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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2018 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <QFrame>
namespace Ui
{
class ResourcePreview;
}
struct IReplayOutput;
struct ICaptureContext;
class ResourcePreview : public QFrame
{
Q_OBJECT
public:
explicit ResourcePreview(ICaptureContext &c, IReplayOutput *output, QWidget *parent = 0);
~ResourcePreview();
signals:
void clicked(QMouseEvent *e);
void doubleClicked(QMouseEvent *e);
public:
void setSlotName(const QString &n);
void setResourceName(const QString &n);
void clickEvent(QMouseEvent *e);
void doubleClickEvent(QMouseEvent *e);
QWidget *thumbWidget();
void setActive(bool b)
{
m_Active = b;
if(b)
show();
else
hide();
}
bool isActive() { return m_Active; }
void setSize(QSize s);
void setSelected(bool sel);
protected:
void changeEvent(QEvent *event) override;
private:
Ui::ResourcePreview *ui;
bool m_Active;
bool m_Selected = false;
};
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