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#*
#* ------------------------------------------------------------------
#* Role PlayingDB V2.0 by Deepwoods Software
#* ------------------------------------------------------------------
#* RPGEdMap.tcl - Map editor
#* Created by Robert Heller on Mon Aug 24 14:31:22 1998
#* ------------------------------------------------------------------
#* Modification History:
#* $Log: RPGEdMap.tcl,v $
#* Revision 1.6 1999/07/13 01:29:16 heller
#* Fix documentation: spelling, punctuation, etc.
#*
#* Revision 1.5 1999/04/19 21:36:01 heller
#* Update HelpTopics to match help topic links.
#*
#* Revision 1.4 1999/03/28 06:20:44 heller
#* Update on-line help.
#*
#* Revision 1.3 1999/01/02 00:07:53 heller
#* Small error in WriteMap.
#*
#* Revision 1.2 1999/01/01 18:00:12 heller
#* Remove Load button and add Help button
#*
#* Revision 1.1 1998/12/29 22:13:30 heller
#* Initial revision
#*
#* ------------------------------------------------------------------
#* Contents:
#* ------------------------------------------------------------------
#*
#* Role Playing DB -- A database package that creates and maintains
#* a database of RPG characters, monsters, treasures,
#* spells, and playing environments.
#*
#* Copyright (C) 1995,1998 Robert Heller D/B/A Deepwoods Software
#* 51 Locke Hill Road
#* Wendell, MA 01379-9728
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 2 of the License, or
#* (at your option) any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#*
#*
#@Chapter:RPGEdMap.tcl -- Maps of the adventure
#@Label:RPGEdMap.tcl
#$Id: RPGEdMap.tcl,v 1.6 1999/07/13 01:29:16 heller Rel1 $
# This file implements the GUIs that create and edit maps.
proc RPGEdMap {{filename {}}} {
# This procedure edits a map file. A map contains a series of levels, each of
# which contain one or more spaces.
# <in> filename -- the name of the map file to edit.
# [index] RPGEdMap!procedure
global tk_version
set toplevel [GenerateToplevelName rpgEdMap]
RPGToplevel .$toplevel {Role Playing V2 Map Editor} Map
wm withdraw .$toplevel
global .$toplevel
upvar #0 .$toplevel data
set data(filename) "$filename"
set data(filetype) "map"
if {[string length "$filename"] > 0} {
if {[ReadMap .$toplevel "$filename"] == 0} {
CloseWindow .$toplevel
tkerror "File does not exist or is not readable: $filename"
return
}
} elseif {[CreateNewMap .$toplevel] == 0} {
CloseWindow .$toplevel
return
}
# build widget .$toplevel.upper
frame .$toplevel.upper \
-borderwidth {2} \
-relief {ridge}
# build widget .$toplevel.upper.canvasMF
frame .$toplevel.upper.canvasMF
# build widget .$toplevel.upper.canvasMF.canvasVscroll
frame .$toplevel.upper.canvasMF.canvasVscroll \
-borderwidth {2}
# build widget .$toplevel.upper.canvasMF.canvasVscroll.mapCanvas
canvas .$toplevel.upper.canvasMF.canvasVscroll.mapCanvas \
-borderwidth {2} \
-confine {0} \
-height {150} \
-relief {sunken} \
-width {150} \
-scrollregion "$data(scrollregion)" \
-xscrollcommand ".$toplevel.upper.canvasMF.hScrollFill.hscroll set" \
-yscrollcommand ".$toplevel.upper.canvasMF.canvasVscroll.vScroll set"
bind .$toplevel.upper.canvasMF.canvasVscroll.mapCanvas <1> \
[list UnselectLoadedSpace ".$toplevel" %x %y]
# build widget .$toplevel.upper.canvasMF.canvasVscroll.vScroll
scrollbar .$toplevel.upper.canvasMF.canvasVscroll.vScroll \
-command ".$toplevel.upper.canvasMF.canvasVscroll.mapCanvas yview"
# build widget .$toplevel.upper.canvasMF.hScrollFill
frame .$toplevel.upper.canvasMF.hScrollFill \
-borderwidth {2}
# build widget .$toplevel.upper.canvasMF.hScrollFill.hscroll
scrollbar .$toplevel.upper.canvasMF.hScrollFill.hscroll \
-command ".$toplevel.upper.canvasMF.canvasVscroll.mapCanvas xview" \
-orient {horizontal}
# build widget .$toplevel.upper.canvasMF.hScrollFill.frame22
frame .$toplevel.upper.canvasMF.hScrollFill.frame22 \
-borderwidth {2} \
-height {17} \
-width {24}
