File: dinput.c

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/*  RetroArch - A frontend for libretro.
 *  Copyright (C) 2010-2014 - Hans-Kristian Arntzen
 *  Copyright (C) 2011-2020 - Daniel De Matteis
 *
 *  RetroArch is free software: you can redistribute it and/or modify it under the terms
 *  of the GNU General Public License as published by the Free Software Found-
 *  ation, either version 3 of the License, or (at your option) any later version.
 *
 *  RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
 *  without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
 *  PURPOSE.  See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with RetroArch.
 *  If not, see <http://www.gnu.org/licenses/>.
 */

#ifdef _MSC_VER
#pragma comment(lib, "dinput8")
#endif

#define WIN32_LEAN_AND_MEAN

#undef DIRECTINPUT_VERSION
#define DIRECTINPUT_VERSION 0x0800

#include <dinput.h>
#include <dbt.h>

#include <stdlib.h>
#include <stddef.h>
#include <string.h>
#include <boolean.h>

#include <windowsx.h>

#ifndef WM_MOUSEHWHEEL
#define WM_MOUSEHWHEEL                  0x20e
#endif

#ifndef WM_MOUSEWHEEL
#define WM_MOUSEWHEEL                   0x020A
#endif

#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif

#include <string/stdstring.h>

#ifndef _XBOX
#include "../../gfx/common/win32_common.h"
#endif

#include "../input_keymaps.h"

#include "../../configuration.h"
#include "../../retroarch.h"
#include "../../verbosity.h"

/* Context has to be global as joypads also ride on this context. */
LPDIRECTINPUT8 g_dinput_ctx;

struct dinput_pointer_status
{
   struct dinput_pointer_status *next;
   int pointer_id;
   int pointer_x;
   int pointer_y;
};

enum dinput_input_flags
{
   DINP_FLAG_SHIFT_L           = (1 << 0),
   DINP_FLAG_SHIFT_R           = (1 << 1),
   DINP_FLAG_ALT_L             = (1 << 2),
   DINP_FLAG_ALT_R             = (1 << 3),
   DINP_FLAG_DBCLK_ON_TITLEBAR = (1 << 4),
   DINP_FLAG_MOUSE_L_BTN       = (1 << 5),
   DINP_FLAG_MOUSE_R_BTN       = (1 << 6),
   DINP_FLAG_MOUSE_M_BTN       = (1 << 7),
   DINP_FLAG_MOUSE_B4_BTN      = (1 << 8),
   DINP_FLAG_MOUSE_B5_BTN      = (1 << 9),
   DINP_FLAG_MOUSE_WU_BTN      = (1 << 10),
   DINP_FLAG_MOUSE_WD_BTN      = (1 << 11),
   DINP_FLAG_MOUSE_HWU_BTN     = (1 << 12),
   DINP_FLAG_MOUSE_HWD_BTN     = (1 << 13),
   DINP_FLAG_MOUSE_IGNORE      = (1 << 14)
};

struct dinput_input
{
   char *joypad_drv_name;
   LPDIRECTINPUTDEVICE8 keyboard;
   LPDIRECTINPUTDEVICE8 mouse;
   const input_device_driver_t *joypad;
   struct dinput_pointer_status pointer_head; /* dummy head for easy iteration */
   int window_pos_x;
   int window_pos_y;
   int mouse_rel_x;
   int mouse_rel_y;
   int mouse_x;
   int mouse_y;
   uint16_t flags;
   uint8_t state[256];
};

void dinput_destroy_context(void)
{
   if (!g_dinput_ctx)
      return;

   IDirectInput8_Release(g_dinput_ctx);
   g_dinput_ctx = NULL;
}

bool dinput_init_context(void)
{
   if (!g_dinput_ctx)
   {
      /* Who said we shouldn't have same call signature in a COM API? <_< */
#ifdef __cplusplus
      if (!(SUCCEEDED(DirectInput8Create(
                     GetModuleHandle(NULL), DIRECTINPUT_VERSION,
                     IID_IDirectInput8,
                     (void**)&g_dinput_ctx, NULL))))
#else
         if (!(SUCCEEDED(DirectInput8Create(
                        GetModuleHandle(NULL), DIRECTINPUT_VERSION,
                        &IID_IDirectInput8,
                        (void**)&g_dinput_ctx, NULL))))
#endif
            return false;
   }
   return true;
}

static void *dinput_init(const char *joypad_driver)
{
   struct dinput_input *di = NULL;

   if (!dinput_init_context())
      return NULL;

   if (!(di = (struct dinput_input*)calloc(1, sizeof(*di))))
      return NULL;

   if (!string_is_empty(joypad_driver))
      di->joypad_drv_name = strdup(joypad_driver);

