1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755
|
// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#include "table/merging_iterator.h"
#include "db/arena_wrapped_db_iter.h"
namespace ROCKSDB_NAMESPACE {
// MergingIterator uses a min/max heap to combine data from point iterators.
// Range tombstones can be added and keys covered by range tombstones will be
// skipped.
//
// The following are implementation details and can be ignored by user.
// For merging iterator to process range tombstones, it treats the start and end
// keys of a range tombstone as two keys and put them into minHeap_ or maxHeap_
// together with regular point keys. Each range tombstone is active only within
// its internal key range [start_key, end_key). An `active_` set is used to
// track levels that have an active range tombstone. Take forward scanning
// for example. Level j is in active_ if its current range tombstone has its
// start_key popped from minHeap_ and its end_key in minHeap_. If the top of
// minHeap_ is a point key from level L, we can determine if the point key is
// covered by any range tombstone by checking if there is an l <= L in active_.
// The case of l == L also involves checking range tombstone's sequence number.
//
// The following (non-exhaustive) list of invariants are maintained by
// MergingIterator during forward scanning. After each InternalIterator API,
// i.e., Seek*() and Next(), and FindNextVisibleKey(), if minHeap_ is not empty:
// (1) minHeap_.top().type == ITERATOR
// (2) minHeap_.top()->key() is not covered by any range tombstone.
//
// After each call to SeekImpl() in addition to the functions mentioned above:
// (3) For all level i and j <= i, range_tombstone_iters_[j].prev.end_key() <
// children_[i].iter.key(). That is, range_tombstone_iters_[j] is at or before
// the first range tombstone from level j with end_key() >
// children_[i].iter.key().
// (4) For all level i and j <= i, if j in active_, then
// range_tombstone_iters_[j]->start_key() < children_[i].iter.key().
// - When range_tombstone_iters_[j] is !Valid(), we consider its `prev` to be
// the last range tombstone from that range tombstone iterator.
// - When referring to range tombstone start/end keys, assume it is the value of
// HeapItem::tombstone_pik. This value has op_type = kMaxValid, which makes
// range tombstone keys have distinct values from point keys.
//
// Applicable class variables have their own (forward scanning) invariants
// listed in the comments above their definition.
class MergingIterator : public InternalIterator {
public:
MergingIterator(const InternalKeyComparator* comparator,
InternalIterator** children, int n, bool is_arena_mode,
bool prefix_seek_mode,
const Slice* iterate_upper_bound = nullptr)
: is_arena_mode_(is_arena_mode),
prefix_seek_mode_(prefix_seek_mode),
direction_(kForward),
comparator_(comparator),
current_(nullptr),
minHeap_(MinHeapItemComparator(comparator_)),
pinned_iters_mgr_(nullptr),
iterate_upper_bound_(iterate_upper_bound) {
children_.resize(n);
for (int i = 0; i < n; i++) {
children_[i].level = i;
children_[i].iter.Set(children[i]);
}
}
void considerStatus(Status s) {
if (!s.ok() && status_.ok()) {
status_ = s;
}
}
virtual void AddIterator(InternalIterator* iter) {
children_.emplace_back(children_.size(), iter);
if (pinned_iters_mgr_) {
iter->SetPinnedItersMgr(pinned_iters_mgr_);
}
// Invalidate to ensure `Seek*()` is called to construct the heaps before
// use.
current_ = nullptr;
}
// There must be either no range tombstone iterator or the same number of
// range tombstone iterators as point iterators after all iters are added.
// The i-th added range tombstone iterator and the i-th point iterator
// must point to the same LSM level.
// Merging iterator takes ownership of `iter` and is responsible for freeing
// it. One exception to this is when a LevelIterator moves to a different SST
// file or when Iterator::Refresh() is called, the range tombstone iterator
// could be updated. In that case, this merging iterator is only responsible
// for freeing the new range tombstone iterator that it has pointers to in
// range_tombstone_iters_.
void AddRangeTombstoneIterator(
std::unique_ptr<TruncatedRangeDelIterator>&& iter) {
range_tombstone_iters_.emplace_back(std::move(iter));
}
// Called by MergingIteratorBuilder when all point iterators and range
// tombstone iterators are added. Initializes HeapItems for range tombstone
// iterators.
void Finish() {
if (!range_tombstone_iters_.empty()) {
assert(range_tombstone_iters_.size() == children_.size());
pinned_heap_item_.resize(range_tombstone_iters_.size());
for (size_t i = 0; i < range_tombstone_iters_.size(); ++i) {
pinned_heap_item_[i].level = i;
// Range tombstone end key is exclusive. If a point internal key has the
// same user key and sequence number as the start or end key of a range
// tombstone, the order will be start < end key < internal key with the
// following op_type change. This is helpful to ensure keys popped from
// heap are in expected order since range tombstone start/end keys will
// be distinct from point internal keys. Strictly speaking, this is only
// needed for tombstone end points that are truncated in
// TruncatedRangeDelIterator since untruncated tombstone end points
// always have kMaxSequenceNumber and kTypeRangeDeletion (see
// TruncatedRangeDelIterator::start_key()/end_key()).
pinned_heap_item_[i].tombstone_pik.type = kTypeMaxValid;
}
}
}
~MergingIterator() override {
range_tombstone_iters_.clear();
for (auto& child : children_) {
child.iter.DeleteIter(is_arena_mode_);
}
status_.PermitUncheckedError();
}
void SetRangeDelReadSeqno(SequenceNumber read_seqno) override {
for (auto& child : children_) {
// This should only be needed for LevelIterator (iterators from L1+).
child.iter.SetRangeDelReadSeqno(read_seqno);
}
for (auto& child : range_tombstone_iters_) {
if (child) {
child->SetRangeDelReadSeqno(read_seqno);
}
}
}
bool Valid() const override { return current_ != nullptr && status_.ok(); }
Status status() const override { return status_; }
// Add range_tombstone_iters_[level] into min heap.
// Updates active_ if the end key of a range tombstone is inserted.
// pinned_heap_items_[level].type is updated based on `start_key`.
//
// If range_tombstone_iters_[level] is after iterate_upper_bound_,
// it is removed from the heap.
// @param start_key specifies which end point of the range tombstone to add.
void InsertRangeTombstoneToMinHeap(size_t level, bool start_key = true,
bool replace_top = false) {
assert(!range_tombstone_iters_.empty() &&
range_tombstone_iters_[level]->Valid());
// Maintains Invariant(phi)
if (start_key) {
pinned_heap_item_[level].type = HeapItem::Type::DELETE_RANGE_START;
ParsedInternalKey pik = range_tombstone_iters_[level]->start_key();
// iterate_upper_bound does not have timestamp
if (iterate_upper_bound_ &&
comparator_->user_comparator()->CompareWithoutTimestamp(
pik.user_key, true /* a_has_ts */, *iterate_upper_bound_,
false /* b_has_ts */) >= 0) {
if (replace_top) {
// replace_top implies this range tombstone iterator is still in
// minHeap_ and at the top.
minHeap_.pop();
}
return;
}
pinned_heap_item_[level].SetTombstoneKey(std::move(pik));
// Checks Invariant(active_)
assert(active_.count(level) == 0);
} else {
// allow end key to go over upper bound (if present) since start key is
// before upper bound and the range tombstone could still cover a
// range before upper bound.
// Maintains Invariant(active_)
pinned_heap_item_[level].SetTombstoneKey(
range_tombstone_iters_[level]->end_key());
pinned_heap_item_[level].type = HeapItem::Type::DELETE_RANGE_END;
active_.insert(level);
}
if (replace_top) {
minHeap_.replace_top(&pinned_heap_item_[level]);
} else {
minHeap_.push(&pinned_heap_item_[level]);
}
}
// Add range_tombstone_iters_[level] into max heap.
// Updates active_ if the start key of a range tombstone is inserted.
// @param end_key specifies which end point of the range tombstone to add.
void InsertRangeTombstoneToMaxHeap(size_t level, bool end_key = true,
bool replace_top = false) {
assert(!range_tombstone_iters_.empty() &&
range_tombstone_iters_[level]->Valid());
if (end_key) {
pinned_heap_item_[level].SetTombstoneKey(
range_tombstone_iters_[level]->end_key());
pinned_heap_item_[level].type = HeapItem::Type::DELETE_RANGE_END;
assert(active_.count(level) == 0);
} else {
pinned_heap_item_[level].SetTombstoneKey(
range_tombstone_iters_[level]->start_key());
pinned_heap_item_[level].type = HeapItem::Type::DELETE_RANGE_START;
active_.insert(level);
}
if (replace_top) {
maxHeap_->replace_top(&pinned_heap_item_[level]);
} else {
maxHeap_->push(&pinned_heap_item_[level]);
}
}
// Remove HeapItems from top of minHeap_ that are of type DELETE_RANGE_START
// until minHeap_ is empty or the top of the minHeap_ is not of type
// DELETE_RANGE_START. Each such item means a range tombstone becomes active,
// so `active_` is updated accordingly.
void PopDeleteRangeStart() {
while (!minHeap_.empty() &&
minHeap_.top()->type == HeapItem::Type::DELETE_RANGE_START) {
TEST_SYNC_POINT_CALLBACK("MergeIterator::PopDeleteRangeStart", nullptr);
// Invariant(rti) holds since
// range_tombstone_iters_[minHeap_.top()->level] is still valid, and
// parameter `replace_top` is set to true here to ensure only one such
// HeapItem is in minHeap_.