# build widget .$toplevel.upper.info
frame .$toplevel.upper.info \
-borderwidth {2}
# build widget .$toplevel.upper.info.name
frame .$toplevel.upper.info.name
# build widget .$toplevel.upper.info.name.label9
label .$toplevel.upper.info.name.label9 \
-text {Name:}
# build widget .$toplevel.upper.info.name.value
entry .$toplevel.upper.info.name.value \
-width {0} \
-textvariable ".[set toplevel](name)"
# build widget .$toplevel.upper.info.level
frame .$toplevel.upper.info.level
# build widget .$toplevel.upper.info.level.label9
label .$toplevel.upper.info.level.label9 \
-text {Current Level:}
# build widget .$toplevel.upper.info.level.value
scale .$toplevel.upper.info.level.value \
-length {13} \
-orient {horizontal} \
-sliderlength {4} \
-from $data(highestLevel) \
-to $data(deepestLevel) \
-width {4} \
-command "SelectLevel .$toplevel"
# build widget .$toplevel.upper.info.description
frame .$toplevel.upper.info.description \
-relief {raised}
# build widget .$toplevel.upper.info.description.scrollbar1
scrollbar .$toplevel.upper.info.description.scrollbar1 \
-command ".$toplevel.upper.info.description.value yview"
# build widget .$toplevel.upper.info.description.value
text .$toplevel.upper.info.description.value \
-height {9} \
-width {28} \
-wrap {word} \
-yscrollcommand ".$toplevel.upper.info.description.scrollbar1 set"
bindtags .$toplevel.upper.info.description.value \
[list .$toplevel.upper.info.description.value Text .$toplevel all UpdDescription]
# build widget .$toplevel.controls
frame .$toplevel.controls \
-borderwidth {2} \
-relief {ridge}
# build widget .$toplevel.controls.spaceEdit
frame .$toplevel.controls.spaceEdit \
-borderwidth {2}
# build widget .$toplevel.controls.spaceEdit.label18
label .$toplevel.controls.spaceEdit.label18 \
-borderwidth {4} \
-relief {ridge} \
-text {Space:}
# build widget .$toplevel.controls.spaceEdit.button19
button .$toplevel.controls.spaceEdit.button19 \
-text {New} \
-command "AddNewSpace .$toplevel"
# build widget .$toplevel.controls.spaceEdit.button20
button .$toplevel.controls.spaceEdit.button20 \
-text {Delete} \
-command "DeleteSpace .$toplevel" \
-state disabled
# build widget .$toplevel.controls.spaceEdit.name
label .$toplevel.controls.spaceEdit.name \
-relief {sunken} \
-textvariable ".[set toplevel](selectedSpaceName)"
# build widget .$toplevel.buttons
frame .$toplevel.buttons \
-borderwidth {2}
# build widget .$toplevel.buttons.button24
button .$toplevel.buttons.button24 \
-text {Save} \
-command "SaveMap .$toplevel"
# pack master .$toplevel.upper
pack configure .$toplevel.upper.canvasMF \
-expand 1 \
-fill both \
-side left
pack configure .$toplevel.upper.info \
-expand 1 \
-fill both \
-side right
# pack master .$toplevel.upper.canvasMF
pack configure .$toplevel.upper.canvasMF.canvasVscroll \
-expand 1 \
-fill both
pack configure .$toplevel.upper.canvasMF.hScrollFill \
-fill x \
-side bottom
# pack master .$toplevel.upper.canvasMF.canvasVscroll
pack configure .$toplevel.upper.canvasMF.canvasVscroll.mapCanvas \
-expand 1 \
-fill both \
-side left
pack configure .$toplevel.upper.canvasMF.canvasVscroll.vScroll \
-fill y \
-side right
# pack master .$toplevel.upper.canvasMF.hScrollFill
pack configure .$toplevel.upper.canvasMF.hScrollFill.hscroll \
-expand 1 \
-fill x \
-side left
pack configure .$toplevel.upper.canvasMF.hScrollFill.frame22 \
-side right
# pack master .$toplevel.upper.info
pack configure .$toplevel.upper.info.name \
-expand 1 \
-fill x
pack configure .$toplevel.upper.info.level \
-expand 1 \
-fill x
pack configure .$toplevel.upper.info.description \
-expand 1 \
-fill both
# pack master .$toplevel.upper.info.name
pack configure .$toplevel.upper.info.name.label9 \
-side left
pack configure .$toplevel.upper.info.name.value \
-expand 1 \
-fill x \
-side right
# pack master .$toplevel.upper.info.level
pack configure .$toplevel.upper.info.level.label9 \
-side left
