1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933
|
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
#include "db/write_thread.h"
#include <chrono>
#include <thread>
#include "db/column_family.h"
#include "monitoring/perf_context_imp.h"
#include "port/port.h"
#include "test_util/sync_point.h"
#include "util/random.h"
namespace ROCKSDB_NAMESPACE {
WriteThread::WriteThread(const ImmutableDBOptions& db_options)
: max_yield_usec_(db_options.enable_write_thread_adaptive_yield
? db_options.write_thread_max_yield_usec
: 0),
slow_yield_usec_(db_options.write_thread_slow_yield_usec),
allow_concurrent_memtable_write_(
db_options.allow_concurrent_memtable_write),
enable_pipelined_write_(db_options.enable_pipelined_write),
max_write_batch_group_size_bytes(
db_options.max_write_batch_group_size_bytes),
newest_writer_(nullptr),
newest_memtable_writer_(nullptr),
last_sequence_(0),
write_stall_dummy_(),
stall_mu_(),
stall_cv_(&stall_mu_) {}
uint8_t WriteThread::BlockingAwaitState(Writer* w, uint8_t goal_mask) {
// We're going to block. Lazily create the mutex. We guarantee
// propagation of this construction to the waker via the
// STATE_LOCKED_WAITING state. The waker won't try to touch the mutex
// or the condvar unless they CAS away the STATE_LOCKED_WAITING that
// we install below.
w->CreateMutex();
auto state = w->state.load(std::memory_order_acquire);
assert(state != STATE_LOCKED_WAITING);
if ((state & goal_mask) == 0 &&
w->state.compare_exchange_strong(state, STATE_LOCKED_WAITING)) {
// we have permission (and an obligation) to use StateMutex
std::unique_lock<std::mutex> guard(w->StateMutex());
w->StateCV().wait(guard, [w] {
return w->state.load(std::memory_order_relaxed) != STATE_LOCKED_WAITING;
});
state = w->state.load(std::memory_order_relaxed);
}
// else tricky. Goal is met or CAS failed. In the latter case the waker
// must have changed the state, and compare_exchange_strong has updated
// our local variable with the new one. At the moment WriteThread never
// waits for a transition across intermediate states, so we know that
// since a state change has occurred the goal must have been met.
assert((state & goal_mask) != 0);
return state;
}
uint8_t WriteThread::AwaitState(Writer* w, uint8_t goal_mask,
AdaptationContext* ctx) {
uint8_t state = 0;
// 1. Busy loop using "pause" for 1 micro sec
// 2. Else SOMETIMES busy loop using "yield" for 100 micro sec (default)
// 3. Else blocking wait
// On a modern Xeon each loop takes about 7 nanoseconds (most of which
// is the effect of the pause instruction), so 200 iterations is a bit
// more than a microsecond. This is long enough that waits longer than
// this can amortize the cost of accessing the clock and yielding.
for (uint32_t tries = 0; tries < 200; ++tries) {
state = w->state.load(std::memory_order_acquire);
if ((state & goal_mask) != 0) {
return state;
}
port::AsmVolatilePause();
}
// This is below the fast path, so that the stat is zero when all writes are
// from the same thread.
PERF_TIMER_FOR_WAIT_GUARD(write_thread_wait_nanos);
// If we're only going to end up waiting a short period of time,
// it can be a lot more efficient to call std::this_thread::yield()
// in a loop than to block in StateMutex(). For reference, on my 4.0
// SELinux test server with support for syscall auditing enabled, the
// minimum latency between FUTEX_WAKE to returning from FUTEX_WAIT is
// 2.7 usec, and the average is more like 10 usec. That can be a big
// drag on RockDB's single-writer design. Of course, spinning is a
// bad idea if other threads are waiting to run or if we're going to
// wait for a long time. How do we decide?
//
// We break waiting into 3 categories: short-uncontended,
// short-contended, and long. If we had an oracle, then we would always
// spin for short-uncontended, always block for long, and our choice for
// short-contended might depend on whether we were trying to optimize
// RocksDB throughput or avoid being greedy with system resources.
//
// Bucketing into short or long is easy by measuring elapsed time.
