {
'basevtx': bv,
'baseinst': bi,
'inst': inst,
'draw': d,
'vert': bv + 0,
},
1: {
'basevtx': bv,
'baseinst': bi,
'inst': inst,
'draw': d,
'vert': bv + 1,
},
2: {
'basevtx': bv,
'baseinst': bi,
'inst': inst,
'draw': d,
'vert': bv + 2,
},
}
self.check_mesh_data(multi_ref, self.get_postvs(draw, rd.MeshDataStage.VSOut, instance=inst))
rdtest.log.success("Multi-draw pass is as expected")
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