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// -*- Mode: C++; tab-width:2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
// vi:tw=80:et:ts=2:sts=2
//
// -----------------------------------------------------------------------
//
// This file is part of RLVM, a RealLive virtual machine clone.
//
// -----------------------------------------------------------------------
//
// Copyright (C) 2009 Elliot Glaysher
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
// -----------------------------------------------------------------------
#ifndef TEST_TEST_SYSTEM_MOCK_SURFACE_H_
#define TEST_TEST_SYSTEM_MOCK_SURFACE_H_
#include "gmock/gmock.h"
#include "systems/base/surface.h"
#include "systems/base/graphics_object.h"
#include <string>
#include <vector>
// -----------------------------------------------------------------------
// A suface which has 90% of it mocked out for testing.
class MockSurface : public Surface {
public:
// Creates NiceMock<>ed MockSurfaces.
static MockSurface* Create(const std::string& surface_name);
static MockSurface* Create(const std::string& surface_name, const Size& size);
// Size related stuff.
void Allocate(const Size& size);
void Deallocate();
virtual Size GetSize() const override;
MOCK_CONST_METHOD5(
BlitToSurface,
void(Surface&, const Rect&, const Rect&, int alpha, bool use_src_alpha));
MOCK_CONST_METHOD3(RenderToScreen, void(const Rect&, const Rect&, int alpha));
MOCK_CONST_METHOD4(RenderToScreenAsColorMask,
void(const Rect&, const Rect&, const RGBAColour&, int));
MOCK_CONST_METHOD3(RenderToScreen,
void(const Rect&, const Rect&, const int[4]));
MOCK_CONST_METHOD4(
RenderToScreenAsObject,
void(const GraphicsObject&, const Rect&, const Rect&, int));
MOCK_CONST_METHOD0(numPatterns, int());
MOCK_CONST_METHOD1(getPattern, const GrpRect&(int patt_no));
MOCK_METHOD1(Fill, void(const RGBAColour&));
MOCK_METHOD2(Fill, void(const RGBAColour&, const Rect&));
MOCK_METHOD1(Invert, void(const Rect&));
MOCK_METHOD2(ToneCurve, void(const ToneCurveRGBMap effect, const Rect& area));
MOCK_METHOD1(Mono, void(const Rect&));
MOCK_METHOD2(ApplyColour, void(const RGBColour&, const Rect&));
MOCK_CONST_METHOD4(GetDCPixel, void(const Point&, int&, int&, int&));
// Concrete implementations of the cloning methods.
virtual std::shared_ptr<Surface> ClipAsColorMask(const Rect& rect,
int r,
int g,
int b) const override;
virtual Surface* Clone() const override;
protected:
// The real constructors are private. (See static creation methods above).
explicit MockSurface(const std::string& surface_name);
MockSurface(const std::string& surface_name, const Size& size);
private:
// Unique name of this surface.
std::string surface_name_;
// Whether we are allocated.
bool allocated_;
// Supposed size of this surface.
Size size_;
// The region table
std::vector<GrpRect> region_table_;
};
#endif // TEST_TEST_SYSTEM_MOCK_SURFACE_H_
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