// Differentiating short-uncontended from short-contended is a bit
// trickier, but not too bad. We could look for involuntary context
// switches using getrusage(RUSAGE_THREAD, ..), but it's less work
// (portability code and CPU) to just look for yield calls that take
// longer than we expect. sched_yield() doesn't actually result in any
// context switch overhead if there are no other runnable processes
// on the current core, in which case it usually takes less than
// a microsecond.
//
// There are two primary tunables here: the threshold between "short"
// and "long" waits, and the threshold at which we suspect that a yield
// is slow enough to indicate we should probably block. If these
// thresholds are chosen well then CPU-bound workloads that don't
// have more threads than cores will experience few context switches
// (voluntary or involuntary), and the total number of context switches
// (voluntary and involuntary) will not be dramatically larger (maybe
// 2x) than the number of voluntary context switches that occur when
// --max_yield_wait_micros=0.
//
// There's another constant, which is the number of slow yields we will
// tolerate before reversing our previous decision. Solitary slow
// yields are pretty common (low-priority small jobs ready to run),
// so this should be at least 2. We set this conservatively to 3 so
// that we can also immediately schedule a ctx adaptation, rather than
// waiting for the next update_ctx.
const size_t kMaxSlowYieldsWhileSpinning = 3;
// Whether the yield approach has any credit in this context. The credit is
// added by yield being succesfull before timing out, and decreased otherwise.
auto& yield_credit = ctx->value;
// Update the yield_credit based on sample runs or right after a hard failure
bool update_ctx = false;
// Should we reinforce the yield credit
bool would_spin_again = false;
// The samling base for updating the yeild credit. The sampling rate would be
// 1/sampling_base.
const int sampling_base = 256;
if (max_yield_usec_ > 0) {
update_ctx = Random::GetTLSInstance()->OneIn(sampling_base);
if (update_ctx || yield_credit.load(std::memory_order_relaxed) >= 0) {
// we're updating the adaptation statistics, or spinning has >
// 50% chance of being shorter than max_yield_usec_ and causing no
// involuntary context switches
auto spin_begin = std::chrono::steady_clock::now();
// this variable doesn't include the final yield (if any) that
// causes the goal to be met
size_t slow_yield_count = 0;
auto iter_begin = spin_begin;
while ((iter_begin - spin_begin) <=
std::chrono::microseconds(max_yield_usec_)) {
std::this_thread::yield();
state = w->state.load(std::memory_order_acquire);
if ((state & goal_mask) != 0) {
// success
would_spin_again = true;
break;
}
auto now = std::chrono::steady_clock::now();
if (now == iter_begin ||
now - iter_begin >= std::chrono::microseconds(slow_yield_usec_)) {
// conservatively count it as a slow yield if our clock isn't
// accurate enough to measure the yield duration
++slow_yield_count;
if (slow_yield_count >= kMaxSlowYieldsWhileSpinning) {
// Not just one ivcsw, but several. Immediately update yield_credit
// and fall back to blocking
update_ctx = true;
break;
}
}
iter_begin = now;
}
}
}
if ((state & goal_mask) == 0) {
TEST_SYNC_POINT_CALLBACK("WriteThread::AwaitState:BlockingWaiting", w);
state = BlockingAwaitState(w, goal_mask);
}
if (update_ctx) {
// Since our update is sample based, it is ok if a thread overwrites the
// updates by other threads. Thus the update does not have to be atomic.
auto v = yield_credit.load(std::memory_order_relaxed);
// fixed point exponential decay with decay constant 1/1024, with +1
// and -1 scaled to avoid overflow for int32_t
//
// On each update the positive credit is decayed by a facor of 1/1024 (i.e.,
// 0.1%). If the sampled yield was successful, the credit is also increased
// by X. Setting X=2^17 ensures that the credit never exceeds
// 2^17*2^10=2^27, which is lower than 2^31 the upperbound of int32_t. Same
// logic applies to negative credits.
