1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef GRAPHICS_SURFACE_H
#define GRAPHICS_SURFACE_H
#include "common/scummsys.h"
namespace Common {
struct Rect;
}
#include "graphics/pixelformat.h"
namespace Graphics {
/**
* An arbitrary graphics surface, which can be the target (or source) of blit
* operations, font rendering, etc.
*/
struct Surface {
/*
* IMPORTANT implementation specific detail:
*
* ARM code relies on the layout of the first 3 of these fields. Do not
* change them.
*/
/**
* The width of the surface.
*/
uint16 w;
/**
* The height of the surface.
*/
uint16 h;
/**
* The number of bytes a pixel line has.
*
* Note that this might not equal w * bytesPerPixel.
*/
uint16 pitch;
/**
* The surface's pixel data.
*/
void *pixels;
/**
* The pixel format of the surface.
*/
PixelFormat format;
/**
* Construct a simple Surface object.
*/
Surface() : w(0), h(0), pitch(0), pixels(0), format() {
}
/**
* Return a pointer to the pixel at the specified point.
*
* @param x The x coordinate of the pixel.
* @param y The y coordinate of the pixel.
* @return Pointer to the pixel.
*/
inline const void *getBasePtr(int x, int y) const {
return (const byte *)(pixels) + y * pitch + x * format.bytesPerPixel;
}
/**
* Return a pointer to the pixel at the specified point.
*
* @param x The x coordinate of the pixel.
* @param y The y coordinate of the pixel.
* @return Pointer to the pixel.
*/
inline void *getBasePtr(int x, int y) {
return static_cast<byte *>(pixels) + y * pitch + x * format.bytesPerPixel;
}
/**
* Allocate memory for the pixel data of the surface.
*
* Note that you are responsible for calling free yourself.
* @see free
*
* @param width Width of the surface object.
* @param height Height of the surface object.
* @param format The pixel format the surface should use.
*/
void create(uint16 width, uint16 height, const PixelFormat &format);
/**
* Release the memory used by the pixels memory of this surface. This is the
* counterpart to create().
*
* Note that you should only use this, when you created the Surface data via
* create! Otherwise this function has undefined behavior.
* @see create
*/
void free();
/**
* Copy the data from another Surface.
*
* Note that this calls free on the current surface, to assure it being
* clean. So be sure the current data was created via create, otherwise
* the results are undefined.
* @see create
* @see free
*
* @param surf Surface to copy from.
*/
void copyFrom(const Surface &surf);
/**
* Convert the data to another pixel format.
*
* The calling code must call free on the returned surface and then delete
* it.
*
* @param dstFormat The desired format
* @param palette The palette (in RGB888), if the source format has a Bpp of 1
*/
Graphics::Surface *convertTo(const PixelFormat &dstFormat, const byte *palette = 0) const;
/**
* Draw a line.
*
* @param x0 The x coordinate of the start point.
* @param y0 The y coordiante of the start point.
* @param x1 The x coordinate of the end point.
* @param y1 The y coordinate of the end point.
* @param color The color of the line.
*/
void drawLine(int x0, int y0, int x1, int y1, uint32 color);
/**
* Draw a horizontal line.
*
* @param x The start x coordinate of the line.
* @param y The y coordiante of the line.
* @param x2 The end x coordinate of the line.
* In case x > x2 the coordinates are swapped.
* @param color The color of the line.
*/
void hLine(int x, int y, int x2, uint32 color);
/**
* Draw a vertical line.
*
* @param x The x coordinate of the line.
* @param y The start y coordiante of the line.
* @param y2 The end y coordinate of the line.
* In case y > y2 the coordinates are swapped.
* @param color The color of the line.
*/
void vLine(int x, int y, int y2, uint32 color);
/**
* Fill a rect with a given color.
*
* @param r Rect to fill
* @param color The color of the rect's contents.
*/
void fillRect(Common::Rect r, uint32 color);
/**
* Draw a frame around a specified rect.
*
* @param r Rect to frame
* @param color The color of the frame.
*/
void frameRect(const Common::Rect &r, uint32 color);
// See comment in graphics/surface.cpp about it
void move(int dx, int dy, int height);
};
/**
* A deleter for Surface objects which can be used with SharedPtr.
*
* This deleter assures Surface::free is called on deletion.
*/
struct SharedPtrSurfaceDeleter {
void operator()(Surface *ptr) {
ptr->free();
delete ptr;
}
};
} // End of namespace Graphics
#endif
|