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/* BLURB lgpl
Coda File System
Release 5
Copyright (c) 1987-1999 Carnegie Mellon University
Additional copyrights listed below
This code is distributed "AS IS" without warranty of any kind under
the terms of the GNU Library General Public Licence Version 2, as
shown in the file LICENSE. The technical and financial contributors to
Coda are listed in the file CREDITS.
Additional copyrights
#*/
/*
IBM COPYRIGHT NOTICE
Copyright (C) 1986
International Business Machines Corporation
All Rights Reserved
This file contains some code identical to or derived from the 1986
version of the Andrew File System ("AFS"), which is owned by the IBM
Corporation. This code is provided "AS IS" and IBM does not warrant
that it is free of infringement of any intellectual rights of any
third party. IBM disclaims liability of any kind for any damages
whatsoever resulting directly or indirectly from use of this software
or of any derivative work. Carnegie Mellon University has obtained
permission to modify, distribute and sublicense this code, which is
based on Version 2 of AFS and does not contain the features and
enhancements that are part of Version 3 of AFS. Version 3 of AFS is
commercially available and supported by Transarc Corporation,
Pittsburgh, PA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/time.h>
#include <assert.h>
#include "rpc2.private.h"
/* Routines to allocate and manipulate the doubly-linked circular lists
used elsewhere in rpc2 */
void rpc2_Replenish(whichList, whichCount, elemSize, creationCount, magicNumber)
struct LinkEntry **whichList;
long *whichCount;
long elemSize; /* size of each element in the list */
long *creationCount;
long magicNumber;
/* Routine to avoid using malloc() too often.
Assumes *whichList is empty and grows it by 1 entry of size elemSize.
Sets *whichCount to 1.
Bumps creationCount by 1.
*/
{
*whichList = (struct LinkEntry *)malloc(elemSize);
assert(*whichList != NULL);
memset(*whichList, 0, elemSize);
(*whichList)->NextEntry = (*whichList)->PrevEntry = *whichList; /* 1-element circular list */
(*whichList)->MagicNumber = magicNumber;
(*whichList)->Qname = whichList;
*whichCount = 1;
(*creationCount)++;
}
/* Generic routine to move elements between lists Assumes p points to
an entry in the list pointed to by fromPtr. Moves that entry to
the list pointed to by toPtr. If p is NULL, an arbitrary entry in
the from list is selected as a victim and moved. If toPtr is NULL,
the moved entry is made into a singleton list. In all cases a
pointer to the moved entry is returned as the value of the
function.
*fromCount is decremented by one.
*toCount is incremented by one.
Frequently used routine -- optimize the hell out of it. */
struct LinkEntry *rpc2_MoveEntry(fromPtr, toPtr, p, fromCount, toCount)
/* pointers to header pointers of from and to lists */
struct LinkEntry **fromPtr, **toPtr;
struct LinkEntry *p; /* pointer to entry to be moved */
long *fromCount; /* pointer to count of entries in from list */
long *toCount; /* pointer to count of entries in to list */
{
struct LinkEntry *victim;
if (p == NULL)
victim = *fromPtr;
else
victim = p;
assert(victim->Qname == fromPtr); /* sanity check for list corruption */
/* first remove element from the first list */
if (victim == *fromPtr)
*fromPtr = victim->NextEntry;
/* remque(victim); */
victim->PrevEntry->NextEntry = victim->NextEntry;
victim->NextEntry->PrevEntry = victim->PrevEntry;
victim->PrevEntry = victim->NextEntry = victim;
if (victim == *fromPtr)
*fromPtr = NULL;
(*fromCount)--;
/* make victim a singleton list */
victim->NextEntry = victim->PrevEntry = victim;
/* then insert into second list */
if (*toPtr == NULL)
*toPtr = victim;
else {
/* PrevEntry because semantics of insque() causes non-FIFO queue */
/* insque(victim, (*toPtr)->PrevEntry); */
victim->PrevEntry = (*toPtr)->PrevEntry;
victim->NextEntry = *toPtr;
(*toPtr)->PrevEntry->NextEntry = victim;
(*toPtr)->PrevEntry = victim;
}
victim->Qname = toPtr;
(*toCount)++;
return(victim);
}
/* Allocates an SL entry and binds it to slConn */
struct SL_Entry *rpc2_AllocSle(enum SL_Type slType, struct CEntry *slConn)
{
struct SL_Entry *sl, **tolist;
long *tocount;
if (rpc2_SLFreeCount == 0)
{
rpc2_Replenish(&rpc2_SLFreeList, &rpc2_SLFreeCount,
sizeof(struct SL_Entry), &rpc2_SLCreationCount, OBJ_SLENTRY);
}
if (slType == REQ)
{
tolist = &rpc2_SLReqList;
tocount = &rpc2_SLReqCount;
}
else
{
tolist = &rpc2_SLList;
tocount = &rpc2_SLCount;
}
sl = (struct SL_Entry *)rpc2_MoveEntry(&rpc2_SLFreeList,
tolist, NULL, &rpc2_SLFreeCount, tocount);
assert(sl->MagicNumber == OBJ_SLENTRY);
sl->Type = slType;
if (slType != REQ && slConn != NULL) {
slConn->MySl = sl;
sl->Conn = slConn->UniqueCID;
} else
sl->Conn = 0;
return(sl);
}
void rpc2_FreeSle(INOUT struct SL_Entry **sl)
/* Releases the SL_Entry pointed to by sl. Sets sl to NULL.
