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/*
** Standard library for strings and pattern-matching
** See Copyright Notice in lua.h
*/
#define FORBIDDEN_SYMBOL_EXCEPTION_iscntrl
#define FORBIDDEN_SYMBOL_EXCEPTION_ispunct
#include "common/util.h"
#include "engines/grim/lua/lauxlib.h"
#include "engines/grim/lua/lua.h"
#include "engines/grim/lua/lualib.h"
namespace Grim {
static void addnchar(const char *s, int32 n) {
char *b = luaL_openspace(n);
strncpy(b, s, n);
luaL_addsize(n);
}
static void addstr(const char *s) {
addnchar(s, strlen(s));
}
static void str_len() {
lua_pushnumber(strlen(luaL_check_string(1)));
}
static void closeandpush() {
luaL_addchar(0);
lua_pushstring(luaL_buffer());
}
static void str_sub() {
const char *s = luaL_check_string(1);
int l = strlen(s);
int start = (int)luaL_check_number(2);
int end = (int)luaL_opt_number(3, -1);
if (start < 0)
start = l + start + 1;
if (end < 0)
end = l + end + 1;
if (1 <= start && start <= end && end <= l) {
luaL_resetbuffer();
addnchar(s + start - 1, end - start + 1);
closeandpush();
} else
lua_pushstring("");
}
static void str_lower() {
const char *s;
luaL_resetbuffer();
for (s = luaL_check_string(1); *s; s++)
luaL_addchar(tolower((byte)*s));
closeandpush();
}
static void str_upper() {
const char *s;
luaL_resetbuffer();
for (s = luaL_check_string(1); *s; s++)
luaL_addchar(toupper((byte)*s));
closeandpush();
}
static void str_rep() {
const char *s = luaL_check_string(1);
int32 n = (int32)luaL_check_number(2);
luaL_resetbuffer();
while (n-- > 0)
addstr(s);
closeandpush();
}
#define MAX_CAPT 9
struct Capture {
int32 level; // total number of captures (finished or unfinished)
struct {
const char *init;
int32 len; // -1 signals unfinished capture
} capture[MAX_CAPT];
};
#define ESC '%'
#define SPECIALS "^$*?.([%-"
static void push_captures(Capture *cap) {
int i;
for (i = 0; i < cap->level; i++) {
int l = cap->capture[i].len;
char *buff = luaL_openspace(l+1);
if (l == -1)
lua_error("unfinished capture");
strncpy(buff, cap->capture[i].init, l);
buff[l] = 0;
lua_pushstring(buff);
}
}
static int32 check_cap (int32 l, Capture *cap) {
l -= '1';
if (!(0 <= l && l < cap->level && cap->capture[l].len != -1))
lua_error("invalid capture index");
return l;
}
static int32 capture_to_close(Capture *cap) {
int32 level = cap->level;
for (level--; level >= 0; level--)
if (cap->capture[level].len == -1) return level;
lua_error("invalid pattern capture");
return 0; // to avoid warnings
}
static const char *bracket_end(const char *p) {
return (*p == 0) ? nullptr : strchr((*p == '^') ? p + 2 : p + 1, ']');
}
static int32 matchclass(int32 c, int32 cl) {
int32 res;
if (c == 0)
return 0;
switch (tolower((int)cl)) {
case 'a' :
res = Common::isAlpha(c);
break;
case 'c' :
res = iscntrl(c);
break;
case 'd' :
res = Common::isDigit(c);
break;
case 'l' :
res = Common::isLower(c);
break;
case 'p' :
res = ispunct(c);
break;
case 's' :
res = Common::isSpace(c);
break;
case 'u' :
res = Common::isUpper(c);
break;
case 'w' :
res = Common::isAlnum(c);
break;
default:
return (cl == c);
}
return (Common::isLower((byte)cl) ? res : !res);
}
int32 luaI_singlematch(int32 c, const char *p, const char **ep) {
switch (*p) {
case '.': // matches any char
*ep = p + 1;
