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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "file/sequence_file_reader.h"
#include <algorithm>
#include <mutex>
#include "file/read_write_util.h"
#include "monitoring/histogram.h"
#include "monitoring/iostats_context_imp.h"
#include "port/port.h"
#include "rocksdb/file_system.h"
#include "test_util/sync_point.h"
#include "util/aligned_buffer.h"
#include "util/random.h"
#include "util/rate_limiter_impl.h"
namespace ROCKSDB_NAMESPACE {
IOStatus SequentialFileReader::Create(
const std::shared_ptr<FileSystem>& fs, const std::string& fname,
const FileOptions& file_opts, std::unique_ptr<SequentialFileReader>* reader,
IODebugContext* dbg, RateLimiter* rate_limiter) {
std::unique_ptr<FSSequentialFile> file;
IOStatus io_s = fs->NewSequentialFile(fname, file_opts, &file, dbg);
if (io_s.ok()) {
reader->reset(new SequentialFileReader(std::move(file), fname, nullptr, {},
rate_limiter));
}
return io_s;
}
IOStatus SequentialFileReader::Read(size_t n, Slice* result, char* scratch,
Env::IOPriority rate_limiter_priority) {
IOStatus io_s;
IOOptions io_opts;
io_opts.rate_limiter_priority = rate_limiter_priority;
io_opts.verify_and_reconstruct_read = verify_and_reconstruct_read_;
if (use_direct_io()) {
//
// |-offset_advance-|---bytes returned--|
// |----------------------buf size-------------------------|
// | | | |
// aligned offset offset + n Roundup(offset + n,
// offset alignment)
//
size_t offset = offset_.fetch_add(n);
size_t alignment = file_->GetRequiredBufferAlignment();
size_t aligned_offset = TruncateToPageBoundary(alignment, offset);
size_t offset_advance = offset - aligned_offset;
size_t size = Roundup(offset + n, alignment) - aligned_offset;
size_t r = 0;
AlignedBuffer buf;
buf.Alignment(alignment);
buf.AllocateNewBuffer(size);
while (buf.CurrentSize() < size) {
size_t allowed;
if (rate_limiter_priority != Env::IO_TOTAL && rate_limiter_ != nullptr) {
allowed = rate_limiter_->RequestToken(
buf.Capacity() - buf.CurrentSize(), buf.Alignment(),
rate_limiter_priority, nullptr /* stats */,
RateLimiter::OpType::kRead);
} else {
assert(buf.CurrentSize() == 0);
allowed = size;
}
Slice tmp;
uint64_t orig_offset = 0;
FileOperationInfo::StartTimePoint start_ts;
if (ShouldNotifyListeners()) {
orig_offset = aligned_offset + buf.CurrentSize();
start_ts = FileOperationInfo::StartNow();
}
io_s = file_->PositionedRead(aligned_offset + buf.CurrentSize(), allowed,
io_opts, &tmp, buf.Destination(),
nullptr /* dbg */);
if (ShouldNotifyListeners()) {
auto finish_ts = FileOperationInfo::FinishNow();
NotifyOnFileReadFinish(orig_offset, tmp.size(), start_ts, finish_ts,
io_s);
}
buf.Size(buf.CurrentSize() + tmp.size());
if (!io_s.ok() || tmp.size() < allowed) {
break;
}
}
if (io_s.ok() && offset_advance < buf.CurrentSize()) {
r = buf.Read(scratch, offset_advance,
std::min(buf.CurrentSize() - offset_advance, n));
}
*result = Slice(scratch, r);
} else {
// To be paranoid, modify scratch a little bit, so in case underlying
// FileSystem doesn't fill the buffer but return success and `scratch`
// returns contains a previous block, returned value will not pass
// checksum.
