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#if defined(HAVE_CONFIG_H)
#include "config.h"
#endif
#include "rutil/ResipAssert.h"
#include "rutil/Socket.hxx"
#include "rutil/Logger.hxx"
#include "resip/stack/Connection.hxx"
#include "resip/stack/ConnectionManager.hxx"
#include "resip/stack/InteropHelper.hxx"
#include "resip/stack/SipMessage.hxx"
#include "resip/stack/TcpBaseTransport.hxx"
#include "rutil/WinLeakCheck.hxx"
#ifdef USE_SSL
#include "resip/stack/ssl/Security.hxx"
#endif
#ifdef WIN32
#include <Mswsock.h>
#endif
#ifdef USE_SIGCOMP
#include <osc/Stack.h>
#include <osc/SigcompMessage.h>
#endif
using namespace resip;
volatile bool Connection::mEnablePostConnectSocketFuncCall = false;
#define RESIPROCATE_SUBSYSTEM Subsystem::TRANSPORT
Connection::Connection(Transport* transport,const Tuple& who, Socket socket,
Compression &compression,
bool isServer)
: ConnectionBase(transport,who,compression),
mFirstWriteAfterConnectedPending(false),
mInWritable(false),
mFlowTimerEnabled(false),
mPollItemHandle(0),
mIsServer(isServer)
{
mWho.mFlowKey=(FlowKey)socket;
InfoLog (<< "Connection::Connection: new connection created to who: " << mWho << ", is server = " << mIsServer);
if(transport && isWebSocket(transport->transport()))
{
mSendingTransmissionFormat = WebSocketHandshake;
mReceivingTransmissionFormat = WebSocketHandshake;
}
if(mWho.mFlowKey && ConnectionBase::transport())
{
getConnectionManager().addConnection(this);
}
}
Connection::~Connection()
{
if(mWho.mFlowKey && ConnectionBase::transport())
{
getConnectionManager().removeConnection(this);
// remove first then close, since conn manager may need socket
closeSocket(mWho.mFlowKey);
}
}
void
Connection::requestWrite(SendData* sendData)
{
mOutstandingSends.push_back(sendData);
if (isWritable())
{
ensureWritable();
}
}
void
Connection::removeFrontOutstandingSend()
{
delete mOutstandingSends.front();
mOutstandingSends.pop_front();
if (mOutstandingSends.empty())
{
resip_assert(mInWritable);
getConnectionManager().removeFromWritable(this);
mInWritable = false;
}
}
int
Connection::performWrite()
{
if(transportWrite())
{
// If we get here it means:
// a. on a previous invocation, SSL_do_handshake wanted to write
// (SSL_ERROR_WANT_WRITE)
// b. now the handshake is complete or it wants to read
if(mInWritable)
{
getConnectionManager().removeFromWritable(this);
mInWritable = false;
}
else
{
WarningLog(<<"performWrite invoked while not in write set");
}
return 0; // Q. What does this transportWrite() mean?
// A. It makes the TLS handshake move along after it
// was waiting in the write set.
}
// If the TLS handshake returned SSL_ERROR_WANT_WRITE again
// then we could get here without really having something to write
// so just return, remaining in the write set.
if(mOutstandingSends.empty())
{
// FIXME: this needs to be more elaborate with respect
// to TLS handshaking but it doesn't appear we can do that
// without ABI breakage.
return 0;
}
switch(mOutstandingSends.front()->command)
{
case SendData::CloseConnection:
// .bwc. Close this connection.