Removes binding between sl and its connection */
{
struct SL_Entry *tsl, **fromlist;
long *fromcount;
struct CEntry *ce;
tsl = *sl;
assert(tsl->MagicNumber == OBJ_SLENTRY);
if (tsl->Conn != 0) {
ce = __rpc2_GetConn(tsl->Conn);
if (ce) ce->MySl = NULL;
}
if (tsl->Type == REQ) {
fromlist = &rpc2_SLReqList;
fromcount = &rpc2_SLReqCount;
} else {
fromlist = &rpc2_SLList;
fromcount = &rpc2_SLCount;
}
rpc2_MoveEntry(fromlist, &rpc2_SLFreeList, tsl, fromcount, &rpc2_SLFreeCount);
*sl = NULL;
}
void rpc2_ActivateSle (selem, exptime)
struct SL_Entry *selem;
struct timeval *exptime;
{
struct TM_Elem *t, *oldt;
assert(selem->MagicNumber == OBJ_SLENTRY);
selem->TElem.BackPointer = (char *)selem;
selem->ReturnCode = WAITING;
t = &selem->TElem;
if (exptime == NULL)
{/* infinite timeout, don't add to timer chain */
t->TotalTime.tv_sec = -1;
t->TotalTime.tv_usec = -1;
return;
}
t->TotalTime = *exptime; /* structure assignment */
oldt = TM_GetEarliest(rpc2_TimerQueue);
/* if the new entry expires before any previous timeout, signal the socket
* listener to recheck the timerqueue (being able to rely on the
* availability of timercmp would be nice) */
if (!oldt || oldt->TimeLeft.tv_sec > t->TotalTime.tv_sec ||
(oldt->TimeLeft.tv_sec == t->TotalTime.tv_sec &&
oldt->TimeLeft.tv_usec > t->TotalTime.tv_usec))
IOMGR_Cancel(rpc2_SocketListenerPID);
TM_Insert(rpc2_TimerQueue, t);
}
void rpc2_DeactivateSle(sl, rc)
struct SL_Entry *sl;
enum RetVal rc;
{
struct timeval *t;
assert(sl->MagicNumber == OBJ_SLENTRY);
sl->ReturnCode = rc;
t = &sl->TElem.TotalTime;
if (t->tv_sec == -1 && t->tv_usec == -1) return; /* not timed */
else {
TM_Remove(rpc2_TimerQueue, &sl->TElem);
t->tv_sec = t->tv_usec = -1; /* keep routine idempotent */
}
}
struct SubsysEntry *rpc2_AllocSubsys()
/* Allocates a new subsystem entry and returns a pointer to it.
Returns NULL if unable to allocate such an entry.
*/
{
struct SubsysEntry *ss;
if (rpc2_SSFreeCount == 0)
rpc2_Replenish(&rpc2_SSFreeList,
&rpc2_SSFreeCount, sizeof(struct SubsysEntry),
&rpc2_SSCreationCount, OBJ_SSENTRY);
ss = (struct SubsysEntry *)rpc2_MoveEntry(&rpc2_SSFreeList,
&rpc2_SSList, NULL, &rpc2_SSFreeCount, &rpc2_SSCount);
assert(ss->MagicNumber == OBJ_SSENTRY);
return(ss);
}
void rpc2_FreeSubsys(whichSubsys)
struct SubsysEntry **whichSubsys;
/* Releases the subsystem entry pointed to by whichSubsys.
Sets whichSubsys to NULL; */
{
assert((*whichSubsys)->MagicNumber == OBJ_SSENTRY);
rpc2_MoveEntry(&rpc2_SSList, &rpc2_SSFreeList, whichSubsys,
&rpc2_SSCount, &rpc2_SSFreeCount);
*whichSubsys = NULL;
}
/* Moves packet whichPB to hold list from inuse list */
void rpc2_HoldPacket(RPC2_PacketBuffer *whichPB)
{
assert(whichPB->Prefix.MagicNumber == OBJ_PACKETBUFFER);
rpc2_MoveEntry(&rpc2_PBList, &rpc2_PBHoldList, whichPB,
&rpc2_PBCount, &rpc2_PBHoldCount);
if (rpc2_HoldHWMark < rpc2_PBHoldCount)
rpc2_HoldHWMark = rpc2_PBHoldCount;
}
/* Moves packet whichPB to inuse list from hold list */
void rpc2_UnholdPacket(RPC2_PacketBuffer *whichPB)
{
assert(whichPB->Prefix.MagicNumber == OBJ_PACKETBUFFER);
rpc2_MoveEntry(&rpc2_PBHoldList, &rpc2_PBList, whichPB,
&rpc2_PBHoldCount, &rpc2_PBCount);
}
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