InsertRangeTombstoneToMinHeap(
minHeap_.top()->level, false /* start_key */, true /* replace_top */);
}
}
// Remove HeapItems from top of maxHeap_ that are of type DELETE_RANGE_END
// until maxHeap_ is empty or the top of the maxHeap_ is not of type
// DELETE_RANGE_END. Each such item means a range tombstone becomes active,
// so `active_` is updated accordingly.
void PopDeleteRangeEnd() {
while (!maxHeap_->empty() &&
maxHeap_->top()->type == HeapItem::Type::DELETE_RANGE_END) {
// insert start key of this range tombstone and updates active_
InsertRangeTombstoneToMaxHeap(maxHeap_->top()->level, false /* end_key */,
true /* replace_top */);
}
}
void SeekToFirst() override {
ClearHeaps();
status_ = Status::OK();
for (auto& child : children_) {
child.iter.SeekToFirst();
AddToMinHeapOrCheckStatus(&child);
}
for (size_t i = 0; i < range_tombstone_iters_.size(); ++i) {
if (range_tombstone_iters_[i]) {
range_tombstone_iters_[i]->SeekToFirst();
if (range_tombstone_iters_[i]->Valid()) {
// It is possible to be invalid due to snapshots.
InsertRangeTombstoneToMinHeap(i);
}
}
}
FindNextVisibleKey();
direction_ = kForward;
current_ = CurrentForward();
}
void SeekToLast() override {
ClearHeaps();
InitMaxHeap();
status_ = Status::OK();
for (auto& child : children_) {
child.iter.SeekToLast();
AddToMaxHeapOrCheckStatus(&child);
}
for (size_t i = 0; i < range_tombstone_iters_.size(); ++i) {
if (range_tombstone_iters_[i]) {
range_tombstone_iters_[i]->SeekToLast();
if (range_tombstone_iters_[i]->Valid()) {
// It is possible to be invalid due to snapshots.
InsertRangeTombstoneToMaxHeap(i);
}
}
}
FindPrevVisibleKey();
direction_ = kReverse;
current_ = CurrentReverse();
}
// Position this merging iterator at the first key >= target (internal key).
// If range tombstones are present, keys covered by range tombstones are
// skipped, and this merging iter points to the first non-range-deleted key >=
// target after Seek(). If !Valid() and status().ok() then this iterator
// reaches the end.
//
// If range tombstones are present, cascading seeks may be called (an
// optimization adapted from Pebble https://github.com/cockroachdb/pebble).
// Roughly, if there is a range tombstone [start, end) that covers the
// target user key at level L, then this range tombstone must cover the range
// [target key, end) in all levels > L. So for all levels > L, we can pretend
// the target key is `end`. This optimization is applied at each level and
// hence the name "cascading seek".
void Seek(const Slice& target) override {
// Define LevelNextVisible(i, k) to be the first key >= k in level i that is
// not covered by any range tombstone.
// After SeekImpl(target, 0), invariants (3) and (4) hold.
// For all level i, target <= children_[i].iter.key() <= LevelNextVisible(i,
// target). By the contract of FindNextVisibleKey(), Invariants (1)-(4)
// holds after this call, and minHeap_.top().iter points to the
// first key >= target among children_ that is not covered by any range
// tombstone.
status_ = Status::OK();
SeekImpl(target);
FindNextVisibleKey();
direction_ = kForward;
{
PERF_TIMER_GUARD(seek_min_heap_time);
current_ = CurrentForward();
}
}
void SeekForPrev(const Slice& target) override {
assert(range_tombstone_iters_.empty() ||
range_tombstone_iters_.size() == children_.size());
status_ = Status::OK();
SeekForPrevImpl(target);
FindPrevVisibleKey();
direction_ = kReverse;
{
PERF_TIMER_GUARD(seek_max_heap_time);
current_ = CurrentReverse();
}
}
void Next() override {
assert(Valid());
// Ensure that all children are positioned after key().
// If we are moving in the forward direction, it is already
// true for all the non-current children since current_ is
// the smallest child and key() == current_->key().
if (direction_ != kForward) {
// The loop advanced all non-current children to be > key() so current_
// should still be strictly the smallest key.
SwitchToForward();
}
// For the heap modifications below to be correct, current_ must be the
// current top of the heap.
assert(current_ == CurrentForward());
// as the current points to the current record. move the iterator forward.
current_->Next();
if (current_->Valid()) {
// current is still valid after the Next() call above. Call
// replace_top() to restore the heap property. When the same child
// iterator yields a sequence of keys, this is cheap.
assert(current_->status().ok());
minHeap_.replace_top(minHeap_.top());
} else {
// current stopped being valid, remove it from the heap.
considerStatus(current_->status());
minHeap_.pop();
}
// Invariants (3) and (4) hold when after advancing current_.
// Let k be the smallest key among children_[i].iter.key().
// k <= children_[i].iter.key() <= LevelNextVisible(i, k) holds for all
// level i. After FindNextVisible(), Invariants (1)-(4) hold and
// minHeap_.top()->key() is the first key >= k from any children_ that is
// not covered by any range tombstone.
FindNextVisibleKey();
current_ = CurrentForward();
}
bool NextAndGetResult(IterateResult* result) override {
Next();
bool is_valid = Valid();
if (is_valid) {
result->key = key();
result->bound_check_result = UpperBoundCheckResult();
result->value_prepared = current_->IsValuePrepared();
}
return is_valid;
}
void Prev() override {
assert(Valid());
// Ensure that all children are positioned before key().
// If we are moving in the reverse direction, it is already
// true for all the non-current children since current_ is
// the largest child and key() == current_->key().
if (direction_ != kReverse) {
// Otherwise, retreat the non-current children. We retreat current_
// just after the if-block.
SwitchToBackward();
}
// For the heap modifications below to be correct, current_ must be the
// current top of the heap.
assert(current_ == CurrentReverse());
current_->Prev();
if (current_->Valid()) {
// current is still valid after the Prev() call above. Call
// replace_top() to restore the heap property. When the same child
// iterator yields a sequence of keys, this is cheap.
assert(current_->status().ok());
maxHeap_->replace_top(maxHeap_->top());
} else {
// current stopped being valid, remove it from the heap.
considerStatus(current_->status());
maxHeap_->pop();
}
FindPrevVisibleKey();
current_ = CurrentReverse();
}
Slice key() const override {
assert(Valid());
return current_->key();
}
uint64_t write_unix_time() const override {
assert(Valid());
return current_->write_unix_time();
}
Slice value() const override {
assert(Valid());
return current_->value();
}
bool PrepareValue() override {
assert(Valid());
if (current_->PrepareValue()) {
return true;
}
considerStatus(current_->status());
assert(!status_.ok());
return false;
}
// Here we simply relay MayBeOutOfLowerBound/MayBeOutOfUpperBound result
// from current child iterator. Potentially as long as one of child iterator
// report out of bound is not possible, we know current key is within bound.
bool MayBeOutOfLowerBound() override {
assert(Valid());
return current_->MayBeOutOfLowerBound();
}
IterBoundCheck UpperBoundCheckResult() override {
assert(Valid());
return current_->UpperBoundCheckResult();
}
void SetPinnedItersMgr(PinnedIteratorsManager* pinned_iters_mgr) override {
pinned_iters_mgr_ = pinned_iters_mgr;
for (auto& child : children_) {
child.iter.SetPinnedItersMgr(pinned_iters_mgr);
}
}
bool IsKeyPinned() const override {
assert(Valid());
return pinned_iters_mgr_ && pinned_iters_mgr_->PinningEnabled() &&
current_->IsKeyPinned();
}
bool IsValuePinned() const override {
assert(Valid());
return pinned_iters_mgr_ && pinned_iters_mgr_->PinningEnabled() &&
current_->IsValuePinned();
}
private:
// Represents an element in the min/max heap. Each HeapItem corresponds to a
// point iterator or a range tombstone iterator, differentiated by
// HeapItem::type.
struct HeapItem {
HeapItem() = default;
// corresponding point iterator
IteratorWrapper iter;
size_t level = 0;
// corresponding range tombstone iterator's start or end key value
// depending on value of `type`.
