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// Copyright (c) 2011-present, Facebook, Inc. All rights reserved.
// This source code is licensed under both the GPLv2 (found in the
// COPYING file in the root directory) and Apache 2.0 License
// (found in the LICENSE.Apache file in the root directory).
//
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#pragma once
#include <algorithm>
#include <cassert>
#include "port/port.h"
#include "rocksdb/file_system.h"
namespace ROCKSDB_NAMESPACE {
// This file contains utilities to handle the alignment of pages and buffers.
// Truncate to a multiple of page_size, which is also a page boundary. This
// helps to figuring out the right alignment.
// Example:
// TruncateToPageBoundary(4096, 5000) => 4096
// TruncateToPageBoundary((4096, 10000) => 8192
inline size_t TruncateToPageBoundary(size_t page_size, size_t s) {
s -= (s & (page_size - 1));
assert((s % page_size) == 0);
return s;
}
// Round up x to a multiple of y.
// Example:
// Roundup(13, 5) => 15
// Roundup(201, 16) => 208
inline size_t Roundup(size_t x, size_t y) { return ((x + y - 1) / y) * y; }
// Round down x to a multiple of y.
// Example:
// Rounddown(13, 5) => 10
// Rounddown(201, 16) => 192
inline size_t Rounddown(size_t x, size_t y) { return (x / y) * y; }
// AlignedBuffer manages a buffer by taking alignment into consideration, and
// aligns the buffer start and end positions. It is mainly used for direct I/O,
// though it can be used other purposes as well.
// It also supports expanding the managed buffer, and copying whole or part of
// the data from old buffer into the new expanded buffer. Such a copy especially
// helps in cases avoiding an IO to re-fetch the data from disk.
//
// Example:
// AlignedBuffer buf;
// buf.Alignment(alignment);
// buf.AllocateNewBuffer(user_requested_buf_size);
// ...
// buf.AllocateNewBuffer(2*user_requested_buf_size, /*copy_data*/ true,
// copy_offset, copy_len);
class AlignedBuffer {
size_t alignment_;
FSAllocationPtr buf_;
size_t capacity_;
size_t cursize_;
char* bufstart_;
public:
AlignedBuffer()
: alignment_(), capacity_(0), cursize_(0), bufstart_(nullptr) {}
AlignedBuffer(AlignedBuffer&& o) noexcept { *this = std::move(o); }
AlignedBuffer& operator=(AlignedBuffer&& o) noexcept {
alignment_ = std::move(o.alignment_);
buf_ = std::move(o.buf_);
capacity_ = std::move(o.capacity_);
cursize_ = std::move(o.cursize_);
bufstart_ = std::move(o.bufstart_);
return *this;
}
AlignedBuffer(const AlignedBuffer&) = delete;
AlignedBuffer& operator=(const AlignedBuffer&) = delete;
static bool isAligned(const void* ptr, size_t alignment) {
return reinterpret_cast<uintptr_t>(ptr) % alignment == 0;
}
static bool isAligned(size_t n, size_t alignment) {
return n % alignment == 0;
}
size_t Alignment() const { return alignment_; }
size_t Capacity() const { return capacity_; }
size_t CurrentSize() const { return cursize_; }
const char* BufferStart() const { return bufstart_; }
char* BufferStart() { return bufstart_; }
void Clear() { cursize_ = 0; }
FSAllocationPtr Release() {
cursize_ = 0;
capacity_ = 0;
bufstart_ = nullptr;
return std::move(buf_);
}
void Alignment(size_t alignment) {
assert(alignment > 0);
assert((alignment & (alignment - 1)) == 0);
alignment_ = alignment;
}
// Points the buffer to the result without allocating extra
// memory or performing any data copies. Takes ownership of the
// FSAllocationPtr. This method is called when we want to reuse the buffer
// provided by the file system
void SetBuffer(Slice& result, FSAllocationPtr new_buf) {
alignment_ = 1;
capacity_ = result.size();
cursize_ = result.size();
buf_ = std::move(new_buf);
assert(buf_.get() != nullptr);
// Note: bufstart_ must point to result.data() and not new_buf, which can
// point to any arbitrary object
bufstart_ = const_cast<char*>(result.data());
}
// Allocates a new buffer and sets the start position to the first aligned
// byte.
