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<html><head><title>renpy.has label - Ren'Py Visual Novel Engine</title><link href="../../shared.css" rel="stylesheet"><link href="../../monobook.css" rel="stylesheet"><link href="../../common.css" rel="stylesheet"><link href="../../monobook2.css" rel="stylesheet"><link href="../../docs.css" rel="stylesheet" /></link></link></link></link></head><body><div id="bodyContent">
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<h1><span class="mw-headline">renpy.has_label</span></h1>
<p><span id="renpy.has_label" /></p>
<table>
<tr>
<td valign="top">Function:</td>
<td valign="top"><b><strong class="selflink">renpy.has_label</strong></b></td>
<td valign="top">(label):</td>
</tr>
</table>
<div class="renpy-doc">
<p>This function returns true if a label exists in the game script, and false otherwise.</p>
</div>
<p><a id="Example" name="Example"></a></p>
<h2><span class="mw-headline">Example</span></h2>
<pre>
<span class="kwa">if</span> renpy<span class="sym">.</span><span class="kwd">has_label</span><span class="sym">(</span><span class="str">'episode_3'</span><span class="sym">):</span>
<span class="kwa">jump</span> episode_3
<span class="kwa">else</span><span class="sym">:</span>
<span class="str">"To Be Continued..."</span>
<span class="kwa">jump</span> game_end
<span class="kwa">label</span> episode_3<span class="sym">:</span>
<span class="str">"It was a dark and stormy night..."</span>
</pre>
<p><br /></p>
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