// It's hard to find useful byte for direct I/O case, so we skip it.
if (n > 0 && scratch != nullptr) {
scratch[0]++;
}
size_t read = 0;
while (read < n) {
size_t allowed;
if (rate_limiter_priority != Env::IO_TOTAL && rate_limiter_ != nullptr) {
allowed = rate_limiter_->RequestToken(
n - read, 0 /* alignment */, rate_limiter_priority,
nullptr /* stats */, RateLimiter::OpType::kRead);
} else {
allowed = n;
}
FileOperationInfo::StartTimePoint start_ts;
if (ShouldNotifyListeners()) {
start_ts = FileOperationInfo::StartNow();
}
Slice tmp;
io_s = file_->Read(allowed, io_opts, &tmp, scratch + read,
nullptr /* dbg */);
if (ShouldNotifyListeners()) {
auto finish_ts = FileOperationInfo::FinishNow();
size_t offset = offset_.fetch_add(tmp.size());
NotifyOnFileReadFinish(offset, tmp.size(), start_ts, finish_ts, io_s);
}
read += tmp.size();
if (!io_s.ok() || tmp.size() < allowed) {
break;
}
}
*result = Slice(scratch, read);
}
IOSTATS_ADD(bytes_read, result->size());
return io_s;
}
IOStatus SequentialFileReader::Skip(uint64_t n) {
if (use_direct_io()) {
offset_ += static_cast<size_t>(n);
return IOStatus::OK();
}
return file_->Skip(n);
}
namespace {
// This class wraps a SequentialFile, exposing same API, with the differenece
// of being able to prefetch up to readahead_size bytes and then serve them
// from memory, avoiding the entire round-trip if, for example, the data for the
// file is actually remote.
class ReadaheadSequentialFile : public FSSequentialFile {
public:
ReadaheadSequentialFile(std::unique_ptr<FSSequentialFile>&& file,
size_t readahead_size)
: file_(std::move(file)),
alignment_(file_->GetRequiredBufferAlignment()),
readahead_size_(Roundup(readahead_size, alignment_)),
buffer_(),
buffer_offset_(0),
read_offset_(0) {
buffer_.Alignment(alignment_);
buffer_.AllocateNewBuffer(readahead_size_);
}
ReadaheadSequentialFile(const ReadaheadSequentialFile&) = delete;
ReadaheadSequentialFile& operator=(const ReadaheadSequentialFile&) = delete;
IOStatus Read(size_t n, const IOOptions& opts, Slice* result, char* scratch,
IODebugContext* dbg) override {
std::unique_lock<std::mutex> lk(lock_);
size_t cached_len = 0;
// Check if there is a cache hit, meaning that [offset, offset + n) is
// either completely or partially in the buffer. If it's completely cached,
// including end of file case when offset + n is greater than EOF, then
// return.
if (TryReadFromCache(n, &cached_len, scratch) &&
(cached_len == n || buffer_.CurrentSize() < readahead_size_)) {
// We read exactly what we needed, or we hit end of file - return.
*result = Slice(scratch, cached_len);
return IOStatus::OK();
}
n -= cached_len;
IOStatus s;
// Read-ahead only make sense if we have some slack left after reading
if (n + alignment_ >= readahead_size_) {
s = file_->Read(n, opts, result, scratch + cached_len, dbg);
if (s.ok()) {
read_offset_ += result->size();
*result = Slice(scratch, cached_len + result->size());
}
buffer_.Clear();
return s;
}
s = ReadIntoBuffer(readahead_size_, opts, dbg);
if (s.ok()) {
// The data we need is now in cache, so we can safely read it
size_t remaining_len;
TryReadFromCache(n, &remaining_len, scratch + cached_len);
*result = Slice(scratch, cached_len + remaining_len);
}
return s;
}
IOStatus Skip(uint64_t n) override {
std::unique_lock<std::mutex> lk(lock_);
IOStatus s = IOStatus::OK();
// First check if we need to skip already cached data
if (buffer_.CurrentSize() > 0) {
// Do we need to skip beyond cached data?