#ifdef __cplusplus
   if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx,
               GUID_SysKeyboard,
               &di->keyboard, NULL)))
#else
   if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx,
               &GUID_SysKeyboard,
               &di->keyboard, NULL)))
#endif
   {
      di->keyboard = NULL;
   }

#ifdef __cplusplus
   if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx,
               GUID_SysMouse,
               &di->mouse, NULL)))
#else
   if (FAILED(IDirectInput8_CreateDevice(g_dinput_ctx,
               &GUID_SysMouse,
               &di->mouse, NULL)))
#endif
   {
      di->mouse = NULL;
   }

   if (di->keyboard)
   {
      bool input_nowinkey_enable = config_get_ptr()->bools.input_nowinkey_enable;
      DWORD flags                = DISCL_NONEXCLUSIVE | DISCL_FOREGROUND;
      if (input_nowinkey_enable)
         flags                  |= DISCL_NOWINKEY;

      IDirectInputDevice8_SetDataFormat(di->keyboard, &c_dfDIKeyboard);
      IDirectInputDevice8_SetCooperativeLevel(di->keyboard,
            (HWND)video_driver_window_get(), flags);
      IDirectInputDevice8_Acquire(di->keyboard);
   }

   if (di->mouse)
   {
      IDirectInputDevice8_SetDataFormat(di->mouse, &c_dfDIMouse2);
      IDirectInputDevice8_SetCooperativeLevel(di->mouse, (HWND)video_driver_window_get(),
            DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);
      IDirectInputDevice8_Acquire(di->mouse);
   }

   input_keymaps_init_keyboard_lut(rarch_key_map_dinput);

#ifndef _XBOX
   SetWindowLongPtr(main_window.hwnd, GWLP_USERDATA, (LONG_PTR)di);
#endif

   return di;
}

static uint16_t dinput_get_active_keyboard_mods()
{
   uint16_t mod = 0;
   if (GetKeyState(VK_SHIFT)   & 0x80)
      mod |= RETROKMOD_SHIFT;
   if (GetKeyState(VK_CONTROL) & 0x80)
      mod |= RETROKMOD_CTRL;
   if (GetKeyState(VK_MENU)    & 0x80)
      mod |= RETROKMOD_ALT;
   if (GetKeyState(VK_CAPITAL) & 0x81)
      mod |= RETROKMOD_CAPSLOCK;
   if (GetKeyState(VK_SCROLL)  & 0x81)
      mod |= RETROKMOD_SCROLLOCK;
   if (GetKeyState(VK_NUMLOCK) & 0x81)
      mod |= RETROKMOD_NUMLOCK;
   if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x80)
      mod |= RETROKMOD_META;
   return mod;
}

static void dinput_poll(void *data)
{
   struct dinput_input *di = (struct dinput_input*)data;
   uint8_t *kb_state       = NULL;

   if (!di)
      return;

   kb_state                = &di->state[0];

   for (
         ; kb_state < di->state + 256
         ; kb_state++)
      *kb_state = 0;

   if (di->keyboard)
   {
      if (FAILED(IDirectInputDevice8_GetDeviceState(
                  di->keyboard, sizeof(di->state), di->state)))
      {
         IDirectInputDevice8_Acquire(di->keyboard);
         if (FAILED(IDirectInputDevice8_GetDeviceState(
                     di->keyboard, sizeof(di->state), di->state)))
         {
            for (
                  ; kb_state < di->state + 256
                  ; kb_state++)
               *kb_state = 0;
         }
      }
      else
      {
         /* Ignore 'unknown/undefined' key */
         di->state[RETROK_UNKNOWN] = 0;
      }

      /* If both shift keys are pressed simultaneously, the OS will not issue
       * a WM_KEYUP for the first one. That up event will be issued here. */
      if ((di->flags & DINP_FLAG_SHIFT_L) && !(GetAsyncKeyState(VK_LSHIFT) >> 1))
      {
         input_keyboard_event(false, RETROK_LSHIFT, 0,
               dinput_get_active_keyboard_mods(), RETRO_DEVICE_KEYBOARD);
         di->flags &= ~DINP_FLAG_SHIFT_L;
      }
      if ((di->flags & DINP_FLAG_SHIFT_R) && !(GetAsyncKeyState(VK_RSHIFT) >> 1))
      {
         input_keyboard_event(false, RETROK_RSHIFT, 0,
               dinput_get_active_keyboard_mods(), RETRO_DEVICE_KEYBOARD);
         di->flags &= ~DINP_FLAG_SHIFT_R;
      }