return -1;
break;
case SendData::EnableFlowTimer:
enableFlowTimer();
removeFrontOutstandingSend();
return 0;
break;
default:
// do nothing
break;
}
const Data& sigcompId = mOutstandingSends.front()->sigcompId;
if(mSendingTransmissionFormat == Unknown)
{
if (sigcompId.size() > 0 && mCompression.isEnabled())
{
mSendingTransmissionFormat = Compressed;
}
else
{
mSendingTransmissionFormat = Uncompressed;
}
}
else if(mSendingTransmissionFormat == WebSocketHandshake)
{
mSendingTransmissionFormat = WebSocketData;
}
else if(mSendingTransmissionFormat == WebSocketData)
{
SendData *dataWs, *oldSd;
const Data& dataRaw = mOutstandingSends.front()->data;
UInt64 dataSize = 1 + 1 + dataRaw.size();
UInt64 lSize = (UInt64)dataRaw.size();
UInt8* uBuffer;
if(lSize > 0x7D && lSize <= 0xFFFF)
{
dataSize += 2;
}
else if(lSize > 0xFFFF)
{
dataSize += 8;
}
oldSd = mOutstandingSends.front();
dataWs = new SendData(oldSd->destination,
Data(Data::Take, new char[(int)dataSize], (Data::size_type)dataSize),
oldSd->transactionId,
oldSd->sigcompId,
false);
resip_assert(dataWs && dataWs->data.data());
uBuffer = (UInt8*)dataWs->data.data();
uBuffer[0] = 0x82;
if(lSize <= 0x7D)
{
uBuffer[1] = (UInt8)lSize;
uBuffer = &uBuffer[2];
}
else if(lSize <= 0xFFFF)
{
uBuffer[1] = 0x7E;
uBuffer[2] = (UInt8)((lSize >> 8) & 0xFF);
uBuffer[3] = (UInt8)(lSize & 0xFF);
uBuffer = &uBuffer[4];
}
else
{
uBuffer[1] = 0x7F;
uBuffer[2] = (UInt8)((lSize >> 56) & 0xFF);
uBuffer[3] = (UInt8)((lSize >> 48) & 0xFF);
uBuffer[4] = (UInt8)((lSize >> 40) & 0xFF);
uBuffer[5] = (UInt8)((lSize >> 32) & 0xFF);
uBuffer[6] = (UInt8)((lSize >> 24) & 0xFF);
uBuffer[7] = (UInt8)((lSize >> 16) & 0xFF);
uBuffer[8] = (UInt8)((lSize >> 8) & 0xFF);
uBuffer[9] = (UInt8)(lSize & 0xFF);
uBuffer = &uBuffer[10];
}
memcpy(uBuffer, dataRaw.data(), dataRaw.size());
mOutstandingSends.front() = dataWs;
dataWs = 0;
delete oldSd;
}
#ifdef USE_SIGCOMP
// Perform compression here, if appropriate
if (mSendingTransmissionFormat == Compressed
&& !(mOutstandingSends.front()->isAlreadyCompressed))
{
const Data& uncompressed = mOutstandingSends.front()->data;
osc::SigcompMessage *sm =
mSigcompStack->compressMessage(uncompressed.data(), uncompressed.size(),
sigcompId.data(), sigcompId.size(),
true);
DebugLog (<< "Compressed message from "
<< uncompressed.size() << " bytes to "
<< sm->getStreamLength() << " bytes");
SendData *oldSd = mOutstandingSends.front();
SendData *newSd = new SendData(oldSd->destination,
Data(sm->getStreamMessage(),
sm->getStreamLength()),
oldSd->transactionId,
oldSd->sigcompId,
true);
mOutstandingSends.front() = newSd;
delete oldSd;
delete sm;
}
#endif
// Note: The first time the socket is available for write, is when the TCP connect call is completed
if (mFirstWriteAfterConnectedPending)
{
mFirstWriteAfterConnectedPending = false; // reset
// Notify all outstanding sends that we are now connected - stops the TCP Connection timer for all transactions
for (std::list<SendData*>::iterator it = mOutstandingSends.begin(); it != mOutstandingSends.end(); it++)
{
mTransport->setTcpConnectState((*it)->transactionId, TcpConnectState::Connected);
}
if (mEnablePostConnectSocketFuncCall)
{
mTransport->callSocketFunc(getSocket());
}
}
const Data& data = mOutstandingSends.front()->data;
int nBytes = write(data.data() + mSendPos,int(data.size() - mSendPos));
//DebugLog (<< "Tried to send " << data.size() - mSendPos << " bytes, sent " << nBytes << " bytes");
if (nBytes < 0)
{
//fail(data.transactionId);
InfoLog(<< "Write failed on socket: " << this->getSocket() << ", closing connection");
return -1;
}
else if (nBytes == 0)
{
// Nothing was written - likely socket buffers are backed up and EWOULDBLOCK was returned
// no need to do calculations in else statement
return 0;
}
else
{
// Safe because of the conditional above ( < 0 ).