ParsedInternalKey tombstone_pik;
// Will be overwritten before use, initialize here so compiler does not
// complain.
enum class Type { ITERATOR, DELETE_RANGE_START, DELETE_RANGE_END };
Type type = Type::ITERATOR;
explicit HeapItem(size_t _level, InternalIteratorBase<Slice>* _iter)
: level(_level), type(Type::ITERATOR) {
iter.Set(_iter);
}
void SetTombstoneKey(ParsedInternalKey&& pik) {
// op_type is already initialized in MergingIterator::Finish().
tombstone_pik.user_key = pik.user_key;
tombstone_pik.sequence = pik.sequence;
}
};
class MinHeapItemComparator {
public:
explicit MinHeapItemComparator(const InternalKeyComparator* comparator)
: comparator_(comparator) {}
bool operator()(HeapItem* a, HeapItem* b) const {
if (LIKELY(a->type == HeapItem::Type::ITERATOR)) {
if (LIKELY(b->type == HeapItem::Type::ITERATOR)) {
return comparator_->Compare(a->iter.key(), b->iter.key()) > 0;
} else {
return comparator_->Compare(a->iter.key(), b->tombstone_pik) > 0;
}
} else {
if (LIKELY(b->type == HeapItem::Type::ITERATOR)) {
return comparator_->Compare(a->tombstone_pik, b->iter.key()) > 0;
} else {
return comparator_->Compare(a->tombstone_pik, b->tombstone_pik) > 0;
}
}
}
private:
const InternalKeyComparator* comparator_;
};
class MaxHeapItemComparator {
public:
explicit MaxHeapItemComparator(const InternalKeyComparator* comparator)
: comparator_(comparator) {}
bool operator()(HeapItem* a, HeapItem* b) const {
if (LIKELY(a->type == HeapItem::Type::ITERATOR)) {
if (LIKELY(b->type == HeapItem::Type::ITERATOR)) {
return comparator_->Compare(a->iter.key(), b->iter.key()) < 0;
} else {
return comparator_->Compare(a->iter.key(), b->tombstone_pik) < 0;
}
} else {
if (LIKELY(b->type == HeapItem::Type::ITERATOR)) {
return comparator_->Compare(a->tombstone_pik, b->iter.key()) < 0;
} else {
return comparator_->Compare(a->tombstone_pik, b->tombstone_pik) < 0;
}
}
}
private:
const InternalKeyComparator* comparator_;
};
using MergerMinIterHeap = BinaryHeap<HeapItem*, MinHeapItemComparator>;
using MergerMaxIterHeap = BinaryHeap<HeapItem*, MaxHeapItemComparator>;
friend class MergeIteratorBuilder;
// Clears heaps for both directions, used when changing direction or seeking
void ClearHeaps(bool clear_active = true);
// Ensures that maxHeap_ is initialized when starting to go in the reverse
// direction
void InitMaxHeap();
// Advance this merging iterator until the current key (minHeap_.top()) is
// from a point iterator and is not covered by any range tombstone,
// or that there is no more keys (heap is empty). SeekImpl() may be called
// to seek to the end of a range tombstone as an optimization.
void FindNextVisibleKey();
void FindPrevVisibleKey();
// Advance this merging iterators to the first key >= `target` for all
// components from levels >= starting_level. All iterators before
// starting_level are untouched.
//
// @param range_tombstone_reseek Whether target is some range tombstone
// end, i.e., whether this SeekImpl() call is a part of a "cascading seek".
// This is used only for recoding relevant perf_context.
void SeekImpl(const Slice& target, size_t starting_level = 0,
bool range_tombstone_reseek = false);
// Seek to fist key <= target key (internal key) for
// children_[starting_level:].
void SeekForPrevImpl(const Slice& target, size_t starting_level = 0,
bool range_tombstone_reseek = false);
bool is_arena_mode_;
bool prefix_seek_mode_;
// Which direction is the iterator moving?
enum Direction : uint8_t { kForward, kReverse };
Direction direction_;
const InternalKeyComparator* comparator_;
// HeapItem for all child point iterators.
// Invariant(children_): children_[i] is in minHeap_ iff
// children_[i].iter.Valid(), and at most one children_[i] is in minHeap_.
// TODO: We could use an autovector with a larger reserved size.
std::vector<HeapItem> children_;
// HeapItem for range tombstone start and end keys.
// pinned_heap_item_[i] corresponds to range_tombstone_iters_[i].
// Invariant(phi): If range_tombstone_iters_[i]->Valid(),
// pinned_heap_item_[i].tombstone_pik is equal to
// range_tombstone_iters_[i]->start_key() when
// pinned_heap_item_[i].type is DELETE_RANGE_START and
// range_tombstone_iters_[i]->end_key() when
// pinned_heap_item_[i].type is DELETE_RANGE_END (ignoring op_type which is
// kMaxValid for all pinned_heap_item_.tombstone_pik).
// pinned_heap_item_[i].type is either DELETE_RANGE_START or DELETE_RANGE_END.
std::vector<HeapItem> pinned_heap_item_;
// range_tombstone_iters_[i] contains range tombstones in the sorted run that
// corresponds to children_[i]. range_tombstone_iters_.empty() means not
// handling range tombstones in merging iterator. range_tombstone_iters_[i] ==
// nullptr means the sorted run of children_[i] does not have range
// tombstones.
// Invariant(rti): pinned_heap_item_[i] is in minHeap_ iff
// range_tombstone_iters_[i]->Valid() and at most one pinned_heap_item_[i] is
// in minHeap_.
std::vector<std::unique_ptr<TruncatedRangeDelIterator>>
range_tombstone_iters_;
// Levels (indices into range_tombstone_iters_/children_ ) that currently have
// "active" range tombstones. See comments above MergingIterator for meaning
// of "active".
// Invariant(active_): i is in active_ iff range_tombstone_iters_[i]->Valid()
// and pinned_heap_item_[i].type == DELETE_RANGE_END.
std::set<size_t> active_;
bool SkipNextDeleted();
bool SkipPrevDeleted();
// Invariant: at the end of each InternalIterator API,
// current_ points to minHeap_.top().iter (maxHeap_ if backward scanning)
// or nullptr if no child iterator is valid.
// This follows from that current_ = CurrentForward()/CurrentReverse() is
// called at the end of each InternalIterator API.
IteratorWrapper* current_;
// If any of the children have non-ok status, this is one of them.
Status status_;
// Invariant: min heap property is maintained (parent is always <= child).
// This holds by using only BinaryHeap APIs to modify heap. One
// exception is to modify heap top item directly (by caller iter->Next()), and
// it should be followed by a call to replace_top() or pop().
MergerMinIterHeap minHeap_;
// Max heap is used for reverse iteration, which is way less common than
// forward. Lazily initialize it to save memory.
std::unique_ptr<MergerMaxIterHeap> maxHeap_;
PinnedIteratorsManager* pinned_iters_mgr_;
// Used to bound range tombstones. For point keys, DBIter and SSTable iterator
// take care of boundary checking.
const Slice* iterate_upper_bound_;
// In forward direction, process a child that is not in the min heap.
// If valid, add to the min heap. Otherwise, check status.
void AddToMinHeapOrCheckStatus(HeapItem*);
// In backward direction, process a child that is not in the max heap.
// If valid, add to the min heap. Otherwise, check status.
void AddToMaxHeapOrCheckStatus(HeapItem*);
void SwitchToForward();
// Switch the direction from forward to backward without changing the
// position. Iterator should still be valid.
void SwitchToBackward();
IteratorWrapper* CurrentForward() const {
assert(direction_ == kForward);
assert(minHeap_.empty() ||
minHeap_.top()->type == HeapItem::Type::ITERATOR);
return !minHeap_.empty() ? &minHeap_.top()->iter : nullptr;
}
IteratorWrapper* CurrentReverse() const {
assert(direction_ == kReverse);
assert(maxHeap_);
assert(maxHeap_->empty() ||
maxHeap_->top()->type == HeapItem::Type::ITERATOR);
return !maxHeap_->empty() ? &maxHeap_->top()->iter : nullptr;
}
};
// Pre-condition:
// - Invariants (3) and (4) hold for i < starting_level
// - For i < starting_level, range_tombstone_iters_[i].prev.end_key() <
// `target`.
// - For i < starting_level, if i in active_, then
// range_tombstone_iters_[i]->start_key() < `target`.
//
// Post-condition:
// - Invariants (3) and (4) hold for all level i.
// - (*) target <= children_[i].iter.key() <= LevelNextVisible(i, target)
// for i >= starting_level
// - (**) target < pinned_heap_item_[i].tombstone_pik if
// range_tombstone_iters_[i].Valid() for i >= starting_level
//
// Proof sketch:
// Invariant (3) holds for all level i.