      /* When using alt-tab, the alt key won't get a WM_KEYUP message from the
       * OS. Instead we issue it here when ALT isn't pressed down anymore. */
      if ((di->flags & DINP_FLAG_ALT_L) && !(GetAsyncKeyState(VK_LMENU) >> 1))
      {
         input_keyboard_event(false, RETROK_LALT, 0,
               dinput_get_active_keyboard_mods(), RETRO_DEVICE_KEYBOARD);
         di->flags &= ~DINP_FLAG_ALT_L;
      }
      if ((di->flags & DINP_FLAG_ALT_R) && !(GetAsyncKeyState(VK_RMENU) >> 1))
      {
         input_keyboard_event(false, RETROK_RALT, 0,
               dinput_get_active_keyboard_mods(), RETRO_DEVICE_KEYBOARD);
         di->flags &= ~DINP_FLAG_ALT_R;
      }
   }

   if (di->mouse)
   {
      POINT point;
      DIMOUSESTATE2 mouse_state;
      BYTE *rgb_buttons_ptr     = &mouse_state.rgbButtons[0];
      bool swap_mouse_buttons   = (g_win32_flags & WIN32_CMN_FLAG_SWAP_MOUSE_BTNS) ? true : false;

      point.x                   = 0;
      point.y                   = 0;

      mouse_state.lX            = 0;
      mouse_state.lY            = 0;
      mouse_state.lZ            = 0;

      for (
            ; rgb_buttons_ptr < mouse_state.rgbButtons + 8
            ; rgb_buttons_ptr++)
         *rgb_buttons_ptr = 0;

      if (FAILED(IDirectInputDevice8_GetDeviceState(
                  di->mouse, sizeof(mouse_state), &mouse_state)))
      {
         IDirectInputDevice8_Acquire(di->mouse);
         if (FAILED(IDirectInputDevice8_GetDeviceState(
                     di->mouse, sizeof(mouse_state), &mouse_state)))
         {
            mouse_state.lX = 0;
            mouse_state.lY = 0;
            mouse_state.lZ = 0;
            for (
                  ; rgb_buttons_ptr < mouse_state.rgbButtons + 8
                  ; rgb_buttons_ptr++)
               *rgb_buttons_ptr = 0;
         }
      }

      di->mouse_rel_x = mouse_state.lX;
      di->mouse_rel_y = mouse_state.lY;

      if (swap_mouse_buttons)
      {
         if (!mouse_state.rgbButtons[1])
            di->flags &= ~DINP_FLAG_DBCLK_ON_TITLEBAR;

         if (di->flags & DINP_FLAG_DBCLK_ON_TITLEBAR)
            di->flags &= ~DINP_FLAG_MOUSE_R_BTN;
         else
         {
            if (mouse_state.rgbButtons[0])
               di->flags |=  DINP_FLAG_MOUSE_R_BTN;
            else
               di->flags &= ~DINP_FLAG_MOUSE_R_BTN;
         }

         if (mouse_state.rgbButtons[1])
            di->flags    |=  DINP_FLAG_MOUSE_L_BTN;
         else
            di->flags    &= ~DINP_FLAG_MOUSE_L_BTN;
      }
      else
      {
         if (!mouse_state.rgbButtons[0])
            di->flags &= ~DINP_FLAG_DBCLK_ON_TITLEBAR;

         if (di->flags & DINP_FLAG_DBCLK_ON_TITLEBAR)
            di->flags &= ~DINP_FLAG_MOUSE_L_BTN;
         else
         {
            if (mouse_state.rgbButtons[0])
               di->flags |=  DINP_FLAG_MOUSE_L_BTN;
            else
               di->flags &= ~DINP_FLAG_MOUSE_L_BTN;
         }

         if (mouse_state.rgbButtons[1])
            di->flags    |=  DINP_FLAG_MOUSE_R_BTN;
         else
            di->flags    &= ~DINP_FLAG_MOUSE_R_BTN;
      }

      if (mouse_state.rgbButtons[2])
         di->flags    |=  DINP_FLAG_MOUSE_M_BTN;
      else
         di->flags    &= ~DINP_FLAG_MOUSE_M_BTN;

      if (mouse_state.rgbButtons[3])
         di->flags    |=  DINP_FLAG_MOUSE_B4_BTN;
      else
         di->flags    &= ~DINP_FLAG_MOUSE_B4_BTN;

      if (mouse_state.rgbButtons[4])
         di->flags    |=  DINP_FLAG_MOUSE_B5_BTN;
      else
         di->flags    &= ~DINP_FLAG_MOUSE_B5_BTN;