//
// requested_capacity: requested new buffer capacity. This capacity will be
// rounded up based on alignment.
// copy_data: Copy data from old buffer to new buffer. If copy_offset and
// copy_len are not passed in and the new requested capacity is bigger
// than the existing buffer's capacity, the data in the exising buffer is
// fully copied over to the new buffer.
// copy_offset: Copy data from this offset in old buffer.
// copy_len: Number of bytes to copy.
//
// The function does nothing if the new requested_capacity is smaller than
// the current buffer capacity and copy_data is true i.e. the old buffer is
// retained as is.
void AllocateNewBuffer(size_t requested_capacity, bool copy_data = false,
uint64_t copy_offset = 0, size_t copy_len = 0) {
assert(alignment_ > 0);
assert((alignment_ & (alignment_ - 1)) == 0);
copy_len = copy_len > 0 ? copy_len : cursize_;
if (copy_data && requested_capacity < copy_len) {
// If we are downsizing to a capacity that is smaller than the current
// data in the buffer -- Ignore the request.
return;
}
size_t new_capacity = Roundup(requested_capacity, alignment_);
char* new_buf = new char[new_capacity + alignment_];
char* new_bufstart = reinterpret_cast<char*>(
(reinterpret_cast<uintptr_t>(new_buf) + (alignment_ - 1)) &
~static_cast<uintptr_t>(alignment_ - 1));
if (copy_data) {
assert(bufstart_ + copy_offset + copy_len <= bufstart_ + cursize_);
memcpy(new_bufstart, bufstart_ + copy_offset, copy_len);
cursize_ = copy_len;
} else {
cursize_ = 0;
}
bufstart_ = new_bufstart;
capacity_ = new_capacity;
// buf_ is a FSAllocationPtr which takes in a deleter
// we can just wrap the regular default delete that would have been called
buf_ = std::unique_ptr<void, std::function<void(void*)>>(
static_cast<void*>(new_buf),
[](void* p) { delete[] static_cast<char*>(p); });
}
// Append to the buffer.
//
// src : source to copy the data from.
// append_size : number of bytes to copy from src.
// Returns the number of bytes appended.
//
// If append_size is more than the remaining buffer size only the
// remaining-size worth of bytes are copied.
size_t Append(const char* src, size_t append_size) {
size_t buffer_remaining = capacity_ - cursize_;
size_t to_copy = std::min(append_size, buffer_remaining);
if (to_copy > 0) {
memcpy(bufstart_ + cursize_, src, to_copy);
cursize_ += to_copy;
}
return to_copy;
}
// Read from the buffer.
//
// dest : destination buffer to copy the data to.
// offset : the buffer offset to start reading from.
// read_size : the number of bytes to copy from the buffer to dest.
// Returns the number of bytes read/copied to dest.
size_t Read(char* dest, size_t offset, size_t read_size) const {
assert(offset < cursize_);
size_t to_read = 0;
if (offset < cursize_) {
to_read = std::min(cursize_ - offset, read_size);
}
if (to_read > 0) {
memcpy(dest, bufstart_ + offset, to_read);
}
return to_read;
}
// Pad to the end of alignment with "padding"
void PadToAlignmentWith(int padding) {
size_t total_size = Roundup(cursize_, alignment_);
size_t pad_size = total_size - cursize_;
if (pad_size > 0) {
assert((pad_size + cursize_) <= capacity_);
memset(bufstart_ + cursize_, padding, pad_size);
cursize_ += pad_size;
}
}
void PadWith(size_t pad_size, int padding) {
assert((pad_size + cursize_) <= capacity_);
memset(bufstart_ + cursize_, padding, pad_size);
cursize_ += pad_size;
}
// After a partial flush move the tail to the beginning of the buffer.
void RefitTail(size_t tail_offset, size_t tail_size) {
if (tail_size > 0) {
memmove(bufstart_, bufstart_ + tail_offset, tail_size);
}
cursize_ = tail_size;
}
// Returns a place to start appending.
// WARNING: Note that it is possible to write past the end of the buffer if
// the buffer is modified without using the write APIs or encapsulation
// offered by AlignedBuffer. It is up to the user to guard against such
// errors.
char* Destination() { return bufstart_ + cursize_; }
void Size(size_t cursize) { cursize_ = cursize; }
};
} // namespace ROCKSDB_NAMESPACE
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