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/* $Id: flow1.c,v 1.3 1998/11/07 21:15:12 boyns Exp $ */
/* usage: flow1 soundfile */
#include <sys/types.h>
#include <sys/stat.h>
#include <stdio.h>
#include <rplay.h>
main(int argc, char **argv)
{
FILE *fp;
int rptp_fd, size, n, nwritten;
struct stat st;
char *id;
char line[RPTP_MAX_LINE];
char response[RPTP_MAX_LINE];
char buf[8000];
/* First determine how big the audio file is. */
if (stat(argv[1], &st) < 0)
{
perror(argv[1]);
exit(1);
}
size = st.st_size;
fp = fopen(argv[1], "r");
if (fp == NULL)
{
perror(argv[1]);
exit(1);
}
/* Connect to the audio server. */
rptp_fd = rptp_open(rplay_default_host(), RPTP_PORT, response, sizeof(response));
if (rptp_fd < 0)
{
rptp_perror(rplay_default_host());
exit(1);
}
/* Start the flow using `input-storage=none'. */
sprintf(line, "play input=flow input-storage=none sound=%s", argv[1]);
switch (rptp_command(rptp_fd, line, response, sizeof(response)))
{
case -1:
rptp_perror(argv[0]);
exit(1);
case 1:
fprintf(stderr, "%s\n", rptp_parse(response, "error"));
exit(1);
case 0:
break;
}
/* Save the spool id so `put' can use it later. */
id = rptp_parse(response, "id");
/* Read chunks of audio from the file and send them to rplayd.
rplayd will deal with flow-control. */
while (size > 0)
{
n = fread(buf, 1, sizeof(buf), fp);
/* Use `put' to send the audio data. */
sprintf(line, "put id=%s size=%d", id, n);
switch (rptp_command(rptp_fd, line, response, sizeof(response)))
{
case -1:
rptp_perror(argv[0]);
exit(1);
case 1:
fprintf(stderr, "%s\n", rptp_parse(response, "error"));
exit(1);
case 0:
break;
}
nwritten = rptp_write(rptp_fd, buf, n);
if (nwritten != n)
{
rptp_perror("flow");
break;
}
size -= nwritten;
}
fclose(fp);
/* Always send `done' when the flow is over. */
sprintf(line, "done id=%s", id);
switch (rptp_command(rptp_fd, line, response, sizeof(response)))
{
case -1:
rptp_perror(argv[0]);
exit(1);
case 1:
fprintf(stderr, "%s\n", rptp_parse(response, "error"));
exit(1);
case 0:
break;
}
exit(0);
}
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