1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70
|
/*******************************************************************************
* Copyright (c) 2001, 2008 Mathew A. Nelson and Robocode contributors
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Common Public License v1.0
* which accompanies this distribution, and is available at
* http://robocode.sourceforge.net/license/cpl-v10.html
*
* Contributors:
* Stefan Westen
* - Initial implementation
* Pavel Savara
* - Included in Robocode samples
*******************************************************************************/
package sample;
import robocode.HitByBulletEvent;
import robocode.ScannedRobotEvent;
import robocode.Robot;
import java.awt.*;
/**
* PaintingRobot - a sample robot that demonstrates the onPaint() method
* <p/>
* Moves in a seesaw motion, and spins the gun around at each end.
* When painting is enabled for this robot, a red circle will be painted
* around this robot.
*
* @author Stefan Westen (SGSample)
* @author Pavel Savara
*/
public class PaintingRobot extends Robot {
/**
* PaintingRobot's run method - Seesaw
*/
public void run() {
while (true) {
ahead(100);
turnGunRight(360);
back(100);
turnGunRight(360);
}
}
/**
* Fire when we see a robot
*/
public void onScannedRobot(ScannedRobotEvent e) {
fire(1);
}
/**
* We were hit! Turn perpendicular to the bullet,
* so our seesaw might avoid a future shot.
*/
public void onHitByBullet(HitByBulletEvent e) {
turnLeft(90 - e.getBearing());
}
/**
* Paint a red circle around our PaintingRobot
*/
public void onPaint(Graphics2D g) {
g.setColor(Color.red);
g.drawOval((int) (getX() - 50), (int) (getY() - 50), 100, 100);
}
}
|