File: GL_VAO_0.py

package info (click to toggle)
renderdoc 1.2%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 79,584 kB
  • sloc: cpp: 491,671; ansic: 285,823; python: 12,617; java: 11,345; cs: 7,181; makefile: 6,703; yacc: 5,682; ruby: 4,648; perl: 3,461; php: 2,119; sh: 2,068; lisp: 1,835; tcl: 1,068; ml: 747; xml: 137
file content (54 lines) | stat: -rw-r--r-- 1,751 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
import rdtest
import renderdoc as rd


class GL_VAO_0(rdtest.TestCase):
    def get_capture(self):
        return rdtest.run_and_capture("demos_x64", "VAO_0", 5)

    def check_capture(self):
        self.check_final_backbuffer()

        self.check_export(self.capture_filename)

        draw = self.find_draw("Draw")

        # There are 4 draws with variations on client-memory VBs or IBs
        for i in range(0, 4):
            self.check(draw is not None)

            self.controller.SetFrameEvent(draw.eventId, False)

            postvs_data = self.get_postvs(rd.MeshDataStage.VSOut, 0, draw.numIndices)

            postvs_ref = {
                0: {
                    'vtx': 0,
                    'idx': 0,
                    'gl_Position': [-0.5, -0.5, 0.0, 1.0],
                    'v2f_block.pos': [-0.5, -0.5, 0.0, 1.0],
                    'v2f_block.col': [1.0, 0.0, 0.0, 1.0],
                    'v2f_block.uv': [0.0, 0.0, 0.0, 1.0],
                },
                1: {
                    'vtx': 1,
                    'idx': 1,
                    'gl_Position': [0.0, 0.5, 0.0, 1.0],
                    'v2f_block.pos': [0.0, 0.5, 0.0, 1.0],
                    'v2f_block.col': [0.0, 1.0, 0.0, 1.0],
                    'v2f_block.uv': [0.0, 1.0, 0.0, 1.0],
                },
                2: {
                    'vtx': 2,
                    'idx': 2,
                    'gl_Position': [0.5, -0.5, 0.0, 1.0],
                    'v2f_block.pos': [0.5, -0.5, 0.0, 1.0],
                    'v2f_block.col': [0.0, 0.0, 1.0, 1.0],
                    'v2f_block.uv': [1.0, 0.0, 0.0, 1.0],
                },
            }

            self.check_mesh_data(postvs_ref, postvs_data)

            draw = draw.next