pack configure .$toplevel.upper.info.level.value \
-expand 1 \
-fill x \
-side right
# pack master .$toplevel.upper.info.description
pack configure .$toplevel.upper.info.description.scrollbar1 \
-fill y \
-side right
pack configure .$toplevel.upper.info.description.value \
-expand 1 \
-fill both
# pack master .$toplevel.controls
pack configure .$toplevel.controls.spaceEdit \
-expand 1 \
-fill x
# pack master .$toplevel.controls.spaceEdit
pack configure .$toplevel.controls.spaceEdit.label18 \
-side left
pack configure .$toplevel.controls.spaceEdit.button19 \
-side left
pack configure .$toplevel.controls.spaceEdit.button20 \
-side left
pack configure .$toplevel.controls.spaceEdit.name \
-expand 1 \
-fill x \
-side right
# pack master .$toplevel.buttons
pack configure .$toplevel.buttons.button24 \
-expand 1 \
-side left
# pack master .$toplevel
pack configure .$toplevel.upper \
-expand 1 \
-fill both
pack configure .$toplevel.controls \
-expand 1 \
-fill x
pack configure .$toplevel.buttons \
-expand 1 \
-fill x
# build canvas items .$toplevel.upper.canvasMF.canvasVscroll.mapCanvas
.$toplevel.upper.info.description.value insert end "$data(description)"
SelectLevel .$toplevel [.$toplevel.upper.info.level.value get]
set data(selectedSpaceId) {}
set data(selectedSpaceIndexString) {}
set data(selectedSpaceName) {}
# end of widget tree
wm deiconify .$toplevel
}
proc SelectLevel {tl level} {
# This procedure selects the level to display. It is bound to the level
# scale widget.
# <in> tl -- the toplevel.
# <in> level -- the new level.
# [index] SelectLevel!procedure
upvar #0 $tl data
set level [expr int($level)]
set data(level) $level
$tl.upper.canvasMF.canvasVscroll.mapCanvas delete all
set data(selectedSpaceId) {}
set data(selectedSpaceIndexString) {}
set data(selectedSpaceName) {}
ReDrawSpaces $tl
}
proc ReadCompleteList {fp bufferVar} {
# Helper function to read in a complete in the Tcl sense -- balanced parens,
# braces, brackets, and quote marks.
# <in> fp -- file pointer object.
# <name> bufferVar -- the name of the buffer variable to collect the input in.
# [index] ReadCompleteList!procedure
upvar 1 $bufferVar buffer
set buffer {}
set result -1
while {1} {
if {[gets $fp line] < 0} {
return $result
}
append buffer "$line"
if {$result < 0} {
set result [string length "$buffer"]
} else {
incr result [string length "$buffer"]
}
if {[string length "$buffer"] > 0 && \
[info complete "$buffer"] == 1} {return result}
}
}
proc ReadMap {tl filename} {
# Procedure to read a map into a GUI toplevel. A map file contains a set of
# name value items that map to the data array used to represent the map while
# in memory. The saved fields include: shape, name, description, deepestLevel,
# highestLevel, maxX, maxY, minX, minY, and all of the space file names
# (Spaces,l,x,y).
# <in> tl -- the name of the toplevel.
# <in> filename -- the name of the file to read.
# [index] ReadMap!procedure
upvar #0 $tl data
if {[catch [list open "$filename" r] rfp]} {
bgerror "Could not open map file: $filename for reading: $rfp"
return 0
}
while {[ReadCompleteList $rfp list] >= 0} {
set s [lindex $list 0]
set v "[lindex $list 1]"
set data($s) "$v"
if {[regexp {^Spaces,([^,]+),([^,]+),(.+)$} "$s" whole l x y] > 0} {
set buffer [Record]
if {[catch [list $buffer ReadRecord "$v"] err]} {
bgerror "Missing or unreadable space file: $v, skipped: $err"
unset data($s)
rename $buffer {}
continue
}
if {[string compare {*Space} "[lindex [$buffer ReturnRecord] 0]"] != 0} {
bgerror "Not a space file: $v"
unset data($s)
rename $buffer {}
continue
}
set data(SpaceDirty,$l,$x,$y) 0
set data(Spaces,$l,$x,$y) [Space]
set data(SpaceFiles,$l,$x,$y) "$v"
$data(Spaces,$l,$x,$y) UpdateFromRecord $buffer
rename $buffer {}
}
}
set data(cleanupFun) CleanUpMap
set data(scrollregion) [list [expr $data(minX) * 10] \
[expr $data(minY) * 10] \
[expr $data(maxX) * 10] \
[expr $data(maxY) * 10]]