v = v - (v / 1024) + (would_spin_again ? 1 : -1) * 131072;
yield_credit.store(v, std::memory_order_relaxed);
}
assert((state & goal_mask) != 0);
return state;
}
void WriteThread::SetState(Writer* w, uint8_t new_state) {
assert(w);
auto state = w->state.load(std::memory_order_acquire);
if (state == STATE_LOCKED_WAITING ||
!w->state.compare_exchange_strong(state, new_state)) {
assert(state == STATE_LOCKED_WAITING);
std::lock_guard<std::mutex> guard(w->StateMutex());
assert(w->state.load(std::memory_order_relaxed) != new_state);
w->state.store(new_state, std::memory_order_relaxed);
w->StateCV().notify_one();
}
}
bool WriteThread::LinkOne(Writer* w, std::atomic<Writer*>* newest_writer) {
assert(newest_writer != nullptr);
assert(w->state == STATE_INIT);
Writer* writers = newest_writer->load(std::memory_order_relaxed);
while (true) {
assert(writers != w);
// If write stall in effect, and w->no_slowdown is not true,
// block here until stall is cleared. If its true, then return
// immediately
if (writers == &write_stall_dummy_) {
if (w->no_slowdown) {
w->status = Status::Incomplete("Write stall");
SetState(w, STATE_COMPLETED);
return false;
}
// Since no_slowdown is false, wait here to be notified of the write
// stall clearing
{
MutexLock lock(&stall_mu_);
writers = newest_writer->load(std::memory_order_relaxed);
if (writers == &write_stall_dummy_) {
TEST_SYNC_POINT_CALLBACK("WriteThread::WriteStall::Wait", w);
stall_cv_.Wait();
// Load newest_writers_ again since it may have changed
writers = newest_writer->load(std::memory_order_relaxed);
continue;
}
}
}
w->link_older = writers;
if (newest_writer->compare_exchange_weak(writers, w)) {
return (writers == nullptr);
}
}
}
bool WriteThread::LinkGroup(WriteGroup& write_group,
std::atomic<Writer*>* newest_writer) {
assert(newest_writer != nullptr);
Writer* leader = write_group.leader;
Writer* last_writer = write_group.last_writer;
Writer* w = last_writer;
while (true) {
// Unset link_newer pointers to make sure when we call
// CreateMissingNewerLinks later it create all missing links.
w->link_newer = nullptr;
w->write_group = nullptr;
if (w == leader) {
break;
}
w = w->link_older;
}
Writer* newest = newest_writer->load(std::memory_order_relaxed);
while (true) {
leader->link_older = newest;
if (newest_writer->compare_exchange_weak(newest, last_writer)) {
return (newest == nullptr);
}
}
}
void WriteThread::CreateMissingNewerLinks(Writer* head) {
while (true) {
Writer* next = head->link_older;
if (next == nullptr || next->link_newer != nullptr) {
assert(next == nullptr || next->link_newer == head);
break;
}
next->link_newer = head;
head = next;
}
}
void WriteThread::CompleteLeader(WriteGroup& write_group) {
assert(write_group.size > 0);
Writer* leader = write_group.leader;
if (write_group.size == 1) {
write_group.leader = nullptr;
write_group.last_writer = nullptr;
} else {
assert(leader->link_newer != nullptr);
leader->link_newer->link_older = nullptr;
write_group.leader = leader->link_newer;
}
write_group.size -= 1;
SetState(leader, STATE_COMPLETED);
}
void WriteThread::CompleteFollower(Writer* w, WriteGroup& write_group) {
assert(write_group.size > 1);
assert(w != write_group.leader);
if (w == write_group.last_writer) {
w->link_older->link_newer = nullptr;
write_group.last_writer = w->link_older;
} else {
w->link_older->link_newer = w->link_newer;
w->link_newer->link_older = w->link_older;
}
write_group.size -= 1;
SetState(w, STATE_COMPLETED);
}
void WriteThread::BeginWriteStall() {
++stall_begun_count_;
LinkOne(&write_stall_dummy_, &newest_writer_);
// Walk writer list until w->write_group != nullptr. The current write group
// will not have a mix of slowdown/no_slowdown, so its ok to stop at that
// point
Writer* w = write_stall_dummy_.link_older;
Writer* prev = &write_stall_dummy_;
while (w != nullptr && w->write_group == nullptr) {
if (w->no_slowdown) {
prev->link_older = w->link_older;
w->status = Status::Incomplete("Write stall");
SetState(w, STATE_COMPLETED);
// Only update `link_newer` if it's already set.