      /* No simple way to get absolute coordinates
       * for RETRO_DEVICE_POINTER. Just use Win32 APIs. */
      GetCursorPos(&point);
      ScreenToClient((HWND)video_driver_window_get(), &point);
      di->mouse_x = point.x;
      di->mouse_y = point.y;

      /* Ignore application focusing mouse clicks */
      if (di->flags & DINP_FLAG_MOUSE_IGNORE)
      {
         if (mouse_state.rgbButtons[0] || mouse_state.rgbButtons[1])
            di->flags &= ~(DINP_FLAG_MOUSE_L_BTN | DINP_FLAG_MOUSE_R_BTN);
         else if (!mouse_state.rgbButtons[0] && !mouse_state.rgbButtons[1])
            di->flags &= ~DINP_FLAG_MOUSE_IGNORE;
      }
   }
}

static bool dinput_mouse_button_pressed(
      struct dinput_input *di, unsigned port, unsigned key)
{
   switch (key)
   {
      case RETRO_DEVICE_ID_MOUSE_LEFT:
         return (di->flags & DINP_FLAG_MOUSE_L_BTN)  ? true : false;
      case RETRO_DEVICE_ID_MOUSE_RIGHT:
         return (di->flags & DINP_FLAG_MOUSE_R_BTN)  ? true : false;
      case RETRO_DEVICE_ID_MOUSE_MIDDLE:
         return (di->flags & DINP_FLAG_MOUSE_M_BTN)  ? true : false;
      case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
         return (di->flags & DINP_FLAG_MOUSE_B4_BTN) ? true : false;
      case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
         return (di->flags & DINP_FLAG_MOUSE_B5_BTN) ? true : false;
      case RETRO_DEVICE_ID_MOUSE_WHEELUP:
         if (di->flags & DINP_FLAG_MOUSE_WU_BTN)
         {
            di->flags &= ~DINP_FLAG_MOUSE_WU_BTN;
            return true;
         }
         break;
      case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
         if (di->flags & DINP_FLAG_MOUSE_WD_BTN)
         {
            di->flags &= ~DINP_FLAG_MOUSE_WD_BTN;
            return true;
         }
         break;
      case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
         if (di->flags & DINP_FLAG_MOUSE_HWU_BTN)
         {
            di->flags &= ~DINP_FLAG_MOUSE_HWU_BTN;
            return true;
         }
         break;
      case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
         if (di->flags & DINP_FLAG_MOUSE_HWD_BTN)
         {
            di->flags &= ~DINP_FLAG_MOUSE_HWD_BTN;
            return true;
         }
         break;
   }

   return false;
}

static int16_t dinput_lightgun_aiming_state(
      struct dinput_input *di, unsigned idx, unsigned id)
{
   struct video_viewport vp    = {0};
   int16_t res_x               = 0;
   int16_t res_y               = 0;
   int16_t res_screen_x        = 0;
   int16_t res_screen_y        = 0;

   int x                       = 0;
   int y                       = 0;
   unsigned num                = 0;

   struct dinput_pointer_status
      *check_pos               = di->pointer_head.next;

   while (check_pos && num < idx)
   {
      num++;
      check_pos                = check_pos->next;
   }

   if (!check_pos && idx > 0) /* idx = 0 has mouse fallback. */
      return 0;

   x = di->mouse_x;
   y = di->mouse_y;

   if (check_pos)
   {
      x = check_pos->pointer_x;
      y = check_pos->pointer_y;
   }

   if (video_driver_translate_coord_viewport_wrap(
               &vp, x, y,
               &res_x, &res_y, &res_screen_x, &res_screen_y))
   {
      switch (id)
      {
         case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
            return res_x;
         case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
            return res_y;
         case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
            return input_driver_pointer_is_offscreen(res_x, res_y);
         default:
            break;
      }
   }

   return 0;
}

static int16_t dinput_input_state(
      void *data,
      const input_device_driver_t *joypad,
      const input_device_driver_t *sec_joypad,
      rarch_joypad_info_t *joypad_info,
      const retro_keybind_set *binds,
      bool keyboard_mapping_blocked,
      unsigned port,
      unsigned device,
      unsigned idx,
      unsigned id)
{
   settings_t *settings;
   struct dinput_input *di    = (struct dinput_input*)data;

   if (port < MAX_USERS)
   {
      switch (device)
      {
         case RETRO_DEVICE_JOYPAD:
            {
               int16_t ret = 0;
               settings    = config_get_ptr();

               if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
               {
                  unsigned i;

                  if (settings->uints.input_mouse_index[port] == 0)
                  {
                     for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
                     {
                        if (binds[port][i].valid)
                        {
                           if (dinput_mouse_button_pressed(di, port, binds[port][i].mbutton))
                              ret |= (1 << i);
                        }
                     }
                  }