set data(dirty) 0
return 1
}
proc CreateNewMap {tl} {
# This procedure creates a new map.
# <in> tl -- the toplevel.
# [index] CreateNewMap!procedure
upvar #0 $tl data
# build widget .createMapDialog
if {"[info procs XFEdit]" != ""} {
catch "XFDestroy .createMapDialog"
} {
catch "destroy .createMapDialog"
}
toplevel .createMapDialog
# Window manager configurations
wm positionfrom .createMapDialog ""
wm sizefrom .createMapDialog ""
wm maxsize .createMapDialog 1000 1000
wm minsize .createMapDialog 10 10
wm title .createMapDialog {Create New Map}
wm transient .createMapDialog .
# build widget .createMapDialog.name
frame .createMapDialog.name \
-borderwidth {2} \
-relief {ridge}
# build widget .createMapDialog.name.label4
label .createMapDialog.name.label4 \
-text {Name:}
# build widget .createMapDialog.name.value
entry .createMapDialog.name.value \
-width {0} \
-textvariable "[set tl](name)"
# build widget .createMapDialog.sqhex
frame .createMapDialog.sqhex \
-borderwidth {2} \
-relief {ridge}
# build widget .createMapDialog.sqhex.radiobutton6
radiobutton .createMapDialog.sqhex.radiobutton6 \
-relief {raised} \
-text {Squares} \
-value {Space::Square} \
-variable "[set tl](shape)"
# build widget .createMapDialog.sqhex.radiobutton7
radiobutton .createMapDialog.sqhex.radiobutton7 \
-relief {raised} \
-text {Hexes} \
-value {Space::Hexagon} \
-variable "[set tl](shape)"
# build widget .createMapDialog.description
frame .createMapDialog.description \
-borderwidth {2} \
-relief {ridge}
# build widget .createMapDialog.description.scrollbar1
scrollbar .createMapDialog.description.scrollbar1 \
-command {.createMapDialog.description.value yview} \
-relief {raised}
# build widget .createMapDialog.description.value
text .createMapDialog.description.value \
-height {10} \
-width {70} \
-wrap {word} \
-yscrollcommand {.createMapDialog.description.scrollbar1 set}
# build widget .createMapDialog.buttons
frame .createMapDialog.buttons \
-borderwidth {2}
# build widget .createMapDialog.buttons.button8
button .createMapDialog.buttons.button8 \
-text {Create} \
-command "CreateNewMapCreateButton $tl .createMapDialog"
# build widget .createMapDialog.buttons.button9
button .createMapDialog.buttons.button9 \
-text {Dismiss} \
-command "CreateNewMapDismisButton $tl .createMapDialog"
# build widget .createMapDialog.buttons.button10
button .createMapDialog.buttons.button10 \
-text {Help} \
-command {HelpTopic {Create Map Dialog}}
# build widget .createMapDialog.extents
frame .createMapDialog.extents \
-borderwidth {2} \
-relief {ridge}
# build widget .createMapDialog.extents.label2
label .createMapDialog.extents.label2 \
-text {Min X:}
# build widget .createMapDialog.extents.minX
entry .createMapDialog.extents.minX \
-width {0} \
-textvariable "[set tl](minX)"
bindtags .createMapDialog.extents.minX \
[list .createMapDialog.extents.minX Entry .createMapDialog all IntEntry]
# build widget .createMapDialog.extents.label4
label .createMapDialog.extents.label4 \
-text {Min Y:}
# build widget .createMapDialog.extents.minY
entry .createMapDialog.extents.minY \
-width {0} \
-textvariable "[set tl](minY)"
bindtags .createMapDialog.extents.minY \
[list .createMapDialog.extents.minY Entry .createMapDialog all IntEntry]
# build widget .createMapDialog.extents.label6
label .createMapDialog.extents.label6 \
-text {Max X:}
# build widget .createMapDialog.extents.maxX
entry .createMapDialog.extents.maxX \
-width {0} \
-textvariable "[set tl](maxX)"
bindtags .createMapDialog.extents.maxX \
[list .createMapDialog.extents.maxX Entry .createMapDialog all IntEntry]
# build widget .createMapDialog.extents.label8
label .createMapDialog.extents.label8 \
-text {Max Y:}