// `CreateMissingNewerLinks()` will update the nullptr `link_newer` later,
// which assumes the the first non-nullptr `link_newer` is the last
// nullptr link in the writer list.
// If `link_newer` is set here, `CreateMissingNewerLinks()` may stop
// updating the whole list when it sees the first non nullptr link.
if (prev->link_older && prev->link_older->link_newer) {
prev->link_older->link_newer = prev;
}
w = prev->link_older;
} else {
prev = w;
w = w->link_older;
}
}
}
void WriteThread::EndWriteStall() {
MutexLock lock(&stall_mu_);
// Unlink write_stall_dummy_ from the write queue. This will unblock
// pending write threads to enqueue themselves
assert(newest_writer_.load(std::memory_order_relaxed) == &write_stall_dummy_);
// write_stall_dummy_.link_older can be nullptr only if LockWAL() has been
// called.
if (write_stall_dummy_.link_older) {
write_stall_dummy_.link_older->link_newer = write_stall_dummy_.link_newer;
}
newest_writer_.exchange(write_stall_dummy_.link_older);
++stall_ended_count_;
// Wake up writers
stall_cv_.SignalAll();
}
uint64_t WriteThread::GetBegunCountOfOutstandingStall() {
if (stall_begun_count_ > stall_ended_count_) {
// Oustanding stall in queue
assert(newest_writer_.load(std::memory_order_relaxed) ==
&write_stall_dummy_);
return stall_begun_count_;
} else {
// No stall in queue
assert(newest_writer_.load(std::memory_order_relaxed) !=
&write_stall_dummy_);
return 0;
}
}
void WriteThread::WaitForStallEndedCount(uint64_t stall_count) {
MutexLock lock(&stall_mu_);
while (stall_ended_count_ < stall_count) {
stall_cv_.Wait();
}
}
static WriteThread::AdaptationContext jbg_ctx("JoinBatchGroup");
void WriteThread::JoinBatchGroup(Writer* w) {
TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:Start", w);
assert(w->batch != nullptr);
bool linked_as_leader = LinkOne(w, &newest_writer_);
w->CheckWriteEnqueuedCallback();
if (linked_as_leader) {
SetState(w, STATE_GROUP_LEADER);
}
TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:Wait", w);
TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:Wait2", w);
if (!linked_as_leader) {
/**
* Wait util:
* 1) An existing leader pick us as the new leader when it finishes
* 2) An existing leader pick us as its follewer and
* 2.1) finishes the memtable writes on our behalf
* 2.2) Or tell us to finish the memtable writes in pralallel
* 3) (pipelined write) An existing leader pick us as its follower and
* finish book-keeping and WAL write for us, enqueue us as pending
* memtable writer, and
* 3.1) we become memtable writer group leader, or
* 3.2) an existing memtable writer group leader tell us to finish memtable
* writes in parallel.
*/
TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:BeganWaiting", w);
AwaitState(w,
STATE_GROUP_LEADER | STATE_MEMTABLE_WRITER_LEADER |
STATE_PARALLEL_MEMTABLE_CALLER |
STATE_PARALLEL_MEMTABLE_WRITER | STATE_COMPLETED,
&jbg_ctx);
TEST_SYNC_POINT_CALLBACK("WriteThread::JoinBatchGroup:DoneWaiting", w);
}
}
size_t WriteThread::EnterAsBatchGroupLeader(Writer* leader,
WriteGroup* write_group) {
assert(leader->link_older == nullptr);
assert(leader->batch != nullptr);
assert(write_group != nullptr);
size_t size = WriteBatchInternal::ByteSize(leader->batch);
// Allow the group to grow up to a maximum size, but if the
// original write is small, limit the growth so we do not slow
// down the small write too much.
size_t max_size = max_write_batch_group_size_bytes;
const uint64_t min_batch_size_bytes = max_write_batch_group_size_bytes / 8;
if (size <= min_batch_size_bytes) {
max_size = size + min_batch_size_bytes;
}
leader->write_group = write_group;
write_group->leader = leader;
write_group->last_writer = leader;
write_group->size = 1;
Writer* newest_writer = newest_writer_.load(std::memory_order_acquire);
// This is safe regardless of any db mutex status of the caller. Previous
// calls to ExitAsGroupLeader either didn't call CreateMissingNewerLinks
// (they emptied the list and then we added ourself as leader) or had to
// explicitly wake us up (the list was non-empty when we added ourself,
// so we have already received our MarkJoined).
