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<html><head><title>renpy.get game runtime - Ren'Py Visual Novel Engine</title><link href="../../shared.css" rel="stylesheet"><link href="../../monobook.css" rel="stylesheet"><link href="../../common.css" rel="stylesheet"><link href="../../monobook2.css" rel="stylesheet"><link href="../../docs.css" rel="stylesheet" /></link></link></link></link></head><body><div id="bodyContent">
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<h1><span class="mw-headline">renpy.get_game_runtime</span></h1>
<p><span id="renpy.get_game_runtime" /></p>
<table>
<tr>
<td valign="top">Function:</td>
<td valign="top"><b><strong class="selflink">renpy.get_game_runtime</strong></b></td>
<td valign="top">():</td>
</tr>
</table>
<div class="renpy-doc">
<p>Returns the number of seconds that have elapsed in gameplay since the last call to clear_game_timer, as a float.</p>
<p>The game runtime counter counts the number of seconds that have elapsed while waiting for user input in the current context. (So it doesn't count time spent in the game menu.)</p>
</div>
<p><a id="Example" name="Example"></a></p>
<h2><span class="mw-headline">Example</span></h2>
<pre>
$ minutes<span class="sym">,</span> seconds <span class="sym">=</span> <span class="kwb">divmod</span><span class="sym">(</span><span class="kwb">int</span><span class="sym">(</span>renpy<span class="sym">.</span><span class="kwd">get_game_runtime</span><span class="sym">()),</span> <span class="num">60</span><span class="sym">)</span>
<span class="str">"It took you %(minutes)d minutes and %(seconds)d seconds to</span>
<span class="str"> finish this demo."</span>
</pre>
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