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/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __INTL_SPANISH_H
#define __INTL_SPANISH_H
/* IMPORTANT:
* For non-english characters to work without proper unicode support,
* we need this file to be encoded in ISO 8859-1 (Latin1), not UTF-8.
* If you save this file as UTF-8, you'll break non-english characters
* (e.g. German "Umlauts" and Portugese diacritics).
*/
/* DO NOT REMOVE THIS. If it causes build failure, it's because you saved the file as UTF-8. Read the above comment. */
extern const char force_iso_8859_1[sizeof("")==6+1 ? 1 : -1];
#define RETRO_LBL_JOYPAD_B "Botn B RetroPad"
#define RETRO_LBL_JOYPAD_Y "Botn Y RetroPad"
#define RETRO_LBL_JOYPAD_SELECT "Botn Select RetroPad"
#define RETRO_LBL_JOYPAD_START "Botn Start RetroPad"
#define RETRO_LBL_JOYPAD_UP "Cruceta arriba RetroPad"
#define RETRO_LBL_JOYPAD_DOWN "Cruceta abajo RetroPad"
#define RETRO_LBL_JOYPAD_LEFT "Cruceta izda. RetroPad"
#define RETRO_LBL_JOYPAD_RIGHT "Cruceta dcha. RetroPad"
#define RETRO_LBL_JOYPAD_A "Botn A RetroPad"
#define RETRO_LBL_JOYPAD_X "Botn X RetroPad"
#define RETRO_LBL_JOYPAD_L "Botn L RetroPad"
#define RETRO_LBL_JOYPAD_R "Botn R RetroPad"
#define RETRO_LBL_JOYPAD_L2 "Botn L2 RetroPad"
#define RETRO_LBL_JOYPAD_R2 "Botn R2 RetroPad"
#define RETRO_LBL_JOYPAD_L3 "Botn L3 RetroPad"
#define RETRO_LBL_JOYPAD_R3 "Botn R3 RetroPad"
#define RETRO_LBL_TURBO_ENABLE "Activar turbo"
#define RETRO_LBL_ANALOG_LEFT_X "X analgico izdo."
#define RETRO_LBL_ANALOG_LEFT_Y "Y analgico izdo."
#define RETRO_LBL_ANALOG_RIGHT_X "X analgico dcho."
#define RETRO_LBL_ANALOG_RIGHT_Y "Y analgico dcho."
#define RETRO_LBL_ANALOG_LEFT_X_PLUS "X + analgico izdo."
#define RETRO_LBL_ANALOG_LEFT_X_MINUS "X - analgico izdo."
#define RETRO_LBL_ANALOG_LEFT_Y_PLUS "Y + analgico izdo."
#define RETRO_LBL_ANALOG_LEFT_Y_MINUS "Y - analgico izdo."
#define RETRO_LBL_ANALOG_RIGHT_X_PLUS "X + analgico dcho."
#define RETRO_LBL_ANALOG_RIGHT_X_MINUS "X - analgico dcho."
#define RETRO_LBL_ANALOG_RIGHT_Y_PLUS "Y + analgico dcho."
#define RETRO_LBL_ANALOG_RIGHT_Y_MINUS "Y - analgico dcho."
#define RETRO_LBL_FAST_FORWARD_KEY "Acelerador"
#define RETRO_LBL_FAST_FORWARD_HOLD_KEY "Alternar acelerador"
#define RETRO_LBL_LOAD_STATE_KEY "Carga rpida"
#define RETRO_LBL_SAVE_STATE_KEY "Guardado rpido"
#define RETRO_LBL_FULLSCREEN_TOGGLE_KEY "Alt. pantalla completa"
#define RETRO_LBL_QUIT_KEY "Tecla de abandonar"
#define RETRO_LBL_STATE_SLOT_PLUS "Siguiente ranura rpida"
#define RETRO_LBL_STATE_SLOT_MINUS "Ranura rpida anterior"
#define RETRO_LBL_REWIND "Rebobinar"
#define RETRO_LBL_MOVIE_RECORD_TOGGLE "Alt. grabacin"
#define RETRO_LBL_PAUSE_TOGGLE "Alternar pausa"
#define RETRO_LBL_FRAMEADVANCE "Avanzar fotograma"
#define RETRO_LBL_RESET "Reiniciar"
#define RETRO_LBL_SHADER_NEXT "Siguiente shader"
#define RETRO_LBL_SHADER_PREV "Shader anterior"
#define RETRO_LBL_CHEAT_INDEX_PLUS "Siguiente ndice de trucos"
#define RETRO_LBL_CHEAT_INDEX_MINUS "ndice de trucos anterior"
#define RETRO_LBL_CHEAT_TOGGLE "Alternar trucos"
#define RETRO_LBL_SCREENSHOT "Capturar pantalla"
#define RETRO_LBL_MUTE "Silenciar sonido"
#define RETRO_LBL_OSK "Activar teclado en pantalla"
#define RETRO_LBL_NETPLAY_FLIP "Cambiar usuario de red"
#define RETRO_LBL_SLOWMOTION "Cmara lenta"
#define RETRO_LBL_ENABLE_HOTKEY "Activar teclas rpidas"
#define RETRO_LBL_VOLUME_UP "Subir volumen"
#define RETRO_LBL_VOLUME_DOWN "Bajar volumen"
#define RETRO_LBL_OVERLAY_NEXT "Siguiente sobreimposicin"
#define RETRO_LBL_DISK_EJECT_TOGGLE "Alt. expulsar disco"
#define RETRO_LBL_DISK_NEXT "Cambiar a siguiente disco"
#define RETRO_LBL_DISK_PREV "Cambiar a disco anterior"
#define RETRO_LBL_GRAB_MOUSE_TOGGLE "Alternar captura de ratn"
#define RETRO_LBL_MENU_TOGGLE "Alternar men"
#endif
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