Data::size_type bytesWritten = static_cast<Data::size_type>(nBytes);
mSendPos += bytesWritten;
if (mSendPos == data.size())
{
mSendPos = 0;
removeFrontOutstandingSend();
}
return bytesWritten;
}
}
bool
Connection::performWrites(unsigned int max)
{
int res;
// if max==0, we will overflow into UINT_MAX. This is intentional.
while((res=performWrite())>0 && !mOutstandingSends.empty() && --max!=0)
{;}
if(res<0)
{
delete this;
return false;
}
return true;
}
void
Connection::ensureWritable()
{
if(!mInWritable)
{
//assert(!mOutstandingSends.empty()); // empty during TLS handshake
// therefore must be careful to check mOutstandingSends later
getConnectionManager().addToWritable(this);
mInWritable = true;
}
}
ConnectionManager&
Connection::getConnectionManager() const
{
TcpBaseTransport* transport = static_cast<TcpBaseTransport*>(ConnectionBase::transport());
return transport->getConnectionManager();
}
EncodeStream&
resip::operator<<(EncodeStream& strm, const resip::Connection& c)
{
strm << "CONN: " << &c << " " << int(c.getSocket()) << " " << c.mWho;
return strm;
}
int
Connection::read()
{
std::pair<char*, size_t> writePair = getWriteBuffer();
size_t bytesToRead = resipMin(writePair.second,
static_cast<size_t>(Connection::ChunkSize));
resip_assert(bytesToRead > 0);
int bytesRead = read(writePair.first, (int)bytesToRead);
if (bytesRead <= 0)
{
return bytesRead;
}
// mBuffer might have been reallocated inside read()
writePair = getCurrentWriteBuffer();
getConnectionManager().touch(this);
#ifdef USE_SIGCOMP
// If this is the first data we read, determine whether the
// connection is compressed.
if(mReceivingTransmissionFormat == Unknown)
{
if (((writePair.first[0] & 0xf8) == 0xf8) && mCompression.isEnabled())
{
mReceivingTransmissionFormat = Compressed;
}
else
{
mReceivingTransmissionFormat = Uncompressed;
}
}
// SigComp compressed messages are handed very differently
// than non-compressed messages: they are guaranteed to
// be framed within SigComp, and each frame contains
// *exactly* one SIP message. Processing looks a lot like
// it does for Datagram-oriented transports.
if (mReceivingTransmissionFormat == Compressed)
{
decompressNewBytes(bytesRead);
}
else
#endif
{
if (mReceivingTransmissionFormat == WebSocketHandshake)
{
bool dropConnection = false;
if(wsProcessHandshake(bytesRead, dropConnection))
{
ensureWritable();
if(performWrites())
{
mReceivingTransmissionFormat = WebSocketData;
}
}
else if(dropConnection)
{
bytesRead=-1;
}
}
else
{
if (mReceivingTransmissionFormat == WebSocketData)
{
if(!wsProcessData(bytesRead))
{
bytesRead=-1;
}
}
else if(!preparseNewBytes(bytesRead))
{
// Iffy; only way we have right now to indicate that this connection has
// gone away.
bytesRead=-1;
}
}
}
return bytesRead;
}
bool
Connection::performReads(unsigned int max)
{
int bytesRead;
// if max==0, we will overflow into UINT_MAX. This is intentional.
while((bytesRead = read())>0 && --max!=0)
{
DebugLog(<< "Connection::performReads() " << " read=" << bytesRead);
}
if ( bytesRead < 0 )
{
DebugLog(<< "Closing connection bytesRead=" << bytesRead);
delete this;
return false;
}
return true;
}
void
Connection::enableFlowTimer()
{
if(!mFlowTimerEnabled)
{
mFlowTimerEnabled = true;
// ensure connection is in a FlowTimer LRU list on the connection manager
getConnectionManager().moveToFlowTimerLru(this);
}
}
void
Connection::onDoubleCRLF()
{
// !bwc! TODO might need to make this more efficient.