// For j <= i < starting_level, it follows from Pre-condition that (3) holds
// and that SeekImpl(-, starting_level) does not update children_[i] or
// range_tombstone_iters_[j].
// For j < starting_level and i >= starting_level, it follows from
// - Pre-condition that range_tombstone_iters_[j].prev.end_key() < `target`
// - range_tombstone_iters_[j] is not updated in SeekImpl(), and
// - children_[i].iter.Seek(current_search_key) is called with
// current_search_key >= target (shown below).
// When current_search_key is updated, it is updated to some
// range_tombstone_iter->end_key() after
// range_tombstone_iter->SeekInternalKey(current_search_key) was called. So
// current_search_key increases if updated and >= target.
// For starting_level <= j <= i:
// children_[i].iter.Seek(k1) and range_tombstone_iters_[j]->SeekInternalKey(k2)
// are called in SeekImpl(). Seek(k1) positions children_[i] at the first key >=
// k1 from level i. SeekInternalKey(k2) positions range_tombstone_iters_[j] at
// the first range tombstone from level j with end_key() > k2. It suffices to
// show that k1 >= k2. Since k1 and k2 are values of current_search_key where
// k1 = k2 or k1 is value of a later current_search_key than k2, so k1 >= k2.
//
// Invariant (4) holds for all level >= 0.
// By Pre-condition Invariant (4) holds for i < starting_level.
// Since children_[i], range_tombstone_iters_[i] and contents of active_ for
// i < starting_level do not change (4) holds for j <= i < starting_level.
// By Pre-condition: for all j < starting_level, if j in active_, then
// range_tombstone_iters_[j]->start_key() < target. For i >= starting_level,
// children_[i].iter.Seek(k) is called for k >= target. So
// children_[i].iter.key() >= target > range_tombstone_iters_[j]->start_key()
// for j < starting_level and i >= starting_level. So invariant (4) holds for
// j < starting_level and i >= starting_level.
// For starting_level <= j <= i, j is added to active_ only if
// - range_tombstone_iters_[j]->SeekInternalKey(k1) was called
// - range_tombstone_iters_[j]->start_key() <= k1
// Since children_[i].iter.Seek(k2) is called for some k2 >= k1 and for all
// starting_level <= j <= i, (4) also holds for all starting_level <= j <= i.
//
// Post-condition (*): target <= children_[i].iter.key() <= LevelNextVisible(i,
// target) for i >= starting_level.
// target <= children_[i].iter.key() follows from that Seek() is called on some
// current_search_key >= target for children_[i].iter. If current_search_key
// is updated from k1 to k2 when level = i, we show that the range [k1, k2) is
// not visible for children_[j] for any j > i. When current_search_key is
// updated from k1 to k2,
// - range_tombstone_iters_[i]->SeekInternalKey(k1) was called
// - range_tombstone_iters_[i]->Valid()
// - range_tombstone_iters_[i]->start_key().user_key <= k1.user_key
// - k2 = range_tombstone_iters_[i]->end_key()
// We assume that range_tombstone_iters_[i]->start_key() has a higher sequence
// number compared to any key from levels > i that has the same user key. So no
// point key from levels > i in range [k1, k2) is visible. So
// children_[i].iter.key() <= LevelNextVisible(i, target).
//
// Post-condition (**) target < pinned_heap_item_[i].tombstone_pik for i >=
// starting_level if range_tombstone_iters_[i].Valid(). This follows from that
// SeekInternalKey() being called for each range_tombstone_iters_ with some key
// >= `target` and that we pick start/end key that is > `target` to insert to
// minHeap_.
void MergingIterator::SeekImpl(const Slice& target, size_t starting_level,
bool range_tombstone_reseek) {
// active range tombstones before `starting_level` remain active
ClearHeaps(false /* clear_active */);
ParsedInternalKey pik;
if (!range_tombstone_iters_.empty()) {
// pik is only used in InsertRangeTombstoneToMinHeap().
ParseInternalKey(target, &pik, false).PermitUncheckedError();
}
// TODO: perhaps we could save some upheap cost by add all child iters first
// and then do a single heapify.
// Invariant(children_) for level < starting_level
for (size_t level = 0; level < starting_level; ++level) {
PERF_TIMER_GUARD(seek_min_heap_time);
AddToMinHeapOrCheckStatus(&children_[level]);
}
if (!range_tombstone_iters_.empty()) {
// Add range tombstones from levels < starting_level. We can insert from
// pinned_heap_item_ for the following reasons:
// - pinned_heap_item_[level] is in minHeap_ iff
// range_tombstone_iters[level]->Valid().
// - If `level` is in active_, then range_tombstone_iters_[level]->Valid()
// and pinned_heap_item_[level] is of type RANGE_DELETION_END.
for (size_t level = 0; level < starting_level; ++level) {
// Restores Invariants(rti), (phi) and (active_) for level <
// starting_level
if (range_tombstone_iters_[level] &&
range_tombstone_iters_[level]->Valid()) {
// use an iterator on active_ if performance becomes an issue here
if (active_.count(level) > 0) {
assert(pinned_heap_item_[level].type ==
HeapItem::Type::DELETE_RANGE_END);
// if it was active, then start key must be within upper_bound,
// so we can add to minHeap_ directly.
minHeap_.push(&pinned_heap_item_[level]);
} else {
assert(pinned_heap_item_[level].type ==
HeapItem::Type::DELETE_RANGE_START);
// this takes care of checking iterate_upper_bound, but with an extra
// key comparison if range_tombstone_iters_[level] was already out of
// bound. Consider using a new HeapItem type or some flag to remember
// boundary checking result.
InsertRangeTombstoneToMinHeap(level);
}
} else {
assert(!active_.count(level));
}
}
// levels >= starting_level will be reseeked below, so clearing their active
// state here.
active_.erase(active_.lower_bound(starting_level), active_.end());
}
IterKey current_search_key;
current_search_key.SetInternalKey(target, false /* copy */);
// Seek target might change to some range tombstone end key, so
// we need to remember them for async requests.
// (level, target) pairs
autovector<std::pair<size_t, std::string>> prefetched_target;
for (auto level = starting_level; level < children_.size(); ++level) {
{
PERF_TIMER_GUARD(seek_child_seek_time);
children_[level].iter.Seek(current_search_key.GetInternalKey());
}
PERF_COUNTER_ADD(seek_child_seek_count, 1);
if (!range_tombstone_iters_.empty()) {
if (range_tombstone_reseek) {
// This seek is to some range tombstone end key.
// Should only happen when there are range tombstones.
PERF_COUNTER_ADD(internal_range_del_reseek_count, 1);
}
if (children_[level].iter.status().IsTryAgain()) {
prefetched_target.emplace_back(
level, current_search_key.GetInternalKey().ToString());
}
UnownedPtr<TruncatedRangeDelIterator> range_tombstone_iter =
range_tombstone_iters_[level].get();
if (range_tombstone_iter) {
range_tombstone_iter->SeekInternalKey(
current_search_key.GetInternalKey());
// Invariants (rti) and (phi)
if (range_tombstone_iter->Valid()) {
// If range tombstone starts after `current_search_key`,
// we should insert start key to heap as the range tombstone is not
// active yet.
InsertRangeTombstoneToMinHeap(
level, comparator_->Compare(range_tombstone_iter->start_key(),
pik) > 0 /* start_key */);
// current_search_key < end_key guaranteed by the SeekInternalKey()
// and Valid() calls above. Here we only need to compare user_key
// since if target.user_key ==
// range_tombstone_iter->start_key().user_key and target <
// range_tombstone_iter->start_key(), no older level would have any
// key in range [target, range_tombstone_iter->start_key()], so no
// keys in range [target, range_tombstone_iter->end_key()) from older
// level would be visible. So it is safe to seek to
// range_tombstone_iter->end_key().
//
// TODO: range_tombstone_iter->Seek() finds the max covering
// sequence number, can make it cheaper by not looking for max.
if (comparator_->user_comparator()->Compare(
range_tombstone_iter->start_key().user_key,
current_search_key.GetUserKey()) <= 0) {
range_tombstone_reseek = true;
// Note that for prefix seek case, it is possible that the prefix
// is not the same as the original target, it should not affect
// correctness. Besides, in most cases, range tombstone start and
// end key should have the same prefix?
current_search_key.SetInternalKey(range_tombstone_iter->end_key());
}
}
}
}
// child.iter.status() is set to Status::TryAgain indicating asynchronous
// request for retrieval of data blocks has been submitted. So it should
// return at this point and Seek should be called again to retrieve the
// requested block and add the child to min heap.
if (children_[level].iter.status().IsTryAgain()) {
continue;
}
{
// Strictly, we timed slightly more than min heap operation,
// but these operations are very cheap.