CreateMissingNewerLinks(newest_writer);
// This comment illustrates how the rest of the function works using an
// example. Notation:
//
// - Items are `Writer`s
// - Items prefixed by "@" have been included in `write_group`
// - Items prefixed by "*" have compatible options with `leader`, but have not
// been included in `write_group` yet
// - Items after several spaces are in `r_list`. These have incompatible
// options with `leader` and are temporarily separated from the main list.
//
// Each line below depicts the state of the linked lists at the beginning of
// an iteration of the while-loop.
//
// @leader, n1, *n2, n3, *newest_writer
// @leader, *n2, n3, *newest_writer, n1
// @leader, @n2, n3, *newest_writer, n1
//
// After the while-loop, the `r_list` is grafted back onto the main list.
//
// case A: no new `Writer`s arrived
// @leader, @n2, @newest_writer, n1, n3
// @leader, @n2, @newest_writer, n1, n3
//
// case B: a new `Writer` (n4) arrived
// @leader, @n2, @newest_writer, n4 n1, n3
// @leader, @n2, @newest_writer, n1, n3, n4
// Tricky. Iteration start (leader) is exclusive and finish
// (newest_writer) is inclusive. Iteration goes from old to new.
Writer* w = leader;
// write_group end
Writer* we = leader;
// declare r_list
Writer* rb = nullptr;
Writer* re = nullptr;
while (w != newest_writer) {
assert(w->link_newer);
w = w->link_newer;
if ((w->sync && !leader->sync) ||
// Do not include a sync write into a batch handled by a non-sync write.
(w->no_slowdown != leader->no_slowdown) ||
// Do not mix writes that are ok with delays with the ones that request
// fail on delays.
(w->disable_wal != leader->disable_wal) ||
// Do not mix writes that enable WAL with the ones whose WAL disabled.
(w->protection_bytes_per_key != leader->protection_bytes_per_key) ||
// Do not mix writes with different levels of integrity protection.
(w->rate_limiter_priority != leader->rate_limiter_priority) ||
// Do not mix writes with different rate limiter priorities.
(w->batch == nullptr) ||
// Do not include those writes with nullptr batch. Those are not writes
// those are something else. They want to be alone
(w->callback != nullptr && !w->callback->AllowWriteBatching()) ||
// dont batch writes that don't want to be batched
(size + WriteBatchInternal::ByteSize(w->batch) > max_size) ||
// Do not make batch too big
(leader->ingest_wbwi || w->ingest_wbwi)
// ingesting WBWI needs to be its own group
) {
// remove from list
w->link_older->link_newer = w->link_newer;
if (w->link_newer != nullptr) {
w->link_newer->link_older = w->link_older;
}
// insert into r_list
if (re == nullptr) {
rb = re = w;
w->link_older = nullptr;
} else {
w->link_older = re;
re->link_newer = w;
re = w;
}
} else {
// grow up
we = w;
w->write_group = write_group;
size += WriteBatchInternal::ByteSize(w->batch);
write_group->last_writer = w;
write_group->size++;
}
}
// append r_list after write_group end
if (rb != nullptr) {
rb->link_older = we;
re->link_newer = nullptr;
we->link_newer = rb;
if (!newest_writer_.compare_exchange_weak(w, re)) {
while (w->link_older != newest_writer) {
w = w->link_older;
}
w->link_older = re;
}
}
TEST_SYNC_POINT_CALLBACK("WriteThread::EnterAsBatchGroupLeader:End", w);
return size;
}
void WriteThread::EnterAsMemTableWriter(Writer* leader,
WriteGroup* write_group) {
assert(leader != nullptr);
assert(leader->link_older == nullptr);
assert(leader->batch != nullptr);
assert(write_group != nullptr);
size_t size = WriteBatchInternal::ByteSize(leader->batch);
// Allow the group to grow up to a maximum size, but if the
// original write is small, limit the growth so we do not slow
// down the small write too much.