                  if (!keyboard_mapping_blocked)
                  {
                     for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
                     {
                        if (binds[port][i].valid)
                        {
                           if (     (binds[port][i].key && binds[port][i].key < RETROK_LAST)
                                 && di->state[rarch_keysym_lut[(enum retro_key)binds[port][i].key]] & 0x80)
                              ret |= (1 << i);
                        }
                     }
                  }

                  return ret;
               }

               if (id < RARCH_BIND_LIST_END)
               {
                  if (binds[port][id].valid)
                  {
                     if (     binds[port][id].key && binds[port][id].key < RETROK_LAST
                           && (di->state[rarch_keysym_lut[(enum retro_key)binds[port][id].key]] & 0x80)
                           && (id == RARCH_GAME_FOCUS_TOGGLE || !keyboard_mapping_blocked)
                        )
                        return 1;
                     else if (settings->uints.input_mouse_index[port] == 0)
                     {
                        if (dinput_mouse_button_pressed(di, port, binds[port][id].mbutton))
                           return 1;
                     }
                  }
               }
            }
            break;
         case RETRO_DEVICE_KEYBOARD:
            return (id && id < RETROK_LAST) && di->state[rarch_keysym_lut[(enum retro_key)id]] & 0x80;
         case RETRO_DEVICE_ANALOG:
            {
               int16_t ret           = 0;
               int id_minus_key      = 0;
               int id_plus_key       = 0;
               unsigned id_minus     = 0;
               unsigned id_plus      = 0;
               bool id_plus_valid    = false;
               bool id_minus_valid   = false;

               input_conv_analog_id_to_bind_id(idx, id, id_minus, id_plus);

               id_minus_valid        = binds[port][id_minus].valid;
               id_plus_valid         = binds[port][id_plus].valid;
               id_minus_key          = binds[port][id_minus].key;
               id_plus_key           = binds[port][id_plus].key;

               if (id_plus_valid && id_plus_key && id_plus_key < RETROK_LAST)
               {
                  unsigned sym = rarch_keysym_lut[(enum retro_key)id_plus_key];
                  if (di->state[sym] & 0x80)
                     ret = 0x7fff;
               }
               if (id_minus_valid && id_minus_key && id_minus_key < RETROK_LAST)
               {
                  unsigned sym = rarch_keysym_lut[(enum retro_key)id_minus_key];
                  if (di->state[sym] & 0x80)
                     ret += -0x7fff;
               }
               return ret;
            }
            break;
         case RARCH_DEVICE_MOUSE_SCREEN:
            settings                   = config_get_ptr();
            if (settings->uints.input_mouse_index[port] != 0)
               break;

            switch (id)
            {
               case RETRO_DEVICE_ID_MOUSE_X:
                  return di->mouse_x;
               case RETRO_DEVICE_ID_MOUSE_Y:
                  return di->mouse_y;
               default:
                  break;
            }
            /* fall-through */
         case RETRO_DEVICE_MOUSE:
            settings                   = config_get_ptr();
            if (settings->uints.input_mouse_index[port] == 0)
            {
               switch (id)
               {
                  case RETRO_DEVICE_ID_MOUSE_X:
                     return di->mouse_rel_x;
                  case RETRO_DEVICE_ID_MOUSE_Y:
                     return di->mouse_rel_y;
                  case RETRO_DEVICE_ID_MOUSE_LEFT:
                     return (di->flags & DINP_FLAG_MOUSE_L_BTN) > 0;
                  case RETRO_DEVICE_ID_MOUSE_RIGHT:
                     return (di->flags & DINP_FLAG_MOUSE_R_BTN) > 0;
                  case RETRO_DEVICE_ID_MOUSE_WHEELUP:
                     if (di->flags & DINP_FLAG_MOUSE_WU_BTN)
                     {
                        di->flags &= ~DINP_FLAG_MOUSE_WU_BTN;
                        return 1;
                     }
                     di->flags &= ~DINP_FLAG_MOUSE_WU_BTN;
                     break;
                  case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
                     if (di->flags & DINP_FLAG_MOUSE_WD_BTN)
                     {
                        di->flags &= ~DINP_FLAG_MOUSE_WD_BTN;
                        return 1;
                     }
                     di->flags &= ~DINP_FLAG_MOUSE_WD_BTN;
                     break;
                  case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
                     if (di->flags & DINP_FLAG_MOUSE_HWU_BTN)
                     {
                        di->flags &= ~DINP_FLAG_MOUSE_HWU_BTN;
                        return 1;
                     }
                     di->flags &= ~DINP_FLAG_MOUSE_HWU_BTN;
                     break;
                  case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
                     if (di->flags & DINP_FLAG_MOUSE_HWD_BTN)
                     {
                        di->flags &= ~DINP_FLAG_MOUSE_HWD_BTN;
                        return 1;
                     }
                     di->flags &= ~DINP_FLAG_MOUSE_HWD_BTN;
                     break;
                  case RETRO_DEVICE_ID_MOUSE_MIDDLE:
                     return (di->flags & DINP_FLAG_MOUSE_M_BTN) > 0;
                  case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
                     return (di->flags & DINP_FLAG_MOUSE_B4_BTN) > 0;
                  case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
                     return (di->flags & DINP_FLAG_MOUSE_B5_BTN) > 0;
               }
            }
            break;
         case RETRO_DEVICE_POINTER:
         case RARCH_DEVICE_POINTER_SCREEN:
            {
               struct video_viewport vp    = {0};
               int x                       = 0;
               int y                       = 0;
               int16_t res_x               = 0;
               int16_t res_y               = 0;
               int16_t res_screen_x        = 0;
               int16_t res_screen_y        = 0;
               unsigned num                = 0;
               struct dinput_pointer_status *
                  check_pos                = di->pointer_head.next;