return c != 0;
case '\0': // end of pattern; matches nothing
*ep = p;
return 0;
case ESC:
if (*(++p) == '\0')
luaL_verror("incorrect pattern (ends with `%c')", ESC);
*ep = p+1;
return matchclass(c, (byte)*p);
case '[': {
const char *end = bracket_end(p + 1);
int32 sig = *(p + 1) == '^' ? (p++, 0) : 1;
if (!end)
lua_error("incorrect pattern (missing `]')");
*ep = end + 1;
if (c == 0)
return 0;
while (++p < end) {
if (*p == ESC) {
if (((p + 1) < end) && matchclass(c, (byte)*++p))
return sig;
} else if ((*(p + 1) == '-') && (p + 2 < end)) {
p += 2;
if ((byte)*(p - 2) <= c && c <= (byte)*p)
return sig;
} else if ((byte)*p == c)
return sig;
}
return !sig;
}
default:
*ep = p+1;
return ((byte)*p == c);
}
}
static const char *matchbalance(const char *s, int32 b, int32 e) {
if (*s != b)
return nullptr;
else {
int32 cont = 1;
while (*(++s)) {
if (*s == e) {
if (--cont == 0)
return s + 1;
} else if (*s == b)
cont++;
}
}
return nullptr; // string ends out of balance
}
static const char *matchitem(const char *s, const char *p, Capture *cap, const char **ep) {
if (*p == ESC) {
p++;
if (Common::isDigit((byte)*p)) { // capture
int32 l = check_cap(*p, cap);
*ep = p + 1;
if (strncmp(cap->capture[l].init, s, cap->capture[l].len) == 0)
return s + cap->capture[l].len;
else
return nullptr;
} else if (*p == 'b') { // balanced string
p++;
if (*p == 0 || *(p + 1) == 0)
lua_error("unbalanced pattern");
*ep = p + 2;
return matchbalance(s, *p, *(p + 1));
} else
p--; // and go through
}
return (luaI_singlematch((byte)*s, p, ep) ? s + 1 : nullptr);
}
static const char *match(const char *s, const char *p, Capture *cap) {
init:
// using goto's to optimize tail recursion
switch (*p) {
case '(':
{ // start capture
const char *res;
if (cap->level >= MAX_CAPT)
lua_error("too many captures");
cap->capture[cap->level].init = s;
cap->capture[cap->level].len = -1;
cap->level++;
res = match(s, p + 1, cap);
if (!res) // match failed?
cap->level--; // undo capture
return res;
}
case ')':
{ // end capture
int32 l = capture_to_close(cap);
const char *res;
cap->capture[l].len = s - cap->capture[l].init; // close capture
res = match(s, p + 1, cap);
if (!res) // match failed?
cap->capture[l].len = -1; // undo capture
return res;
}
case '\0':
case '$': // (possibly) end of pattern
if (*p == 0 || (*(p + 1) == 0 && *s == 0))
return s;
// fall through
default:
{ // it is a pattern item
const char *ep; // get what is next
const char *s1 = matchitem(s, p, cap, &ep);
switch (*ep) {
case '*':
{ // repetition
const char *res;
if (s1) {
res = match(s1, p, cap);
return res;
}
p = ep + 1;
goto init;
}
case '?':
{ // optional
const char *res;
if (s1) {
res = match(s1, ep + 1, cap);
return res;
}
p = ep + 1;
goto init;
}
case '-':
{ // repetition
const char *res = match(s, ep + 1, cap);
if (res)
return res;
else if (s1) {
s = s1;
goto init;
} else
return nullptr;
}
default:
if (s1) {
s = s1;
p = ep;
goto init;
} else
return nullptr;
}
}
}
}
static void str_find() {
const char *s = luaL_check_string(1);
const char *p = luaL_check_string(2);
int32 init = (uint32)luaL_opt_number(3, 1) - 1;
luaL_arg_check(0 <= init && init <= (int32)strlen(s), 3, "out of range");
if (lua_getparam(4) != LUA_NOOBJECT || !strpbrk(p, SPECIALS)) { // no special characters?