PERF_TIMER_GUARD(seek_min_heap_time);
AddToMinHeapOrCheckStatus(&children_[level]);
}
}
if (range_tombstone_iters_.empty()) {
for (auto& child : children_) {
if (child.iter.status().IsTryAgain()) {
child.iter.Seek(target);
{
PERF_TIMER_GUARD(seek_min_heap_time);
AddToMinHeapOrCheckStatus(&child);
}
PERF_COUNTER_ADD(number_async_seek, 1);
}
}
} else {
for (auto& prefetch : prefetched_target) {
// (level, target) pairs
children_[prefetch.first].iter.Seek(prefetch.second);
{
PERF_TIMER_GUARD(seek_min_heap_time);
AddToMinHeapOrCheckStatus(&children_[prefetch.first]);
}
PERF_COUNTER_ADD(number_async_seek, 1);
}
}
}
// Returns true iff the current key (min heap top) should not be returned
// to user (of the merging iterator). This can be because the current key
// is deleted by some range tombstone, the current key is some fake file
// boundary sentinel key, or the current key is an end point of a range
// tombstone. Advance the iterator at heap top if needed. Heap order is restored
// and `active_` is updated accordingly.
// See FindNextVisibleKey() for more detail on internal implementation
// of advancing child iters.
// When false is returned, if minHeap is not empty, then minHeap_.top().type
// == ITERATOR
//
// REQUIRES:
// - min heap is currently not empty, and iter is in kForward direction.
// - minHeap_ top is not DELETE_RANGE_START (so that `active_` is current).
bool MergingIterator::SkipNextDeleted() {
// 3 types of keys:
// - point key
// - file boundary sentinel keys
// - range deletion end key
auto current = minHeap_.top();
if (current->type == HeapItem::Type::DELETE_RANGE_END) {
// Invariant(active_): range_tombstone_iters_[current->level] is about to
// become !Valid() or that its start key is going to be added to minHeap_.
active_.erase(current->level);
assert(range_tombstone_iters_[current->level] &&
range_tombstone_iters_[current->level]->Valid());
range_tombstone_iters_[current->level]->Next();
// Maintain Invariants (rti) and (phi)
if (range_tombstone_iters_[current->level]->Valid()) {
InsertRangeTombstoneToMinHeap(current->level, true /* start_key */,
true /* replace_top */);
} else {
// TruncatedRangeDelIterator does not have status
minHeap_.pop();
}
return true /* current key deleted */;
}
if (current->iter.IsDeleteRangeSentinelKey()) {
// If the file boundary is defined by a range deletion, the range
// tombstone's end key must come before this sentinel key (see op_type in
// SetTombstoneKey()).
assert(ExtractValueType(current->iter.key()) != kTypeRangeDeletion ||
active_.count(current->level) == 0);
// When entering a new file, range tombstone iter from the old file is
// freed, but the last key from that range tombstone iter may still be in
// the heap. We need to ensure the data underlying its corresponding key
// Slice is still alive. We do so by popping the range tombstone key from
// heap before calling iter->Next(). Technically, this change is not needed:
// if there is a range tombstone end key that is after file boundary
// sentinel key in minHeap_, the range tombstone end key must have been
// truncated at file boundary. The underlying data of the range tombstone
// end key Slice is the SST file's largest internal key stored as file
// metadata in Version. However, since there are too many implicit
// assumptions made, it is safer to just ensure range tombstone iter is
// still alive.
minHeap_.pop();
// Remove last SST file's range tombstone end key if there is one.
// This means file boundary is before range tombstone end key,
// which could happen when a range tombstone and a user key
// straddle two SST files. Note that in TruncatedRangeDelIterator
// constructor, parsed_largest.sequence is decremented 1 in this case.
// Maintains Invariant(rti) that at most one
// pinned_heap_item_[current->level] is in minHeap_.
if (range_tombstone_iters_[current->level] &&
range_tombstone_iters_[current->level]->Valid()) {
if (!minHeap_.empty() && minHeap_.top()->level == current->level) {
assert(minHeap_.top()->type == HeapItem::Type::DELETE_RANGE_END);
minHeap_.pop();
// Invariant(active_): we are about to enter a new SST file with new
// range_tombstone_iters[current->level]. Either it is !Valid() or its
// start key is going to be added to minHeap_.
active_.erase(current->level);
} else {
// range tombstone is still valid, but it is not on heap.
// This should only happen if the range tombstone is over iterator
// upper bound.
assert(iterate_upper_bound_ &&
comparator_->user_comparator()->CompareWithoutTimestamp(
range_tombstone_iters_[current->level]->start_key().user_key,
true /* a_has_ts */, *iterate_upper_bound_,
false /* b_has_ts */) >= 0);
}
}
// LevelIterator enters a new SST file
current->iter.Next();
// Invariant(children_): current is popped from heap and added back only if
// it is valid
if (current->iter.Valid()) {
assert(current->iter.status().ok());
minHeap_.push(current);
} else {
// TODO(cbi): check status and early return if non-ok.
considerStatus(current->iter.status());
}
// Invariants (rti) and (phi)
if (range_tombstone_iters_[current->level] &&
range_tombstone_iters_[current->level]->Valid()) {
InsertRangeTombstoneToMinHeap(current->level);
}
return true /* current key deleted */;
}
assert(current->type == HeapItem::Type::ITERATOR);
// Point key case: check active_ for range tombstone coverage.
ParsedInternalKey pik;
ParseInternalKey(current->iter.key(), &pik, false).PermitUncheckedError();
if (!active_.empty()) {
auto i = *active_.begin();
if (i < current->level) {
// range tombstone is from a newer level, definitely covers
assert(comparator_->Compare(range_tombstone_iters_[i]->start_key(),
pik) <= 0);
assert(comparator_->Compare(pik, range_tombstone_iters_[i]->end_key()) <
0);
std::string target;
AppendInternalKey(&target, range_tombstone_iters_[i]->end_key());
SeekImpl(target, current->level, true);
return true /* current key deleted */;
} else if (i == current->level) {
// range tombstone is from the same level as current, check sequence
// number. By `active_` we know current key is between start key and end
// key.
assert(comparator_->Compare(range_tombstone_iters_[i]->start_key(),
pik) <= 0);
assert(comparator_->Compare(pik, range_tombstone_iters_[i]->end_key()) <
0);
if (pik.sequence < range_tombstone_iters_[current->level]->seq()) {
// covered by range tombstone
current->iter.Next();
// Invariant (children_)
if (current->iter.Valid()) {
minHeap_.replace_top(current);
} else {
considerStatus(current->iter.status());
minHeap_.pop();
}
return true /* current key deleted */;
} else {
return false /* current key not deleted */;
}
} else {
return false /* current key not deleted */;
// range tombstone from an older sorted run with current key < end key.
// current key is not deleted and the older sorted run will have its range
// tombstone updated when the range tombstone's end key are popped from
// minHeap_.
}
}
// we can reach here only if active_ is empty
assert(active_.empty());
assert(minHeap_.top()->type == HeapItem::Type::ITERATOR);
return false /* current key not deleted */;
}
void MergingIterator::SeekForPrevImpl(const Slice& target,
size_t starting_level,
bool range_tombstone_reseek) {
// active range tombstones before `starting_level` remain active
ClearHeaps(false /* clear_active */);
InitMaxHeap();
ParsedInternalKey pik;
if (!range_tombstone_iters_.empty()) {
ParseInternalKey(target, &pik, false).PermitUncheckedError();
}
for (size_t level = 0; level < starting_level; ++level) {
PERF_TIMER_GUARD(seek_max_heap_time);
AddToMaxHeapOrCheckStatus(&children_[level]);
}
if (!range_tombstone_iters_.empty()) {
// Add range tombstones before starting_level.
for (size_t level = 0; level < starting_level; ++level) {
if (range_tombstone_iters_[level] &&
range_tombstone_iters_[level]->Valid()) {
assert(static_cast<bool>(active_.count(level)) ==
(pinned_heap_item_[level].type ==
HeapItem::Type::DELETE_RANGE_START));
maxHeap_->push(&pinned_heap_item_[level]);
} else {
assert(!active_.count(level));
}
}
// levels >= starting_level will be reseeked below,
active_.erase(active_.lower_bound(starting_level), active_.end());
}
IterKey current_search_key;
current_search_key.SetInternalKey(target, false /* copy */);
// Seek target might change to some range tombstone end key, so
// we need to remember them for async requests.
// (level, target) pairs
autovector<std::pair<size_t, std::string>> prefetched_target;
for (auto level = starting_level; level < children_.size(); ++level) {
{
PERF_TIMER_GUARD(seek_child_seek_time);
children_[level].iter.SeekForPrev(current_search_key.GetInternalKey());
}
PERF_COUNTER_ADD(seek_child_seek_count, 1);
if (!range_tombstone_iters_.empty()) {
if (range_tombstone_reseek) {
// This seek is to some range tombstone end key.