size_t max_size = max_write_batch_group_size_bytes;
const uint64_t min_batch_size_bytes = max_write_batch_group_size_bytes / 8;
if (size <= min_batch_size_bytes) {
max_size = size + min_batch_size_bytes;
}
leader->write_group = write_group;
write_group->leader = leader;
write_group->size = 1;
Writer* last_writer = leader;
if (!allow_concurrent_memtable_write_ || !leader->batch->HasMerge()) {
Writer* newest_writer = newest_memtable_writer_.load();
CreateMissingNewerLinks(newest_writer);
Writer* w = leader;
while (w != newest_writer) {
assert(w->link_newer);
w = w->link_newer;
if (w->batch == nullptr) {
break;
}
if (w->batch->HasMerge()) {
break;
}
if (!allow_concurrent_memtable_write_) {
auto batch_size = WriteBatchInternal::ByteSize(w->batch);
if (size + batch_size > max_size) {
// Do not make batch too big
break;
}
size += batch_size;
}
w->write_group = write_group;
last_writer = w;
write_group->size++;
}
}
write_group->last_writer = last_writer;
write_group->last_sequence =
last_writer->sequence + WriteBatchInternal::Count(last_writer->batch) - 1;
}
void WriteThread::ExitAsMemTableWriter(Writer* /*self*/,
WriteGroup& write_group) {
Writer* leader = write_group.leader;
Writer* last_writer = write_group.last_writer;
Writer* newest_writer = last_writer;
if (!newest_memtable_writer_.compare_exchange_strong(newest_writer,
nullptr)) {
CreateMissingNewerLinks(newest_writer);
Writer* next_leader = last_writer->link_newer;
assert(next_leader != nullptr);
next_leader->link_older = nullptr;
SetState(next_leader, STATE_MEMTABLE_WRITER_LEADER);
}
Writer* w = leader;
while (true) {
if (!write_group.status.ok()) {
w->status = write_group.status;
}
Writer* next = w->link_newer;
if (w != leader) {
SetState(w, STATE_COMPLETED);
}
if (w == last_writer) {
break;
}
assert(next);
w = next;
}
// Note that leader has to exit last, since it owns the write group.
SetState(leader, STATE_COMPLETED);
}
void WriteThread::SetMemWritersEachStride(Writer* w) {
WriteGroup* write_group = w->write_group;
Writer* last_writer = write_group->last_writer;
// The stride is the same for each writer in write_group, so w will
// call the writers with the same number in write_group mod total size
size_t stride = static_cast<size_t>(std::sqrt(write_group->size));
size_t count = 0;
while (w) {
if (count++ % stride == 0) {
SetState(w, STATE_PARALLEL_MEMTABLE_WRITER);
}
w = (w == last_writer) ? nullptr : w->link_newer;
}
}
void WriteThread::LaunchParallelMemTableWriters(WriteGroup* write_group) {
assert(write_group != nullptr);
size_t group_size = write_group->size;
write_group->running.store(group_size);
// The minimum number to allow the group use parallel caller mode.
// The number must no lower than 3;
const size_t MinParallelSize = 20;
// The group_size is too small, and there is no need to have
// the parallel partial callers.
if (group_size < MinParallelSize) {
for (auto w : *write_group) {
SetState(w, STATE_PARALLEL_MEMTABLE_WRITER);
}
return;
}
// The stride is equal to std::sqrt(group_size) which can minimize
// the total number of leader SetSate.
// Set the leader itself STATE_PARALLEL_MEMTABLE_WRITER, and set
// (stride-1) writers to be STATE_PARALLEL_MEMTABLE_CALLER.
size_t stride = static_cast<size_t>(std::sqrt(group_size));
auto w = write_group->leader;
SetState(w, STATE_PARALLEL_MEMTABLE_WRITER);
for (size_t i = 1; i < stride; i++) {
w = w->link_newer;
SetState(w, STATE_PARALLEL_MEMTABLE_CALLER);
}
// After setting all STATE_PARALLEL_MEMTABLE_CALLER, the leader also
// does the job as STATE_PARALLEL_MEMTABLE_CALLER.
