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Source: robotour
Section: games
Priority: optional
Maintainer: Shaun Jackman <sjackman@debian.org>
Build-Depends: debhelper (>= 4.0.0)
Standards-Version: 3.6.1.0
Package: robotour
Architecture: any
Depends: ${shlibs:Depends}
Suggests: sox
Description: control mobile robots in this programmer's game
Before the game starts, each player writes an assembler-like program
which has to decide for itself later on, in order to win the game.
The pieces on the chess-like field are robots, which have the
abilities to move, multiply, exchange program code etc. The goal is
to put the other players' robots out of action while staying
functional yourself.
.
RoboCom is not a military game! There is nothing like weapons: the
only way to influence another robot is to transfer program code. And
that makes it particularly interesting. The programming language is
easy to learn, however it provides an amazingly wide spectrum of
different strategies, which are all successful in another way.
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