// Should only happen when there are range tombstones.
PERF_COUNTER_ADD(internal_range_del_reseek_count, 1);
}
if (children_[level].iter.status().IsTryAgain()) {
prefetched_target.emplace_back(
level, current_search_key.GetInternalKey().ToString());
}
UnownedPtr<TruncatedRangeDelIterator> range_tombstone_iter =
range_tombstone_iters_[level].get();
if (range_tombstone_iter) {
range_tombstone_iter->SeekForPrev(current_search_key.GetUserKey());
if (range_tombstone_iter->Valid()) {
InsertRangeTombstoneToMaxHeap(
level, comparator_->Compare(range_tombstone_iter->end_key(),
pik) <= 0 /* end_key */);
// start key <= current_search_key guaranteed by the Seek() call above
// Only interested in user key coverage since older sorted runs must
// have smaller sequence numbers than this tombstone.
if (comparator_->user_comparator()->Compare(
current_search_key.GetUserKey(),
range_tombstone_iter->end_key().user_key) < 0) {
range_tombstone_reseek = true;
current_search_key.SetInternalKey(
range_tombstone_iter->start_key().user_key, kMaxSequenceNumber,
kValueTypeForSeekForPrev);
}
}
}
}
// child.iter.status() is set to Status::TryAgain indicating asynchronous
// request for retrieval of data blocks has been submitted. So it should
// return at this point and Seek should be called again to retrieve the
// requested block and add the child to min heap.
if (children_[level].iter.status().IsTryAgain()) {
continue;
}
{
// Strictly, we timed slightly more than min heap operation,
// but these operations are very cheap.
PERF_TIMER_GUARD(seek_max_heap_time);
AddToMaxHeapOrCheckStatus(&children_[level]);
}
}
if (range_tombstone_iters_.empty()) {
for (auto& child : children_) {
if (child.iter.status().IsTryAgain()) {
child.iter.SeekForPrev(target);
{
PERF_TIMER_GUARD(seek_min_heap_time);
AddToMaxHeapOrCheckStatus(&child);
}
PERF_COUNTER_ADD(number_async_seek, 1);
}
}
} else {
for (auto& prefetch : prefetched_target) {
// (level, target) pairs
children_[prefetch.first].iter.SeekForPrev(prefetch.second);
{
PERF_TIMER_GUARD(seek_max_heap_time);
AddToMaxHeapOrCheckStatus(&children_[prefetch.first]);
}
PERF_COUNTER_ADD(number_async_seek, 1);
}
}
}
// See more in comments above SkipNextDeleted().
// REQUIRES:
// - max heap is currently not empty, and iter is in kReverse direction.
// - maxHeap_ top is not DELETE_RANGE_END (so that `active_` is current).
bool MergingIterator::SkipPrevDeleted() {
// 3 types of keys:
// - point key
// - file boundary sentinel keys
// - range deletion start key
auto current = maxHeap_->top();
if (current->type == HeapItem::Type::DELETE_RANGE_START) {
active_.erase(current->level);
assert(range_tombstone_iters_[current->level] &&
range_tombstone_iters_[current->level]->Valid());
range_tombstone_iters_[current->level]->Prev();
if (range_tombstone_iters_[current->level]->Valid()) {
InsertRangeTombstoneToMaxHeap(current->level, true /* end_key */,
true /* replace_top */);
} else {
maxHeap_->pop();
}
return true /* current key deleted */;
}
if (current->iter.IsDeleteRangeSentinelKey()) {
// LevelIterator enters a new SST file
maxHeap_->pop();
// Remove last SST file's range tombstone key if there is one.
if (!maxHeap_->empty() && maxHeap_->top()->level == current->level &&
maxHeap_->top()->type == HeapItem::Type::DELETE_RANGE_START) {
maxHeap_->pop();
active_.erase(current->level);
}
current->iter.Prev();
if (current->iter.Valid()) {
assert(current->iter.status().ok());
maxHeap_->push(current);
} else {
considerStatus(current->iter.status());
}
if (range_tombstone_iters_[current->level] &&
range_tombstone_iters_[current->level]->Valid()) {
InsertRangeTombstoneToMaxHeap(current->level);
}
return true /* current key deleted */;
}
assert(current->type == HeapItem::Type::ITERATOR);
// Point key case: check active_ for range tombstone coverage.
ParsedInternalKey pik;
ParseInternalKey(current->iter.key(), &pik, false).PermitUncheckedError();
if (!active_.empty()) {
auto i = *active_.begin();
if (i < current->level) {
// range tombstone is from a newer level, definitely covers
assert(comparator_->Compare(range_tombstone_iters_[i]->start_key(),
pik) <= 0);
assert(comparator_->Compare(pik, range_tombstone_iters_[i]->end_key()) <
0);
std::string target;
AppendInternalKey(&target, range_tombstone_iters_[i]->start_key());
// This is different from SkipNextDeleted() which does reseek at sorted
// runs >= level (instead of i+1 here). With min heap, if level L is at
// top of the heap, then levels <L all have internal keys > level L's
// current internal key, which means levels <L are already at a different
// user key. With max heap, if level L is at top of the heap, then levels
// <L all have internal keys smaller than level L's current internal key,
// which might still be the same user key.
SeekForPrevImpl(target, i + 1, true);
return true /* current key deleted */;
} else if (i == current->level) {
// By `active_` we know current key is between start key and end key.
assert(comparator_->Compare(range_tombstone_iters_[i]->start_key(),
pik) <= 0);
assert(comparator_->Compare(pik, range_tombstone_iters_[i]->end_key()) <
0);
if (pik.sequence < range_tombstone_iters_[current->level]->seq()) {
current->iter.Prev();
if (current->iter.Valid()) {
maxHeap_->replace_top(current);
} else {
considerStatus(current->iter.status());
maxHeap_->pop();
}
return true /* current key deleted */;
} else {
return false /* current key not deleted */;
}
} else {
return false /* current key not deleted */;
}
}
assert(active_.empty());
assert(maxHeap_->top()->type == HeapItem::Type::ITERATOR);
return false /* current key not deleted */;
}
void MergingIterator::AddToMinHeapOrCheckStatus(HeapItem* child) {
// Invariant(children_)
if (child->iter.Valid()) {
assert(child->iter.status().ok());
minHeap_.push(child);
} else {
considerStatus(child->iter.status());
}
}
void MergingIterator::AddToMaxHeapOrCheckStatus(HeapItem* child) {
if (child->iter.Valid()) {
assert(child->iter.status().ok());
maxHeap_->push(child);
} else {
considerStatus(child->iter.status());
}
}
// Advance all non current_ child to > current_.key().
// We advance current_ after the this function call as it does not require
// Seek().
// Advance all range tombstones iters, including the one corresponding to
// current_, to the first tombstone with end_key > current_.key().
// TODO: potentially do cascading seek here too
// TODO: show that invariants hold
void MergingIterator::SwitchToForward() {
ClearHeaps();
Slice target = key();
for (auto& child : children_) {
if (&child.iter != current_) {
child.iter.Seek(target);
// child.iter.status() is set to Status::TryAgain indicating asynchronous
// request for retrieval of data blocks has been submitted. So it should
// return at this point and Seek should be called again to retrieve the
// requested block and add the child to min heap.
if (child.iter.status() == Status::TryAgain()) {
continue;
}
if (child.iter.Valid() && comparator_->Equal(target, child.iter.key())) {
assert(child.iter.status().ok());
child.iter.Next();
}
}
AddToMinHeapOrCheckStatus(&child);
}
for (auto& child : children_) {
if (child.iter.status() == Status::TryAgain()) {
child.iter.Seek(target);
if (child.iter.Valid() && comparator_->Equal(target, child.iter.key())) {
assert(child.iter.status().ok());
child.iter.Next();
}
AddToMinHeapOrCheckStatus(&child);
}
}
// Current range tombstone iter also needs to seek for the following case:
// Previous direction is backward, so range tombstone iter may point to a
// tombstone before current_. If there is no such tombstone, then the range
// tombstone iter is !Valid(). Need to reseek here to make it valid again.
if (!range_tombstone_iters_.empty()) {
ParsedInternalKey pik;
ParseInternalKey(target, &pik, false /* log_err_key */)
.PermitUncheckedError();
for (size_t i = 0; i < range_tombstone_iters_.size(); ++i) {
UnownedPtr<TruncatedRangeDelIterator> iter =
range_tombstone_iters_[i].get();
if (iter) {
iter->Seek(pik.user_key);
// The while loop is needed as the Seek() call above is only for user
// key. We could have a range tombstone with end_key covering user_key,
// but still is smaller than target. This happens when the range
// tombstone is truncated at iter.largest_.
