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module overload_complicated_runme;
import overload_complicated;
void main() {
SWIGTYPE_p_int pInt = null;
// Check the correct constructors are available
Pop p = new Pop(pInt);
p = new Pop(pInt, false);
// Check overloaded in const only and pointers/references which target languages cannot disambiguate
if (p.hip(false) != 701)
throw new Exception("Test 1 failed");
if (p.hip(pInt) != 702)
throw new Exception("Test 2 failed");
// Reverse the order for the above
if (p.hop(pInt) != 805)
throw new Exception("Test 3 failed");
if (p.hop(false) != 801)
throw new Exception("Test 4 failed");
// Few more variations and order shuffled
if (p.pop(false) != 901)
throw new Exception("Test 5 failed");
if (p.pop(pInt) != 902)
throw new Exception("Test 6 failed");
if (p.pop() != 905)
throw new Exception("Test 7 failed");
// Overload on const only
if (p.bop(pInt) != 1001)
throw new Exception("Test 8 failed");
if (p.bip(pInt) != 2001)
throw new Exception("Test 9 failed");
// Globals
if (muzak(false) != 3001)
throw new Exception("Test 10 failed");
if (muzak(pInt) != 3002)
throw new Exception("Test 11 failed");
}
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