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// -*- c-basic-offset: 4 -*-
/*
Rosegarden-4
A sequencer and musical notation editor.
This program is Copyright 2000-2005
Guillaume Laurent <glaurent@telegraph-road.org>,
Chris Cannam <cannam@all-day-breakfast.com>,
Richard Bown <bownie@bownie.com>
The moral right of the authors to claim authorship of this work
has been asserted.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#include <qpainter.h>
#include "loopruler.h"
#include "colours.h"
#include "Event.h"
#include "rosestrings.h"
#include "rosegardencanvasview.h"
#include "rosedebug.h"
#include "RulerScale.h"
using Rosegarden::RulerScale;
LoopRuler::LoopRuler(RulerScale *rulerScale,
int height,
double xorigin,
bool invert,
QWidget *parent,
const char *name)
: QWidget(parent, name),
m_height(height),
m_xorigin(xorigin),
m_invert(invert),
m_currentXOffset(0),
m_width(-1),
m_activeMousePress(false),
m_rulerScale(rulerScale),
m_grid(rulerScale),
m_loop(false),
m_startLoop(0), m_endLoop(0)
{
setBackgroundColor(Rosegarden::GUIPalette::getColour(Rosegarden::GUIPalette::LoopRulerBackground));
// Only allow loops to be snapped to Beats on this grid
//
m_grid.setSnapTime(Rosegarden::SnapGrid::SnapToBeat);
}
LoopRuler::~LoopRuler()
{
}
void LoopRuler::scrollHoriz(int x)
{
int w = width(), h = height();
x = int(double(x)/getHScaleFactor());
int dx = x - (-m_currentXOffset);
m_currentXOffset = -x;
if (dx > w*3/4 || dx < -w*3/4) {
update();
return;
}
if (dx > 0) { // moving right, so the existing stuff moves left
bitBlt(this, 0, 0, this, dx, 0, w-dx, h);
repaint(w-dx, 0, dx, h);
} else { // moving left, so the existing stuff moves right
bitBlt(this, -dx, 0, this, 0, 0, w+dx, h);
repaint(0, 0, -dx, h);
}
}
QSize LoopRuler::sizeHint() const
{
double width =
m_rulerScale->getBarPosition(m_rulerScale->getLastVisibleBar()) +
m_rulerScale->getBarWidth(m_rulerScale->getLastVisibleBar()) +
m_xorigin;
QSize res(std::max(int(width), m_width), m_height);
return res;
}
QSize LoopRuler::minimumSizeHint() const
{
double firstBarWidth = m_rulerScale->getBarWidth(0) + m_xorigin;
QSize res = QSize(int(firstBarWidth), m_height);
return res;
}
void LoopRuler::paintEvent(QPaintEvent* e)
{
QPainter paint(this);
if (getHScaleFactor() != 1.0) paint.scale(getHScaleFactor(), 1.0);
paint.setClipRegion(e->region());
paint.setClipRect(e->rect().normalize());
paint.setBrush(colorGroup().foreground());
drawBarSections(&paint);
drawLoopMarker(&paint);
}
void LoopRuler::drawBarSections(QPainter* paint)
{
QRect clipRect = paint->clipRegion().boundingRect();
int firstBar = m_rulerScale->getBarForX(clipRect.x() -
m_currentXOffset -
m_xorigin);
int lastBar = m_rulerScale->getLastVisibleBar();
if (firstBar < m_rulerScale->getFirstVisibleBar()) {
firstBar = m_rulerScale->getFirstVisibleBar();
}
paint->setPen(Rosegarden::GUIPalette::getColour(Rosegarden::GUIPalette::LoopRulerForeground));
for (int i = firstBar; i <= lastBar; ++i) {
double x = m_rulerScale->getBarPosition(i) + m_currentXOffset + m_xorigin;
if ((x * getHScaleFactor()) > clipRect.x() + clipRect.width()) break;