               while (check_pos && num < idx)
               {
                  num++;
                  check_pos    = check_pos->next;
               }
               if (!check_pos && idx > 0) /* idx = 0 has mouse fallback. */
                  return 0;

               x               = di->mouse_x;
               y               = di->mouse_y;

               if (check_pos)
               {
                  x            = check_pos->pointer_x;
                  y            = check_pos->pointer_y;
               }

               if (video_driver_translate_coord_viewport_confined_wrap(&vp, x, y,
                           &res_x, &res_y, &res_screen_x, &res_screen_y))
               {
                  if (device == RARCH_DEVICE_POINTER_SCREEN)
                  {
                     res_x        = res_screen_x;
                     res_y        = res_screen_y;
                  }

                  switch (id)
                  {
                     case RETRO_DEVICE_ID_POINTER_X:
                        return res_x;
                     case RETRO_DEVICE_ID_POINTER_Y:
                        return res_y;
                     case RETRO_DEVICE_ID_POINTER_PRESSED:
                        return check_pos ? 1 : (di->flags & DINP_FLAG_MOUSE_L_BTN) > 0;
                     case RETRO_DEVICE_ID_POINTER_IS_OFFSCREEN:
                        return input_driver_pointer_is_offscreen(res_x, res_y);
                     default:
                        break;
                  }
               }
            }
            break;
         case RETRO_DEVICE_LIGHTGUN:
            switch (id)
            {
               /*aiming*/
               case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
               case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
               case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
                  return dinput_lightgun_aiming_state(di, idx, id);

                  /*buttons*/
               case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
               case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
               case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
               case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
               case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
               case RETRO_DEVICE_ID_LIGHTGUN_START:
               case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
               case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
               case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
               case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
               case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
               case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
                  {
                     unsigned new_id                = input_driver_lightgun_id_convert(id);
                     const uint64_t bind_joykey     = input_config_binds[port][new_id].joykey;
                     const uint64_t bind_joyaxis    = input_config_binds[port][new_id].joyaxis;
                     const uint64_t autobind_joykey = input_autoconf_binds[port][new_id].joykey;
                     const uint64_t autobind_joyaxis= input_autoconf_binds[port][new_id].joyaxis;
                     uint16_t joyport               = joypad_info->joy_idx;
                     float axis_threshold           = joypad_info->axis_threshold;
                     const uint64_t joykey          = (bind_joykey != NO_BTN)
                        ? bind_joykey  : autobind_joykey;
                     const uint32_t joyaxis         = (bind_joyaxis != AXIS_NONE)
                        ? bind_joyaxis : autobind_joyaxis;

                     if (binds[port][new_id].valid)
                     {
                        if ((uint16_t)joykey != NO_BTN && joypad->button(
                                 joyport, (uint16_t)joykey))
                           return 1;
                        if (joyaxis != AXIS_NONE &&
                              ((float)abs(joypad->axis(joyport, joyaxis))
                               / 0x8000) > axis_threshold)
                           return 1;
                        else if ((binds[port][new_id].key && binds[port][new_id].key < RETROK_LAST)
                              && !keyboard_mapping_blocked
                              && di->state[rarch_keysym_lut[(enum retro_key)binds[port][new_id].key]] & 0x80)
                           return 1;
                        else
                        {
                           settings = config_get_ptr();
                           if (settings->uints.input_mouse_index[port] == 0)
                           {
                              if (dinput_mouse_button_pressed(di, port, binds[port][new_id].mbutton))
                                 return 1;
                           }
                        }
                     }
                  }
                  break;
                  /*deprecated*/
               case RETRO_DEVICE_ID_LIGHTGUN_X:
                  return di->mouse_rel_x;
               case RETRO_DEVICE_ID_LIGHTGUN_Y:
                  return di->mouse_rel_y;
            }
            break;
      }
   }