// !bwc! Need to make this sigcomp-friendly
if(InteropHelper::getOutboundVersion()>=8)
{
DebugLog(<<"Sending response CRLF (aka pong).");
requestWrite(new SendData(mWho,Symbols::CRLF,Data::Empty,Data::Empty));
}
}
void
Connection::onSingleCRLF()
{
DebugLog(<<"Received response CRLF (aka pong).");
mTransport->keepAlivePong(mWho);
}
bool
Connection::hasDataToRead()
{
return true;
}
bool
Connection::isGood()
{
return true;
}
bool
Connection::checkConnectionTimedout()
{
int errNum = 0;
int errNumSize = sizeof(errNum);
if(getsockopt(mWho.mFlowKey, SOL_SOCKET, SO_ERROR, (char *)&errNum, (socklen_t *)&errNumSize) == 0)
{
if (errNum == ETIMEDOUT || errNum == EHOSTUNREACH ||
errNum == ECONNREFUSED || errNum == ECONNABORTED)
{
InfoLog(<< "Exception on socket " << mWho.mFlowKey << " code: " << errNum << "; closing connection");
setFailureReason(TransportFailure::ConnectionException, errNum);
delete this;
return true;
}
else if (errNum != 0)
{
WarningLog(<< "checkConnectionTimedout " << mWho.mFlowKey << " code: " << errNum << "; ignoring - should we error out?");
}
}
return false;
}
bool
Connection::isWritable()
{
return true;
}
/**
Virtual function of FdPollItemIf, called to process io events
**/
void
Connection::processPollEvent(FdPollEventMask mask) {
/* The original code in ConnectionManager.cxx didn't check
* for error events unless no writable event. (e.g., writable
* masked error. Why?)
*/
if ( mask & FPEM_Error )
{
Socket fd = getSocket();
int errNum = getSocketError(fd);
InfoLog(<< "Exception on socket " << fd << " code: " << errNum << "; closing connection");
setFailureReason(TransportFailure::ConnectionException, errNum);
delete this;
return;
}
if ( mask & FPEM_Write )
{
if(!performWrites())
{
// Just deleted self
return;
}
}
if ( mask & FPEM_Read )
{
performReads();
}
}
bool
Connection::isServer() const
{
return mIsServer;
}
void
Connection::invokeAfterSocketCreationFunc() const
{
mTransport->callSocketFunc(getSocket());
}
/* ====================================================================
* The Vovida Software License, Version 1.0
*
* Copyright (c) 2000
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The names "VOCAL", "Vovida Open Communication Application Library",
* and "Vovida Open Communication Application Library (VOCAL)" must
* not be used to endorse or promote products derived from this
* software without prior written permission. For written
* permission, please contact vocal@vovida.org.
*
* 4. Products derived from this software may not be called "VOCAL", nor
* may "VOCAL" appear in their name, without prior written
* permission of Vovida Networks, Inc.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND
* NON-INFRINGEMENT ARE DISCLAIMED. IN NO EVENT SHALL VOVIDA
* NETWORKS, INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT DAMAGES
* IN EXCESS OF $1,000, NOR FOR ANY INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
* ====================================================================
*
* This software consists of voluntary contributions made by Vovida
* Networks, Inc. and many individuals on behalf of Vovida Networks,
* Inc. For more information on Vovida Networks, Inc., please see
* <http://www.vovida.org/>.
*
* vi: set shiftwidth=3 expandtab:
*/
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