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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PLATFORM_SDL_H
#define PLATFORM_SDL_H
#include "backends/platform/sdl/sdl-sys.h"
#include "backends/modular-backend.h"
#include "backends/mixer/sdl/sdl-mixer.h"
#include "backends/events/sdl/sdl-events.h"
#include "backends/log/log.h"
#include "backends/platform/sdl/sdl-window.h"
#include "backends/graphics/sdl/resvm-sdl-graphics.h"
#include "common/array.h"
/**
* Base OSystem class for all SDL ports.
*/
class OSystem_SDL : public ModularBackend {
public:
OSystem_SDL();
virtual ~OSystem_SDL();
/**
* Pre-initialize backend. It should be called after
* instantiating the backend. Early needed managers are
* created here.
*/
virtual void init();
/**
* Get the Mixer Manager instance. Not to confuse with getMixer(),
* that returns Audio::Mixer. The Mixer Manager is a SDL wrapper class
* for the Audio::Mixer. Used by other managers.
*/
virtual SdlMixerManager *getMixerManager();
virtual bool hasFeature(Feature f);
// Override functions from ModularBackend and OSystem
virtual void initBackend();
#if defined(USE_TASKBAR)
virtual void engineInit();
virtual void engineDone();
#endif
virtual void quit();
virtual void fatalError();
// Logging
virtual void logMessage(LogMessageType::Type type, const char *message);
virtual Common::String getSystemLanguage() const;
// Clipboard
virtual bool hasTextInClipboard();
virtual Common::String getTextFromClipboard();
virtual void setWindowCaption(const char *caption);
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual void getTimeAndDate(TimeDate &td) const;
virtual Audio::Mixer *getMixer();
virtual Common::TimerManager *getTimerManager();
virtual Common::SaveFileManager *getSavefileManager();
//Screenshots
virtual Common::String getScreenshotsPath();
// ResidualVM specific code
virtual void setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d) override;
// ResidualVM specific code
virtual void launcherInitSize(uint w, uint h) override;
protected:
bool _inited;
bool _initedSDL;
#ifdef USE_SDL_NET
bool _initedSDLnet;
#endif
/**
* Mixer manager that configures and setups SDL for
* the wrapped Audio::Mixer, the true mixer.
*/
SdlMixerManager *_mixerManager;
/**
* The event source we use for obtaining SDL events.
*/
SdlEventSource *_eventSource;
/**
* The SDL output window.
*/
SdlWindow *_window;
// ResidualVM specific code
// Graphics capabilities
void detectDesktopResolution();
void detectFramebufferSupport();
ResVmSdlGraphicsManager::Capabilities _capabilities;
// End of ResidualVM specific code
virtual Common::EventSource *getDefaultEventSource() { return _eventSource; }
/**
* Initialze the SDL library.
*/
virtual void initSDL();
/**
* Create the audio CD manager
*/
virtual AudioCDManager *createAudioCDManager();
// Logging
virtual Common::WriteStream *createLogFile() { return 0; }
Backends::Log::Log *_logger;
};
#endif
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