   return 0;
}

/* These are defined in later SDKs, thus ifdeffed. */

#ifndef WM_POINTERUPDATE
#define WM_POINTERUPDATE                0x0245
#endif

#ifndef WM_POINTERDOWN
#define WM_POINTERDOWN                  0x0246
#endif

#ifndef WM_POINTERUP
#define WM_POINTERUP                    0x0247
#endif

#ifndef GET_POINTERID_WPARAM
#define GET_POINTERID_WPARAM(wParam)   (LOWORD(wParam))
#endif

/* Stores X/Y in client coordinates. */
static void dinput_pointer_store_pos(
      struct dinput_pointer_status *pointer, WPARAM lParam)
{
   POINT point;
   point.x            = GET_X_LPARAM(lParam);
   point.y            = GET_Y_LPARAM(lParam);
   ScreenToClient((HWND)video_driver_window_get(), &point);
   pointer->pointer_x = point.x;
   pointer->pointer_y = point.y;
}

static void dinput_add_pointer(struct dinput_input *di,
      struct dinput_pointer_status *new_pointer)
{
   struct dinput_pointer_status *insert_pos = NULL;

   new_pointer->next                        = NULL;
   insert_pos                               = &di->pointer_head;

   while (insert_pos->next)
      insert_pos                            = insert_pos->next;
   insert_pos->next                         = new_pointer;
}

static void dinput_delete_pointer(struct dinput_input *di, int pointer_id)
{
   struct dinput_pointer_status *check_pos  = &di->pointer_head;

   while (check_pos && check_pos->next)
   {
      if (check_pos->next->pointer_id == pointer_id)
      {
         struct dinput_pointer_status *to_delete = check_pos->next;
         check_pos->next                  = check_pos->next->next;
         free(to_delete);
      }
      check_pos = check_pos->next;
   }
}

static struct dinput_pointer_status *dinput_find_pointer(
      struct dinput_input *di, int pointer_id)
{
   struct dinput_pointer_status *check_pos = di->pointer_head.next;

   while (check_pos)
   {
      if (check_pos->pointer_id == pointer_id)
         break;
      check_pos = check_pos->next;
   }

   return check_pos;
}

static void dinput_clear_pointers(struct dinput_input *di)
{
   struct dinput_pointer_status *pointer = &di->pointer_head;

   while (pointer->next)
   {
      struct dinput_pointer_status *del  = pointer->next;

      pointer->next = pointer->next->next;
      free(del);
   }
}

bool dinput_handle_message(void *data,
      UINT message, WPARAM wParam, LPARAM lParam)
{
   struct dinput_input *di = (struct dinput_input *)data;
   /* WM_POINTERDOWN   : Arrives for each new touch event
    *                    with a new ID - add to list.
    * WM_POINTERUP     : Arrives once the pointer is no
    *                    longer down - remove from list.
    * WM_POINTERUPDATE : arrives for both pressed and
    *                    hovering pointers - ignore hovering
   */

   switch (message)
   {
      case WM_SETFOCUS:
      case WM_KILLFOCUS:
         di->flags       |= DINP_FLAG_MOUSE_IGNORE;
         break;
      case WM_NCLBUTTONDBLCLK:
         di->flags       |= DINP_FLAG_DBCLK_ON_TITLEBAR;
         break;
      case WM_MOUSEMOVE:
         di->window_pos_x = GET_X_LPARAM(lParam);
         di->window_pos_y = GET_Y_LPARAM(lParam);
         break;
      case WM_POINTERDOWN:
         {
            struct dinput_pointer_status *new_pointer =
               (struct dinput_pointer_status *)malloc(sizeof(struct dinput_pointer_status));