while (iter->Valid() &&
comparator_->Compare(iter->end_key(), pik) <= 0) {
iter->Next();
}
if (range_tombstone_iters_[i]->Valid()) {
InsertRangeTombstoneToMinHeap(
i, comparator_->Compare(range_tombstone_iters_[i]->start_key(),
pik) > 0 /* start_key */);
}
}
}
}
direction_ = kForward;
assert(current_ == CurrentForward());
}
// Advance all range tombstones iters, including the one corresponding to
// current_, to the first tombstone with start_key <= current_.key().
void MergingIterator::SwitchToBackward() {
ClearHeaps();
InitMaxHeap();
Slice target = key();
for (auto& child : children_) {
if (&child.iter != current_) {
child.iter.SeekForPrev(target);
TEST_SYNC_POINT_CALLBACK("MergeIterator::Prev:BeforePrev", &child);
if (child.iter.Valid() && comparator_->Equal(target, child.iter.key())) {
assert(child.iter.status().ok());
child.iter.Prev();
}
}
AddToMaxHeapOrCheckStatus(&child);
}
ParsedInternalKey pik;
ParseInternalKey(target, &pik, false /* log_err_key */)
.PermitUncheckedError();
for (size_t i = 0; i < range_tombstone_iters_.size(); ++i) {
UnownedPtr<TruncatedRangeDelIterator> iter =
range_tombstone_iters_[i].get();
if (iter) {
iter->SeekForPrev(pik.user_key);
// Since the SeekForPrev() call above is only for user key,
// we may end up with some range tombstone with start key having the
// same user key at current_, but with a smaller sequence number. This
// makes current_ not at maxHeap_ top for the CurrentReverse() call
// below. If there is a range tombstone start key with the same user
// key and the same sequence number as current_.key(), it will be fine as
// in InsertRangeTombstoneToMaxHeap() we change op_type to be the smallest
// op_type.
while (iter->Valid() &&
comparator_->Compare(iter->start_key(), pik) > 0) {
iter->Prev();
}
if (iter->Valid()) {
InsertRangeTombstoneToMaxHeap(
i, comparator_->Compare(range_tombstone_iters_[i]->end_key(),
pik) <= 0 /* end_key */);
}
}
}
direction_ = kReverse;
if (!prefix_seek_mode_) {
// Note that we don't do assert(current_ == CurrentReverse()) here
// because it is possible to have some keys larger than the seek-key
// inserted between Seek() and SeekToLast(), which makes current_ not
// equal to CurrentReverse().
current_ = CurrentReverse();
}
assert(current_ == CurrentReverse());
}
void MergingIterator::ClearHeaps(bool clear_active) {
minHeap_.clear();
if (maxHeap_) {
maxHeap_->clear();
}
if (clear_active) {
active_.clear();
}
}
void MergingIterator::InitMaxHeap() {
if (!maxHeap_) {
maxHeap_ =
std::make_unique<MergerMaxIterHeap>(MaxHeapItemComparator(comparator_));
}
}
// Assume there is a next key that is not covered by range tombstone.
// Pre-condition:
// - Invariants (3) and (4)
// - There is some k where k <= children_[i].iter.key() <= LevelNextVisible(i,
// k) for all levels i (LevelNextVisible() defined in Seek()).
//
// Define NextVisible(k) to be the first key >= k from among children_ that
// is not covered by any range tombstone.
// Post-condition:
// - Invariants (1)-(4) hold
// - (*): minHeap_->top()->key() == NextVisible(k)
//
// Loop invariants:
// - Invariants (3) and (4)
// - (*): k <= children_[i].iter.key() <= LevelNextVisible(i, k)
//
// Progress: minHeap_.top()->key() is non-decreasing and strictly increases in
// a finite number of iterations.
// TODO: it is possible to call SeekImpl(k2) after SeekImpl(k1) with
// k2 < k1 in the same FindNextVisibleKey(). For example, l1 has a range
// tombstone [2,3) and l2 has a range tombstone [1, 4). Point key 1 from l5
// triggers SeekImpl(4 /* target */, 5). Then point key 2 from l3 triggers
// SeekImpl(3 /* target */, 3).
// Ideally we should only move iterators forward in SeekImpl(), and the
// progress condition can be made simpler: iterator only moves forward.
//
// Proof sketch:
// Post-condition:
// Invariant (1) holds when this method returns:
// Ignoring the empty minHeap_ case, there are two cases:
// Case 1: active_ is empty and !minHeap_.top()->iter.IsDeleteRangeSentinelKey()
// By invariants (rti) and (active_), active_ being empty means if a
// pinned_heap_item_[i] is in minHeap_, it has type DELETE_RANGE_START. Note
// that PopDeleteRangeStart() was called right before the while loop condition,
// so minHeap_.top() is not of type DELETE_RANGE_START. So minHeap_.top() must
// be of type ITERATOR.
// Case 2: SkipNextDeleted() returns false. The method returns false only when
// minHeap_.top().type == ITERATOR.
//
// Invariant (2) holds when this method returns:
// From Invariant (1), minHeap_.top().type == ITERATOR. Suppose it is
// children_[i] for some i. Suppose that children_[i].iter.key() is covered by
// some range tombstone. This means there is a j <= i and a range tombstone from
// level j with start_key() < children_[i].iter.key() < end_key().
// - If range_tombstone_iters_[j]->Valid(), by Invariants (rti) and (phi),
// pinned_heap_item_[j] is in minHeap_, and pinned_heap_item_[j].tombstone_pik
// is either start or end key of this range tombstone. If
// pinned_heap_item_[j].tombstone_pik < children_[i].iter.key(), it would be at
// top of minHeap_ which would contradict Invariant (1). So
// pinned_heap_item_[j].tombstone_pik > children_[i].iter.key().
// By Invariant (3), range_tombstone_iters_[j].prev.end_key() <
// children_[i].iter.key(). We assume that in each level, range tombstones
// cover non-overlapping ranges. So range_tombstone_iters_[j] is at
// the range tombstone with start_key() < children_[i].iter.key() < end_key()
// and has its end_key() in minHeap_. By Invariants (phi) and (active_),
// j is in active_. From while loop condition, SkipNextDeleted() must have
// returned false for this method to return.
// - If j < i, then SeekImpl(range_tombstone_iters_[j']->end_key(), i)
// was called for some j' < i and j' in active_. Note that since j' is in
// active_, pinned_heap_item_[j'] is in minHeap_ and has tombstone_pik =
// range_tombstone_iters_[j']->end_key(). So
// range_tombstone_iters_[j']->end_key() must be larger than
// children_[i].iter.key() to not be at top of minHeap_. This means after
// SeekImpl(), children_[i] would be at a key > children_[i].iter.key()
// -- contradiction.
// - If j == i, children_[i]->Next() would have been called and children_[i]
// would be at a key > children_[i].iter.key() -- contradiction.
// - If !range_tombstone_iters_[j]->Valid(). Then range_tombstone_iters_[j]
// points to an SST file with all range tombstones from that file exhausted.
// The file must come before the file containing the first
// range tombstone with start_key() < children_[i].iter.key() < end_key().
// Assume files from same level have non-overlapping ranges, the current file's
// meta.largest is less than children_[i].iter.key(). So the file boundary key,
// which has value meta.largest must have been popped from minHeap_ before
// children_[i].iter.key(). So range_tombstone_iters_[j] would not point to
// this SST file -- contradiction.
// So it is impossible for children_[i].iter.key() to be covered by a range
// tombstone.
//
// Post-condition (*) holds when the function returns:
// From loop invariant (*) that k <= children_[i].iter.key() <=
// LevelNextVisible(i, k) and Invariant (2) above, when the function returns,
// minHeap_.top()->key() is the smallest LevelNextVisible(i, k) among all levels
// i. This is equal to NextVisible(k).
//
// Invariant (3) holds after each iteration:
// PopDeleteRangeStart() does not change range tombstone position.
// In SkipNextDeleted():
// - If DELETE_RANGE_END is popped from minHeap_, it means the range
// tombstone's end key is < all other point keys, so it is safe to advance to
// next range tombstone.
// - If file boundary is popped (current->iter.IsDeleteRangeSentinelKey()),
// we assume that file's last range tombstone's
// end_key <= file boundary key < all other point keys. So it is safe to
// move to the first range tombstone in the next SST file.
// - If children_[i]->Next() is called, then it is fine as it is advancing a
// point iterator.
// - If SeekImpl(target, l) is called, then (3) follows from SeekImpl()'s
// post-condition if its pre-condition holds. First pre-condition follows
// from loop invariant where Invariant (3) holds for all levels i.
// Now we should second pre-condition holds. Since Invariant (3) holds for
// all i, we have for all j <= l, range_tombstone_iters_[j].prev.end_key()
// < children_[l].iter.key(). `target` is the value of
// range_tombstone_iters_[j'].end_key() for some j' < l and j' in active_.
