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/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "engines/stark/resources/direction.h"
#include "engines/stark/formats/xrc.h"
namespace Stark {
namespace Resources {
Direction::~Direction() {
}
Direction::Direction(Object *parent, byte subType, uint16 index, const Common::String &name) :
Object(parent, subType, index, name),
_field_34(0),
_field_38(0),
_field_3C(0) {
_type = TYPE;
}
void Direction::readData(Formats::XRCReadStream *stream) {
_field_34 = stream->readUint32LE();
_field_38 = stream->readUint32LE();
_field_3C = stream->readUint32LE();
}
void Direction::printData() {
debug("field_34: %d", _field_34);
debug("field_38: %d", _field_38);
debug("field_3C: %d", _field_3C);
}
} // End of namespace Resources
} // End of namespace Stark
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