# build widget .createMapDialog.extents.maxY
entry .createMapDialog.extents.maxY \
-width {0} \
-textvariable "[set tl](maxY)"
bindtags .createMapDialog.extents.maxY \
[list .createMapDialog.extents.maxY Entry .createMapDialog all IntEntry]
# build widget .createMapDialog.extents.label10
label .createMapDialog.extents.label10 \
-text {Max Depth:}
# build widget .createMapDialog.extents.deepestLevel
entry .createMapDialog.extents.deepestLevel \
-width {0} \
-textvariable "[set tl](deepestLevel)"
bindtags .createMapDialog.extents.deepestLevel \
[list .createMapDialog.extents.deepestLevel Entry .createMapDialog all IntEntry]
# build widget .createMapDialog.extents.label12
label .createMapDialog.extents.label12 \
-text {Max Height:}
# build widget .createMapDialog.extents.highestLevel
entry .createMapDialog.extents.highestLevel \
-width {0} \
-textvariable "[set tl](highestLevel)"
bindtags .createMapDialog.extents.highestLevel \
[list .createMapDialog.extents.minX Entry .createMapDialog all IntEntry]
# pack master .createMapDialog.name
pack configure .createMapDialog.name.label4 \
-side left
pack configure .createMapDialog.name.value \
-expand 1 \
-fill x \
-side right
# pack master .createMapDialog.sqhex
pack configure .createMapDialog.sqhex.radiobutton6 \
-expand 1 \
-side left
pack configure .createMapDialog.sqhex.radiobutton7 \
-expand 1 \
-side right
# pack master .createMapDialog.description
pack configure .createMapDialog.description.scrollbar1 \
-fill y \
-side right
pack configure .createMapDialog.description.value \
-expand 1 \
-fill both
# pack master .createMapDialog.buttons
pack configure .createMapDialog.buttons.button8 \
-expand 1 \
-side left
pack configure .createMapDialog.buttons.button9 \
-expand 1 \
-side left
pack configure .createMapDialog.buttons.button10 \
-expand 1 \
-side right
# pack master .createMapDialog.extents
pack configure .createMapDialog.extents.label2 \
-side left
pack configure .createMapDialog.extents.minX \
-expand 1 \
-fill x \
-side left
pack configure .createMapDialog.extents.label4 \
-side left
pack configure .createMapDialog.extents.minY \
-expand 1 \
-fill x \
-side left
pack configure .createMapDialog.extents.label6 \
-side left
pack configure .createMapDialog.extents.maxX \
-expand 1 \
-side left
pack configure .createMapDialog.extents.label8 \
-side left
pack configure .createMapDialog.extents.maxY \
-expand 1 \
-fill x \
-side left
pack configure .createMapDialog.extents.label10 \
-side left
pack configure .createMapDialog.extents.deepestLevel \
-expand 1 \
-fill x \
-side left
pack configure .createMapDialog.extents.label12 \
-side left
pack configure .createMapDialog.extents.highestLevel \
-expand 1 \
-fill x \
-side left
# pack master .createMapDialog
pack configure .createMapDialog.name \
-expand 1 \
-fill x
pack configure .createMapDialog.sqhex \
-expand 1 \
-fill x
pack configure .createMapDialog.description \
-fill both
pack configure .createMapDialog.extents \
-expand 1 \
-fill x
pack configure .createMapDialog.buttons \
-expand 1 \
-fill x
set data(name) {}
.createMapDialog.description.value insert end {}
set data(minX) -75
set data(minY) -75
set data(maxX) 75
set data(maxY) 75
set data(deepestLevel) 5
set data(highestLevel) 1
set data(shape) {Space::Square}
set data(cleanupFun) CleanUpMap
set data(CreateResult) 0
set data(dirty) 0
# end of widget tree
set oldFocus [focus]
set oldGrab [grab current .createMapDialog]
if {$oldGrab != ""} {
set grabStatus [grab status $oldGrab]
}
focus .createMapDialog.name.value
grab .createMapDialog
tkwait window .createMapDialog
catch {focus $oldFocus}
if {$oldGrab != ""} {
if {$grabStatus == "global"} {
grab -global $oldGrab
} else {
grab $oldGrab
}
}
return $data(CreateResult)