// By Invariant (active_) and (rti), pinned_heap_item_[j'] is in minHeap_ and
// pinned_heap_item_[j'].tombstone_pik = range_tombstone_iters_[j'].end_key().
// This end_key must be larger than children_[l].key() since it was not at top
// of minHeap_. So for all levels j <= l,
// range_tombstone_iters_[j].prev.end_key() < children_[l].iter.key() < target
//
// Invariant (4) holds after each iteration:
// A level i is inserted into active_ during calls to PopDeleteRangeStart().
// In that case, range_tombstone_iters_[i].start_key() < all point keys
// by heap property and the assumption that point keys and range tombstone keys
// are distinct.
// If SeekImpl(target, l) is called, then there is a range_tombstone_iters_[j]
// where target = range_tombstone_iters_[j]->end_key() and children_[l]->key()
// < target. By loop invariants, (3) and (4) holds for levels.
// Since target > children_[l]->key(), it also holds that for j < l,
// range_tombstone_iters_[j].prev.end_key() < target and that if j in active_,
// range_tombstone_iters_[i]->start_key() < target. So all pre-conditions of
// SeekImpl(target, l) holds, and (4) follow from its post-condition.
// All other places either in this function either advance point iterators
// or remove some level from active_, so (4) still holds.
//
// Look Invariant (*): for all level i, k <= children_[i] <= LevelNextVisible(i,
// k).
// k <= children_[i] follows from loop `progress` condition.
// Consider when children_[i] is changed for any i. It is through
// children_[i].iter.Next() or SeekImpl() in SkipNextDeleted().
// If children_[i].iter.Next() is called, there is a range tombstone from level
// i where tombstone seqno > children_[i].iter.key()'s seqno and i in active_.
// By Invariant (4), tombstone's start_key < children_[i].iter.key(). By
// invariants (active_), (phi), and (rti), tombstone's end_key is in minHeap_
// and that children_[i].iter.key() < end_key. So children_[i].iter.key() is
// not visible, and it is safe to call Next().
// If SeekImpl(target, l) is called, by its contract, when SeekImpl() returns,
// target <= children_[i]->key() <= LevelNextVisible(i, target) for i >= l,
// and children_[<l] is not touched. We know `target` is
// range_tombstone_iters_[j]->end_key() for some j < i and j is in active_.
// By Invariant (4), range_tombstone_iters_[j]->start_key() <
// children_[i].iter.key() for all i >= l. So for each level i >= l, the range
// [children_[i].iter.key(), target) is not visible. So after SeekImpl(),
// children_[i].iter.key() <= LevelNextVisible(i, target) <=
// LevelNextVisible(i, k).
//
// `Progress` holds for each iteration:
// Very sloppy intuition:
// - in PopDeleteRangeStart(): the value of a pinned_heap_item_.tombstone_pik_
// is updated from the start key to the end key of the same range tombstone.
// We assume that start key <= end key for the same range tombstone.
// - in SkipNextDeleted()
// - If the top of heap is DELETE_RANGE_END, the range tombstone is advanced
// and the relevant pinned_heap_item_.tombstone_pik is increased or popped
// from minHeap_.
// - If the top of heap is a file boundary key, then both point iter and
// range tombstone iter are advanced to the next file.
// - If the top of heap is ITERATOR and current->iter.Next() is called, it
// moves to a larger point key.
// - If the top of heap is ITERATOR and SeekImpl(k, l) is called, then all
// iterators from levels >= l are advanced to some key >= k by its contract.
// And top of minHeap_ before SeekImpl(k, l) was less than k.
// There are special cases where different heap items have the same key,
// e.g. when two range tombstone end keys share the same value). In
// these cases, iterators are being advanced, so the minimum key should increase
// in a finite number of steps.
inline void MergingIterator::FindNextVisibleKey() {
PopDeleteRangeStart();
// PopDeleteRangeStart() implies heap top is not DELETE_RANGE_START
// active_ being empty implies no DELETE_RANGE_END in heap.
// So minHeap_->top() must be of type ITERATOR.
while (
!minHeap_.empty() &&
(!active_.empty() || minHeap_.top()->iter.IsDeleteRangeSentinelKey()) &&
SkipNextDeleted()) {
PopDeleteRangeStart();
}
// Checks Invariant (1)
assert(minHeap_.empty() || minHeap_.top()->type == HeapItem::Type::ITERATOR);
}
inline void MergingIterator::FindPrevVisibleKey() {
PopDeleteRangeEnd();
// PopDeleteRangeEnd() implies heap top is not DELETE_RANGE_END
// active_ being empty implies no DELETE_RANGE_START in heap.
// So maxHeap_->top() must be of type ITERATOR.
while (
!maxHeap_->empty() &&
(!active_.empty() || maxHeap_->top()->iter.IsDeleteRangeSentinelKey()) &&
SkipPrevDeleted()) {
PopDeleteRangeEnd();
}
}
InternalIterator* NewMergingIterator(const InternalKeyComparator* cmp,
InternalIterator** list, int n,
Arena* arena, bool prefix_seek_mode) {
assert(n >= 0);
if (n == 0) {
return NewEmptyInternalIterator<Slice>(arena);
} else if (n == 1) {
return list[0];
} else {
if (arena == nullptr) {
return new MergingIterator(cmp, list, n, false, prefix_seek_mode);
} else {
auto mem = arena->AllocateAligned(sizeof(MergingIterator));
return new (mem) MergingIterator(cmp, list, n, true, prefix_seek_mode);
}
}
}
MergeIteratorBuilder::MergeIteratorBuilder(
const InternalKeyComparator* comparator, Arena* a, bool prefix_seek_mode,
const Slice* iterate_upper_bound)
: first_iter(nullptr), use_merging_iter(false), arena(a) {
auto mem = arena->AllocateAligned(sizeof(MergingIterator));
merge_iter = new (mem) MergingIterator(comparator, nullptr, 0, true,
prefix_seek_mode, iterate_upper_bound);
}
MergeIteratorBuilder::~MergeIteratorBuilder() {
if (first_iter != nullptr) {
first_iter->~InternalIterator();
}
if (merge_iter != nullptr) {
merge_iter->~MergingIterator();
}
}
void MergeIteratorBuilder::AddIterator(InternalIterator* iter) {
if (!use_merging_iter && first_iter != nullptr) {
merge_iter->AddIterator(first_iter);
use_merging_iter = true;
first_iter = nullptr;
}
if (use_merging_iter) {
merge_iter->AddIterator(iter);
} else {
first_iter = iter;
}
}
void MergeIteratorBuilder::AddPointAndTombstoneIterator(
InternalIterator* point_iter,
std::unique_ptr<TruncatedRangeDelIterator>&& tombstone_iter,
std::unique_ptr<TruncatedRangeDelIterator>** tombstone_iter_ptr) {
// tombstone_iter_ptr != nullptr means point_iter is a LevelIterator.
bool add_range_tombstone = tombstone_iter ||
!merge_iter->range_tombstone_iters_.empty() ||
tombstone_iter_ptr;
if (!use_merging_iter && (add_range_tombstone || first_iter)) {
use_merging_iter = true;
if (first_iter) {
merge_iter->AddIterator(first_iter);
first_iter = nullptr;
}
}
if (use_merging_iter) {
merge_iter->AddIterator(point_iter);
if (add_range_tombstone) {
// If there was a gap, fill in nullptr as empty range tombstone iterators.
while (merge_iter->range_tombstone_iters_.size() <
merge_iter->children_.size() - 1) {
merge_iter->AddRangeTombstoneIterator(nullptr);
}
merge_iter->AddRangeTombstoneIterator(std::move(tombstone_iter));
}
if (tombstone_iter_ptr) {
// This is needed instead of setting to &range_tombstone_iters_[i]
// directly here since the memory address of range_tombstone_iters_[i]
// might change during vector resizing.
range_del_iter_ptrs_.emplace_back(
merge_iter->range_tombstone_iters_.size() - 1, tombstone_iter_ptr);
}
} else {
first_iter = point_iter;
}
}
InternalIterator* MergeIteratorBuilder::Finish(ArenaWrappedDBIter* db_iter) {
InternalIterator* ret = nullptr;
if (!use_merging_iter) {
ret = first_iter;
first_iter = nullptr;
} else {
for (auto& p : range_del_iter_ptrs_) {
*(p.second) = &(merge_iter->range_tombstone_iters_[p.first]);
}
if (db_iter && !merge_iter->range_tombstone_iters_.empty()) {
// memtable is always the first level
db_iter->SetMemtableRangetombstoneIter(
&merge_iter->range_tombstone_iters_.front());
}
merge_iter->Finish();
ret = merge_iter;
merge_iter = nullptr;
}
return ret;
}
} // namespace ROCKSDB_NAMESPACE
|