File: Kotomi.lua

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World:import("CLANNAD_lib.lua")
CLANNAD:installMainMenuHandler("New Game")
CLANNAD:clickOnCharactersBeingThrown()

-- Kotomi's true end
decisions = {
   -- April 14th
   "やめておく",
   -- April 15th
   "ムシする",
   "サボる",
   "食べる",
   "中庭に下りる",
   "まだ話を続ける",
   "避難する",
   "気にならない",
   "放っておく",
   -- April 17th
   "サボる",
   "ついていく",
   "ページを切ってないか調べる",
   "校外で暇を潰す",
   "見送る",
   -- April 18th
   "春原を占わせる",
   "図書室",
   "脅かしてやる",
   "図書室に入る",
   "名前を呼ぶ",
   "放っておけない",
   -- April 19th
   "真っ直ぐ帰る",
   "後を追って書店に入る",
   "家まで送ると申し出る",
   -- April 20th
   "ここにいていいか訊ねる",
   "読む",
   -- April 21st
   "真面目に起きていく",
   "『違う』と答える",
   -- April 23rd
   "職員室に行ってみる",
   -- April 25th
   "もちろん逃げる",
   -- April 29th
   "外出する",
   -- April 30th
   "ことみを助ける",
   -- May 3rd
   "今はまだ違いますが…",
   -- May 4th
   "このままでもいいか…",
   -- May 5th
   "告白する",
   -- May 8th
   "なぜそんなことを訊くんですか?",
   -- May 10th
   "続ける",
   -- May 11th
   "「あきらめるな」と言う",
   "続ける",
}

World:setDecisionList(decisions)