}
proc CheckWriteDirtyRecordMap {tl} {
# This procedure is called when the toplevel window is being closed and the
# data is ``dirty'' (modified). It takes care of saving the data if the user
# chooses to save it.
# <in> tl -- the toplevel.
# [index] CheckWriteDirtyRecordMap!procedure
upvar #0 $tl data
global $tl
# get Map base file name
set filename "$data(filename)"
set filetype "$data(filetype)"
set saveP [tk_dialog .askDirty "Save map?" "Save modified Map data?" \
questhead 0 "Yes" "No"]
if {$saveP == 1} {
CleanUpMap $tl
return
}
if {[string length "$filename"] == 0} {
set filename [tk_getSaveFile -defaultextension ".$filetype" \
-initialfile "new.$filetype" \
-initialdir "[pwd]" \
-filetypes [list [list "Map files" \
"*.$filetype"]]\
-parent . \
-title {File to save map data in}]
if {[string length "$filename"] == 0} {
CleanUpMap $tl
return
}
if {[string length "[file extension $filename]"] == 0} {
set filename "$filename.$filetype"
}
}
WriteMap $tl $filename 1
CleanUpMap $tl
}
proc SaveMap {tl} {
# Procedure to save a map object. Bound to the ``Save'' menu item on the
# ``File'' menu.
# <in> tl -- the toplevel.
# [index] SaveMap!procedure
upvar #0 $tl data
set filename "$data(filename)"
set filetype "$data(filetype)"
if {[string length "$filename"] == 0} {
set filename [tk_getSaveFile -defaultextension ".$filetype" \
-initialfile "new.$filetype" \
-initialdir "[pwd]" \
-filetypes [list [list "Map files" \
"*.$filetype"]]\
-parent . \
-title {File to save map data in}]
if {[string length "$filename"] == 0} {
return
}
if {[string length "[file extension $filename]"] == 0} {
set filename "$filename.$filetype"
}
set data(filename) "$filename"
}
WriteMap $tl $filename 1
set data(dirty) 0
foreach s [array names data SpaceDirty,*] {
set data($s) 0
}
}
proc SaveAsMap {tl} {
# This procedure saves a map in an alternative file. Bound to the ``SaveAs...''
# menu item of the ``File'' menu.
# <in> tl -- the toplevel to save.
# [index] SaveAsMap!procedure
upvar #0 $tl data
set filename "$data(filename)"
set filetype "$data(filetype)"
if {[string length "$filename"] == 0} {set filename "new.$filetype"}
set filename [tk_getSaveFile -defaultextension ".$filetype" \
-initialfile "$filename" \
-initialdir "[pwd]" \
-filetypes [list [list "Map files" \
"*.$filetype"]]\
-parent . \
-title {File to save map data in}]
if {[string length "$filename"] == 0} {
return
}
if {[string length "[file extension $filename]"] == 0} {
set filename "$filename.$filetype"
}
set data(filename) "$filename"