w = w->link_newer;
SetMemWritersEachStride(w);
}
static WriteThread::AdaptationContext cpmtw_ctx(
"CompleteParallelMemTableWriter");
// This method is called by both the leader and parallel followers
bool WriteThread::CompleteParallelMemTableWriter(Writer* w) {
auto* write_group = w->write_group;
if (!w->status.ok()) {
std::lock_guard<std::mutex> guard(write_group->leader->StateMutex());
write_group->status = w->status;
}
if (write_group->running-- > 1) {
// we're not the last one
AwaitState(w, STATE_COMPLETED, &cpmtw_ctx);
return false;
}
// else we're the last parallel worker and should perform exit duties.
w->status = write_group->status;
// Callers of this function must ensure w->status is checked.
write_group->status.PermitUncheckedError();
return true;
}
void WriteThread::ExitAsBatchGroupFollower(Writer* w) {
auto* write_group = w->write_group;
assert(w->state == STATE_PARALLEL_MEMTABLE_WRITER);
assert(write_group->status.ok());
ExitAsBatchGroupLeader(*write_group, write_group->status);
assert(w->status.ok());
assert(w->state == STATE_COMPLETED);
SetState(write_group->leader, STATE_COMPLETED);
}
static WriteThread::AdaptationContext eabgl_ctx("ExitAsBatchGroupLeader");
void WriteThread::ExitAsBatchGroupLeader(WriteGroup& write_group,
Status& status) {
TEST_SYNC_POINT_CALLBACK("WriteThread::ExitAsBatchGroupLeader:Start",
&write_group);
Writer* leader = write_group.leader;
Writer* last_writer = write_group.last_writer;
assert(leader->link_older == nullptr);
// If status is non-ok already, then write_group.status won't have the chance
// of being propagated to caller.
if (!status.ok()) {
write_group.status.PermitUncheckedError();
}
// Propagate memtable write error to the whole group.
if (status.ok() && !write_group.status.ok()) {
status = write_group.status;
}
if (enable_pipelined_write_) {
// We insert a dummy Writer right before our current write_group. This
// allows us to unlink our write_group without the risk that a subsequent
// writer becomes a new leader and might overtake us and add itself to the
// memtable-writer-list before we can do so. This ensures that writers are
// added to the memtable-writer-list in the exact same order in which they
// were in the newest_writer list.
// This must happen before completing the writers from our group to prevent
// a race where the owning thread of one of these writers can start a new
// write operation.
Writer dummy;
Writer* head = newest_writer_.load(std::memory_order_acquire);
if (head != last_writer ||
!newest_writer_.compare_exchange_strong(head, &dummy)) {
// Either last_writer wasn't the head during the load(), or it was the
// head during the load() but somebody else pushed onto the list before
// we did the compare_exchange_strong (causing it to fail). In the latter
// case compare_exchange_strong has the effect of re-reading its first
// param (head). No need to retry a failing CAS, because only a departing
// leader (which we are at the moment) can remove nodes from the list.
assert(head != last_writer);
// After walking link_older starting from head (if not already done) we
// will be able to traverse w->link_newer below.
CreateMissingNewerLinks(head);
assert(last_writer->link_newer != nullptr);
last_writer->link_newer->link_older = &dummy;
dummy.link_newer = last_writer->link_newer;
}
// Complete writers that don't write to memtable
for (Writer* w = last_writer; w != leader;) {
Writer* next = w->link_older;
w->status = status;
if (!w->ShouldWriteToMemtable()) {
CompleteFollower(w, write_group);
}
w = next;
}
if (!leader->ShouldWriteToMemtable()) {
CompleteLeader(write_group);
}
TEST_SYNC_POINT_CALLBACK(
"WriteThread::ExitAsBatchGroupLeader:AfterCompleteWriters",
&write_group);
// Link the remaining of the group to memtable writer list.
// We have to link our group to memtable writer queue before wake up the
// next leader or set newest_writer_ to null, otherwise the next leader
// can run ahead of us and link to memtable writer queue before we do.
if (write_group.size > 0) {
if (LinkGroup(write_group, &newest_memtable_writer_)) {
// The leader can now be different from current writer.