            if (new_pointer)
            {
               new_pointer->pointer_id = GET_POINTERID_WPARAM(wParam);
               dinput_pointer_store_pos(new_pointer, lParam);
               dinput_add_pointer(di, new_pointer);
               return true;
            }
         }
         break;
      case WM_POINTERUP:
         {
            int pointer_id = GET_POINTERID_WPARAM(wParam);
            dinput_delete_pointer(di, pointer_id);
         }
         return true;
      case WM_POINTERUPDATE:
         {
            int pointer_id                 = GET_POINTERID_WPARAM(wParam);
            struct dinput_pointer_status *pointer = dinput_find_pointer(di, pointer_id);
            if (pointer)
               dinput_pointer_store_pos(pointer, lParam);
         }
         return true;
      case WM_DEVICECHANGE:
#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x0500 /* 2K */
         if (  wParam == DBT_DEVICEARRIVAL  ||
               wParam == DBT_DEVICEREMOVECOMPLETE)
         {
            PDEV_BROADCAST_HDR pHdr = (PDEV_BROADCAST_HDR)lParam;
            /* TODO/FIXME: Don't destroy everything, let's just
             * handle new devices gracefully */
            if (pHdr->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE)
               joypad_driver_reinit(di, di->joypad_drv_name);
         }
#endif
         break;
      case WM_MOUSEWHEEL:
         if (((short) HIWORD(wParam))/120 > 0)
            di->flags |= DINP_FLAG_MOUSE_WU_BTN;
         if (((short) HIWORD(wParam))/120 < 0)
            di->flags |= DINP_FLAG_MOUSE_WD_BTN;
         break;
      case WM_MOUSEHWHEEL:
         if (((short) HIWORD(wParam))/120 > 0)
            di->flags |= DINP_FLAG_MOUSE_HWU_BTN;
         if (((short) HIWORD(wParam))/120 < 0)
            di->flags |= DINP_FLAG_MOUSE_HWD_BTN;
         break;
      case WM_KEYUP:                /* Key released */
      case WM_SYSKEYUP:             /* Key released */
      case WM_KEYDOWN:              /* Key pressed  */
      case WM_SYSKEYDOWN:           /* Key pressed  */
         {
            unsigned keysym       = (lParam >> 16) & 0xff;
            bool extended         = (lParam >> 24) & 0x1;
            uint16_t flag         = 0;

            /* extended keys will map to dinput if the high bit is set */
            if (extended)
               keysym |= 0x80;

            switch (keysym)
            {
               case DIK_LSHIFT: flag = DINP_FLAG_SHIFT_L; break;
               case DIK_RSHIFT: flag = DINP_FLAG_SHIFT_R; break;
               case DIK_LMENU:  flag = DINP_FLAG_ALT_L;   break;
               case DIK_RMENU:  flag = DINP_FLAG_ALT_R;   break;
            }

            if (message == WM_KEYDOWN || message == WM_SYSKEYDOWN)
               di->flags |= flag;
            else if (di->flags & flag)
               di->flags &= ~flag;
            else if (flag) /* key up already issued or down never happened */
               return true;
         }
         break;
   }

   return false;
}

static void dinput_free(void *data)
{
   struct dinput_input *di = (struct dinput_input*)data;
   LPDIRECTINPUT8 hold_ctx = g_dinput_ctx;

   if (!di)
      return;

   /* Prevent a joypad driver to kill our context prematurely. */
   g_dinput_ctx = NULL;

#ifndef _XBOX
   SetWindowLongPtr(main_window.hwnd, GWLP_USERDATA, 0);
#endif

   g_dinput_ctx = hold_ctx;

   /* Clear any leftover pointers. */
   dinput_clear_pointers(di);

   if (di->keyboard)
      IDirectInputDevice8_Release(di->keyboard);

   if (di->mouse)
      IDirectInputDevice8_Release(di->mouse);

   if (di->joypad_drv_name)
      free(di->joypad_drv_name);
   di->joypad_drv_name = NULL;

   free(di);

   dinput_destroy_context();
}

static void dinput_grab_mouse(void *data, bool state)
{
   struct dinput_input *di = (struct dinput_input*)data;
   if (!di->mouse)
      return;

   IDirectInputDevice8_Unacquire(di->mouse);
   IDirectInputDevice8_SetCooperativeLevel(di->mouse,
      (HWND)video_driver_window_get(),
      (DISCL_NONEXCLUSIVE | DISCL_FOREGROUND));
   IDirectInputDevice8_Acquire(di->mouse);

#ifndef _XBOX
   win32_clip_window(state);
#endif
}

static uint64_t dinput_get_capabilities(void *data)
{
   return (1 << RETRO_DEVICE_JOYPAD)
        | (1 << RETRO_DEVICE_MOUSE)
        | (1 << RETRO_DEVICE_KEYBOARD)
        | (1 << RETRO_DEVICE_LIGHTGUN)
        | (1 << RETRO_DEVICE_POINTER)
        | (1 << RETRO_DEVICE_ANALOG);
}

input_driver_t input_dinput = {
   dinput_init,
   dinput_poll,
   dinput_input_state,
   dinput_free,
   NULL,
   NULL,
   dinput_get_capabilities,
   "dinput",
   dinput_grab_mouse,
   NULL,
   NULL
};