WriteMap $tl $filename 0 1
set data(dirty) 0
foreach s [array names data SpaceDirty,*] {
set data($s) 0
}
}
proc WriteMap {tl filename {IfDirty 0} {forceName 0}} {
# Procedure to write out a map object to a file. The data is written out as
# a series of Tcl 2 element lists: slot name slot value. The slots saved are:
# shape, name, description, deepestLevel, highestLevel, maxX, maxY, minX,
# minY, and all of the space files. Each (dirty) space is also written out.
# The space file names are formed from the base map file name with the spaces
# l, x, and y coordinates encoded into the filenames
# <in> tl -- the toplevel to write.
# <in> filename -- the filename to write to.
# <in> IfDirty -- write out only dirty spaces.
# <in> forceName -- compute new filenames for all spaces.
# [index] WriteMap!procedure
upvar #0 $tl data
# write base map file
#data(shape) = Space::Hexagon
#data(name) = Test
#data(description) =
#data(deepestLevel) = 5
#data(highestLevel) = 1
#data(maxX) = 75
#data(maxY) = 75
#data(minX) = -75
#data(minY) = -75
if {[catch [list open "$filename" w] wfp]} {
bgerror "Could not open map file: $filename for writing: $wfp"
return 0
}
foreach s {shape name description deepestLevel highestLevel maxX maxY
minX minY} {
puts $wfp [list $s "$data($s)"]
}
set fBase [file rootname "$filename"]
foreach spI [array names data Spaces,*] {
set space $data($spI)
if {[string compare "[info command $space]" {}] == 0} {
set space [Space -this $space]
}
regsub -all {Spaces} "$spI" {SpaceFiles} spFileI
regsub -all {Spaces} "$spI" {SpaceDirty} spDI
set spFile "$data($spFileI)"
regexp {^Spaces,([^,]+),([^,]+),(.+)$} "$spI" whole l x y
if {[regsub -all {\.} "$x" {_} xx] > 0} {set x "$xx"}
if {[regsub -all {\.} "$y" {_} yy] > 0} {set y "$yy"}
if {$data($spDI) > 0 || $IfDirty == 0 || $forceName == 1 || \
[string length "$spFile"] == 0} {
# Write Space file
#data(SpaceFiles,1,0.0,0.0) =
if {[string length "$spFile"] == 0 || $forceName == 1} {
set spFile "${fBase}SpaceL${l}X${x}Y${y}.space"
}
set buffer [Record -this [$space RawData]]
$buffer WriteRecord "$spFile"
rename $buffer {}
}
# write space info
puts $wfp [list $spI "$spFile"]
}
close $wfp
return 1
}
proc CleanUpMap {tl} {
# Clean up procedure. Free up all of the space objects and then free up the
# map array itself.
# <in> tl -- the toplevel to clean up.
# [index] CleanUpMap!procedure
upvar #0 $tl data
global $tl
foreach spI [array names data Spaces,*] {
set space $data($spI)
if {[string compare "[info command $space]" {}] == 0} {
set space [Space -this $space]
}
rename $space {}
}
unset $tl
}
proc CreateNewMapCreateButton {tl dialog} {
# Procedure to handle the Create button on the create new map dialog.
# <in> tl -- the toplevel to attach the new map to.
# <in> dialog -- the dialog used to set up the creation parameters.
# [index] CreateNewMapCreateButton!procedure
upvar #0 $tl data
if {[string length "set data(name)"] == 0} {
return
}
set data(CreateResult) 1
set data(description) "[.createMapDialog.description.value get 1.0 end]"
set data(scrollregion) [list [expr $data(minX) * 10] \
[expr $data(minY) * 10] \
[expr $data(maxX) * 10] \
[expr $data(maxY) * 10]]
set data(dirty) 1
if {"[info procs XFEdit]" != ""} {
catch "XFDestroy $dialog"
} {
catch "destroy $dialog"
}
}
proc CreateNewMapDismisButton {tl dialog} {
# Procedure to handle the Dismiss button on the create new map dialog.
# <in> tl -- the toplevel to attach the new map to.
# <in> dialog -- the dialog used to set up the creation parameters.
# [index] CreateNewMapDismisButton!procedure
upvar #0 $tl data
set data(CreateResult) 0
if {"[info procs XFEdit]" != ""} {
catch "XFDestroy $dialog"
} {
catch "destroy $dialog"
}
}
proc AddNewSpace {tl} {
# Procedure to add a new space to the current level.
# <in> tl -- the toplevel.
# [index] AddNewSpace!procedure
upvar #0 $tl data
set newSpace "[CreateNewSpace $tl]"
if {[string length "$newSpace"] > 0} {
if {[catch [list set data(Spaces,$data(level),[$newSpace CenterX],[$newSpace CenterY])] old] == 0} {
rename $old {}
}
if {[catch [list set data(SpaceFiles,$data(level),[$newSpace CenterX],[$newSpace CenterY])] old] == 0} {
file delete -force "$old"
}
set data(Spaces,$data(level),[$newSpace CenterX],[$newSpace CenterY]) $newSpace
set data(SpaceFiles,$data(level),[$newSpace CenterX],[$newSpace CenterY]) {}
set data(SpaceDirty,$data(level),[$newSpace CenterX],[$newSpace CenterY]) 1
set data(dirty) 1
ReDrawSpaces $tl
}
}
proc ReDrawSpaces {tl} {
# Procedure to re-draw the spaces in the current level.
# <in> tl -- the toplevel.
# [index] ReDrawSpaces!procedure
upvar #0 $tl data
set canvas $tl.upper.canvasMF.canvasVscroll.mapCanvas
$canvas delete all
set data(selectedSpaceId) {}
set spaceElts [array names data "Spaces,$data(level),*,*"]
foreach spelt $spaceElts {
set space $data($spelt)
set drawcmd "[$space MakeGraphicCommannd .1]"
set id [eval [concat $canvas create $drawcmd]]
$canvas bind $id <Double-Button-1> [list EditLoadedSpace \
$tl \
"$data(SpaceFiles,$data(level),[$space CenterX],[$space CenterY])" \
$space \
$data(level)]
$canvas bind $id <1> [list SelectLoadedSpace \
$tl \
$space \
$id \
"$data(level),[$space CenterX],[$space CenterY]"]
if {[string compare "$data(selectedSpaceIndexString)" \
"$data(level),[$space CenterX],[$space CenterY]"] == 0} {
SelectLoadedSpace $tl $space $id \
"$data(level),[$space CenterX],[$space CenterY]"
