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<html><head><title>layout.navigation - Ren'Py Visual Novel Engine</title><link href="../../shared.css" rel="stylesheet"><link href="../../monobook.css" rel="stylesheet"><link href="../../common.css" rel="stylesheet"><link href="../../monobook2.css" rel="stylesheet"><link href="../../docs.css" rel="stylesheet" /></link></link></link></link></head><body><div id="bodyContent">
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<h1><span class="mw-headline">layout.navigation</span></h1>
<p><span id="layout.navigation" /></p>
<table>
<tr>
<td valign="top">Function:</td>
<td valign="top"><b><strong class="selflink">layout.navigation</strong></b></td>
<td valign="top">(screen):</td>
</tr>
</table>
<div class="renpy-doc">
<p>This function is intended to be set by a navigation layout. It's legitimate to replace this function with one of your choosing, provided the signature remains the same.</p>
<p>This function displays the navigation on the game menu. It's expected to set the background of the game menu. If <i>screen</i> is not None, it's also expected to display the navigation buttons defined in <a href="../../reference/Configuration_Variables#config.game_menu" title="renpy/doc/reference/Configuration Variables">config.game_menu</a>, highlighting the one named in <i>screen</i>.</p>
</div>
<pre>
<span class="kwa">python</span><span class="sym">:</span>
layout<span class="sym">.</span><span class="kwd">navigation</span><span class="sym">(</span><span class="str">"load"</span><span class="sym">)</span>
</pre>
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