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Source: rocksdb
Section: database
Maintainer: Laszlo Boszormenyi (GCS) <gcs@debian.org>
Uploaders:
Laszlo Boszormenyi (GCS) <gcs@debian.org>,
Otto Kekäläinen <otto@debian.org>,
Build-Depends:
debhelper-compat (= 13),
cmake,
libbz2-dev,
libgflags-dev,
liblz4-dev,
libsnappy-dev,
libzstd-dev,
zlib1g-dev,
do-not-build-on-these-archs [sparc64 ppc64]
Standards-Version: 4.7.3
Homepage: https://rocksdb.org/
Vcs-Browser: https://salsa.debian.org/debian/rocksdb
Vcs-Git: https://salsa.debian.org/debian/rocksdb.git
Package: librocksdb-dev
Section: libdevel
Architecture: any
Depends:
libbz2-dev,
libgflags-dev,
liblz4-dev,
librocksdb9.11 (= ${binary:Version}),
libsnappy-dev,
libzstd-dev,
zlib1g-dev,
${misc:Depends},
Description: persistent Key-Value Store for Flash and RAM Storage (development)
C++ library providing an embedded key-value store, where keys and values are
arbitrary byte streams. It was developed at Facebook based on LevelDB and
provides backwards-compatible support for LevelDB APIs.
.
RocksDB is optimized for Flash with extremely low latencies. RocksDB uses a
Log Structured Database Engine for storage, written entirely in C++.
.
RocksDB features highly flexible configuration settings that may be tuned to
run on a variety of production environments, including pure memory, Flash,
hard disks or HDFS. It supports various compression algorithms and good tools
for production support and debugging.
.
Features:
- Designed for application servers wanting to store up to a few terabytes
of data on locally attached Flash drives or in RAM
- Optimized for storing small to medium size key-values on fast storage --
flash devices or in-memory
- Scales linearly with number of CPUs so that it works well on ARM
processors
.
This package contains libraries and header files for developing
applications that use librocksdb .
Package: librocksdb9.11
Section: libs
Architecture: any
Depends:
${misc:Depends},
${shlibs:Depends},
Description: persistent Key-Value Store for Flash and RAM Storage
C++ library providing an embedded key-value store, where keys and values are
arbitrary byte streams. It was developed at Facebook based on LevelDB and
provides backwards-compatible support for LevelDB APIs.
.
RocksDB is optimized for Flash with extremely low latencies. RocksDB uses a
Log Structured Database Engine for storage, written entirely in C++.
.
RocksDB features highly flexible configuration settings that may be tuned to
run on a variety of production environments, including pure memory, Flash,
hard disks or HDFS. It supports various compression algorithms and good tools
for production support and debugging.
.
Features:
- Designed for application servers wanting to store up to a few terabytes
of data on locally attached Flash drives or in RAM
- Optimized for storing small to medium size key-values on fast storage --
flash devices or in-memory
- Scales linearly with number of CPUs so that it works well on ARM
processors
Package: rocksdb-tools
Architecture: any
Depends:
${misc:Depends},
${shlibs:Depends},
Description: persistent Key-Value Store for Flash and RAM Storage (tools)
C++ library providing an embedded key-value store, where keys and values are
arbitrary byte streams. It was developed at Facebook based on LevelDB and
provides backwards-compatible support for LevelDB APIs.
.
RocksDB is optimized for Flash with extremely low latencies. RocksDB uses a
Log Structured Database Engine for storage, written entirely in C++.
.
RocksDB features highly flexible configuration settings that may be tuned to
run on a variety of production environments, including pure memory, Flash,
hard disks or HDFS. It supports various compression algorithms and good tools
for production support and debugging.
.
Features:
- Designed for application servers wanting to store up to a few terabytes
of data on locally attached Flash drives or in RAM
- Optimized for storing small to medium size key-values on fast storage --
flash devices or in-memory
- Scales linearly with number of CPUs so that it works well on ARM
processors
.
This package contains administration and data access tools.
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