}
}
}
proc SelectLoadedSpace {tl space id indexString} {
# Procedure bound to button 1 -- Select. This procedure marks the space as
# selected. The space's border is changed from black to read (highlighted)
# and the space's access info is saved in the data array for use elsewhere.
# <in> tl -- the toplevel.
# <in> space -- the Space object.
# <in> id -- the space's canvas id.
# <in> indexString -- the space's index string.
# [index] SelectLoadedSpace!procedure
upvar #0 $tl data
set canvas $tl.upper.canvasMF.canvasVscroll.mapCanvas
if {[string length "$data(selectedSpaceId)"] > 0} {
$canvas itemconfigure $data(selectedSpaceId) -outline black
}
$canvas itemconfigure $id -outline red
set data(selectedSpaceId) $id
set data(selectedSpaceIndexString) "$indexString"
set data(selectedSpaceName) "[$space Name]"
$tl.controls.spaceEdit.button20 configure -state normal
}
proc UnselectLoadedSpace {tl Mx My} {
# Procedure bound to the base canvas's button 1 event. This procedure is used
# to deselect the currently selected space when the user clicks on the canvas
# background.
# <in> tl -- the toplevel.
# <in> Mx -- mouse X coordinate.
# <in> My -- mouse Y coordinate.
# [index] UnselectLoadedSpace!procedure
upvar #0 $tl data
set canvas $tl.upper.canvasMF.canvasVscroll.mapCanvas
set x [$canvas canvasx $Mx]
set y [$canvas canvasy $My]
if {[string length "$data(selectedSpaceId)"] > 0} {
set newitem [$canvas find overlapping $x $y [expr $x + 1.0] [expr $y + 1.0]]
set olditem $data(selectedSpaceId)
if {[string compare "$newitem" "$olditem"] == 0} {return}
$canvas itemconfigure $olditem -outline black
}
set data(selectedSpaceId) {}
set data(selectedSpaceIndexString) {}
set data(selectedSpaceName) {}
$tl.controls.spaceEdit.button20 configure -state disabled
}
proc DeleteSpace {tl} {
# Procedure to delete the selected space.
# <in> tl -- the toplevel.
# [index] DeleteSpace!procedure
upvar #0 $tl data
$tl.controls.spaceEdit.button20 configure -state disabled
if {[string compare "$data(selectedSpaceId)" {}] == 0} {
return
}
set canvas $tl.upper.canvasMF.canvasVscroll.mapCanvas
$canvas delete $data(selectedSpaceId)
set sp $data(Spaces,$data(selectedSpaceIndexString))
set spFile $data(SpaceFiles,$data(selectedSpaceIndexString))
unset data(SpaceDirty,$data(selectedSpaceIndexString))
rename $sp {}
if {[string length "$spFile"] > 0} {
catch [list file delete -force "$spFile"]
}
unset data(SpaceFiles,$data(selectedSpaceIndexString))
unset data(Spaces,$data(selectedSpaceIndexString))
set data(selectedSpaceId) {}
set data(selectedSpaceIndexString) {}
set data(selectedSpaceName) {}
}
proc OpenMap {tl} {
# Procedure to open a new Map GUI toplevel and load a map file into it.
# <in> tl -- the current toplevel.
# [index] OpenMap!procedure
if {"$tl" == {.}} {
set data(filename) {}
set data(filetype) map
set data(class) Map
} else {
upvar #0 $tl data
}
set filename "$data(filename)"
set filetype "$data(filetype)"
set initdir "[file dirname $filename]"
if {[string compare "$initdir" {.}] == 0} {set initdir "[pwd]"}
if {[string compare "[string index "$initdir" 0]" {/}] != 0} {
set initdir [file join "[pwd]" "$initdir"]
}
set filename [tk_getOpenFile -defaultextension ".$data(filetype)" \
-filetypes [list [list "$data(class) files" \
"*.$filetype"]]\
-parent $tl \
-initialfile "$filename" \
-initialdir "$initdir" \
-title "File to load $data(class) data from"]
if {[string length "$filename"] == 0} {return}
RPGEd$data(class) "$filename"
}
package provide RPGEdMap 1.0
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