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/*
* rtsound.unix.cpp
*
* Copyright (c) 2000-2004 by Florian Fischer (florianfischer@gmx.de)
* and Martin Trautmann (martintrautmann@gmx.de)
*
* This file may be distributed and/or modified under the terms of the
* GNU General Public License version 2 as published by the Free Software
* Foundation.
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
*/
// This is a hack!
// This implementation uses the command 'play' to play sounds.
// It will probably only work under very few unixes.
#ifndef __LRT_SOUND_UNIX__
#define __LRT_SOUND_UNIX__
#include "rtsound.h"
#include "rtstring.h"
#include "rtfile.h"
#include <stdio.h>
#include <stdlib.h>
namespace lrt {
bool Sound::isSupported()
{
// test if system function is available (system(0) should return true)
if(!system(0)) return false;
// test for play command
if(system("play --version")) return false;
return true;
}
String Sound::getExtension()
{
return ".wav"; // and many others...
}
// stop is ignored
bool Sound::play(const String& logicalSoundName, bool sync, bool stop)
{
String soundfile = resolve(logicalSoundName);
if(soundfile == String()) return false;
String cmd = "play ";
cmd += soundfile;
if(!sync)
cmd += " &";
return (system(cmd.cStr()) == 0);
}
} // namespace
#endif
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