if (read_offset_ + n >= buffer_offset_ + buffer_.CurrentSize()) {
// Yes. Skip whaterver is in memory and adjust offset accordingly
n -= buffer_offset_ + buffer_.CurrentSize() - read_offset_;
read_offset_ = buffer_offset_ + buffer_.CurrentSize();
} else {
// No. The entire section to be skipped is entirely i cache.
read_offset_ += n;
n = 0;
}
}
if (n > 0) {
// We still need to skip more, so call the file API for skipping
s = file_->Skip(n);
if (s.ok()) {
read_offset_ += n;
}
buffer_.Clear();
}
return s;
}
IOStatus PositionedRead(uint64_t offset, size_t n, const IOOptions& opts,
Slice* result, char* scratch,
IODebugContext* dbg) override {
return file_->PositionedRead(offset, n, opts, result, scratch, dbg);
}
IOStatus InvalidateCache(size_t offset, size_t length) override {
std::unique_lock<std::mutex> lk(lock_);
buffer_.Clear();
return file_->InvalidateCache(offset, length);
}
bool use_direct_io() const override { return file_->use_direct_io(); }
private:
// Tries to read from buffer_ n bytes. If anything was read from the cache, it
// sets cached_len to the number of bytes actually read, copies these number
// of bytes to scratch and returns true.
// If nothing was read sets cached_len to 0 and returns false.
bool TryReadFromCache(size_t n, size_t* cached_len, char* scratch) {
if (read_offset_ < buffer_offset_ ||
read_offset_ >= buffer_offset_ + buffer_.CurrentSize()) {
*cached_len = 0;
return false;
}
uint64_t offset_in_buffer = read_offset_ - buffer_offset_;
*cached_len = std::min(
buffer_.CurrentSize() - static_cast<size_t>(offset_in_buffer), n);
memcpy(scratch, buffer_.BufferStart() + offset_in_buffer, *cached_len);
read_offset_ += *cached_len;
return true;
}
// Reads into buffer_ the next n bytes from file_.
// Can actually read less if EOF was reached.
// Returns the status of the read operastion on the file.
IOStatus ReadIntoBuffer(size_t n, const IOOptions& opts,
IODebugContext* dbg) {
if (n > buffer_.Capacity()) {
n = buffer_.Capacity();
}
assert(IsFileSectorAligned(n, alignment_));
Slice result;
IOStatus s = file_->Read(n, opts, &result, buffer_.BufferStart(), dbg);
if (s.ok()) {
buffer_offset_ = read_offset_;
buffer_.Size(result.size());
assert(result.size() == 0 || buffer_.BufferStart() == result.data());
}
return s;
}
const std::unique_ptr<FSSequentialFile> file_;
const size_t alignment_;
const size_t readahead_size_;
std::mutex lock_;
// The buffer storing the prefetched data
AlignedBuffer buffer_;
// The offset in file_, corresponding to data stored in buffer_
uint64_t buffer_offset_;
// The offset up to which data was read from file_. In fact, it can be larger
// than the actual file size, since the file_->Skip(n) call doesn't return the
// actual number of bytes that were skipped, which can be less than n.
// This is not a problemm since read_offset_ is monotonically increasing and
// its only use is to figure out if next piece of data should be read from
// buffer_ or file_ directly.
uint64_t read_offset_;
};
} // namespace
std::unique_ptr<FSSequentialFile>
SequentialFileReader::NewReadaheadSequentialFile(
std::unique_ptr<FSSequentialFile>&& file, size_t readahead_size) {
if (file->GetRequiredBufferAlignment() >= readahead_size) {
// Short-circuit and return the original file if readahead_size is
// too small and hence doesn't make sense to be used for prefetching.
return std::move(file);
}
std::unique_ptr<FSSequentialFile> result(
new ReadaheadSequentialFile(std::move(file), readahead_size));
return result;
}
} // namespace ROCKSDB_NAMESPACE
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