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/* $Id: buffer.c,v 1.4 1999/03/10 07:58:02 boyns Exp $ */
/*
* Copyright (C) 1993-99 Mark R. Boyns <boyns@doit.org>
*
* This file is part of rplay.
*
* rplay is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* rplay is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with rplay; see the file COPYING. If not, write to the
* Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdio.h>
#include <stdlib.h>
#include "rplayd.h"
#include "buffer.h"
static BUFFER *buffers = NULL;
static int nbuffers = 0; /* number of buffers on the free list */
static int next_id = 0; /* next buffer id number */
#ifdef __STDC__
BUFFER *
buffer_create(void)
#else
BUFFER *
buffer_create()
#endif
{
BUFFER *b;
if (buffers == NULL)
{
b = (BUFFER *) malloc(sizeof(BUFFER));
if (b == NULL)
{
report(REPORT_ERROR, "buffer_create: out of memory\n");
done(1);
}
b->id = ++next_id;
}
else
{
nbuffers--;
b = buffers;
buffers = buffers->next;
}
b->nbytes = 0;
b->buf[0] = '\0';
b->status = BUFFER_FREE;
b->offset = 0;
b->next = NULL;
return b;
}
#ifdef __STDC__
void
buffer_destroy(BUFFER *b)
#else
void
buffer_destroy(b)
BUFFER *b;
#endif
{
if (b == NULL || b->status == BUFFER_KEEP)
{
/* Do nothing. */
return;
}
else if (b->status == BUFFER_REUSE)
{
/* Always put REUSE buffers on the free list. This will
probably cause rplayd to grow bigger, but it prevents
problems with calling free() inside the timer
interrupt. */
nbuffers++;
b->next = buffers;
buffers = b;
}
else
{
/* Free the buffer. */
free((char *) b);
}
}
/*
* Allocate enough buffers to hold nbytes.
*/
#ifdef __STDC__
BUFFER *
buffer_alloc(int nbytes, int type)
#else
BUFFER *
buffer_alloc(nbytes, type)
int nbytes;
int type;
#endif
{
BUFFER *head, **next = &head;
do
{
*next = buffer_create();
nbytes -= BUFFER_SIZE;
(*next)->status = type;
next = &(*next)->next;
}
while (nbytes > 0);
*next = NULL;
return head;
}
#ifdef __STDC__
void
buffer_dealloc(BUFFER *b, int force)
#else
void
buffer_dealloc(b, force)
BUFFER *b;
int force;
#endif
{
BUFFER *next;
while (b)
{
next = b->next;
if (force)
{
b->status = BUFFER_FREE;
}
buffer_destroy(b);
b = next;
}
}
#ifdef __STDC__
void
buffer_cleanup(void)
#else
void
buffer_cleanup()
#endif
{
BUFFER *b;
report(REPORT_DEBUG, "cleaning up buffers - %d bytes\n", nbuffers * BUFFER_SIZE);
while (buffers)
{
b = buffers;
buffers = buffers->next;
free((char *) b);
}
buffers = NULL;
nbuffers = 0;
next_id = 0;
}
#ifdef __STDC__
int
buffer_nbytes(BUFFER *b)
#else
int
buffer_nbytes(b)
BUFFER *b;
#endif
{
int n = 0;
while (b)
{
n += b->nbytes;
b = b->next;
}
return n;
}
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