SetState(write_group.leader, STATE_MEMTABLE_WRITER_LEADER);
}
}
// Unlink the dummy writer from the list and identify the new leader
head = newest_writer_.load(std::memory_order_acquire);
if (head != &dummy ||
!newest_writer_.compare_exchange_strong(head, nullptr)) {
CreateMissingNewerLinks(head);
Writer* new_leader = dummy.link_newer;
assert(new_leader != nullptr);
new_leader->link_older = nullptr;
SetState(new_leader, STATE_GROUP_LEADER);
}
AwaitState(leader,
STATE_MEMTABLE_WRITER_LEADER | STATE_PARALLEL_MEMTABLE_CALLER |
STATE_PARALLEL_MEMTABLE_WRITER | STATE_COMPLETED,
&eabgl_ctx);
} else {
Writer* head = newest_writer_.load(std::memory_order_acquire);
if (head != last_writer ||
!newest_writer_.compare_exchange_strong(head, nullptr)) {
// Either last_writer wasn't the head during the load(), or it was the
// head during the load() but somebody else pushed onto the list before
// we did the compare_exchange_strong (causing it to fail). In the
// latter case compare_exchange_strong has the effect of re-reading
// its first param (head). No need to retry a failing CAS, because
// only a departing leader (which we are at the moment) can remove
// nodes from the list.
assert(head != last_writer);
// After walking link_older starting from head (if not already done)
// we will be able to traverse w->link_newer below. This function
// can only be called from an active leader, only a leader can
// clear newest_writer_, we didn't, and only a clear newest_writer_
// could cause the next leader to start their work without a call
// to MarkJoined, so we can definitely conclude that no other leader
// work is going on here (with or without db mutex).
CreateMissingNewerLinks(head);
assert(last_writer->link_newer != nullptr);
assert(last_writer->link_newer->link_older == last_writer);
last_writer->link_newer->link_older = nullptr;
// Next leader didn't self-identify, because newest_writer_ wasn't
// nullptr when they enqueued (we were definitely enqueued before them
// and are still in the list). That means leader handoff occurs when
// we call MarkJoined
SetState(last_writer->link_newer, STATE_GROUP_LEADER);
}
// else nobody else was waiting, although there might already be a new
// leader now
while (last_writer != leader) {
assert(last_writer);
last_writer->status = status;
// we need to read link_older before calling SetState, because as soon
// as it is marked committed the other thread's Await may return and
// deallocate the Writer.
auto next = last_writer->link_older;
SetState(last_writer, STATE_COMPLETED);
last_writer = next;
}
}
}
static WriteThread::AdaptationContext eu_ctx("EnterUnbatched");
void WriteThread::EnterUnbatched(Writer* w, InstrumentedMutex* mu) {
assert(w != nullptr && w->batch == nullptr);
mu->Unlock();
bool linked_as_leader = LinkOne(w, &newest_writer_);
if (!linked_as_leader) {
TEST_SYNC_POINT("WriteThread::EnterUnbatched:Wait");
// Last leader will not pick us as a follower since our batch is nullptr
AwaitState(w, STATE_GROUP_LEADER, &eu_ctx);
}
if (enable_pipelined_write_) {
WaitForMemTableWriters();
}
mu->Lock();
}
void WriteThread::ExitUnbatched(Writer* w) {
assert(w != nullptr);
Writer* newest_writer = w;
if (!newest_writer_.compare_exchange_strong(newest_writer, nullptr)) {
CreateMissingNewerLinks(newest_writer);
Writer* next_leader = w->link_newer;
assert(next_leader != nullptr);
next_leader->link_older = nullptr;
SetState(next_leader, STATE_GROUP_LEADER);
}
}
static WriteThread::AdaptationContext wfmw_ctx("WaitForMemTableWriters");
void WriteThread::WaitForMemTableWriters() {
assert(enable_pipelined_write_);
if (newest_memtable_writer_.load() == nullptr) {
return;
}
Writer w;
if (!LinkOne(&w, &newest_memtable_writer_)) {
AwaitState(&w, STATE_MEMTABLE_WRITER_LEADER, &wfmw_ctx);
}
newest_memtable_writer_.store(nullptr);
}
} // namespace ROCKSDB_NAMESPACE
|