File: void_t.h

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/*
 *  Copyright 2018-2021 NVIDIA Corporation
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */

/*! \file
 *  \brief C++17's `void_t`.
 */

#pragma once

#include <thrust/detail/config.h>

#if THRUST_CPP_DIALECT >= 2017
#  include <type_traits>
#endif

THRUST_NAMESPACE_BEGIN

/*! \addtogroup utility
 *  \{
 */

/*! \addtogroup type_traits Type Traits
 *  \{
 */

/*! \brief Utility trait that maps a sequence of any types to the type void.
 */
template <typename...> struct voider
{
  /*! \brief The resulting type (always void). */
  using type = void;
};

#if THRUST_CPP_DIALECT >= 2017
using std::void_t;
#else
template <typename... Ts> using void_t = typename voider<Ts...>::type;
#endif



/*! \} // type traits
 */

/*! \} // utility
 */

THRUST_NAMESPACE_END