double width = m_rulerScale->getBarWidth(i);
if (width == 0) continue;
if (x + width < clipRect.x()) continue;
if (m_invert) {
paint->drawLine(int(x), 0, int(x), 5*m_height / 7);
} else {
paint->drawLine(int(x), 2*m_height / 7, int(x), m_height);
}
double beatAccumulator = m_rulerScale->getBeatWidth(i);
double inc = beatAccumulator;
if (inc == 0) continue;
for (; beatAccumulator < width; beatAccumulator += inc) {
if (m_invert) {
paint->drawLine(int(x + beatAccumulator), 0,
int(x + beatAccumulator), 2*m_height / 7);
} else {
paint->drawLine(int(x + beatAccumulator), 5*m_height / 7,
int(x + beatAccumulator), m_height);
}
}
}
}
void
LoopRuler::drawLoopMarker(QPainter* paint)
{
double x1 = (int)m_rulerScale->getXForTime(m_startLoop);
double x2 = (int)m_rulerScale->getXForTime(m_endLoop);
if (x1 > x2)
{
x2 = x1;
x1 = (int)m_rulerScale->getXForTime(m_endLoop);
}
x1 += m_currentXOffset + m_xorigin;
x2 += m_currentXOffset + m_xorigin;
paint->save();
paint->setBrush(Rosegarden::GUIPalette::getColour(Rosegarden::GUIPalette::LoopHighlight));
paint->setPen(Rosegarden::GUIPalette::getColour(Rosegarden::GUIPalette::LoopHighlight));
paint->drawRect(static_cast<int>(x1), 0, static_cast<int>(x2 - x1), m_height);
paint->restore();
}
void
LoopRuler::mousePressEvent(QMouseEvent *mE)
{
if (mE->button() == LeftButton)
{
double x = mE->pos().x() / getHScaleFactor() - m_currentXOffset;
if (m_loop)
m_endLoop = m_startLoop = m_grid.snapX(x);
else
emit setPointerPosition(m_rulerScale->getTimeForX(x));
m_activeMousePress = true;
emit startMouseMove(RosegardenCanvasView::FollowHorizontal);
}
}
void
LoopRuler::mouseReleaseEvent(QMouseEvent *mE)
{
if (mE->button() == LeftButton)
{
if (m_loop)
{
// Cancel the loop if there was no drag
//
if (m_endLoop == m_startLoop)
{
m_endLoop = m_startLoop = 0;
// to clear any other loop rulers
emit setLoop(m_startLoop, m_endLoop);
update();
}
// emit with the args around the right way
//
if (m_endLoop < m_startLoop)
emit setLoop(m_endLoop, m_startLoop);
else
emit setLoop(m_startLoop, m_endLoop);
}
emit stopMouseMove();
m_activeMousePress = false;
}
}
void
LoopRuler::mouseDoubleClickEvent(QMouseEvent *mE)
{
double x = mE->pos().x() / getHScaleFactor() - m_currentXOffset;
if (x < 0) x = 0;
if (mE->button() == LeftButton && !m_loop)
emit setPlayPosition(m_rulerScale->getTimeForX(x));
}
void
LoopRuler::mouseMoveEvent(QMouseEvent *mE)
{
double x = mE->pos().x() / getHScaleFactor() - m_currentXOffset;
if (x < 0) x = 0;
if (m_loop)
{
if (m_grid.snapX(x) != m_endLoop)
{
m_endLoop = m_grid.snapX(x);
update();
}
}
else
emit setPointerPosition(m_rulerScale->getTimeForX(x));
emit mouseMove();
}
void LoopRuler::slotSetLoopingMode(bool value)
{
m_loop = value;
}
void LoopRuler::slotSetLoopMarker(Rosegarden::timeT startLoop,
Rosegarden::timeT endLoop)
{
m_startLoop = startLoop;
m_endLoop = endLoop;
QPainter paint(this);
paint.setBrush(colorGroup().foreground());
drawBarSections(&paint);
drawLoopMarker(&paint);
update();
}
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