File: asf.h

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/* ResidualVM - A 3D game interpreter
 *
 * ResidualVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the AUTHORS
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

// Based on xoreos' ASF code

#ifndef AUDIO_DECODERS_ASF_H
#define AUDIO_DECODERS_ASF_H

namespace Audio {

/**
 * Try to load a ASF from the given seekable stream and create a RewindableAudioStream
 * from that data.
 *
 * @param stream          The SeekableReadStream from which to read the ASF data.
 * @param disposeAfterUse Whether to delete the stream after use.
 *
 * @return A new SeekableAudioStream, or 0, if an error occured.
 */

SeekableAudioStream *makeASFStream(
	Common::SeekableReadStream *stream,
	DisposeAfterUse::Flag disposeAfterUse);

} // End of namespace Audio

#endif // AUDIO_DECODERS_ASF_H