const char *s2 = strstr(s + init, p);
if (s2) {
lua_pushnumber(s2 - s + 1);
lua_pushnumber(s2 - s + strlen(p));
}
} else {
int32 anchor = (*p == '^') ? (p++, 1) : 0;
const char *s1 = s + init;
do {
struct Capture cap;
const char *res;
cap.level = 0;
res = match(s1, p, &cap);
if (res) {
lua_pushnumber(s1 - s + 1); // start
lua_pushnumber(res - s); // end
push_captures(&cap);
return;
}
} while (*s1++ && !anchor);
}
}
static void add_s(lua_Object newp, Capture *cap) {
if (lua_isstring(newp)) {
const char *news = lua_getstring(newp);
while (*news) {
if (*news != ESC || !Common::isDigit((byte)*++news))
luaL_addchar(*news++);
else {
int l = check_cap(*news++, cap);
addnchar(cap->capture[l].init, cap->capture[l].len);
}
}
} else if (lua_isfunction(newp)) {
lua_Object res;
int32 status;
int32 oldbuff;
lua_beginblock();
push_captures(cap);
// function may use buffer, so save it and create a new one
oldbuff = luaL_newbuffer(0);
status = lua_callfunction(newp);
// restore old buffer
luaL_oldbuffer(oldbuff);
if (status) {
lua_endblock();
lua_error(nullptr);
}
res = lua_getresult(1);
addstr(lua_isstring(res) ? lua_getstring(res) : "");
lua_endblock();
} else
luaL_arg_check(0, 3, "string or function expected");
}
static void str_gsub() {
const char *src = luaL_check_string(1);
const char *p = luaL_check_string(2);
lua_Object newp = lua_getparam(3);
int32 max_s = (int32)luaL_opt_number(4, strlen(src) + 1);
int32 anchor = (*p == '^') ? (p++, 1) : 0;
int32 n = 0;
luaL_resetbuffer();
while (n < max_s) {
struct Capture cap;
const char *e;
cap.level = 0;
e = match(src, p, &cap);
if (e) {
n++;
add_s(newp, &cap);
}
if (e && e > src) // non empty match?
src = e; // skip it
else if (*src)
luaL_addchar(*src++);
else
break;
if (anchor)
break;
}
addstr(src);
closeandpush();
lua_pushnumber(n); // number of substitutions
}
static void luaI_addquoted(const char *s) {
luaL_addchar('"');
for (; *s; s++) {
if (strchr("\"\\\n", *s))
luaL_addchar('\\');
luaL_addchar(*s);
}
luaL_addchar('"');
}
#define MAX_FORMAT 200
static void str_format() {
int32 arg = 1;
const char *strfrmt = luaL_check_string(arg);
luaL_resetbuffer();
while (*strfrmt) {
if (*strfrmt != '%')
luaL_addchar(*strfrmt++);
else if (*++strfrmt == '%')
luaL_addchar(*strfrmt++); // %%
else { // format item
char form[MAX_FORMAT]; // store the format ('%...')
struct Capture cap;
char *buff;
const char *initf = strfrmt;
form[0] = '%';
cap.level = 0;
strfrmt = match(strfrmt, "%d?%$?[-+ #]*(%d*)%.?(%d*)", &cap);
if (cap.capture[0].len > 3 || cap.capture[1].len > 3) // < 1000?
lua_error("invalid format (width or precision too long)");
if (Common::isDigit((byte)initf[0]) && initf[1] == '$') {
arg = initf[0] - '0';
initf += 2; // skip the 'n$'
}
arg++;
strncpy(form+1, initf, strfrmt - initf + 1); // +1 to include convertion
form[strfrmt-initf + 2] = 0;
buff = luaL_openspace(1000); // to store the formatted value
switch (*strfrmt++) {
case 'q':
luaI_addquoted(luaL_check_string(arg));
continue;
case 's':
{
const char *s = luaL_check_string(arg);
buff = luaL_openspace(strlen(s));
sprintf(buff, form, s);
break;
}
case 'c':
case 'd':
case 'o':
case 'i':
case 'u':
case 'x':
case 'X':
sprintf(buff, form, (int)luaL_check_number(arg));
break;
case 'e':
case 'E':
case 'f':
case 'g':
case 'G':
sprintf(buff, form, luaL_check_number(arg));
break;
default: // also treat cases 'pnLlh'
lua_error("invalid option in `format'");
}
luaL_addsize(strlen(buff));
}
}
closeandpush(); // push the result
}
static struct luaL_reg strlib[] = {
{"strlen", str_len},
{"strsub", str_sub},
{"strlower", str_lower},
{"strupper", str_upper},
{"strrep", str_rep},
{"format", str_format},
{"strfind", str_find},
{"gsub", str_gsub}
};
/*
** Open string library
*/
void strlib_open() {
luaL_openlib(strlib, (sizeof(strlib) / sizeof(strlib[0])));
}
} // end of namespace Grim
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